TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Teenage Mutant Ninja Turtles: Shredder's Revenge
Lowest review score: 20 Dexter The Game 2
Score distribution:
4661 game reviews
    • tbd Metascore
    • 90 Critic Score
    Similarly satisfying were the options with lasting consequences but no game-over possible, affecting the lives of others.
    • 84 Metascore
    • 90 Critic Score
    There's always been something satisfying about match-3 mechanics, but after enough years playing them over and over they're bound to start feeling stale. Pixel Defenders Puzzle steps beyond that by taking something from a game that was already an excellent evolution of the genre and moving it forward to another, even-more satisfying level.
    • 71 Metascore
    • 70 Critic Score
    Double Fine has produced a superior freemium timer-based sim, but Middle Manger of Justice only mitigates the flaws common in it's genre, it does not eliminate them.
    • 69 Metascore
    • 80 Critic Score
    The steep IAP costs will probably act as a barrier to everyone interested in owning the whole extensive library of songs this title. Still, I'd recommend everyone at least check out the included free songs, as you might like what you play.
    • tbd Metascore
    • 80 Critic Score
    Matchblocks is fast, furious, and potentially painful, a pretty good combo in a matching game. So yeah, come for the bright shiny colors-they're worth it. You'll end up staying when Matchblocks teaches you just how fast your fingers can fly.
    • 72 Metascore
    • 80 Critic Score
    A rather rock-solid and fun adventure game well worth sinking the handful of hours it will take to fully explore and enjoy everything this point-and-clicker has to offer.
    • 78 Metascore
    • 70 Critic Score
    The core gameplay is enjoyable and there's a lot of room for strategy while still leaving some of the outcome up to chance. However, it's obvious that Fluxx was meant to be played in-person, and a lot of the fun gets lost in the asynchronous multiplayer.
    • 85 Metascore
    • 70 Critic Score
    I can't help but feel that if this was made by any other developer, we really wouldn't care that much.
    • 81 Metascore
    • 70 Critic Score
    Throwing Chuck into danger is a great pastime, even if we're the ones that suffer when he fails. As the game deepens in difficulty, there's a real satisfaction to be found in slipping around the opposition, taking them out when they're not looking.
    • tbd Metascore
    • 60 Critic Score
    Partia doesn't just have potential: the most essential parts of the game are well-realized. The problem is that everything else has been left unpolished to the degree that the game feels unfinished. Despite all of these flaws, I'm still playing it.
    • tbd Metascore
    • 80 Critic Score
    Ultimately, Word Derby has a lot of moving parts to it. Some move more fluidly than other, but the old girl's got plenty of legs and horsepower in it before being overtaken by another, more clever word game.
    • 82 Metascore
    • 80 Critic Score
    While some may complain about the lack of significant improvements, I'm willing to be satisfied with the fact that Gameloft has taken a successful series and preserved the single player campaign with small changes and improvements to an otherwise well-done formula.
    • tbd Metascore
    • 70 Critic Score
    4NR
    It's pretty good at what it does, and doesn't try to do much else. Why should it?
    • 76 Metascore
    • 70 Critic Score
    There is a near-painful amount of potential here, for what is already a reasonably entertaining multiplayer game.
    • 58 Metascore
    • 70 Critic Score
    Despite the nice improvements to the visuals, Jet Set Radio seems relegated to that pile of console ports that lose something due to the controls. True, the game is undoubtedly playable, but no where near as playable as it would be with an actual controller.
    • tbd Metascore
    • 80 Critic Score
    I doubt I'll unlock all of The Fleet's endings, and I'm fairly certain I know everything about the Grix that the game has to tell me, but I'm not done with this one, not yet.
    • 62 Metascore
    • 60 Critic Score
    True, the gorgeous visuals certainly warrant consideration (especially on newer iOS hardware), and the battle system is filled with potential, but the controls are a huge black mark on the entire experience.
    • tbd Metascore
    • 80 Critic Score
    Vectrex Regeneration wraps that emulation in a jaunty 3D interface, offers most (soon all) of the original game library for those who like the free-download taste, and has trimmed it all with subtle touches that do make a difference. It all comes together to deliver an impressive Vectrex experience, even despite a few rough-start issues that are being presently addressed.
    • tbd Metascore
    • 100 Critic Score
    If you're fond of the franchise and want to play something that takes that source material seriously, and tells a great story while it does it, this game is definitely it. You seriously need to get this.
    • 74 Metascore
    • 70 Critic Score
    Motley Blocks is a fun little matching game. It lets you create, destroy, and rebuild, all with a tap or a swipe of your finger. It's also intensely competitive, if you're into that sort of thing.
    • 79 Metascore
    • 90 Critic Score
    Depth, strategy, and looks, all wrapped around tried-and-testing word-building mechanics-that's QatQi for you.
    • 69 Metascore
    • 50 Critic Score
    In the end, the biggest problem with this game is that it's charmingly vapid: the exact opposite of Lauren Faust's reboot of the franchise.
    • 74 Metascore
    • 70 Critic Score
    My only concern is I don't think that Endless Road's visuals do enough to carry the game to lofty heights. Sure, the game looks and sounds great, but the three-lane style of play and supplemental upgrades/power-ups feel pretty basic and somewhat mundane.
    • 78 Metascore
    • 70 Critic Score
    True, it's no RollerCoaster Tycoon, but it's still a highly competent coaster builder with a nice dose of puzzle objectives. Suffice to say, if you're a fan of making thrill rides, you should give it consideration.
    • tbd Metascore
    • 80 Critic Score
    It might not be the most full-featured game out there, but the gorgeous environments, hypnotic music and sound effects, and attention to detail all make Dragons Dream a compelling offering, especially for fans of Dean's work.
    • tbd Metascore
    • 70 Critic Score
    Battle Cats (read: not a Thunder Cats knockoff, in case you were wondering) has staying power if you so desire it.
    • 65 Metascore
    • 80 Critic Score
    With decent visuals, a great cohesiveness of thematics, and a good amount of content and replayability elements, N.Y.Zombies 2 is worth checking out for any horror fans.
    • 85 Metascore
    • 90 Critic Score
    This not your average, micro-stage mobile game. Thankfully, only a handful of stages made me wish there were checkpoints.
    • 70 Metascore
    • 70 Critic Score
    Cubed Rally Redline is a great excuse to get back into the bouncy, blocky world of its predecessor without just doing the same old thing. It's a simpler sort of game, but the simplicity just makes it that much easier to get hooked.
    • 77 Metascore
    • 90 Critic Score
    Arranger isn't one of those things you should play if you like adventure games, or music game, it's one you should play if you like games, period, and the interesting things they can achieve.

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