TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 87 Metascore
    • 90 Critic Score
    Fire Emblem Fates: Conquest is as lethal as it is lovingly crafted, with challenging tactical gameplay that will push series veterans to the edge.
    • 86 Metascore
    • 80 Critic Score
    With four strikingly different races, Creative Assembly have done a fantastic job in bringing the Warhammer tabletop game’s fantasy setting, variety and tactical trade-offs to life.
    • 51 Metascore
    • 30 Critic Score
    Shadwen feels like it needed more time in development, both to work on its core ideas and bring them to fruition. The bland environments, the lack of an interesting plot, the technical issues, and the various gimmicks makes Shadwen a poor stealth and assassination game. At the very least, it tries to do something a little bit different, but simply doesn’t pull it off.
    • 48 Metascore
    • 50 Critic Score
    Expectations may not have been through the roof to begin with, but it’s difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you’ll need to wade through a sludge of repetitive mission designs and annoying bugs.
    • 64 Metascore
    • 80 Critic Score
    Storytelling annoyances aside, it’s a solid and polished game with just the right amount of nostalgia for us oldies.
    • 87 Metascore
    • 90 Critic Score
    Doom is a truly spectacular bit of ultraviolence, but it’s deceptively smart in how it goes about it. It knows that all you want to do is blow stuff up in increasingly more brutal ways, leading to a single player that is probably the best FPS campaign since Wolfenstein: The New Order. While multiplayer is almost a damp squib, Snapmap allows for those with creative minds to unleash their creativity with an easy-to-learn map editor. To describe Doom in two words: Bloody brilliant!
    • 88 Metascore
    • 90 Critic Score
    Fire Emblem Fates: Revelation offers more of the same fantastic gameplay found in Birthright and Conquest. Fans of the series will be well served by the extra campaign, and for anyone that’s already played through at least one of the other storylines, it’s an essential addendum to one of the 3DS’ finest titles.
    • 68 Metascore
    • 60 Critic Score
    Yet the single player was a bore in its core gameplay loop, the two multiplayer modes have issues with their map design, and the gating of characters and abilities just feels unnecessary for a MOBA. However, it is still possible to get a kick or two out of Battleborn.
    • 55 Metascore
    • 60 Critic Score
    Although very enjoyable in small doses, Table Top Racing: World Tour doesn’t carry quite enough substance to make it past the finish line with flying colours.
    • 55 Metascore
    • 20 Critic Score
    Walking around a fun fair for an hour with a shouty, sweary woman who is only interested in herself is about as much fun as it sounds. I suggest you save your money for a ticket to a real fun fair and hope you get stuck on a rollercoaster for an hour. That would be much more thrilling than The Park.
    • 78 Metascore
    • 80 Critic Score
    There’s a few minor niggles, but it’s compelling and it’s easy to lose yourself in Stellaris for hours at a time, as you build your empire and explore both the galaxy and the stories that it can contain.
    • 76 Metascore
    • 80 Critic Score
    The Magic Circle: Gold Edition is a humourous and satirical look at the complexity of game development. At the same time, it’s a fun game that encourages you to experiment with different combinations to reach your goal, leading to a number of bizarre creations, but The Magic Circle: Gold Edition is brought to life by its comedy.
    • 86 Metascore
    • 90 Critic Score
    Fire Emblem Fates: Birthright is amongst the best tactical videogames of all time. While it’s not the wholesale reinvigoration that Awakening was, it is the refinement of three decades worth of game development, from a team who have fundamentally defined the handheld tactical genre.
    • 93 Metascore
    • 100 Critic Score
    Uncharted 4 is more than masterful, bearing the hallmarks of a true system seller. What struck me most as an ardent fans of the series is how much it breaks away from the original blueprint yet manages to amaze on every level. Where many studios step safely from one sequel and into the next, Naughty Dog has taken a gigantic leap, proving yet again they’re the best in the business.
    • 71 Metascore
    • 40 Critic Score
    Rival Games started something very interesting with The Detail in the first two episodes. The story was immersive and the characters engaging. But because of budgetary constraints episode three undoes what the first two set up, with plot lines left abandoned and bugs that are very detrimental to a game based on choice.
    • 74 Metascore
    • 90 Critic Score
    Neverending Nightmares doesn’t go for the big set pieces, but relies on you to fill the gaps with your own imagination before unleashing some horror on you. Its slow pace combined with ominous sounds and music help to build tension in environments that gradually fall apart, as Neverending Nightmares masterfully gives off a sense of dread in its short playtime.
    • 36 Metascore
    • 30 Critic Score
    Maybe it comes down to how easy and accessible Coffin Dodgers is as a racer, but there’s definitely something that’s clicked with me. Even so, it’s a disappointing effort overall, but Coffin Dodgers may prove to be a guilty pleasure of sorts for a small minority.
    • 67 Metascore
    • 70 Critic Score
    It’s great to explore the background of one of the comic’s more popular characters, but doesn’t significantly push Telltale’s games on from their previous highs.
    • 72 Metascore
    • 70 Critic Score
    LOUD On Planet X is a good rhythm game with a great track listing, but some of the issues within do need fixing.
    • 82 Metascore
    • 80 Critic Score
    Across Severed’s seven or so hours, you get to experience some of the best touch screen gaming around.
    • 79 Metascore
    • 80 Critic Score
    Alienation is a slick and polished twin stick shooter, filled with huge explosions and seemingly endless enemies to kill, but it’s let down in a lot of little ways. It’s still a great game, but I didn’t fall as madly in love with it as I did with its predecessor.
    • 63 Metascore
    • 30 Critic Score
    When played with a friend, some of its issues become easier to overlook, but the fact still remains that those hoping for a triumphant return will be left disappointed by this rather one-dimensional arcade rehash.
    • 73 Metascore
    • 80 Critic Score
    Stories: The Path Of Destinies is a charming and colourful game that is well presented with good narration. The number of paths that can be taken allow for a lot of replayability, and there’s some well crafted combat. However, there comes a point where the game does become repetitive, which can make drumming up motivation to unlock all the stories tough.
    • 74 Metascore
    • 80 Critic Score
    Fun and frantic, it marks a unique take on a well known genre, which, with typical flair, Nintendo have made their own.
    • 69 Metascore
    • 60 Critic Score
    As a game that lives and dies on its mechanics, Star Fox Zero is only intermittently successful at selling its dual screen dynamics. It’s at its best during the classic Arwing sections, but the Walker form becomes overly fiddly and the different viewpoints often cause more problems than they solve. Sadly it’s somewhat fitting that one of the final Wii U first-party games still doesn’t convince us on the viability of a dual-screen home console.
    • 76 Metascore
    • 70 Critic Score
    While it does not usurp the Pokémon franchise in any way, shape, or form, Yo-Kai Watch is a viable alternative for those who can get past some of the inconsistent design choices.
    • 70 Metascore
    • 80 Critic Score
    The Collider 2 is an excellent game when you just want to pick up and play something for a small amount of time, but investing longer stretches of time can lead to a build up of frustration, as you crash again and again.
    • 82 Metascore
    • 80 Critic Score
    The Banner Saga 2 doesn’t try to reinvent the wheel, it just makes the wheel bigger and keeps on rolling. Even with minor stumbles in the form of slow combat animation and initially overwhelming combat mechanics, it’s a game that excels at what it aims to accomplish.
    • 84 Metascore
    • 80 Critic Score
    Enter the Gungeon naturally won’t be for everyone, especially with its high difficulty and the pixel art graphics, regardless of how well crafted they are. It is, however, an excellent blend of roguelike and satisfying bullet hell gunplay that’s easy to dip into time and again.
    • 71 Metascore
    • 60 Critic Score
    Stranger of Sword City excels at one thing, and really flounders at the others. It’s a rewarding experience if you’re a fan of challenging RPGs and gameplay depth. If you’re a fan of well-written dialogue, engaging music or proper difficulty curves though…well….there are a lot of other video games out there that may suit you better.

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