TheSixthAxis' Scores

  • Games
For 4,006 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4133 game reviews
    • 48 Metascore
    • 30 Critic Score
    Dog Duty is certainly an experience, I'll give it that, though not exactly a good one. There's a grand parade of issues here, from poor visuals to inept path finding and everything else in between. I'm not saying Dog Duty is the worst game I've ever played, but it's certainly up for contention.
    • 42 Metascore
    • 30 Critic Score
    No more advanced than Crazy Taxi was back when it debuted all those years ago, and without the same trademark attitude, Taxi Chaos is a real missed opportunity to modernise an arcade favourite.
    • 56 Metascore
    • 30 Critic Score
    Fort Solis aims for big-budget horror but fails to deliver on all fronts. I don’t mind short games in the slightest, in fact, I welcome them, but Fort Solis felt like four hours of my life I will not get back. Unless you have money to throw away, you should probably give this one a miss.
    • 56 Metascore
    • 30 Critic Score
    Crossover games are nothing new to Bandai Namco or Shonen Jump, so it surprises and disappoints me to see that none of the good aspects or successful mechanics of these previous games made their way into Jump Force at all. Jump Force is a visual mess, It lacks the fun and charm that a wild crossover like this should embrace, and It's just a technical mess from top to bottom. Jump Force is a huge celebration of some of the most iconic manga in history, but it fails to do any of them justice.
    • 64 Metascore
    • 30 Critic Score
    In its current state the game should have been a £1.99 PlayStation Mobile title, not a £7.99 PlayStation 4 game. The title is coming to PS Vita this week and will be cross-buy but not cross save, and is certainly more suited to short bursts of gaming on a bus.
    • 63 Metascore
    • 30 Critic Score
    The Lost Child is a dull, uninspired dungeon crawler. On paper, a Lovecraft dungeon crawler with a Japanese flair could be something truly iconic and memorable. Instead of realizing that ideal, The Lost Child apes existing dungeon crawlers and throws a dozen ideas at the wall, with none of them managing to stick. Combat can be fun and the El Shaddai nods are cute, but it isn’t enough to make this cosmic terror worth losing your sanity over.
    • 55 Metascore
    • 30 Critic Score
    On initial appearance Dusty Raging Fist looked like everything I wanted from a game, but that just goes to show you should never judge an anthropomorphic 2D side scrolling beat ’em up platformer by its gorgeous anime graphics. Unresponsive combat, atrocious platforming and game breaking bugs, crashes and frame rate issues ensures that Dusty and his cohort will soon be gathering dust on player’s shelves.
    • 62 Metascore
    • 30 Critic Score
    There’s still plenty of potential left in the rogue-lite and I doubt these kinds of games will be going away anytime soon. As video games grow and evolve, we’ll come to remember the select few roguelikes that truly shook up the genre and presented a polished, ultra-satisfying product. Hypergun will not be one of those games.
    • 42 Metascore
    • 30 Critic Score
    Even, if for some reason, you happen to take a liking towards VR Karts, it’s not worth £34.99 of anyone’s money and exposes the imaginary premium that studios are putting on games simply because it says VR in the title. It’s such a sour point to end on, but even if it were priced accordingly, VR Karts rarely peaks above mediocrity.
    • 43 Metascore
    • 30 Critic Score
    After about an hour of play you've probably seen just about all there is to see. If the variety was there or the price was that of download title then you could probably overlook some of the technical faults. In the end its biggest crime is that it just isn't fun to play.
    • 51 Metascore
    • 30 Critic Score
    On paper, Fuel Overdose sounds like the perfect arcade blast to dip into for half an hour whenever you feel the urge. Unfortunately, the reality is a lot less impressive, leaving us with a game that is deeply flawed in several key areas.
    • tbd Metascore
    • 30 Critic Score
    The Incredible Adventures of Van Helsing III is difficult to recommend. Perhaps when it first released for PC five years ago it would get a little more leeway, but as there are better options for an action RPG available, some brand new to PS4 and some that have been out so long they're dirt cheap. It has a few bright moments, but I'd avoid this unless you desperately want to finish the trilogy.
    • 59 Metascore
    • 30 Critic Score
    At no point should game feel like a chore, and unfortunately, that's exactly what Okabu is. I don't think I have ever played a game that was so utterly unenjoyable from start to finish. If the tedious gameplay doesn't get to you then the glitches and performance issues will. And while there is a lot of content to be found in Okabu, it doesn't really matter when the game itself just isn't any fun.
    • 80 Metascore
    • 30 Critic Score
    With NBA 2K18 we’ve reached an inevitable crossroad, though the signs should have been seen a while back. The on court action is still the best available, but there is now room for another franchise to come and steal an audience that will be sick of the costs of simply being able to compete in the 2K series. The grind isn’t fun and paying gives advantages over those who won’t or can’t afford to. You absolutely cannot ignore how NBA 2K18 is a full price game that also integrates the business model of a free to play/pay to win title and the way that the enjoyment you get from it suffers because of it.
    • 44 Metascore
    • 30 Critic Score
    Submersed takes an interesting and original premise and does virtually nothing good with it. There are elements and ideas of a good game in the bare bones of this, but it is all so poorly executed and dull that it is difficult to recommend. The fact that it is a mid-price game on PS4 only compounds this amateur feel as there are hundreds of similar games available on Steam for a couple of quid. In the end this is far more snores than Jaws, and lacks any real bite.
    • 54 Metascore
    • 30 Critic Score
    Knee Deep isn’t an adventure title worth playing, lacking any real hallmarks of the genre. The few puzzles essentially solve themselves, there is very little player participation outside of dialogue choices, and the plot is so bloated with forgettable characters that you lose track of who is who. It seems like the best ideas were poured into the design of Knee Deep, creating a well made digital stage show with voice actors who put in a decent performance. Unfortunately if Knee Deep was a real theatre show I would assume that the final curtain would fall quickly.
    • tbd Metascore
    • 30 Critic Score
    When weighing up the terrible controls, frustrating gameplay and predilection for box based torment, I can honestly say the tenner you could spend on Demoniaca: Everlasting Night would be better used to start a fire.
    • 35 Metascore
    • 30 Critic Score
    I would have had more respect for Girl Fight if they had the balls to have done the job properly and had some proper porn as a reward. Instead we get a mediocre fighter wrapped in a non existent story with ridiculous sexist stereotypes that they should have been canned decades ago.
    • 46 Metascore
    • 30 Critic Score
    In the end, Is it Wrong to Try to Pick Up Girls in a Dungeon? fails to deliver satisfying combat, falls short of being a rewarding dungeon crawler, and tells the story in a fatally cumbersome way that just isn't engaging. You'll be better off just watching the anime again.
    • 34 Metascore
    • 30 Critic Score
    It’s rare that I can’t find positives to talk about in detail, and it’s a real shame that Fantasy Hero ~Unsigned Legacy~ game wasn’t improved in any way, but simply ported with no tangible improvements over the PS Vita original. Fantasy Hero has the occasional solid mechanic in place, but neither the story nor its gameplay boast any interest or originality. This game may have been considered pretty average upon its original release in 2014, but by modern standards it’s incredibly poor.
    • 60 Metascore
    • 30 Critic Score
    Where difficulty can be used to make a game more addictive or rewarding, here it manages to sap every ounce of fun out of the experience.
    • 64 Metascore
    • 30 Critic Score
    Ultimately, there is a difference between being easy and not very good. NASCAR Heat 3 is severely let down by the anodyne on-track action. Lacking any sort of driver enjoyment undoes the hard work put into the officially licenced lineup and career path options. Even for a racing game fan, this game is as dull as dishwater and extraordinarily derivative.
    • 47 Metascore
    • 30 Critic Score
    Soul Axiom tries to discuss the subject of the soul, but doesn’t have one itself.
    • 51 Metascore
    • 30 Critic Score
    Shadwen feels like it needed more time in development, both to work on its core ideas and bring them to fruition. The bland environments, the lack of an interesting plot, the technical issues, and the various gimmicks makes Shadwen a poor stealth and assassination game. At the very least, it tries to do something a little bit different, but simply doesn’t pull it off.
    • tbd Metascore
    • 30 Critic Score
    Despite being just a chess game, there are no real selling points to recommend this over any of the others out there. There’s no extra modes, no tutorial and the game is marketed as being something it’s not. This is a gambit you should not bother taking.
    • 39 Metascore
    • 30 Critic Score
    While the Senran Kagura series has always been rife with fanservice and hyper-sexualization, these moments were at the tail-end of addictive action gameplay, funny character interactions, and classic anime cheesiness. These things are what make up the heart and soul of Senran Kagura, and by removing those and placing full focus on the T&A virgin wish-fulfillment, Senran Kagura Reflexions is just a lifeless alternative to an afternoon with your Chrome Incognito tabs.
    • 66 Metascore
    • 30 Critic Score
    Whether having to stare at the ground for extended periods of time, shoot what should've been a hit but inexplicably doesn't leave any blood behind, or even just getting around with an unsteady frame rate and graphical glitches, there's something here to disappoint everybody. Perhaps if you are hardcore into trophy hunting you could extract a droplet of enjoyment out of Way of the Hunter, but doing so will be an uphill battle against the game itself.
    • 58 Metascore
    • 30 Critic Score
    There are some intriguing ideas at play here. Decent stealth mechanics and a captivating cultist backdrop will reel you in though there just isn’t enough substance to make The Church in the Darkness a lasting, worthwhile experience.
    • 43 Metascore
    • 30 Critic Score
    The gameplay, whilst initially entertaining, quickly becomes tedious and incredibly monotonous after it has been rinsed and repeated over and over again.
    • 42 Metascore
    • 30 Critic Score
    The animation is basic, the environments look last-generation and the whole game just looks dead, as if it was thrown together by a work-experience lacky at the last minute when SEGA realised they'd forgotten something.

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