TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 69 Metascore
    • 40 Critic Score
    At its heart, Void Terrarium is a delightful, charming and compelling Tamagotchi-inspired 'keep them alive 'em up.' Sadly these magical moments are coated in so much tedious and overly-difficult combat and exploration bloat that it is exhausting to find them. There's magic hidden deep in this game, just be prepared to grind long and hard to find it.
    • 78 Metascore
    • 40 Critic Score
    It feels somewhat churlish being so negative about what is in many ways a professionally put together indie game. Many of my complaints could be patched out – although the graphics would need a severe overhaul to prevent the distractions – and it may well be that ‘masocore’ fans will click with the controls but, unfortunately, for me they were an insurmountable barrier to my enjoyment of the game. Super Meat Boy keeps the crown for now.
    • 51 Metascore
    • 40 Critic Score
    Disaster Report 4: Summer Memories has solid ideas, but very few that manifest themselves properly. There are snippets of charming, personal stories of regular people struggling in the face of catastrophe, and these moments can be incredibly powerful considering real world events. Unfortunately, they're all strung together with clunky exploration, unsatisfying gameplay and half-baked survival mechanics that fail to complement any of the positive aspects of this game. There are things here that lovers of obscure, Japanese passion projects might be able to appreciate, but it will require digging through the metric tons of rubble to find them.
    • 68 Metascore
    • 40 Critic Score
    Light Tracer takes an interesting approach to VR platforming and environmental puzzles, even if they are generally easy to overcome. However, it would have benefitted from removing the boss battles and the design of the princess’ outfit is questionable. There’s plenty of ways the path finding controls of Light Tracer can be used for future, better titles, but Light Tracer itself definitely needed a lot more time to feel complete.
    • 40 Metascore
    • 40 Critic Score
    Tamarin may look like the ideal nostalgic fix - evoking fond memories of Rare's Jet Force Gemini - but this is not the game you are looking for. Tamarin's external charms hide flawed and deeply dull gameplay. What's most frustrating is the squandered potential of Tamarin, this could have been a game worth playing, but sadly you're best keeping a safe distance from this particular monkey.
    • 64 Metascore
    • 40 Critic Score
    It’s hard to be anything but disappointed by AEW: Fight Forever. The AI is game-breaking, the roster is lacking, and online play is in the doldrums. If you are purchasing AEW: Fight Forever to play local with mates then it might be worth a look, as there is a lot of arcade fun and silliness to be had here, but for everyone else, this one is best avoided.
    • 64 Metascore
    • 40 Critic Score
    With a multitude of Metroidvanias out there, a prospective new entry in the genre must stand out from the pack to get attention. Awaken – Astral Blade certainly stands out, but not in a good way. A poor story, poor collision detection, and overly floaty platforming combine to provide an unforgettable experience, just for all the wrong reasons.
    • 60 Metascore
    • 40 Critic Score
    Corpse Party: Blood Drive is sure to upset many fans; it certainly upset me. The shift to 3D visuals completely changed the dynamic of the game, and while gameplay didn’t suffer for it, storytelling and immersion certainly did. If this were a new game separate from the narrative of the previous entries, it could be an excusable attempt at experimentation, but as the anticipated climax to a years-long story of engaging horror and developing characters, it only serves to muddy an otherwise engaging series of indie horror games. Corpse Party: Blood Drive is offensive to fans and a poor representation of the series to newcomers.
    • 72 Metascore
    • 40 Critic Score
    Robocop: Rogue City certainly looks the part, but beware of this gleaming, shiny, polished graphical exterior; it hides mechanical insides that are rust-riddled and broken. Dead or alive, this game definitely shouldn’t be coming with you.
    • 60 Metascore
    • 40 Critic Score
    If Blood Bowl 3 does one thing right, it’s that it really makes me appreciate that Blood Bowl 2 exists, which right now is a far superior game in all aspects. For now, save your money and wait to see if this one gets any better.
    • 53 Metascore
    • 40 Critic Score
    Hunter x Hunter: Nen x Impact is a dodgy fighting game with oversimplified mechanics, a thin roster, and barely any game modes. As far as full-priced modern fighting games go, you can do far better with almost any other game.
    • 70 Metascore
    • 40 Critic Score
    A game about racing massive trucks that look like dinosaurs should not be boring, and yet Monster Jam: Showdown achieves the seemingly impossible; this game is an absolutely slog of an experience. Best avoided, even for Monster Truck loving aficionados.
    • 53 Metascore
    • 40 Critic Score
    Do you enjoy playing co-op games with your partner, child, friend or assorted loved one? Then please, in the name of Zeus himself, don’t play Biped 2. The intense challenge of this sequel can ruin your relationships with those closest to you as you shout and yell at each other in a desperate, but futile, attempt to make it through the most masochistic level design I’ve ever encountered.
    • 50 Metascore
    • 40 Critic Score
    The more positive features in Infinite Air are somewhat overshadowed by core gameplay in need of refinement and a progress system that punishes players, restricting content based on skill. Sadly, it marks a sloppy start to the latest run of snowboarding games podium.
    • 51 Metascore
    • 40 Critic Score
    Pixel Gear is the first VR game I have felt underwhelmed by. Once the initial awe of looking around a voxel world wears off you’re left with quite a dull wave shooter that lacks any depth to it.
    • 64 Metascore
    • 40 Critic Score
    If Metroid Prime: Federation Force is anything to go by, I am fearful of the future of the 30 year old franchise. The controls do take some getting used to on the New 3DS, but those with the standard 3DS should avoid this like the plague, due to the terribly optimised controls for that hardware. It’s certainly not fun on its own and only marginally more so with others. This is not the Metroid game we’ve been waiting for.
    • 59 Metascore
    • 40 Critic Score
    I loved the art style of Aaru’s Awakening, I loved the story premise it had, and I loved teleporting. I did not love the rest of the gameplay decisions along the way.
    • 67 Metascore
    • 40 Critic Score
    Enigami’s attempt to craft a full Action-RPG experience as an indie developer deserves praise, and, visually at least, it comes close to aping its peers. However, a meaningless story, awful dialogue, irritating combat and an utter lack of pace sees it come up short in every other area that matters.
    • 57 Metascore
    • 40 Critic Score
    It’s a shame that more time wasn’t spent on Gear.Club Unlimited 2 as there are a glimmer or two of hope amongst the horror. However, appalling loading times, terrible handling, and moronic computer AI all contribute to a racing game that rolls its way off the assembly line and straight into the scrapyard.
    • 64 Metascore
    • 40 Critic Score
    I cannot, in good faith, recommend a game that I could not finish thanks to game-breaking bugs. Looking past that, on the grounds that said bug can be squashed in time, you have a great concept that is just poorly executed. For all its atmosphere, for all its potential, the game feels totally hollow. Perhaps the point of the game was that you feel closer to the squirrels than your boss, who you hold in such contempt you refuse to speak to her. Perhaps the game is just dull.
    • 76 Metascore
    • 40 Critic Score
    If Kingdom Come: Deliverance has a ton of bug fixing to improve the performance drastically, it could be a hidden gem. It’s clear that the game, despite its grand ambitions, was simply not ready for public consumption. Shimmers of brilliance are there and had it seen more time in the oven, or set its expectations at a more reasonable level, it could have been brilliant and scored significantly higher as a result. Alas, Kingdom Come: Deliverance is another cautionary tale rather than a trend setter.
    • 55 Metascore
    • 40 Critic Score
    I have no doubt that those who are into motocross and its associated sports will get some kicks out of MX vs ATV All Out and its numerous modes and racers, but it does come across as a cash-grab with poor graphics and performance on Switch. If you’re simply looking for a racing game to play on the go, look elsewhere.
    • 62 Metascore
    • 40 Critic Score
    Torchlight III is a disappointment. It has good production values and gives a good first impression, but it just lacks depth in so many areas. The loot and skill systems are boring, and there's not enough variety as you're pushed into crowds of enemies with shallow explanations for why you have to go through. There's very little really to recommend here when its biggest competitor is now so old and cheap.
    • 41 Metascore
    • 40 Critic Score
    Gungrave VR comes across as a game where the devs were hyped for the possibility of VR but didn’t know the best way to utilise it for an engaging experience. It’s very short, there’s no coherent story, the camera feels weird and not well implemented in the third person mode, and it all feels a bit bland. There are much better ways to spend your time and money unless you really have an hour to kill and Gungrave VR gets a very deep discount.
    • 56 Metascore
    • 40 Critic Score
    Verdun’s goal is an admirable one, to capture the feel of warfare on the Western Front, on occasions it manages to do that and be fun. The rest of the time, it’s an unintuitive slog. It might be a better game on PC, but on PlayStation 4, it’s almost certainly not going to be this year’s most fun or engaging WWI shooter.
    • 58 Metascore
    • 40 Critic Score
    Deep Crimson evolves a number of Tamsoft’s original concepts, while tying everything together in one neat package, but it’s just a shame that the combat system lacks any sort of depth or zest. What’s worse is that it feels as though this stems from the developer’s overriding focus on sexualising its line-up of characters.
    • 48 Metascore
    • 40 Critic Score
    There’s a nice central idea to Fallen Knight, and offering players two vastly different play styles is a good twist. Sadly, the host of problems that suffuse the game from beginning to end will put off all but the most determined or masochistic of players.
    • tbd Metascore
    • 40 Critic Score
    Hearth&Slash has a lot of great ideas. On paper, a Devil May Cry roguelike is probably one of the most amazing ideas ever. Unfortunately, the reality of that idea never lives up to that promise. The roguelike features were relatively basic compared to games like Rogue Legacy. The action gameplay was nowhere near as satisfying as Metal Gear Rising. In the end, Heart & Slash just made me wish I was playing one of those games instead of this one.
    • 57 Metascore
    • 40 Critic Score
    With its wonderful hand-drawn aesthetic Death or Treat looks like it should be fantastic. Never judge a video game by its visuals however, as those visual delights disguise a bland and repetitive roguelite. Death or Treat? More like Death or Trick.
    • 55 Metascore
    • 40 Critic Score
    The short length of the game doesn’t allow the story to get going properly, with the end coming just as things get interesting.

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