TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 53 Metascore
    • 50 Critic Score
    Distinctly average then, PlayStation Move Heroes trades off some legacy brand IPs without ever really giving them room to shine or, indeed, interact. It's a frustratingly shallow collection of styles, dressed up as something more than it ultimately ends up as.
    • 61 Metascore
    • 50 Critic Score
    After the Fall is a fun co-op zombie shooter in VR, but with a lack of content at launch, awkwardly randomised attachment unlocks, and constantly separating parties between levels, it's not without issues. I really want to love After the Fall and, honestly, I would be at peace with all of its flaws if it had more content.
    • 67 Metascore
    • 50 Critic Score
    The music by Marcin Sonnenberg is excellent, the ancient Germanic future to the game is a decent angle for some humour, but it ultimately fails to maintain interest due to monotonous gameplay. This is a rare case where the game’s presentation outpaces its gameplay, leaving behind a creative and briefly entertaining, yet inexplicably dull game. Certainly good for passing time, but there are countless similar games on mobile devices for a fraction of the price.
    • 77 Metascore
    • 50 Critic Score
    Soul Reaver and its sequel benefit from modern controls and minor visual upgrades yet there are niggling issues these remasters fail to address. Sparsely placed checkpoints and the lack of a quick save feature do little to help accommodate the sensibilities of modern gamers and will no doubt lead to prospective new fans and nostalgia seekers to bounce off pretty hard, especially if they encounter the same crashes we ran into.
    • 60 Metascore
    • 40 Critic Score
    I like Doctor Who a lot. As a TV show it's got all the best things about good entertainment and genuinely has some incredible storylines and messages. Doctor Who: The Edge of Time is not one of them though. Between sluggish movement and dull puzzles, I think it's enough to say that even Jodie Whittaker can't save this game.
    • tbd Metascore
    • 40 Critic Score
    Gonner 2's main aim is to make your life a living hell. If you think you’re ‘ard enough, Gonner 2 is here to prove you really aren’t, and if that’s your type of thing then you can go right ahead. The procedurally generated levels can seem unfair and overly random in places, often leading to the end of a run, but its controls, music and artstyle have to be commended for creating such a gritty and dark atmosphere. Fitting for a game that’ll make you want to die.
    • 59 Metascore
    • 40 Critic Score
    Asterix and Obelix: Slap Them All! 2 could have been a tremendously fun arcade-inspired side-scrolling beat ‘em up. Instead, it’s a boring, lifeless, repetitive, and unfinished mess. Avoid like a menhir to the face.
    • 55 Metascore
    • 40 Critic Score
    VR Ping Pong VR's inconsistent physics are a constant issue that stops you from ever feeling comfortable whilst playing, as at any moment something might behave oddly. Add a few bugs, missing or poorly implemented arcade modes, and multiplayer that's already lifeless and it's difficult to recommend the game. Once it's been updated, if all you want is a very pretty ping pong game, this might do the job.
    • 64 Metascore
    • 40 Critic Score
    Although there’s a niche that will no doubt revel in the game’s eccentricity, those who cringe at otaku culture will find very little value here. Even looking past its more tasteless tendencies, the game’s combat is average and its design is repetitive. Still, it’s a complete write-off by any means, in part thanks to its vibrant depiction of Akihabara and the surprise inclusion of English voiceover.
    • 66 Metascore
    • 40 Critic Score
    Spacebase Startopia feels a bit too basic for a management game and is not something you could really spend hours cultivating once you have the station set up. What it offers is rather simplistic, and is marred by regular crashes on console and an AI advisor that you'll grow to hate.
    • 47 Metascore
    • 40 Critic Score
    For a mildly cerebral experience it’s probably up there with the PSN’s other puzzle titles. It is overpriced, however, and the score reflects that.
    • tbd Metascore
    • 40 Critic Score
    Woven could have been a welcome addition to the family friendly game catalogue, but the finished game just lacks any kind of polish or fun. The controls are unresponsive, the design decisions at odds with the presumed audience, and the few moments of interest lost in a sea of mediocrity and meandering backtracking. Unfortunately, Woven is just knit very good.
    • 69 Metascore
    • 40 Critic Score
    With much of the game centred around matches and how they play out, Lacrosse 16 leaves much to be desired. Clearly, a lot of dedication has gone into making this the most polished adaptation of the sport you’ll ever get your hands on. However, that’s not enough to gloss over its two largest oversights: frustrating controls and an almost nonexistent learning aide.
    • 45 Metascore
    • 40 Critic Score
    Saw II: Flesh & Blood is a shameless tie-in with the minimal amount of effort undergone to get the title out the weapon-fitted door.
    • 46 Metascore
    • 40 Critic Score
    Just Deal With It! is a largely pointless virtual deck of cards that is more likely to annoy than to provide family or group entertainment. The small range of games, the overly wacky presentation and the non-existent online presence makes this an experiment that ultimately fails to improve on the simple pleasures of a deck of cards. I would recommend digging out a deck and buying a book of card games instead.
    • 47 Metascore
    • 40 Critic Score
    With barely enough content to even match a downloadable title, Supremacy MMA would be an incredibly hard sale even at a budget price. Despite lacking variety and a moderate sense of depth, the gameplay is enjoyable though ultimately not strong enough to balance out the game's numerous flaws.
    • 29 Metascore
    • 40 Critic Score
    Even as an Ark aficionado, it’s difficult not to slump in disappointment as you play the Switch rendition of what can be a fantastic title. The touch screen may allow for better control functionality as far as the other consoles go, but it doesn’t make up for the ugly visuals and general instability. Ark: Survival Evolved is and will remain one of those titles that shines brightest on PC and only there can it gain the appreciation it truly deserves.
    • tbd Metascore
    • 40 Critic Score
    But with so many minis titles out there with an ever-increasing level of quality, it's hard to recommend this title over others already available.
    • 52 Metascore
    • 40 Critic Score
    Star Horizon is a forgettable rail space shooter that fails to live up to the legacy set by other titles in the genre on Nintendo systems. I would honestly avoid this and play Star Fox through a Nintendo Switch Online membership; it’s cheaper, it plays better and you’re less likely to find yourself frustrated.
    • 58 Metascore
    • 40 Critic Score
    Sinner: Sacrifice For Redemption has some inspired choices. The agony of choosing what to give up next and trying to work out what loss will hurt you least is really innovative, while the boss designs all stand apart from one another, each feeling as though they represent the sin that they have become. Unfortunately, it is let down by some of the design choices and difficulty that will you feeling unfulfilled.
    • 54 Metascore
    • 40 Critic Score
    I’m all for taking the spirit of a beloved classic and bringing it up to date, but you have to be prepared to be judged utterly against that original game. Under the right circumstances Earthfall is capable of capturing the frantic teamwork of Left 4 Dead, but there’s too much wrong here to maintain it for long.
    • 30 Metascore
    • 40 Critic Score
    The one saving grace is that Ghostbusters is dull rather than boring. Played in short bursts, a level or two at a time, it’s still rather fun, even more so when you have some friends in tow.
    • 55 Metascore
    • 40 Critic Score
    Akiba’s Beat is a bad game, but it’s an even worse sequel. So many aspects of the previous game, Akiba’s Trip, are abandoned or watered down in this title, from the downgraded graphics, to the lack of customization, the poor characters, and more. Akiba’s Beat abandons it’s roots, instead trying so desperately to fill shoes far too big for it. Like the Chinese knockoff Transformers toys in my local deli, Akiba’s Beat attempts to emulate many big franchise without the budget, skill, or style of any of them.
    • 66 Metascore
    • 40 Critic Score
    Glaring issues with Zodiac: Orcanon Odyssey can be summed up by remarking on just how dull and unfinished it feels.
    • 70 Metascore
    • 40 Critic Score
    Evergate has the potential to be an incredible game to play, with its beautiful artwork and animation, and intelligent and well-planned gameplay. Unfortunately, every level feels like a struggle, needing pinpoint precision to complete and move on to the next. It ends up a frustrating experience more than an enjoyable challenge.
    • 55 Metascore
    • 40 Critic Score
    Pandaball is a silly idea that plays ok but is just too lacking in content to really recommend. There is fun to be had here but I don’t understand the decisions not to include multiplayer tournaments or online play. The end result is a game that will prove mildly diverting for younger players but has little to no long term substance. Unfortunately for these pandas, the game itself is more boo than bam.
    • 71 Metascore
    • 40 Critic Score
    Rival Games started something very interesting with The Detail in the first two episodes. The story was immersive and the characters engaging. But because of budgetary constraints episode three undoes what the first two set up, with plot lines left abandoned and bugs that are very detrimental to a game based on choice.
    • 44 Metascore
    • 40 Critic Score
    Even in its remastered form, Glover is really frustrating to play, and not an enjoyable experience at all. With the amount of games out there and the limited amount of time most of us have, you would be better off getting something else, unless you really want a nostalgic trip to experience a rather bland re-release of a 3D platformer.
    • 51 Metascore
    • 40 Critic Score
    The lack of depth in RBI 19's basic mechanics has a crippling effect on the whole experience, first as frustration when trying to get used to timing-based batting, then with boredom after you're familiar. On top of that, it's an arcade baseball game that's presented like a sim, but without the depth to back that up or a hook to set it apart from actual sim games, it just feels barren and empty.
    • 81 Metascore
    • 40 Critic Score
    Sifu is a game that I wanted to love. I had high hopes for it being one of my game of the year contenders, but it left me feeling intensely deflated instead. It's a game that confuses the precise mechanical difficulty of Sekiro with a forced difficulty brought on by simply giving bosses armour. I find myself irrationally angry with Sifu. Sifu is a game that had exceptional potential, but squandered it on the wrong lessons.

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