TheSixthAxis' Scores

  • Games
For 4,013 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Killzone: Mercenary
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4141 game reviews
    • 49 Metascore
    • 60 Critic Score
    Captain Blood is an odd release as it feels like a relic of its original release context. This does leave it being a nostalgic experience for those old enough to remember this era of games, but there isn’t much that isn’t done much better by its influences. Releasing decades later actually does it a favour as it feels very different to the expansive open world experiences that dominate modern gaming. As a curiosity it makes for an interesting time but it mostly confirms why such games belong in the past. Not so much buried treasure, but it's certainly better than walking the plank.
    • 49 Metascore
    • 60 Critic Score
    No matter what you do, the stats mean absolutely nothing.
    • 49 Metascore
    • 60 Critic Score
    Compared to recent attempts to try and revive the on-rails genre, Blue Estate probably comes out on top. The DualShock 4 serves as a perfect replacement for PlayStation Move and, when paired with intuitive mechanics and stylised visuals, makes for a solid downloadable title.
    • 49 Metascore
    • 40 Critic Score
    Rugby 20 is like a Northern Hemisphere team's World Cup campaign. It's full of big ideas and good intentions, but a shock defeat here and an expected loss to the South's big boys there, and it soon comes off the rails. There's some fun to be had, but it's often at the expense of the game, not because of it.
    • 49 Metascore
    • 50 Critic Score
    Vane is a strange game. Its art direction and visual design frame a grandiose, otherworldly affair, but its puzzle design and narrative squash those expectations, ultimately providing a frustrating experience with fragments of its original vision.
    • 49 Metascore
    • 60 Critic Score
    After four years with the license, Beenox has yet to deliver a truly ground-breaking Spider-Man experience. Yet, despite not having that “Arkham” effect, this latest movie tie-in is still worth a punt. It may be a little rough around the edges and could have done with more substance, but it’s still fun for a good few hours and ideal for younger gamers.
    • 49 Metascore
    • 60 Critic Score
    PixelJunk Raiders plays like an interactive sci-fi album cover from the 70s; one full of Vangelis off-cuts that you're going to try and share with a bunch of your friends despite the fact they're more interested in Rod Stewart.
    • 49 Metascore
    • 70 Critic Score
    Gangs of Sherwood is exactly what it needs to be: fun for everyone playing it. It's definitely a game you'll want to play with friends for the best possible experience though, so do keep that in mind if you're more of a single player kind of person. I've been having a blast with it though, and if I can convince some friends to join me, I'd imagine I'll be playing it for a fair bit of time to come.
    • 49 Metascore
    • 60 Critic Score
    Night Book is a good example of the kind of modern FMV game that Wales Interactive produce. It brings together an interesting story with some strong performances and a topical site of anxiety. At a run time of about 45 minutes for each playthrough this is perfect for a quick play with a glass of wine but may not feel like the best value. There's plenty of replayability though if you want to unlock all the endings, but many of them involve only slight variations of events you’ll have seen before. Night Book is very much an FMV interactive experience rather than a game but it is undoubtedly a solid example of its kind. Just don’t go into it expecting much in the way of gameplay.
    • 48 Metascore
    • 50 Critic Score
    Expectations may not have been through the roof to begin with, but it’s difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you’ll need to wade through a sludge of repetitive mission designs and annoying bugs.
    • 48 Metascore
    • 50 Critic Score
    If you're a fan of horse racing or interested in getting into the sport, Champion Jockey is without doubt a must-have; it's technical, it's in-depth and you're guaranteed hours upon hours of replay value. However, if you happen to be a gamer looking for a quick burst of casual fun, Champion Jockey's myriad of intricacies and learning curve may be enough to hinder your enjoyment.
    • 48 Metascore
    • 20 Critic Score
    While I liked a couple of the ideas behind Dead Alliance, they’re not capitalised on to create something truly interesting. What we’re left with is a painfully generic, often broken online shooter that’s begging to be put in the ground, preferably under ten feet of quick-set cement.
    • 48 Metascore
    • 60 Critic Score
    Fans of the genre will love what’s on offer here – leaderboards, multiplayer, it’s all present and correct. The rest of us will be left scratching our heads.
    • 48 Metascore
    • 70 Critic Score
    Sure, it's not perfect, and you'll need to be pretty fit to get much out of it, but for £30 RRP (it's available for around £24 online) there's a solid game to enjoy here – and if you come away aching half as much as I did you can rest easy in the knowledge that you're doing yourself some good too.
    • 48 Metascore
    • 50 Critic Score
    It’s difficult to recommend Arkham Horror Mother’s Embrace if you’re not already a fervent fan of the universe, and knowledge of what this game could have done with the source material will leave you yearning for a better digital implementation of Asmodee's tabletop tour de force.
    • 48 Metascore
    • 60 Critic Score
    Out of Ammo is a decent experience that blends RTS and FPS together, and if can be fun if you want something quick and not too taxing. However, it’s a game that shows its hand very quickly and doesn’t offer much beyond that.
    • 48 Metascore
    • 50 Critic Score
    Flawed and often out of touch, Syberia 3 only serves a dedicated clutch of fans that have spent the past decade looking for closure to a beloved series. To anyone else, it will come across as a bizarre and mostly impenetrable relic that feels out of place among 2017’s slate of releases.
    • 48 Metascore
    • 30 Critic Score
    Dog Duty is certainly an experience, I'll give it that, though not exactly a good one. There's a grand parade of issues here, from poor visuals to inept path finding and everything else in between. I'm not saying Dog Duty is the worst game I've ever played, but it's certainly up for contention.
    • 48 Metascore
    • 60 Critic Score
    Flow Weavers is a well designed and enjoyable escape room puzzler that is perfectly suited to virtual reality but also suffers from some of the common issues that the format provides. While it doesn’t reach the genre heights of The Room: A Dark Matter, it offers a welcome change of setting with the emphasis on magic and dimensional teleportation well suited to the virtual world. This is a game that may well weave its magic on you, albeit for only a brief while.
    • 48 Metascore
    • 40 Critic Score
    There’s a nice central idea to Fallen Knight, and offering players two vastly different play styles is a good twist. Sadly, the host of problems that suffuse the game from beginning to end will put off all but the most determined or masochistic of players.
    • 47 Metascore
    • 40 Critic Score
    For a mildly cerebral experience it’s probably up there with the PSN’s other puzzle titles. It is overpriced, however, and the score reflects that.
    • 47 Metascore
    • 50 Critic Score
    Extinction is a game that has large ambitions, but fails to be as exciting as it could have been. The Revanii look imposing, but are less threatening than the smaller enemies that accompany them, and with a mixture of lacklustre storytelling, repetitive action and some technical issues, Extinction end up a remarkably average title.
    • 47 Metascore
    • 40 Critic Score
    With barely enough content to even match a downloadable title, Supremacy MMA would be an incredibly hard sale even at a budget price. Despite lacking variety and a moderate sense of depth, the gameplay is enjoyable though ultimately not strong enough to balance out the game's numerous flaws.
    • 47 Metascore
    • 40 Critic Score
    Turning the Terminator franchise into an enjoyable game experience should be doable, but not on the budget Teyon have tried to do it on. Last-gen issues make this a time traveller that nobody wanted to come back.
    • 47 Metascore
    • 30 Critic Score
    Soul Axiom tries to discuss the subject of the soul, but doesn’t have one itself.
    • 47 Metascore
    • 30 Critic Score
    When buddied up with three fellow survivors, there’s certainly some fun to be had. However, these moments will usually stem from the hilarious situations you’ll find yourselves in, enhanced by the game’s dumb raft of bugs and glitches.
    • 47 Metascore
    • 80 Critic Score
    Its replay value is extremely high, and although you’ll unlikely play it for huge stretches of time a couple of rounds with a few friends is incredibly entertaining. It may be on the slightly more expensive side of the PSN content, there are few that offer such a fantastic online experience.
    • 47 Metascore
    • 60 Critic Score
    Although somewhat far fetched, Coast Guard’s storyline can be rather captivating and adds a refreshing layer to the game. However, it gives the impression that it doesn’t really know what it wants to be, without the depth to a full ship simluator and with some lacking gameplay during the investigations.
    • 46 Metascore
    • 40 Critic Score
    League of War: VR Arena isn’t a badly made game – it’s well presented and looks pleasing enough in VR – but it’s very, very, limited. Play the game for twenty minutes and you will have seen almost everything. There is almost no strategy and half the time you can win by picking units up as fast as they are produced and throwing them onto the battlefield. Porting the simple mechanics of a mobile game to consoles rarely works, even if you add a nice shiny VR element. A missed opportunity.
    • 46 Metascore
    • 50 Critic Score
    If played with friends, it will serve up several hours of grin-inducing fun but beyond that very little else.

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