TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 67 Metascore
    • 70 Critic Score
    By scaling back the epic-scale battle sizes and weaving in nifty mini-games, NEXT is the first title in the series that doesn't feel like a chore, an element that has plagued the franchise for years now.
    • 57 Metascore
    • 50 Critic Score
    If you can overlook the somewhat unyielding game design and slump in visual quality, there's a satisfying strategy game to be found with hours of potential replay value. However, it's hard to ignore the fact that the Vita has an oustanding launch roster, most of which outweigh Army Corps of Hell in almost every aspect.
    • 71 Metascore
    • 80 Critic Score
    Unit 13′s a pleasant surprise. It offers up a really smart level structure which caters for short burst gaming, but similarly presents hours of gameplay that'll take considerable time and effort to perfect and master.
    • 84 Metascore
    • 80 Critic Score
    There's only so much a developer can do within a genre, of course, but this feels like the first time in a while that big changes have been made with such resounding success.
    • 31 Metascore
    • 20 Critic Score
    Unfortunately, there are barely any redeeming qualities in Smash 'N' Survive. Despite a few visual perks, the gameplay, and thereby foundation, of Smash 'N' Survive is dysfunctional with huge implications on the rest of the experience.
    • 92 Metascore
    • 100 Critic Score
    From the first spec of sand to the last flake of snow, developers thatgamecompany have managed to get more emotion and more life into a video game than anything else in recent memory; and the striking confidence that the game exudes drags you along for the ride without once letting you go, until the credits roll by two or three hours later.
    • 74 Metascore
    • 80 Critic Score
    Visually striking, hilarious, heart-warming and, most importantly, fun to play, we still can't believe that Frobisher Says is a free download. It may not have the substance or longevity of Uncharted or WipEout, but manages to maintain equal, if not better, replay value, ideal for short five minute bursts or social gatherings.
    • 81 Metascore
    • 80 Critic Score
    SSX
    A wonderfully fun game. It successfully captures the spirit of the earliest games in the series but without feeling dated. This generation of consoles has suffered slightly from an understocked catalogue of games that revel in their over-the-top nature and SSX is a perfect remedy for that.
    • 81 Metascore
    • 70 Critic Score
    Sporadic in pace and quality of content, this is the area in which Reckoning borrows too heavily from its MMO ancestry and it really doesn't pay off.
    • 72 Metascore
    • 80 Critic Score
    A great game, despite the camera doing its best to spoil the party. However, this version is hard to recommend to those who have already ploughed through Sigma; there's nowhere near enough new content to warrant that.
    • 66 Metascore
    • 60 Critic Score
    What is difficult to forgive though, are the distracting drops in frame rate at key times which make the game frustrating to play.
    • 49 Metascore
    • 50 Critic Score
    Not necessarily a bad game. It just doesn't do anything to make itself memorable or stand out from a crowd.
    • 82 Metascore
    • 80 Critic Score
    It looks fantastic on that big bright screen and the new control systems are utilised without feeling too tacked on and gimmicky - at least in the main mode.
    • 44 Metascore
    • 50 Critic Score
    I wouldn't necessarily be too concerned about the track and car count, but I would have liked to have seen a more substantial single player.
    • 71 Metascore
    • 70 Critic Score
    It's by no means a brilliant game, but it is a good piece of interactive fiction and a new approach, which we'll happily welcome with open arms. Six of them.
    • 86 Metascore
    • 90 Critic Score
    UFC fans will love it. Newcomers may come to love it due to the better accessibility the game offers. UFC Undisputed 3 has a good career mode but the strength really lies with facing other human opposition.
    • 75 Metascore
    • 70 Critic Score
    It lends itself perfectly to the kind of gaming which is most popular on handhelds - short bursts of easily accessible gameplay with uncomplicated controls. The multiplayer systems are great and Cross Play works wonderfully...It's a shame that the additional game modes, which arrived as DLC on the PS3 version, aren't in there from the start but this is affordable enough that optional DLC isn't necessarily a bad thing.
    • 78 Metascore
    • 90 Critic Score
    At just under five quid it's extraordinarily good value, there's lots of game here and the trophies hint at at least two new festival bundles, potentially expanding what's already a considerably beefy game into one that might threaten to make the rest of the line-up obsolete for some time...I love this game.
    • 77 Metascore
    • 80 Critic Score
    Virtua Tennis 4 absolutely nails the arcade experience and kicks up some amazing graphics.
    • 49 Metascore
    • 60 Critic Score
    No matter what you do, the stats mean absolutely nothing.
    • 65 Metascore
    • 80 Critic Score
    This is a really well put together game that makes solid use of the Vita's touchscreen and isn't distracted by some of the other possibilities presented by the new handheld console.
    • 57 Metascore
    • 60 Critic Score
    With only a few hours of focussed gameplay, this is a little light on lasting appeal. Don't let that put you off though, Michael Jackson's music has a timeless quality and the presentation of this game is top notch.
    • 83 Metascore
    • 80 Critic Score
    It's easily one of the better titles on the system. If you've any love for electronic music then the soundtrack alone is probably worth it, but as a puzzler there simply isn't anything else around that even comes close. Essential day one stuff.
    • 79 Metascore
    • 80 Critic Score
    It's not quite on a par with the latest console versions but it's remarkably close, in terms of both form and function.
    • 79 Metascore
    • 90 Critic Score
    I absolutely love the game, and found myself totally absorbed in everything it has to offer.
    • 77 Metascore
    • 80 Critic Score
    Shank 2 does what a good hack n' slash sequel should: it adapts a few things with the aim of improvement and it turns up the action.
    • 50 Metascore
    • 40 Critic Score
    NeverDead does very little to separate itself from the legion of sub-par, gimmick-tagged titles. The premise of playing as an immortal protagonist who can reassemble parts of his anatomy is likely to catch out a number of curious gamers, but it's a concept that fails to shine amidst a crowd of poor design choices and a complete lack of narrative engagement.
    • 54 Metascore
    • 50 Critic Score
    At this stage in the PlayStation Vita's life, the most important thing for Reality Fighters to be is, perhaps, a tech demo. In that sense, it is quite spectacularly impressive. Impressive enough to warrant a big purchase and plenty of game time? Probably not. It demonstrates exceptional potential though, and sometimes that can be enough.
    • 57 Metascore
    • 70 Critic Score
    Little Deviants is an easy game to like. It plays well, for the most part, looks nice and demonstrates what the Vita can do. It's just a shame that there's not more to it, and although the scope is there to replay beaten levels, I'm not entirely convinced you'd want to.
    • 76 Metascore
    • 70 Critic Score
    This latest iteration doesn't change much - it doesn't have to - but it does have a few tricks up its argyle-patterned sleeve.
    • 62 Metascore
    • 50 Critic Score
    ModNation Racers Road Trip isn't terrible, it's just not particularly good. Sure, the creation aspect of the game is solid and ranks up there with the very best at this sort of thing, but on the track whilst the handling is fine the graphics struggle and the action feels slightly stilted.
    • 79 Metascore
    • 80 Critic Score
    WipEout's lovely. Yes, the loading times are a problem (but hopefully due to be fixed a little with a patch) and some of the track design needed smoothing out a touch, but overall it stands as a showcase for a new console that's only matched by the likes of Uncharted: Golden Abyss.
    • tbd Metascore
    • 50 Critic Score
    At £7.99 the Ryder White DLC will prove a hard sell for those who haven't already booked a timeshare in Banoi. Despite being fairly meaty in size the expansion lacks any sort of meta-game reward or replayability, not to mention the awkward integration and occasional issue with pacing.
    • 79 Metascore
    • 90 Critic Score
    The fact that The Darkness II is a sequel to a game with its roots entrenched in a fairly-twisted comic-book canon is irrelevant. There are no barriers to entry here, no homework to catch up with, just a fantastically pieced together tale coupled with a refreshingly creative take on the ever-staling FPS formula. It handles well, looks great, and sounds even better.
    • 89 Metascore
    • 90 Critic Score
    Conflicts aside, I can't help but think that everyone should have this collection, but maybe that's just me.
    • 70 Metascore
    • 70 Critic Score
    If you have a small group of friends with whom you usually buddy up to play shooters, PayDay is definitely worth looking into. Despite only having six playable missions, there's a ton of depth when you consider the titanic ranking system and numerous difficulty settings. On the flipside, if you're the sort who likes to ruck up with AI partners then caution is advised; going solo is considerably more time-consuming and almost impossible if playing on Overkill difficulty.
    • 81 Metascore
    • 80 Critic Score
    Whilst the story may only clock in at around three to four hours, it still feels worthwhile and, in all honest, probably isn't what's going to draw most into a fighting game anyway. The arcade mode may be disappointing, but there's enough in general (particularly with the online) to keep pretty much any fighting fan happily occupied.
    • tbd Metascore
    • 80 Critic Score
    For Uncharted die-hards it's a no-brainer. Yes, these are maps you've likely inhabited for hours on end but they're so well put together that you can't really fault Naughty Dog for extending their lifespan. At £6.49 you can certainly do a lot worse, especially if you're enlisted in the Fortune Hunter's Club; the Uncharted 2 map packs may have been almost half price but it's worth pointing out that these only came bundled with two and not four.
    • tbd Metascore
    • 40 Critic Score
    Having had the DLC a week now I am already about done with it. Having run a handful of cars through the acceleration tests and a selection from the fastest to the worst handling in my garage around the oval in Practice mode, just to check that you can indeed run them all flat-out,I'm not sure when I will return to the track.
    • 61 Metascore
    • 30 Critic Score
    If you always dreamed of being on Who Wants to be a Millionaire but don't care for cash prizes, this is a game for you. If you love multiple choice trivia and don't mind listening to the same stock lines of voice over, delivered without much verve or character, then you'll probably get along with this. If you like quizzes and have a particular desire for wait-your-turn local-only multiplayer with online-only leader boards, then it seems that Millionaire was made for you.
    • 75 Metascore
    • 70 Critic Score
    Road of Devastation provides an interesting take on the endless survival formula. It's robust and there's a large scope for replayability that will appeal to those continually wanting to better their score and survival rating. There's definitely a couple of hours of fun here for everyone else, but the lack of new additions will fail to incentivise those who have already gunned-down enough zombies to last a lifetime.
    • 61 Metascore
    • 50 Critic Score
    Worms Crazy Golf truly doesn't boast a lot of content and ends up feeling a little lacklustre. It's fun to play but soon becomes repetitive; even the multiplayer mode is shallow and won't keep you entertained for long.
    • 67 Metascore
    • 60 Critic Score
    There's no denying that All Zombies Must Die! has potential. The crafting idea is a good one, and with a few people round the gameplay is certainly enjoyable. However, the repetitive nature of the quests, frustrating single player experience and lack of online co-op really does drag the game down.
    • 82 Metascore
    • 90 Critic Score
    There's no doubt about it, Oddworld: Stranger's Wrath HD is punching well above its £9.99 price bracket. The production values coupled with over ten hours of quality gameplay mean the game would easily be worth £40 if stuck on the shelf of your local retailer.
    • 87 Metascore
    • 90 Critic Score
    Rayman Origins puts Sonic in his place and stands atop the pile of this generation's 2D platformers. It's as close to platforming perfection as we can get from a Rayman game and not just a step forwards for Rayman himself but ultimately a step forwards for the genre altogether.
    • 64 Metascore
    • 50 Critic Score
    The streamlined gameplay and polished visuals haven't incurred any detriment, but compared to what fans will be expecting, 7XL misses the mark, it's failure only made worse by the steep launch price.
    • 82 Metascore
    • 80 Critic Score
    There are no heavy plots to become embroiled in, each mission is essentially just a method of throwing you into another zany situation and then rewarding you for getting out of it. That's the strength of this game: that it just wants to make you smile.
    • 64 Metascore
    • 60 Critic Score
    It's not nearly as strong as it could have been but there's enough here to provide a day or two's entertainment and – given the nature of what EA were trying to do – it at least succeeded on that level.
    • 80 Metascore
    • 80 Critic Score
    Ultimate Marvel vs. Capcom 3 might not be as much of an evolutionary leap forward as Super Street Fighter IV was to Street Fighter IV, but it's a step in the right direction.
    • 80 Metascore
    • 90 Critic Score
    It's a compelling experience that takes what you'd expect from Assassin's Creed, refines it and then adds some stellar new features. And when it all ends, you'll experience the closure of old plot threads and the paving of new ones. Until that story is explored in the next game, you've still got the rest of Revelations to get on with – side quests, multiplayer, renovations, recruiting Assassins and much more.
    • 75 Metascore
    • 70 Critic Score
    With very little to compete against it on the PS3, Overkill is the best on-rails shooter for the platform. The shooting itself is easy to master and rewarding, even more so when coupled with a partner, but the overall lack of original content will still put off a few potential customers.
    • 72 Metascore
    • 80 Critic Score
    It feels so refreshing to step out of army boots and into a tux, with GoldenEye providing a nice change from the norm. Despite not being the best FPS on the market, the game can easily stand tall and comes highly recommended for those suffering from an overdose of modern battlefields.
    • 76 Metascore
    • 60 Critic Score
    The 2D platforming sections are worthy of praise and show that, when Sonic Team are on their game, they can really get it right. The issue is that when they fail it seems to be pretty spectacularly bad. The balance of good and bad levels is pretty even, throwing you back and forth between loving and hating the game.
    • 58 Metascore
    • 60 Critic Score
    In theory Dragon Ball Z: Ultimate Tenkaichi is the perfect Dragon Ball game. The gorgeous visuals, wealth of content and characters spanning Z and GT will delight fans. Unfortunately there's no escaping the fact that the core of the game, the actual fighting, gets boring very quickly and dissolves into the same few moves time and time again.
    • 70 Metascore
    • 80 Critic Score
    I think the best way to break Disney Universe down is like this: If you have kids aged nine or above they will no doubt get enjoyment from the game, especially in co-op, but the repetitive nature of the levels will start to grind a couple of hours in. If your kids are younger though there's a good chance they will think this is the best thing ever.
    • 65 Metascore
    • 50 Critic Score
    Whilst the controls ruin the combat in The Baconing, this isn't actually all there is to the game.
    • 70 Metascore
    • 90 Critic Score
    Hydrophobia Prophecy on the PSN really is the best version. It looks and sounds great, with water effects surpassing games with ten times the budget. Add in Move support that works well, and a price of £5.10, and what we have is one of the PSN's best games.
    • 78 Metascore
    • 80 Critic Score
    It's quite simple really: badass vampires are awesome, inFamous is brilliant and a combination of both makes for a short but sweet adventure. Cole's "Demon of New Marais" tag has never suited him more and, for as short as it is, Festival of Blood is definitely worth sinking your teeth into.
    • 59 Metascore
    • 40 Critic Score
    You can see they've really tried to make a great platformer with the co-op mode, and some of the ideas in there are absolutely brilliant; but that's less than a third of an otherwise disappointing game that shouldn't have ever been a full disc release, needed to look a lot better and had to be consistently good, rather than just fun in the platforming sections.
    • 59 Metascore
    • 30 Critic Score
    At no point should game feel like a chore, and unfortunately, that's exactly what Okabu is. I don't think I have ever played a game that was so utterly unenjoyable from start to finish. If the tedious gameplay doesn't get to you then the glitches and performance issues will. And while there is a lot of content to be found in Okabu, it doesn't really matter when the game itself just isn't any fun.
    • 70 Metascore
    • 70 Critic Score
    The weapons are still awesome and it's a very big adventure; it's easy to overlook some of the missing features when it's this much fun and it'll keep you coming back again and again for more.
    • 92 Metascore
    • 100 Critic Score
    There's no question here: this isn't just the best Uncharted game Naughty Dog have made, it's probably the best PlayStation 3 game anyone has made – and I'm not sure what other praise I can offer.
    • 76 Metascore
    • 90 Critic Score
    1000 Tiny Claws is a great little game despite the occassional bugs. It should probably be played in short bursts for maximum enjoyment and the challenge of getting every gold medal, as well as high scores, means the game will last for a good few hours.
    • 96 Metascore
    • 100 Critic Score
    Rocksteady has managed to do something nobody else has in the two years since Arkham Asylum: they've improved on that combat system. Add to that the larger, more free-roaming play area as well as the masses of extra content and Arkham City is an exceptional achievement.
    • 45 Metascore
    • 40 Critic Score
    The Cursed Crusade certainly had potential, and if Kylotonn spent more time on the flow and diversity of combat a number of the smaller issues such as the lack of a checkpoint system or stiff ranged gameplay could easily have been overlooked. However the studio decided to add variety through other means, unknowingly underpinning the rest of the game.
    • 74 Metascore
    • 60 Critic Score
    Although the gameplay mechanics are solid, there is no challenge whatsoever even on the highest difficulty setting.
    • 68 Metascore
    • 40 Critic Score
    Nothing more than a brilliant idea gone horribly wrong. The chapters are relatively short, uninteresting, and the gameplay just isn't exciting enough to keep you coming back for more. Adding co-op for the sake of having a multiplayer component does not automatically make for a fun game. Harmony of Despair is proof of this. Konami's halfhearted effort does not deserve your money.
    • 81 Metascore
    • 70 Critic Score
    I can't help but feel underwhelmed. Don't get me wrong, it's a competent enough game but one that suffers from a few technical issues, as well as never really managing to stir any emotions from the player. It's not bad for the money, but there's much better out there.
    • 90 Metascore
    • 90 Critic Score
    FIFA 12 represents the biggest step forward for the franchise since '09 invented the fast, free-flowing FIFA we know and love. It still has all of the fluidity and slick presentation that is the trademark of the series but it has added an extra layer of tactical know-how that will require some learning for all FIFA players, no matter how experienced.
    • 80 Metascore
    • 70 Critic Score
    Whether you can forgive the rushed dialogue text, the constant nagging and the unfinished presentation is a matter of personal patience but those who make apologies for the dodgy physics are giving Konami free reign to present another unfinished game next year. I think PES fans deserve better than this.
    • 47 Metascore
    • 40 Critic Score
    With barely enough content to even match a downloadable title, Supremacy MMA would be an incredibly hard sale even at a budget price. Despite lacking variety and a moderate sense of depth, the gameplay is enjoyable though ultimately not strong enough to balance out the game's numerous flaws.
    • 90 Metascore
    • 90 Critic Score
    A wonderful offline experience. I can't even hazard a guess as to how many hours playtime can be wrung out of My Player, and it's topped off nicely with NBA's Greatest. Unfortunately the online portion seems to be riddled with issues, which will frustrate fans looking to take the NBA experience further, so be warned.
    • 50 Metascore
    • 60 Critic Score
    X-Men: Destiny fits our 6/10 scoring criteria perfectly. It's an "above average" game, that succeeds in certain areas whilst falling down in others. There's no doubt that there is enjoyment to be had from this title, but one can't help but wonder how good it would have been with a lot more polish, and some variety thrown in.
    • 74 Metascore
    • 70 Critic Score
    If Gust had made the narrative more relevant to the gaming masses and upped the bar in terms of visual presentation, this could easily have been one of the best entries the JRPG genre has witnessed in quite some time.
    • 81 Metascore
    • 80 Critic Score
    If you think first person shooters take themselves a little too seriously, Rage is the game for you. If you like shotguns, explosions, imaginative ammunition types and crossbows then Rage is the game for you. It's an unapologetic love letter to the classic FPS gameplay that inspired the most popular genre in modern gaming and it updates enough that it doesn't feel in the least bit dated.
    • 74 Metascore
    • 70 Critic Score
    There's no mistaking that it's a good game. It looks nice, sounds great and is enjoyable to progress through, however, you can't help but shake the feeling that more could have been done.
    • 79 Metascore
    • 80 Critic Score
    It's a solid game but one which bears too many similarities to previous versions for us to wholeheartedly recommend it.
    • 65 Metascore
    • 70 Critic Score
    It's still enjoyable once you get over all the frustrations.
    • 84 Metascore
    • 80 Critic Score
    There is no reason why you shouldn't buy Resident Evil 4 HD if you've never played it before or don't already own a previous release. It's almost the definitive version of the game, but not quite.
    • 69 Metascore
    • 70 Critic Score
    It's focused and confident enough to concentrate on a very small set of mechanics without drifting off to try to cover too many bases. It almost succeeds, too, but a few odd design decisions slightly spoil what could have been a really solid game.
    • 48 Metascore
    • 50 Critic Score
    If you're a fan of horse racing or interested in getting into the sport, Champion Jockey is without doubt a must-have; it's technical, it's in-depth and you're guaranteed hours upon hours of replay value. However, if you happen to be a gamer looking for a quick burst of casual fun, Champion Jockey's myriad of intricacies and learning curve may be enough to hinder your enjoyment.
    • 70 Metascore
    • 80 Critic Score
    A pleasant surprise. It provides a good story wrapped in some very enjoyable gameplay mechanics. Whilst it does have a few niggles, there's no denying that it's a hoot to play through as you hack, slash and blast your way to the Spire. The key issue though is the lack of variety.
    • 71 Metascore
    • 70 Critic Score
    Sure, it might not be the game we were originally promised, but it's still a lot of fun. The sheer scale of the island alone is an impressive accomplishment.
    • 78 Metascore
    • 70 Critic Score
    When it all clicks El Shaddai: Ascension of the Metatron is a beautiful, exciting, fast paced game that is bursting with ideas. Unfortunately the latter half of the game fails to recreate the initial rush and the 3D platforming mechanics aren't particularly strong, leading to much frustration.
    • 92 Metascore
    • 90 Critic Score
    Both are presented in crystal clear 1080p, and run at thirty frames a second. Compared to the original Ico, the difference is immense, although very few of the assets have been touched which gives the games an almost 'emulator' look to them.
    • 83 Metascore
    • 80 Critic Score
    Resistance 3 isn't revolutionary, but it's better than Resistance 2 and, even though it's a much more singular, human tale, it feels enough like the first Resistance that hopefully fans that didn't like the second outing will give Insomniac another chance.
    • 74 Metascore
    • 80 Critic Score
    What a nice surprise Hamilton's Great Adventure has been. It manages to combine all the important elements of a puzzle game, and wrap them in charming visuals with a great co-op feature. If you can forgive the odd random difficulty spike and slightly iffy camera, then give this game a look.
    • 50 Metascore
    • 50 Critic Score
    First person shooters come and go – and whilst Bodycount isn't likely to leave that deep an impression on the world after it's all over, it does leave a bloody wound accompanied by a ridiculously brash round of machine gun fire. A brave attempt, then, but one seemingly too hampered by its faults to really shine.
    • 84 Metascore
    • 90 Critic Score
    One of the best HD updates we've seen since the trend of updating past games for current machines kicked off.
    • 58 Metascore
    • 60 Critic Score
    I can't help but feel slightly frustrated when summarising my time with Bleach: Soul Resurrección. It's an enjoyable game, wrapped in solid gameplay mechanics, but is let down in several areas. The fact it can be finished so soon is very surprising, although not as surprising as the lack of online (or even offline) multiplayer, bearing in mind it worked so well for the latest Naruto game.
    • 86 Metascore
    • 90 Critic Score
    The perfect example of a game that has actually aged better over time. There's something for everyone even if you never got into it twelve years ago. While the high level of execution may take some time to get adjusted to, it's ultimately worth it. The online multiplayer not only provides a near lagless experience, it moves the genre forward in terms of features and technology.
    • 89 Metascore
    • 90 Critic Score
    It's obvious how much time Eidos Montreal has spent on Deus Ex: Human Revolution and behind the wonderful design is a solid game with a plot that will keep you guessing. This is a quality product in the same class as Dead Space 2 and Assassin's Creed: Brotherhood and I'm sure it will be in many of the 2011 awards lists.
    • 70 Metascore
    • 80 Critic Score
    It's much better than the Minis version, even if it's based on exactly the same principles, so if you liked what you played on the PSP – get this when it releases tomorrow.
    • 53 Metascore
    • 60 Critic Score
    Going into Sniper: Ghost Warrior with fairly low expectations, you may find yourself pleasantly surprised. Despite some of the heavy-handed mechanics and under-developed online portion there is still an enjoyable experience to be had.
    • 79 Metascore
    • 90 Critic Score
    Going through the story for the first time is an intriguing affair that ultimately makes you question the type of person you truly are, maybe even more than you'd like to admit. While the difficulty might be too much for some people to handle, it's an experience that is just as rewarding as it is punishing.
    • 66 Metascore
    • 80 Critic Score
    Despite having one or two niggles, One Epic Game is a total blast to play. Not only that, but it's incredibly addictive and designed in such a way that you can dip in for five minutes, or sit down and spend a couple of hours playing.
    • 55 Metascore
    • 80 Critic Score
    In spite of its occasional frustrations, Ninjamurai is one of the most compelling PSP games released this year. The fact that it's a Minis game, at that price point, just make it all the more enticing.
    • 61 Metascore
    • 70 Critic Score
    Captain America: Super Soldier is by far the best blockbuster tie-in you're going to get your hands on this summer.
    • 74 Metascore
    • 70 Critic Score
    The course design is perhaps a little bit too traditional and reserved given the somewhat over the top racing and weaponry, but it's all nicely rooted in the Cars universe so Pixar fans will lap up the fan service.
    • 45 Metascore
    • 30 Critic Score
    It's a contemptible step back for a series which always had the fun factor on its side and it might just be enough to kill the entire franchise. This is a perfect example of why it's not always a bad thing when games get cancelled.

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