TheSixthAxis' Scores

  • Games
For 4,005 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4132 game reviews
    • 78 Metascore
    • 80 Critic Score
    Outlast is one of, if not the scariest game I’ve played. It’s creepy, suspenseful and terrifying at times. It does lack variation in terms of the objectives you complete, but the unpredictable jumps and scares should be enough to maintain that nail-biting tension you will find yourself strangely craving for.
    • 71 Metascore
    • 70 Critic Score
    Though somewhat repetitive, the game is teeming with content and plays well, especially when allied with three other online slayers.
    • 77 Metascore
    • 80 Critic Score
    It is an update but the features added are substantial, this seems to be a reworking of the title as opposed to just adding in trophies and shipping it.
    • 79 Metascore
    • 70 Critic Score
    OlliOlli is a great game, with a brilliant trick system which is clearly well thought out and has had a lot of development time...It’s just ultimately let down by how it feels on the system it’s made for, and the fact that there’s no sense of challenge against your friends, which is arguably the draw of an arcade-y high score challenge game such as this.
    • 64 Metascore
    • 60 Critic Score
    Even with a one-year gap between them, there are enough similarities between Liberation and Black Flag to recommend the former. It’s certainly not the best game in the franchise though does open up yet another chapter in the Assassin’s Creed saga. Still, those who have become particularly attached to Black Flag may find it hard to hoist up their sails and touch down in New Orleans.
    • 55 Metascore
    • 60 Critic Score
    The Amazing Spider-Man on Vita is at heart a good game, with all of the content of the home console versions available to you on the move. However the technical flaws and shortcomings that occur could potentially diminish your enjoyment depending on your outlook on such things.
    • 69 Metascore
    • 70 Critic Score
    I enjoyed my time with Eufloria HD which surprised me a little, as this isn’t a genre I’ve traditionally played. I think the touch controls make the game more accessible, which will help beginners and this is a solid RTS title that is worth checking out if you’re interested in the genre but haven’t taken the plunge yet.
    • 85 Metascore
    • 60 Critic Score
    The inclusion of microtransactions and the need for an internet connection have a major impact on how easy it is to recommend this game. Still, it’s the best basketball game on the market.
    • 81 Metascore
    • 80 Critic Score
    It makes me think of what Luca di Montezemolo said, as he rated Fernando Alonso’s season in Formula 1. “My eight is worth a ten because it’s a score I give as an incentive.” He was speaking of brilliance when handed imperfection, and GT6 deals with aging hardware and limited time, when trying to deliver on near limitless ambition. So I give it an eight, as an incentive to push on from here and deliver on the promised potential.
    • 70 Metascore
    • 70 Critic Score
    The game certainly provides value for money, given how long it can last. As I said SideQuest has created a game that ticks all the right boxes when it comes to the technical and execution side of things, but the story pacing isn’t good, and something I hope the studio got right for Rainbow Skies.
    • 84 Metascore
    • 80 Critic Score
    Housemarque have once again proven that they’re the masters of innovation through old school design. It’s a stunning game, and perhaps one of the best to show off your new hardware. It’s rhythmic, satisfying, hardcore and ultimately a joy to play, and well worth as many hours of your time as it can steal.
    • 54 Metascore
    • 50 Critic Score
    Knack is a game with some solid core mechanics which cry out for a bit more polish and a lot more variety in the gameplay. While changing size is truly amazing, it doesn’t bring enough in the table to make the lengthy game fun, and it becomes quite tired after the halfway mark.
    • 73 Metascore
    • 80 Critic Score
    It’s beautiful. So wonderfully crafted, and a real step up from the PS3 generation of shooters. There’s more good design than there is bad, and it’s really something you should be experiencing for the visuals, sound and setting alone if you buy a PS4.
    • 87 Metascore
    • 90 Critic Score
    Tearaway is the kind of game that the PS Vita has demanded since launch, something crafted and tailored to its form and its capabilities, but rather than feeling forced, creating an easy sense of wonder fun and inventiveness.
    • 82 Metascore
    • 80 Critic Score
    Lego Marvel isn’t the most polished game you’ve ever seen, but it doesn’t pretend to be. Instead what you get is a fun action-platformer for young and old that is filled to the brim with Marvel fan service, offers tons of content and entertainment, and is a great latest instalment in what continues to be one of the most enjoyable couch co-op series out there.
    • 79 Metascore
    • 80 Critic Score
    Stick It To The Man is such a bizarre and brilliant title overall offering an approximate six hour experience that can’t really be compared to anything else on PS3 or PS Vita.
    • 76 Metascore
    • 80 Critic Score
    If you’ve been craving a more traditional entry to the series since A Crack In Time, then this will suit you perfectly. It’s not the longest or best game in the series, but it’s a budget title and full of fan service, though that may turn non-fans away and it’s hardly the best entry point into this universe.
    • 78 Metascore
    • 80 Critic Score
    Even a minor shift can turn the large and vocal fan base away, and so this isn’t the big sweeping change to rejuvenate the series in the eyes of those who have tired and moved on.
    • 80 Metascore
    • 70 Critic Score
    The multiplayer is the life and soul of the game, and lives up to and improves upon what Battlefield 3 had to offer. There’s greater variety of vehicles, maps which push off into new and interesting directions with changeable elements thanks to Levolution...Yet finding a score is tricky. The single player is quite frankly poor.
    • 88 Metascore
    • 90 Critic Score
    It has taken the gameplay of the previous games, refined it, and combined it with a huge open world that is packed with enough content to literally last for days. If you have ever wanted a proper pirate game, this is as good as it gets.
    • 62 Metascore
    • 60 Critic Score
    It’s a good mixture of okay ideas, achieved through some nice presentation and a stellar idea at its heart, which makes it worthwhile if you’re really interested in that, but perhaps a reboot is required to do it justice.
    • 76 Metascore
    • 80 Critic Score
    There’s some great stuff to see here, but it doesn’t really push the franchise off in a new direction. For a new studio’s first attempt in the franchise, I think that’s really what it needed to be, so they can build their own legacy in the future.
    • 83 Metascore
    • 80 Critic Score
    SWAP Force is in many ways a surprise. It remedies a raft of the series’ biggest issues whilst adding its own twists.
    • 61 Metascore
    • 60 Critic Score
    Atomic Ninjas is a blast when you get a full room going and the variety of skills/weapons on offer will give you a lot of choice when deciding your playstyle. It’s just a shame that, so soon after release, it is difficult to find a four player game.
    • 35 Metascore
    • 30 Critic Score
    I would have had more respect for Girl Fight if they had the balls to have done the job properly and had some proper porn as a reward. Instead we get a mediocre fighter wrapped in a non existent story with ridiculous sexist stereotypes that they should have been canned decades ago.
    • 82 Metascore
    • 50 Critic Score
    Dragon’s Crown delivers in a number of areas, though not in the ones that matter most. Stunning visuals and nods to the roleplaying genre simply aren’t enough to outweigh the repetitive combat and a so-so narrative.
    • tbd Metascore
    • 60 Critic Score
    Pro Foosball has plenty going for it and at times it certainly feels like you are playing a game of real table football. I had a good time with it and think it could be fun with friends.
    • 62 Metascore
    • 30 Critic Score
    For most savvy gamers there is a wealth of cheaper, better alternatives currently available via the PlayStation Network.
    • 70 Metascore
    • 60 Critic Score
    Beyond is a tale of squandered potential. With acting talent such as Page and Dafoe on board, music from legendary composer Hans Zimmer and visuals that give the PS4 launch line-up a run for their money, it’s such a shame that when it comes down to it, the incompetent story and poor gameplay mechanics leave a lot to be desired.
    • 67 Metascore
    • 70 Critic Score
    Worms: Revolution Extreme has made the jump to Vita nicely, but it’s a shame that the opportunity wasn’t taken to polish and improve on what Revolution delivered the first time around. It is, however, a quite comprehensive package of one of the biggest shake-ups to the Worms formula in years.
    • 77 Metascore
    • 80 Critic Score
    F1 2013 is a solid outing for the series, taking the successes of the past and building on them incrementally, whilst adding an exciting glimpse of what’s to come with F1 Classics. It might leave me wanting more, but F1 2013 is the best and most comprehensive release so far.
    • 81 Metascore
    • 80 Critic Score
    It is survival horror right down to the limited effectiveness of your pistol and the scarcity of resources and manages to be thoroughly unnerving despite its low pixel density. The storyline has you questioning everything – even your own character – throughout and is the thing that will keep you coming back if you can bear the incredible tension the game’s atmosphere creates.
    • 72 Metascore
    • 80 Critic Score
    A simply beautiful experience, and a perfect example of the kinds of games which Sony have tried to foster on their platforms over the last few years.
    • 78 Metascore
    • 80 Critic Score
    The MASS and TrueBall elements make the on-pitch gameplay feel authentic, while Heart makes games much more tense and interesting. It’s the things off the pitch that let down the game, as the commentary needs work, and the framerate issues need to be resolved.
    • 77 Metascore
    • 80 Critic Score
    The genre may have changed a lot over the past decade or so, yet the original Kingdom Hearts still stands as one of its most memorable champions. Sure, a number of its mechanics are a little outdated but considering how well the game has been ported, the wealth of additional features, and bargain price, there’s little, if anything, to complain about.
    • 86 Metascore
    • 90 Critic Score
    Blizzard really has put the effort in though, and it shows with an absolutely fantastic port that plays brilliantly, looks good, and will keep you interested for hours on end.
    • 97 Metascore
    • 100 Critic Score
    It is engaging, compelling, interesting, clever, funny and packed with things to do and see. It’s a personal story, or several personal stories, set in a magnificent world that ebbs and flows with thousands of people who all seem to be living their own personal stories. It’s a genuine landmark event in the history of videogames.
    • 80 Metascore
    • 70 Critic Score
    Puppeteer is, at its heart, a charming adventure, though not without its issues; it may have wasted the potential required with the interchangeable head idea to become something really special, but you will no doubt find yourself joining in with the audience laughing along to the antics on show and warming to the characters, be it hero or villain.
    • 75 Metascore
    • 80 Critic Score
    Could be described as more of an investment; with Playsets and additional character being cheaper than movie tie-ins and other action games, in the long run it could be a cost effective solution with an additional second wave of content already planned for the coming months.
    • tbd Metascore
    • 70 Critic Score
    Zen Studios have to be given some respect in taking a stale genre and breathing new life into it. KickBeat is a good game and it does provide good entertainment, however the game is crying out for more songs in the Story mode as imported songs don’t feel as well synced as the in game music.
    • 40 Metascore
    • 50 Critic Score
    A purely basic simulator game. You plant, you cultivate, you harvest, you sell. That is the process over and over, with repetitive missions cropping unless you turn them off. If you’ve ever wanted to run a farm, then this is for you, but other than that there’s no real need for the game on console.
    • 69 Metascore
    • 80 Critic Score
    It may not be anything ground-breaking but I feel the title should be regarded as one of the Vita’s best games yet. With vastly improved visuals, animations and control schemes over the mobile version, Real Boxing on the Vita is surely the best version of the game to get.
    • 78 Metascore
    • 100 Critic Score
    While Mercenary might not be the best shooter in the world, in its own field – as a handheld title – it’s almost perfect; there’s no other experience like this on a device as small as this. And, judging the game from that perspective, it’s an experience that will stick with you for a long time, much like GoldenEye, Call of Duty 4 and other revolutionary shooters have managed in the past, and one entirely worthy of its acclaim.
    • 61 Metascore
    • 60 Critic Score
    It often feels as though Capcom wanted to emulate other, more successful third person shooters, namely Dead Space. It may have succeeded in that pursuit, though the genre continues to expand and surprise, the goalposts constantly moving.
    • 72 Metascore
    • 70 Critic Score
    If the jumping was tightened up a bit, and the difficulty spikes not so big then this could have been one of the best platformers of recent memory.
    • 64 Metascore
    • 50 Critic Score
    Killer Is Dead is a real missed opportunity. The fighting mechanics are there, the ideas are there, but the end result is just so totally average. It’s a game that’s hard to dislike, but also one that fails to impress on pretty much every level.
    • 72 Metascore
    • 70 Critic Score
    Without a doubt the best AR game on the PS Vita. It’s challenging, diverse and addictive.
    • 69 Metascore
    • 80 Critic Score
    The Bureau has occasional problems with pacing, it could do with a little more polish and it doesn’t revolutionise shooters but it does adroitly step sideways into a totally unfamiliar genre and it expands the greater fiction while doing so. Another successful XCOM mission.
    • 50 Metascore
    • 50 Critic Score
    As a free-to-play experiment, it’s fairly successful. When you download Spartacus Legends you get the full package, not just a few morsels of gameplay, with the rest locked behind a pay-wall. In some ways this is one the game’s biggest strengths but it still fails to dispel a number of its other issues.
    • 84 Metascore
    • 80 Critic Score
    It might not have the most imaginative of plots and the delivery of that narrative is just okay but it’s not supposed to be anything too deep – it’s a summer blockbuster. In those terms, Splinter Cell: Blacklist succeeds at every turn thanks to Ubisoft Toronto’s impressive balancing of stealth and action that is, as yet, unmatched in this genre.
    • 76 Metascore
    • 70 Critic Score
    A really fun game but it’s nothing at all original. Perhaps that shouldn’t be said about something that’s one of gaming’s few examples of a parody, but it really falters at the times it tries to do something entirely original, whether that difference be within its own series, genre or gaming as a whole.
    • 78 Metascore
    • 80 Critic Score
    Ibb & Obb is a game that’s really at its best when playing with a friend and exploring the game’s collage of elements, as you try to puzzle your way through the obstacles and challenges ahead.
    • 75 Metascore
    • 80 Critic Score
    WayForward have found that magical Pixar-esque sweet spot of humour that will appeal to both adults and kids. This an absolute triumph of a remake, it’s just a shame the game can be over so quickly.
    • 78 Metascore
    • 100 Critic Score
    A brilliant title, and could just be the breakout game that really establishes the series in Western markets. There’s a great story here, with likable characters and voice acting that makes the characters feel real. The streamlined leveling, equipment choices and skill tree make Xillia one of the best RPGs I’ve played.
    • 82 Metascore
    • 90 Critic Score
    Quell Memento is just one of those puzzle titles that is pretty much perfect.
    • 68 Metascore
    • 80 Critic Score
    Against all odds, KOEI has proven that even the smallest of adjustments are still enough to maintain interest in its hack and slash series. Hardcore fans and completionists will have an absolute field day with plenty of enjoyment to be had by non-regulars and newcomers alike.
    • 62 Metascore
    • 80 Critic Score
    It’s trashy, loud, single minded and not without a number of annoyances and flaws. However the utter stupidity and carnage of the game is infectious and there is nothing really like this on the PSN so for those reasons, I am going to award it an explosive and controversial: 8.
    • 80 Metascore
    • 80 Critic Score
    A very good game. When you’re on a roll it feels very satisfying, but when you become stuck it can be frustrating. However, Stealth Inc just manages to keep you hooked to play on and beat it. This isn’t fun in the traditional sense but instead a worthy challenge to beat.
    • 57 Metascore
    • 60 Critic Score
    Despite the flaws of Epic Mickey 2 I’ve found myself enjoying the game more than I would have thought. The story is charming enough to keep encouraging you through Oswald’s idling and the poor depth of field, with the Mad Doctor’s songs arguably the best moments of the game. The touch screen abilities don’t quite work and you’ll find yourself quickly reverting back to old fashioned buttons.
    • 80 Metascore
    • 90 Critic Score
    One thing that really hasn’t changed since 2010 is how Duels presents itself. The UI and playing field have been spruced up with a few fancy animations here and there but it’s still mostly the same. In truth, this isn’t such a bad thing, though if Stainless wants its series to become something more than an adaptation they need to look into adding 3D models and new effects.
    • tbd Metascore
    • 80 Critic Score
    Although the touch controls need a tiny bit of tightening up to allow better targeting, and the difficulty curve can be a bit steep at times, it’s still certainly worth a play.
    • 83 Metascore
    • 70 Critic Score
    Whilst it never thrills, Dungeons and Dragons: Chronicles of Mystara is a perfectly enjoyable experience for those who are looking for a quick blast that doesn’t involve taxing the old grey-matter.
    • 59 Metascore
    • 60 Critic Score
    DUST 514 is a continual project for the developer and even though it hasn’t had the strongest of launches it’s definitely worth keeping an eye on.
    • 95 Metascore
    • 100 Critic Score
    Here the developers have carefully pieced together something rarely seen in the industry – a considerably more substantial, meaty take on the saturated third person adventure genre, and one that surprises at every turn without wrong-footing a player ready to invest serious time and emotion into the project. A real achievement, and one that respects you as an adult.
    • 80 Metascore
    • 80 Critic Score
    A really good experience. There’s enough here for fans of action, stealth and survival to enjoy. Though the series seems to have moved on from being scary the majority of the time, it does this progression in a way that feels natural.
    • 72 Metascore
    • 80 Critic Score
    Remember Me manages to do something quite special – and rare – in big releases from major publishers: it innovates in a really meaningful way. The incredibly intuitive combo system takes a game that might be as frantically, impenetrably nuanced and complex as God of War or Devil May Cry and makes it as accessible as Batman: Arkham City.
    • 11 Metascore
    • 10 Critic Score
    There’s no way this could ever be a good game – there’s nothing about it that will impress you unless you’ve never seen a game before.
    • 81 Metascore
    • 70 Critic Score
    Pool Nation’s strengths lie in the multiplayer and Endurance mode. Both of these offer a good challenge and playing either with friends is a competitive joy.
    • 67 Metascore
    • 70 Critic Score
    Despite the somewhat flawed core gameplay and objectives system, Men’s Room Mayhem is a good bit of fun and a good distraction for the price – just don’t go in expecting a worthy rival to the brilliant Flight Control; while that game and the title song lingered in your head for months after, this will be much forgotten much quicker.
    • 74 Metascore
    • 70 Critic Score
    Penned by TV’s own George Poles, this charming sequence of interspersed brainteasers, point-to-go navigation and child-like exposition never really threatens to wow, but still manages to keep you hooked until the end, if only to find out where that admittedly brief storyline is heading.
    • 82 Metascore
    • 70 Critic Score
    I would have preferred it if the narrative arc and the game’s pacing were a little more measured but this isn’t the sort of game that leans too heavily on its storyline. Blood Dragon is all about loud, brash, silly fun and in that respect it achieves its goals easily.
    • 80 Metascore
    • 90 Critic Score
    When the curtain finally closed on Thomas Was Alone, I couldn’t help but feel touched. Despite being two-dimensional in appearance, the game’s cast of characters exuded more personality and depth than that of some games propped up by millions of dollars of development funding.
    • 87 Metascore
    • 90 Critic Score
    It’s Drinkbox’s best game so far (and I was a big fan of Mutant Blobs Attack on Vita) and it’s the best combo-brawler on PSN. It’s also one of the best platform puzzlers and one of the best Metroid-vania style games. Not content with that list of “bests”, Guacamelee! is also one of the best games for your Vita.
    • 80 Metascore
    • 70 Critic Score
    Although PLUS is a competent port of Dead Or Alive 5, it doesn’t add quite enough to warrant a re-purchase.
    • 81 Metascore
    • 80 Critic Score
    Terraria is a simple game that is hard to master, and one that can easily consume your time. The only stories here are the ones you create, either by yourself or with others, and there’s a chance to construct some real masterpieces.
    • 67 Metascore
    • 50 Critic Score
    Though Team Ninja has certainly spruced up a number of elements, they seem to have avoided the game’s most fundamental issues. The series’ trademark gameplay has always been challenging but never quite so obstructive and un-rewarding.
    • 94 Metascore
    • 100 Critic Score
    Aside from some superficial issues, there’s really nothing wrong with the game at all – it’s better than BioShock ever was; it’s fully realised and complete. It’s so, so near perfect and the first words Booker hear when he steps into the land of Columbia reflect my thoughts entirely: “It’s heaven – or as close as we’ll see until judgement day.”
    • 77 Metascore
    • 80 Critic Score
    Simply put, Naruto Shippuden: Ultimate Ninja Storm 3 is the best Naruto game yet. Whilst the length of the cutscenes may put some off, the presentation, story and fighting is top notch and the game is heartily recommend to all Naruto fans. Yes, it has some niggles, but the positives more than outweigh the negatives.
    • 75 Metascore
    • 70 Critic Score
    Those looking for an enjoyable platform romp will no doubt have a blast with the game, but those looking for something new may come away disappointed.
    • 66 Metascore
    • 70 Critic Score
    Frame-rate aside, Sigma 2 Plus is still one of the PlayStation Vita’s more recommendable titles. The story is nonsensical and there are a couple of minor issues orbiting the game’s presentation but it still plays well, and features a fair amount of content both in and out of the single player campaign. With that said, fans of the series should approach Plus with caution, unless they are desperate for their Ninja Gaiden fix whilst on the go.
    • 80 Metascore
    • 80 Critic Score
    It’s still definitely worth playing, but there’s a nagging feeling that it could have been better...Yes, it’s visually stunning – definitely a showcase for what Sony’s first party studios can do – but it simply doesn’t quite draw you in like it should and without that investment from the player it’s one set piece after another.
    • 85 Metascore
    • 80 Critic Score
    The tables are well crafted with some nice artwork and excellent graphics, and Zen offer some fine fan service to Star Wars fans.
    • 63 Metascore
    • 70 Critic Score
    Although they may not override the series’ fundamental shortcomings, Empires’ tactical nuances and approach to player agency make it the most refined spin-off to date.
    • 68 Metascore
    • 60 Critic Score
    It feels as though Creat are trying to emulate the success of PopCap with Germinator, but they can’t quite get there. It’s simply not as addictive, fun or as well presented as any of PopCap’s titles, no matter how hard it tries. Still, there are a few good features and if you’re a fan of the bubble popping genre this provides a unique twist on the classic formula along with a bit of a challenge.
    • 64 Metascore
    • 80 Critic Score
    Urban Trial Freestyle is a very good stunt game that has the potential to provide hours of entertainment, especially if you like trying to break records, be they your own or others.
    • 68 Metascore
    • 70 Critic Score
    On one hand the game has a load of technical problems, and is severely lacking in polish. However, it's almost impossible not to enjoy the game when you're knee-deep in dead bugs, taking on an alien spacecraft with a rocket launcher and an assault rifle.
    • 72 Metascore
    • 60 Critic Score
    Think of it as a modern-day underground refresh of Maniac Mansion with the wit of Guybrush Threepwood's adventures (with a much smaller inventory) and you're probably not too far off.
    • 85 Metascore
    • 70 Critic Score
    It's certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game's combat more than makes up for it. It's simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante's picked up every weapon there's simply so much available to you, and it's what sets the game apart.
    • 51 Metascore
    • 30 Critic Score
    On paper, Fuel Overdose sounds like the perfect arcade blast to dip into for half an hour whenever you feel the urge. Unfortunately, the reality is a lot less impressive, leaving us with a game that is deeply flawed in several key areas.
    • 71 Metascore
    • 70 Critic Score
    Big Sky Infinity has bags of potential, with a really solid gameplay core. There are occasions where this shines through and you have an absolute blast. However, there are a number of issues that, when combined, really do drag down the score. Here's hoping for a sequel where all this potential is fully realised.
    • 73 Metascore
    • 80 Critic Score
    ZoE2 is worth the price of admission alone just for being a fantastic standalone action mech game (and that's not including the extras included within like the special missions), though ZoE1 is a decent introduction to the series if you really want to invest yourself into the series and the backstory.
    • 74 Metascore
    • 90 Critic Score
    Exactly what a mash-up should be – not single game environments, not stories that only include the character of one specific game, but a fusion – a celebration even – of the brilliant PlayStation games that we all know and love.
    • 61 Metascore
    • 60 Critic Score
    F1 Race Stars could have been wonderful, with just a couple of tweaks to the handling. However, the stoic adherance to sim-esque cornering has meant that the driving needs to be approached with far more care than it should, something that's at odds with the presentation, track design and the fact that at any point you could be blasted with a weapon from behind – and they're not blockable either.
    • 79 Metascore
    • 60 Critic Score
    X certainly has its merits but when all is said and done only it feels like a game that is specifically tuned towards series veterans or those who are invested in the online community.
    • 72 Metascore
    • 80 Critic Score
    This game is clearly supposed to be played with friends and in those circumstances, it can be hugely enjoyable.
    • 76 Metascore
    • 60 Critic Score
    THQ have held the WWE licence for a long time now, so to put out a game that feels so broken, with poor collision detection and a large number of bugs are something I'm struggling to accept.
    • 85 Metascore
    • 80 Critic Score
    Generally, Assassin's Creed III delivers most of the things that fans want. It's a fresh new setting wrapped around the familiar core mechanics. We've lost the less engaging elements that they experimented with in Revelations while adding a couple of new tricks to the range of gameplay.
    • 72 Metascore
    • 70 Critic Score
    The game can be incredibly frustrating but this pays off with a huge sense of achievement when you finally nail a level.
    • 59 Metascore
    • 70 Critic Score
    Though there are issues with Killzone HD, it should be remembered that this is an HD port of a last gen title, not a complete remake, so some bugs should be expected. For fans of the Killzone franchise, or FPS fans on a tight budget, this is well worth playing.
    • 66 Metascore
    • 60 Critic Score
    Banana Splitz is a decent game, and it's certainly up there with recent attempts to get the Monkey Ball series back on track, but it's becoming a little long in the tooth now with the developers not really pushing the title forwards enough to really recreate the magic that the first couple offered.

Top Trailers