TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 78 Metascore
    • 80 Critic Score
    Olija subverts the expectations of an unforgiving old-school adventure for something more fun and breezing, verging on slapstick combat, yet still dripping with atmosphere thanks to its impressionistic pixel art and excellent audio. Being a castaway makes for a good escape.
    • tbd Metascore
    • 20 Critic Score
    How best to sum up Drunken Fist? This is a game that you'll have a laugh with for ten minutes before never, ever playing again. Once the physics-based slapstick humour has stopped being funny, Drunken Fist has nothing else going for it. We might still be at the start of 2021, but I reckon I've already played the worst game I'll play all year.
    • 75 Metascore
    • 80 Critic Score
    The Medium is a really good horror adventure with some stand out ideas and excellent presentation. It makes the most of its influences to create an atmospheric and involving narrative, but its wider context as a next-gen exclusive may lead many to expect it to be a grander step forward than it is. Taken on its own merits, and particularly for genre fans, this is a genuinely great game and I look forward to replaying it to take in all the amazing details and touches that I may have missed first time through. With some questions left unanswered, I hope it does well and develops into a franchise.
    • 62 Metascore
    • 60 Critic Score
    If you’re a fan of on-rails shooters, Redout: Space Assault is an enjoyable, if limited, addition to the genre.
    • 77 Metascore
    • Critic Score
    So, praise all around then, and I guess that means you should purchase it immediately, right? Well, maybe not. It took me a fair few restarts to actually make any progress, during which time I suffered a broken camera, broken progression, treasure chests not opening properly, and a few more bushels of assorted Early Access jank. When things did get going, it was generally smooth, but I can’t fully recommend jumping in until the first round of big patches get rolled out. I also had some save issues, and I’m not sure how much this was down to intentional roguelike restrictions, and how much was just bugs and glitches. So, proceed with caution. [Early Access impressions]
    • tbd Metascore
    • 30 Critic Score
    Despite being just a chess game, there are no real selling points to recommend this over any of the others out there. There’s no extra modes, no tutorial and the game is marketed as being something it’s not. This is a gambit you should not bother taking.
    • 81 Metascore
    • 90 Critic Score
    Atelier Ryza 2: Lost Legends & the Secret Fairy is a significant shift for the series, being the first-ever direct sequel with a returning protagonist in all of Atelier. While this isn't a perfect entry point for newcomers, Atelier Ryza 2 builds on every aspect of the previous game flawlessly. Even with some minor hiccups, the immersive exploration systems and addictive combat are top-notch. The gorgeous visuals and comfy music are just as much of a delight, but the best piece of the puzzle is the relatable narrative about growth and friendship that I won't soon forget. A highlight of the Atelier series, and an absolute must-play.
    • 79 Metascore
    • 70 Critic Score
    Carto is a unique experience that perhaps doesn’t make the most of its central puzzling mechanic. The puzzle-solving itself is fun, but the story ends up quite forgettable. If you’re after a short experience to keep you busy for an afternoon, then Carto is for you - just don’t expect to be blown away.
    • 88 Metascore
    • 90 Critic Score
    Nostalgic, lovingly crafted, moving, and surprising, Omori is a remarkable achievement. Earthbound and Undertale are easy comparisons, but Omori stands out as it's own, highly personal piece of storytelling.
    • 56 Metascore
    • 50 Critic Score
    Body of Evidence has a quirky premise for a game, but it doesn't live up to it. It gets repetitive very quickly and new mechanics just make the game more fiddly and in turn more of a chore, murdering your spare time.
    • 82 Metascore
    • 80 Critic Score
    Tadpole Treble is a charming, lively rhythm game with a simple premise and a lot of challenge for those looking for it. As great for younger gamers as it is for gnarled-thumbed veterans, this charming concerto deserves whatever the tadpole's version of a standing ovation is.
    • 65 Metascore
    • 90 Critic Score
    Golden Force is an excellent side-scrolling action platformer with some of the best boss fights I’ve seen for quite some time. With brilliant combat and combo mechanics and four varied islands to explore, Golden Force will surprise just as much as it entertains.
    • 79 Metascore
    • 80 Critic Score
    In the great pantheon of top-down 2D Zelda-alikes, Ocean's Heart is right up there with the lovely Blossom Tales. The world is well designed, the items and abilities are perfectly judged and it is aware enough of its influences to feel like a loving tribute rather than a cynical clone. Combine this with some nicely written dialogue and you have a winning formula. A great remedy for the January blues and a nostalgic trip back in time.
    • 71 Metascore
    • Critic Score
    A fairly well-rounded and solid entry in Milestone’s franchise, Ride 4 makes a similarly well-rounded and solid jump to the new generation. There’s no need to compromise on resolution or performance anymore, with the PS5 able to power the game to look its very best, but it’s really the smart take on how to use the DualSense haptics and adaptive triggers that will enhance how the experience feels.
    • tbd Metascore
    • 50 Critic Score
    Darq initially intrigued me with its Tim Burton inspired dream world and brain bending puzzles. Sadly, things moved sharply in decline after those positive first impressions. Tedious stealth sections often killed the pace, as did all the trudging back and forth to collect items, and the dizzying nausea-inducing puzzle section? That's just mean. Darq is less the compelling brilliance of Nightmare Before Christmas and more the baffling misfire that was Alice in Wonderland.
    • 75 Metascore
    • 70 Critic Score
    Sam and Max Save the World Remastered is pretty much what you’d expect — a modern update to a much-loved classic. As much as I love stepping back into the chaotic shoes of Sam and Max, I’m left a little disappointed by the fuzziness in handheld mode and the slightly confused script revisions. That said, the game is still one of the funniest point-and-click adventures I’ve had the pleasure of playing.
    • 84 Metascore
    • 80 Critic Score
    Charting the series’ progress since that 2016 Paris debut has been a fascinating journey. IO have learned a lot over the past five years and that really shows in Hitman 3. It’s a flashier, more fluid evolution of IO’s original template - a rewarding conclusion to one of the most unique video game franchises around, and one we’ll continue playing for many weeks and months to come.
    • tbd Metascore
    • 60 Critic Score
    If all you're looking for is some bridge construction with a zombie theme, then Bridge Constructor: The Walking Dead comes with enough new mechanics to keep you interested for a while. If you're just here because you love the Walking Dead, however, then I'm afraid this probably isn't for you, as it offers little value from that standpoint.
    • 56 Metascore
    • 60 Critic Score
    There’s a lot of depth to the combat and managing your party in Tears of Avia, whilst still remaining user friendly. However, while the effort put into the game's design can't be denied, it has a large amount of problems and rough edges. If you can get past the initial lacklustre visuals and pacing issues, Tears of Avia is a solid turn-based strategy world to explore.
    • 55 Metascore
    • 80 Critic Score
    Sense: A Cyberpunk Ghost Story has a great atmosphere with an interesting storyline and subplots. The range of influences shown helps make what could have been just another horror game feel truly unique. My only issues were the simplicity of the puzzles and the crashes I encountered. If you can get past that, I truly think you’ll enjoy playing this game.
    • 85 Metascore
    • 90 Critic Score
    Football Manager 2021 combines the best elements of previous games and undergoes a dramatic improvement that cuts deeper than the superficial. It’s heavy, detailed, and been given a new texture by a more personal take on management.
    • tbd Metascore
    • 50 Critic Score
    Realm of Champions has a lot of good ideas, but it's currently light on content. There's the potential to tell a superb tale set within the Marvel universe, but it's doing nothing with the story at the moment. Hopefully, this can change in time as right now, it’s mostly grinding with no real endgame.
    • 67 Metascore
    • 70 Critic Score
    Space Invaders Forever is pretty great for anyone who's a fan of Space Invaders. It offers three games that are very different in approach, one of them with a fresh lick of paint and one focused on local multiplayer for some part cooperative, part competitive Earth defending. It's hard to argue against the variety you get with these three classics.
    • tbd Metascore
    • 80 Critic Score
    Stealth games and me really don’t usually go well together, but I loved Wildfire. This is an addictive, immaculately designed stealth platformer puzzler hybrid, one whose inclusion of local co-op makes it near essential.
    • 72 Metascore
    • 80 Critic Score
    Rhythm Fighters is a fun and innovative roguelite which should keep you entertained for quite some time, affording you the opportunity to put your headphones in, sit back and relax to some funky beats while you beat up evil veg for laughs.
    • 79 Metascore
    • 90 Critic Score
    Scott Pilgrim vs. The World: The Game - Complete Edition remains an excellent game. With the whole game and DLC bundled together, this is the definitive package for fans of the franchise and of beat 'em ups in general. There’s a lot to be in lesbians with here, from the stellar soundtrack to excellent moment to moment gameplay. It’s clearly an utterly unique labour of love from a talented group of people (who happen to work at Ubisoft).
    • 46 Metascore
    • 70 Critic Score
    It’s difficult to assign a score to a title as esoteric as Art Sqool, an art game that seeks to encourage players to tap into their creativity and doodle in the midst of a captivating, candy-coloured universe. Be it ruminating about the themes of your assignment in a cozy corner, or messing up your homework by haphazardly scribbling over your blank canvas, Art Sqool requires you to discover your potential and assign your own meaning to the experience. Even though I’ve found the game to be a ceaselessly charming one, there are also times when I quickly tire of its lack of incentives and activities. Give this a twirl if you’re looking to indulge your artistic capabilities and moments of quiet introspection.
    • 68 Metascore
    • 60 Critic Score
    There's some fun to be had in the dungeon crawling and battling an inventive array of enemies, but for the romance side of the game to be simultaneously funny, you have to be able to take the characters seriously, which unfortunately, I just couldn’t. The reliance on stereotypes and tongue-in-cheek narration turned this game into a comedy, but considering it as a romance game really lowers the quality of the entire game.
    • 73 Metascore
    • 60 Critic Score
    Werewolf: The Apocalypse - Heart of the Wolf has a lot of promise, starting out very strong but it's ultimately let down by what feels like a very rushed last couple of chapters. The characters, the setting, the atmosphere and the writing are all on point which is what makes this feel like a sadly missed opportunity to make an all time great. Here’s hoping they flesh out the next one.
    • 66 Metascore
    • 70 Critic Score
    Super Meat Boy Forever is an interesting sequel. It attempts to build on the legacy of its predecessor, but the additions it brings to the table cannot elevate it beyond the simplicity of the original. The updated visuals are welcome, but Super Meat Boy Forever is a classic example of trying too hard to innovate, while losing sight of what made the series so beloved.
    • 67 Metascore
    • 70 Critic Score
    Star Renegades doesn’t countenance mistakes, while demanding an inordinate amount of commitment from its players due to its mechanically dense system. This can be a challenging game to get into, from learning about its intricate turn-based combat, to making sense of the walls of text, numbers and symbols it throws at you. Those patient enough to familiarise themselves with what this roguelike has to offer, however, may find this to be a tactically satisfying experience.
    • 78 Metascore
    • 70 Critic Score
    Root Double: Before Crime * After Days Xtend Edition is a stellar story full of incredible twists and well-explored themes. It's just a shame that it hits a few bumps as it gets to those moments. Mind-numbing exposition dumps, vague narrative decisions, and some inconsistent pacing sour the experience a fair bit. Even so, there's an incredibly memorable visual novel experience here as long as you've got the patience for some nagging issues.
    • 81 Metascore
    • 80 Critic Score
    When you then add in the cute pixel art style, and the astoundingly good chiptune soundtrack, Monster Sanctuary not only blurs the lines between genres, but also between modern and old-school games. The story is a little light, but the gameplay is almost perfect, and this is an excellent monster-taming adventure and Metroidvania game all rolled into one.
    • 52 Metascore
    • 50 Critic Score
    Override 2: Super Mech League really should have been a fun and accessible party brawler. It certainly had the basics covered with accessible controls and a vibrant roster of characters on offer. Unfortunately an ineffective 3rd person camera, non-existent online matchmaking, weak league mode and a stifling lack of variety to its gameplay marks Override 2 a long way short of being the Mechtacular fighter we all wanted it to be. More 'Meh'tacular then.
    • 57 Metascore
    • 60 Critic Score
    As someone with a lifelong soft spot for the medium-specific charm of video game glitches, Cyberpunk 2077’s botched launch just ain’t it. Even overlooking the rushed rollout, after an eternity of being bludgeoned in the face with hyperbole, running through 2077 feels like five different games stitched together into an entertaining, passably decent, generic behemoth.
    • 60 Metascore
    • 60 Critic Score
    Morkredd is an interesting experiment in the use of light and dark to solve puzzles. However, the constraints of all the shadowy deaths and the occasionally frustrating movement of the ball stops Morkredd from being a better game. Through the great artwork there are hints this could have been something more.
    • tbd Metascore
    • 40 Critic Score
    Gonner 2's main aim is to make your life a living hell. If you think you’re ‘ard enough, Gonner 2 is here to prove you really aren’t, and if that’s your type of thing then you can go right ahead. The procedurally generated levels can seem unfair and overly random in places, often leading to the end of a run, but its controls, music and artstyle have to be commended for creating such a gritty and dark atmosphere. Fitting for a game that’ll make you want to die.
    • 57 Metascore
    • 80 Critic Score
    Calico is a wonderfully weird and whimsical game. With a few tweaks to the rendering of the game, a few glitch fixes, and the ability to customise the controls, it would be an ideal island to visit for a few hours at a time. If only I could get my Animal Crossing island to have the same atmosphere…
    • 63 Metascore
    • 70 Critic Score
    Although very much of its time in visuals and sound, Fire Emblem: Shadow Dragon and the Blade of Light holds its own in the modern day thanks to solid gameplay and structure. Almost everything you know and love about the series is here, and the game is worth picking up if only for the insight into early parts of the franchise. It’s not an essential Switch game by any means, and quite alienating for beginners to the series, but it’s practically compulsory for fans of Fire Emblem.
    • 66 Metascore
    • 70 Critic Score
    Medal of Honor: Above and Beyond offers a fun and lengthy single player campaign with lots of replayability alongside a full featured suite of multiplayer modes. I did, however, find the general tone to be somewhat at odds with the respectful presentation, lacking a connection with real history and feeling more like a Wolfenstein game at times. There are also some issues still to be patched, which Respawn are working on, and the multiplayer lacks players right now. Overall, this is a tour of duty that is rewarding but not essential.
    • tbd Metascore
    • 90 Critic Score
    Although a big target, Sephiroth is a lighter character than expected and when facing him that can be exploited. This, along with the delay following a lot of his moves are the main ways to defeat the One-Winged Angel himself. When playing as him, he's a fun and powerful character who can dole out dangerous attacks from a distance and has a lot of combo potential. The other elements of the DLC have drastically improved the last time we saw Final Fantasy VII represented in the game and even though the stage is a bit dull, this Challenger Pack was a pleasant surprise that will bring us all as much happiness as Sephiroth will likely bring despair to the Super Smash Bros roster.
    • 78 Metascore
    • 80 Critic Score
    Like the characters in the game, Shady Part of Me is elegant, but troubled. At its core, the game is a well-designed puzzle game about a girl who has to cooperate with herself to overcome her mental health condition. Between this and the moody, melancholy aesthetic, the game hits home in all the right ways, which is why it’s such a shame that the ending just doesn’t stick the landing.
    • tbd Metascore
    • 60 Critic Score
    YesterMorrow is an entirely competent and mostly sound platformer. Sure, there's some issues around the occasionally finicky controls, but these are mostly balanced out through the exemplary level design. The main issue here is that the gameplay experience is so very hum-drum. YesterMorrow is a mish-mash of many other better games that we've all played before. As such it struggles to build its own identity and never becomes a compelling experience.
    • 81 Metascore
    • 70 Critic Score
    Visage is close to being of the best horror games of recent years, but it's held back by some annoying aspects. The inventory controls are awkward, there were still a few bugs that prevented me from interacting with the environment, and the chapters are far too uneven, with the third being particularly bad. That being said, if you are prepared to work through these issues there is a lot of spooky fun to be found here and it is more than just jump scares for streamers (although there are plenty of those). With a little more polish and a better third chapter, this could have been an essential purchase. Instead, Visage is somewhat haunted by the spectre of what might have been.
    • 69 Metascore
    • 60 Critic Score
    WWE Undefeated is ok. For a free to play mobile game, it has quite a good fighting system which definitely serves as a good base to build on, but it’s very light on content and needs more development to add some other basic functions.
    • 74 Metascore
    • 70 Critic Score
    Batbarian wades into the Metroidvania genre with enjoyable exploration, tricky and inventive puzzle mechanics, and an array of impressive accessibility options. A more helpful map that included signposting would make this a real Metroidvania highlight, but it still comes highly recommended for fans of the genre.
    • 63 Metascore
    • 50 Critic Score
    Empire of Sin is a promising strategy game but one that feels woefully incomplete. I can't recommend it, but I can recommend following it's hopeful transition into something genuinely wonderful.
    • 78 Metascore
    • 80 Critic Score
    Haven is an uplifting and positive tale of a young couple setting out to make an alien planet their home. Yu and Kay are a likeable pair as you watch their relationship strengthen, the world of Source is a gorgeous place to explore, and the soundtrack is great as well. While the overarching story could be deeper and battles could be streamlined further, Haven is a game that offers a chilled out escape.
    • 80 Metascore
    • 80 Critic Score
    Doom Eternal is one of my favourite games of this year, and Panic Button has outdone themselves in bringing this unforgettable FPS to the Nintendo Switch. There are some awkward nags like the clunky Joy-Con sticks and playing at 30fps that bring the experience down a bit, but I'm still beside myself over the fact that Doom Eternal manages to work on a Nintendo Switch. Is this the ultimate version of the game? Not by a long shot. But if you only have access to a Switch or you've been dying to bring this game on the go, you'll still have the time of your life.
    • 66 Metascore
    • 60 Critic Score
    If you're coming to Fitness Boxing 2 fresh-faced and don't own the first game, then it might be worth picking up. However, if you played the first one or if you own Ring Fit Adventure, it's incredibly hard to recommend it unless you're really into thirsting over the instructors, all of whom you can still rather creepily dress-up and customise.
    • 79 Metascore
    • 90 Critic Score
    Alba is the kind of game that all young people should play. Not only is it a heart-warming romp where you get to look at animals, it’s educational and empowering, inspiring and beautiful. Not only have ustwo created a world that is stunning to look at, but they’ve crafted a narrative that boldly shouts that this girl can. Never underestimate the power of an 11-year-old girl — especially one on a mission to do right by the world around her.
    • 67 Metascore
    • 70 Critic Score
    Even without the original’s VR elements, Chronos: Before the Ashes’ compelling and somewhat challenging combat is still its main draw, in which you have to attack, dodge and parry your way, with refined precision, towards victory. Its aging system also adds an interesting twist to combat, imbuing your battles with a sense of prudence. That said, it doesn’t offer anything new to the genre. Just watch out for its clumsy camera angles and you’ll do fine.
    • 55 Metascore
    • 40 Critic Score
    You can have the most advanced drone piloting physics in the world, but if the tutorial is dull, the career structure nondescript and the racing lacklustre, I’m afraid the combined package does not enthral. A pity.
    • tbd Metascore
    • 40 Critic Score
    I persevered with Battle Hunters and finished it (admittedly after dropping the difficulty down) but there wasn’t really a point where I actually enjoyed my experience. The most frustrating thing is that there were moments when it nearly came together in tactical combat, but it was continually held back by the need to rest characters and not sharing XP to non-party members. As a result, this is one adventure in which too many heroes spoil the game.
    • 81 Metascore
    • 50 Critic Score
    Does The Legend of Heroes: Trails of Cold Steel IV have a great story that's a worthy capstone to a ten-year JRPG saga? No, it doesn't. As a standalone experience, it's an impenetrable mess of fizzled out character arcs and bloated cutscenes. Despite all that, Trails of Cold Steel IV has addictive gameplay, dope music, and gorgeous character designs. If you want a fun and grind-heavy JRPG with a wild amount of options and battles, but don't mind turning your brain off to ignore the story and glaze over poorly-written cutscenes, then this is one's for you.
    • 76 Metascore
    • 90 Critic Score
    Unto The End is a challenging game, but not overwhelmingly so. Each combat scenario is unique which keeps things fresh, while the world itself looks nice and hints at a wider world that cares little of your character's adventure. A handful of fights are frustrating and will hold you up, but Unto The End does not overstay its welcome and is easy to recommend to those who enjoy tough fighting challenges.
    • 63 Metascore
    • 70 Critic Score
    The Wild Eight is an accessible and rewarding survival game that works on so many levels. Considering that I'm not a fan of survival games, the fact that I enjoyed my time with The Wild Eight is high praise indeed. If only the combat wasn't such a bore, then I'd have no hesitating in giving it two thumbs up. As it is, one thumb and a pinkie will have to suffice. Or a seven if you prefer your scores out of ten.
    • 78 Metascore
    • 90 Critic Score
    Call of the Sea's original setting, narrative, and overall feel totally hooked me – even when I wasn’t playing I found myself working over the puzzles in my head. If you’re a fan of emotional stories and challenging logical puzzles then you should dive straight into this adventure.
    • 68 Metascore
    • 70 Critic Score
    Although purists may balk at Worms Rumble, I found Team17’s reinvention to be a welcome change in direction for the series. Real-time action wrapped around the battle royale genre works a treat here when combined with the zany, explosive world of Worms, but in order to become a multiple mainstay it needs more depth both in terms of strategy and player progression.
    • 73 Metascore
    • 80 Critic Score
    Submerged is a wonderful, melancholic exploration game, that builds a more defined and evocative world than many AAA games do.
    • 80 Metascore
    • 80 Critic Score
    Not needing to reinvent the wheel, Puyo Puyo Tetris 2 delivers the same fun and brilliant mash-up of two of the best drop-puzzle games ever with a healthy dollop of content, both classic and new. The jury's still out on whether the new Skill Battles will change things up, but regardless, this is a great puzzle package for parties or pros, and hopefully a great jumping off point for newcomers to discover the marvel and skill of competitive puzzle battles.
    • 69 Metascore
    • 50 Critic Score
    Happy Ray Games succeeded in what they were aiming for with Ikenfell, I just wish they aimed a bit higher. The story doesn’t pick up for a long portion at the beginning of the game, and the battle system is interesting but nothing groundbreaking. There is still some enjoyment to be had with Ikenfell, but it feels like it’s missing some magic.
    • 71 Metascore
    • 80 Critic Score
    Morbid: The Seven Acolytes is a great top-down Soulslike with the right mix of challenge and reward. It makes good use of the systems and mechanics it borrows from the genre staples and combines this with a darkly beautiful aesthetic and some memorable boss fights. It's not always clear how or the best way to progress, but if you’ve got a hankering for a bloody good time then you won’t go too far wrong with Morbid.
    • 78 Metascore
    • 70 Critic Score
    A compelling take on a Martian colonisation and terraforming project, Per Aspera also comes with a gripping mystery to unravel as you fight to survive and thrive. There's some muddled pacing and it's not always how you can proceed, but this is a thoroughly enjoyable sci fi planetary sim.
    • 84 Metascore
    • 80 Critic Score
    Assassin’s Creed: Valhalla effortlessly plants its banner as the best open world RPG available for the new consoles. This Viking epic flexes its gore-soaked, tattooed muscles when it comes to world-building, and medieval England wows with its enchanting untamed vistas. It’s also portioned out at a steady pace and, if not for the repetitive, limited combat, Valhalla could have ranked even higher among our favourite games in the series.
    • 74 Metascore
    • 70 Critic Score
    Partisans 1941 is an enjoyable take on the real time tactics genre, but too often your perfect ambush is then undone moments later by hyper-alert enemies spotting your squad. There's some balance issues (which will hopefully be improved with patches), but there's a solid tactical game here with an enjoyable story and some gameplay mechanics that we’ve not previously seen in the genre.
    • 78 Metascore
    • 60 Critic Score
    I really, really wanted to love Phogs!, but I simply couldn't. It really is a lovely idea, set in a lovely world and there's a simple joy to the game's opening. It's clear just how much love went into this game, right down to the Hollywood Bowl carpet at the bowling alley, but the execution just leaves you wanting. Between the repetition and the bugs, there’s just too much to get frustrated with, making the game, at times, an uphill struggle.
    • 78 Metascore
    • 80 Critic Score
    ALTDEUS: Beyond Chronos proves that visual novels can work surprisingly well in virtual reality. The ways in which your mode of interaction are worked into the setting are clever and really help to increase the sense of immersion. It might not feel like many of your choices have an effect on the story, with most branches being a result of clear binary choices at set points, but I have enjoyed my time in the world of Lieutenant Chloe and will delve back in to seek out the last couple of alternative endings.
    • tbd Metascore
    • 70 Critic Score
    A handful of excellent new units, a much needed faction rework for the Wood Elves, Drycha's campaign, and a host of quality of life changes make The Twisted and the Twilight's lacklustre Vortex campaigns much easier to overlook.
    • 84 Metascore
    • 80 Critic Score
    Chicken Police is far better than I'd expected it to be, due in no small part to the way it nails the noir aesthetic. It's clearly had a lot of care and attention put into it, with puns, jokes and background information tucked behind every corner and in every bit of dialogue. It's a surprise, but Chicken Police is excellent and comes highly recommended to anyone whose egg it pickles.
    • 65 Metascore
    • 70 Critic Score
    Twin Mirror is in many ways the natural evolution of the Dontnod narrative adventure. It combines the reconstruction aspect from their debut, Remember Me, with the cinematic and narrative focus of Life is Strange. It is a very polished game, but it left me wanting more in a few areas and I didn't feel like I was having a true impact on the story's outcome. It will definitely appeal to genre fans but it never quite develops its own clear identity. Ironically enough, it feels like a hazy reflection of what it could have been.
    • 85 Metascore
    • 80 Critic Score
    Crimzon Clover: World EXplosion is a rare entry within the genre that manages to be inviting to shmup rookies, while also giving the hardcore veterans plenty of challenge to chew on thanks to its carefully considered mechanics and swathe of options.
    • 81 Metascore
    • 80 Critic Score
    Putting the obvious parallels to one side, Immortals Fenyx Rising is a thoroughly enjoyable game. The main character is very likeable, and the humour between the characters is great, while the Golden Isle looks fantastic and is filled with content without also feeling overwhelming. It takes a while for the combat to grow, and the end portion of the game drags on, but if you want a fun and compact open world game then Immortals Fenyx Rising is well worth playing.
    • 78 Metascore
    • 60 Critic Score
    Shut In is a short experience with a price to match and it's one that I mostly enjoyed. That said, I do have a particularly dark sense of humour and was able to separate the game from my own mental health struggles. The tone here is so mocking that it won’t be for everyone and I’m still in two minds as to whether it is hoping to raise awareness or simply using mental suffering for entertainment. I’m inclined to give it the benefit of the doubt, but your mileage may vary. Unlike our current situation, this is one period of isolation that isn’t mandatory.
    • tbd Metascore
    • 40 Critic Score
    We'd struggle to recommend Damsel: there's definitely fun to be found in its score-chasing gameplay though you have to take the good with the bad, grappling with its vexing mini-games, boring story, and grating level designs.
    • 74 Metascore
    • 70 Critic Score
    Kingdom Hearts Melody of Memory could have easily been a simple rhythm game with nothing but a huge set of Kingdom Hearts songs going for it. The fact that it goes out of its way to emulate the visuals of the series and recaps major story moments elevates it to something more. It's a shame that the new story elements of the game are held off until the very end, and that Kairi isn't even a playable character despite being on the cover of the dang game. Those issues alongside a surprising amount of missing Kingdom Hearts 3 music and a tacked-on item system add some awkward wrinkles to an otherwise magical, musical, melodic nostalgia trip for Kingdom Hearts die-hards.
    • tbd Metascore
    • 80 Critic Score
    Tenderfoot Tactics’ uncompromising design and freeform structure might feel alienating to some, but persevere, and you’ll find a deeply thoughtful, nigh on meditative experience layered with creative, confident turn-based combat.
    • tbd Metascore
    • 60 Critic Score
    There's a lot to like about PAW Patrol: Mighty Pups Save Adventure Bay, particularly when it comes to how accessible it is for its target audience. This is a game that even the most novice of gamers can pick-up, play and enjoy. It also looks great, my son delighting in seeing all the pups and their vehicles. On initial play my son declared he "super loved" it and gave the game two thumbs up, but over the course of only a couple of sessions, the game's obvious flaws began to dampen both his, and my, enthusiasm. Far too soon, this latest Paw Patrol video game had been entirely forgotten about as we've gone back to playing with Lego instead.
    • 80 Metascore
    • 80 Critic Score
    Being a visual novel, If Found… won’t be for everyone, but those willing to give it a try will find a beautiful and endearing story of self-acceptance. The gorgeous hand-drawn art and the story coming directly from a diary really give the impression of an insight to someone’s life, and the gameplay idea of actually erasing history and identity creates an intensely emotional experience.
    • 68 Metascore
    • 70 Critic Score
    The Signifier is almost an essential experience for anybody looking for a sophisticated and complex meditation on the effects of technological progress on the nature of humanity but as a game it doesn’t quite hang together. Even more frustrating is the fact that its short running time means that it ends just as it's starting to find its feet. As a result it’s a title that I am really glad that I have played but can’t fully commit to recommending it.
    • tbd Metascore
    • 60 Critic Score
    Shadow Fight Arena is another case of a perfectly good game that would be better if it wasn't free to play and loaded microtransactions. In spite of this though, you can quite easily ignore them and play the game, you'll just progress and unlock fighters much more slowly. The combat gameplay is still really enjoyable though. Carefully dodging a few attacks and responding with a perfectly timed blow to finish a match will never get dull.
    • 76 Metascore
    • 80 Critic Score
    Beyond Light isn't going to change anyone's mind about Destiny 2. Either you love the weekly grind, the increasingly complex lore, and pushing your mates off a ledge in a Raid, or you don't. For those who do, there's a lot to discover and plenty to grind for with the added benefit of the reworked game engine. They, like myself, will no doubt be sinking hundreds of hours into this over the next year. A solid, well executed update to Destiny 2, with even more content on the horizon.
    • 60 Metascore
    • 60 Critic Score
    Was Uppers worth the years-long wait to be able to play it in English? Probably not. Even as a fan of the titles Honey Parade Studios puts out, there's something disappointing about the way Uppers is too scared to fully commit to the gritty, hot-blooded front that it puts up. By having one foot in there and another firmly planted in the same-old T&A antics of the studio, it fails at truly capturing either aesthetic successfully. It's still a fun brawler with satisfying combat, and it looks amazing on PC, but there are plenty of areas where it could be improved on.
    • 67 Metascore
    • 30 Critic Score
    Cobra Kai: The Karate Kid Saga is a very nostalgic game, but not in the way you might think. It's not that it's a beat 'em up, nor that it's based on an ageing franchise, or even because it looks like it should be able to run on a Sega Saturn. No, it's nostalgic because this a licensed video game that is fairly terrible, using its branding as a smokescreen to hide a multitude of problems from an unwitting buyer until it's far too late. It's just like the good old days. If this was 1991 then Cobra Kai would have been published by Ocean Software.
    • 92 Metascore
    • 90 Critic Score
    An unforgiving, unrelenting classic reborn for a new generation, Demon's Souls is no more accessible now than it was back in 2010 (though the frame rate is much better). If you've ever been the slightest bit curious about the Souls series then you can revisit ground zero in all its glory, making for one of the best PlayStation launch titles of all time.
    • 75 Metascore
    • 60 Critic Score
    As a single player game Bubble Bobble 4 Friends is utterly pedestrian, lacking the frantic pace of the original. Most of the repurposed features such as power ups and jumping on bubbles detract rather than enhance the experience, but add in some friends and it's still fun, especially if you want to be devious and sabotage the other players.
    • tbd Metascore
    • 80 Critic Score
    I didn’t expect Cardpocalypse to resonate with me as much as it did. It's a cute, clever and charming little homage to what CCG life used to be like. Sure, we didn’t have supernatural big bads running around the playground, but the excitement of opening a booster pack or getting a new rare to put in your deck really shines through. If you’re a CCG fan, or even if you just think back to your Pokémon cards with a sense of nostalgia, definitely give Cardpocalypse a look.
    • 71 Metascore
    • 80 Critic Score
    Oceanhorn 2's debt of inspiration to the Legend of Zelda series is hard to avoid, but it would be a shame to dismiss this as a simply copy or clone when it's a thoroughly enjoyable experience in and of itself. Given the more expansive, survival-based turn that Zelda took with Breath of the Wild, there is actually a real niche for the oldschool dungeon approach and Oceanhorn 2 fills this with aplomb. It may be I Can’t Believe It’s Not Zelda, but that isn’t necessarily a bad thing.
    • 79 Metascore
    • 90 Critic Score
    Observer: System Redux is well worth playing if you enjoy psychological thrillers, a dash of cyberpunk, and noir detective fiction, and it all looks fantastic on the new consoles. The story has many layers to it, exploring the nature of parent child relationships, corporate domination, human augmentation, and mental health.
    • 78 Metascore
    • 90 Critic Score
    Age of Calamity is, for all intents and purposes, a prequel to Breath of the Wild. It might be a spin-off in a separate genre, but it’s clearly a labour of love, and the result is a thoroughly enjoyable romp through one of the most interesting periods of Hyrule. If the first game was a love letter to the Zelda series, this not only improves on this concept in every way, but stands as one of the best Zelda games, period.
    • 79 Metascore
    • 80 Critic Score
    Another incredibly impressive port, Sniper Elite 4 hides the cutbacks that have been needed to squeeze the game onto Nintendo Switch very well. I'd love to see more finesse to the motion controls, and the DLC pricing does feel a bit dear at this point, but Rebellion have outdone themselves with this effort.
    • 61 Metascore
    • 50 Critic Score
    It takes a while for Godfall’s combat to truly open up and when it does, you’ll revel in its beefy ballet of well-timed blows and counters. That said, it’s hard to ignore the flimsy scaffolding that keeps this PS5 launch title standing, the lack of matchmaking, and a loot system you’ll quickly lose interest in. Although still great fun in short bursts, this isn’t the rousing next-gen RPG experience you’ve been searching for.
    • 76 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops Cold War is a decent entry in the series, but it feels like it doesn't quite know what it wants to be. The campaign is full of underused ideas, while the multiplayer misses some of the magical charm of Modern Warfare, opting for faster paced aggressive battles which just don’t feel as satisfying. While still enjoyable, Black Ops Cold War fails to recapture the magic of Black Ops 1 and 2.
    • 80 Metascore
    • 90 Critic Score
    NBA 2K21 on PS5 and Xbox Series X|S is a big step forward for the franchise and easily the best version of this year’s basketball franchise. There might be the feeling that features were shorn from the current gen release to give it more impact, but from the inclusivity of featuring the WNBA in MyPlayer, to the sprawling The City online hub and the stunning graphics and gameplay improvements, this will keep you and your new console happy well into 2022.
    • 88 Metascore
    • 100 Critic Score
    Perhaps not quite as transcendental as it is in VR, Tetris Effect: Connected remains an incredible, visionary piece of work, that you can now experience with others. With its arrival on Xbox Series X, it can be a game for a new generation.
    • 53 Metascore
    • 40 Critic Score
    Some games demand a remaster, to be brought bang up to date for an entirely new audience to find and enjoy. Asterix & Obelix XXL is not one of those games. In 2003 it was a solid, if unremarkable, effort. Now, seventeen years later, it just feels entirely unnecessary, with drab combat, pointless collectables and frustrating challenges. If you really need an Asterix and Obelix fix, best just go back and reread the comics I'd say.
    • 50 Metascore
    • 70 Critic Score
    Rune II: Decapitation Edition is an entirely new game rather than just an update of last year’s release. It may look like it’s competing with Assassin’s Creed: Valhalla for your Viking gaming time but it is a very different experience. At its best in co-operative multiplayer, Rune II is a throwback to the chaotic and brutal combat of early third person ARPGs and offers a blood-soaked alternative to the clinical and focus-grouped approach of many games. So gather a band of your most loyal friends and prepare to set sail – this Ragnarok isn’t going to end itself.
    • 66 Metascore
    • 70 Critic Score
    A confident, creative approach to the RTS genre that falters in its structure and progression systems.
    • tbd Metascore
    • 70 Critic Score
    I honestly didn't know what to expect when I sat down to play Monster Prom XXL, what is a high school multiplayer monster dating sim anyway? The answer is: a whole lot of fun with some big laughs to be had. How long that fun will last with such a repetitive structure is up for debate however. One thing's for certain though: Monster Prom XXL is the best high school multiplayer monster dating sim I've every played.
    • 82 Metascore
    • 90 Critic Score
    You owe it to yourself to play No More Heroes, and if you do, it needs to be on the Nintendo Switch.

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