TheGamer's Scores

  • Games
For 1,257 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1276 game reviews
    • 58 Metascore
    • 50 Critic Score
    Black Legend feels and looks like it could be at least ten years older than it is. The environments are all nearly identical, almost every attack has the same animation no matter how it’s actually described in the tooltip, the only tutorial is a 15-page menu you read at the start, and there’s an entire adrenaline system that I’m pretty sure is never explained anywhere. To say the game is unpolished would be generous, but I can’t lie, I really liked it. It apes Bloodborne’s atmosphere all the way down to NPCs you can talk to by knocking on doors that have a light on, and I have to admit I’m a total sucker for it. I loved coming up with ways to build a well-rounded party, even if it felt like I could probably breeze through combat without trying nearly as hard as I did. I’m the same guy that put 40 hours into Dark Crystal: Age of Resistance Tactics and loved every second of it, and I know I’m not the only one. If you’ve got the same passion for old-school tactics games, and I mean that in every sense of the word, Black Legend is just as infectious as the classics. It’s not for everyone, but the things it does well, it does really well.
    • 58 Metascore
    • 30 Critic Score
    Messy doesn’t even begin to cover the state that the Star Wars: Battlefront Classic Collection launched in, and even though updates are rolling out to make things more tolerable, the ‘improvements’ are loaded with issues that only make matters worse. This might be the worst port since the Silent Hill HD Collection, so get ready to warn away newcomers until it’s fixed.
    • 58 Metascore
    • 20 Critic Score
    I'm not sure what happened with Reynatis. Yoko Shimomura and Kazushige Nojima are legends. It feels like FuRyu had everything they needed to deliver a great JRPG. However, game development is difficult, and some projects are bound to miss the mark. That happened here in a big way. Reynatis is one of the most miserable experiences I have had with a game in decades. It is an ugly, repetitive mess that houses some of the worst writing the medium has to offer. Outside of the OST, there is almost nothing of value here. If this is, in fact, anything like what Final Fantasy Versus 13 was supposed to be, then I can comfortably say that Final Fantasy fans dodged a bullet.
    • 58 Metascore
    • 80 Critic Score
    Tokyo Ghoul:re [Call To Exist] is the rare anime cash-in that is both ambitious and chocked full of content, and one that franchise diehards can eagerly sink their teeth into and be able to take a deep, stiff drink from.
    • 58 Metascore
    • 60 Critic Score
    Crash Drive 2 is a harmless game that provides plenty of chances for players to have fun when in need of some mindless driving action. Unfortunately, in terms of on-the-go gameplay, it’s the missed opportunities that could have made the Switch version of the game stand out from the mobile version.
    • 57 Metascore
    • 30 Critic Score
    Unfortunately, just about every decent thing about this game is offset by dull writing, buggy performance, and a core loop that grates on the patience after thirty minutes.
    • 57 Metascore
    • 80 Critic Score
    The game does deliver what it promises: magic girls, animals, cute furniture, a relaxed pace, and the chance to bend the rules with magic and ride a giant cat. However, it also has some glitches, a few quirks in its gameplay, and some slightly iffy controls. How much you get out of Calico will truly depend on how much you love its themes as well as your tolerance for glitches. It will also matter if you were looking for a game that lets you actually run a café, since this aspect of gameplay is surprisingly passive.
    • 57 Metascore
    • 70 Critic Score
    For those willing to put in the time and effort (along with any of the glitches), Skater XL is a fun experience that skateboarding fans can enjoy - a statement that is even truer for those who also happen to be content creators, as some players out there are already putting together some pretty slick skate video-quality clips… likely after having plenty of their own Kerry Getz moments left on the cutting room floor.
    • 57 Metascore
    • Critic Score
    After the failure of Babylon’s Fall, Foamstars feels like yet another attempt from Square Enix to nestle in on the live-service market, and one I wouldn’t be surprised to see fail. It’s a shame, because on a foundational level, there is an aura of Jet Set Radio or Ghost Trick in its cool aesthetic and obscene lore, which in a better world could have been turned into something far less cynical. This is a game where foam has developed into a secretion from individuals who are basically soap-based mutants, and this is the most creative thing you’d have them do? If you get foam-o from this one, I promise you aren’t missing out on much. [Review-in-Progress]
    • 57 Metascore
    • 60 Critic Score
    The developers of One-Punch Man: A Hero Nobody Knows did a valiant job of translating the franchise into a video game, but the final product just isn't fun.
    • 57 Metascore
    • 80 Critic Score
    Technical limitations aside, Worms Rumble on Nintendo Switch is a solid addition to the eShop, which is surprisingly sparse in its collection of Worms titles – Worms W.M.D. being the only other title available digitally right now. The better Worms Rumble experience can be found on other platforms, but the Switch version is good enough for wherever you have just a few minutes to play or while traveling.
    • 57 Metascore
    • 40 Critic Score
    A realistic take on the Nidhogg formula does sound intriguing. However, after spending some time with Griefhelm, I would much rather go back to the outlandishly gross-out world of Nidhogg 2 than hang around this bland, grim-dark setting.
    • 57 Metascore
    • 50 Critic Score
    Gungrave Gore is repetitive, there’s no question about that, but like most arcade games – racers, sports, shmups – there can be great enjoyment to be had from something so fully of itself. Gungrave is Gungrave, and if you play it, you’ll know exactly what I mean. Whether its simplistic, repetitive nature will appeal for the price you pay is another question. Maybe wait for the inevitable discounts – or just play it on Game Pass.
    • 57 Metascore
    • 40 Critic Score
    Despite having the most absurd premise a game could have, Orangeblood is utterly forgettable.
    • 57 Metascore
    • 50 Critic Score
    The most unique thing that Clive ‘N’ Wrench has going for it is its focus on speed and its wider pool of moves, which doesn’t feel like a defining feature. How much that bothers you is going to depend on what you go into Clive ‘N’ Wrench expecting. If you’re hoping that it’s going to revolutionise or build upon the collect-a-thon platforming genre, you’re going to be disappointed. If you’re just looking for a simple, nostalgic adventure that calls back to the platforming days of old, then you’ll Clive ‘N’ Wrench might be worth grabbing a backpack for, but its dated design makes it a tough recommendation for anyone other than the genre diehards.
    • 56 Metascore
    • 70 Critic Score
    The character placement and controls in Cannibal Cuisine could use a bit of tightening - for instance, there seems to be a pretty wide and inconsistent margin as to when a player falls into a gap and when they don’t - but for the most part, Cannibal Cuisine is just as fun as other co-op party games such as Overcooked and Tools Up! Its bloody cartoon violence - and, you know, cannibalism - is probably a bit too much for younger players. But for groups of older gamers who are fans of this sort of game, you’ll likely eat up Cannibal Cuisine.
    • 56 Metascore
    • 40 Critic Score
    While I may not be interested in replaying Werewolf: The Apocalypse - Earthblood any time soon, the game did increase my intrigue to learn more about the World of Darkness universe. I think maybe I’ll steer clear of werewolves for now, though, and instead see what the WoD’s vampires have to offer.
    • 56 Metascore
    • 30 Critic Score
    It’s disappointing to see a project that had potential come up short, but if like me you were anticipating the launch of Untamed Tactics, it turned out to be far from what we were hoping for. The game’s biggest selling point could have been a dynamic Parley System with witty banter and opportunities for hidden characters and plotlines, but like the rest of the title it falls disappointingly flat.
    • 56 Metascore
    • 50 Critic Score
    It’s a nine-year-old formula running on six-year-old hardware, and neither of them can elevate the other. One of them must change, and Giants is probably the one who needs to blink first if it hopes to pull off another portable Farming Simulator in 2025.
    • 56 Metascore
    • 0 Critic Score
    Deadly Premonition 2: A Blessing In Disguise is a broken game on multiple levels. Its narrative is broken, in that its interesting core mystery fails to engage due to the most agonizing delivery possible. Its ideologies are broken, as it seems to think trans people are evil, women are weak, and black people are sentient stereotypes. The rest of it – the abysmal gameplay, unacceptable performance, tendency to crash – is no better.
    • 56 Metascore
    • 60 Critic Score
    Games like Crucible are born when they release and, with the help of a player base, live long complex lives. I'd like to see Crucible stick around for a while because I think the characters and combat have a lot of potential. It's underdeveloped right now, certainly, but it's got a strong core and I'll certainly be keeping an eye on in the coming months.
    • 56 Metascore
    • 60 Critic Score
    Ultimately, Tennis World Tour 2 succeeds in what it sets out to accomplish. The authentic look and feel of the entire game is something that hardcore fans of the sport can appreciate. Unfortunately, the game is also limited in that same sense, as the learning curve prevents more casual players from taking the court in a quickly accessible way. That said, if you’re willing to stick with it, Tennis World Tour 2 serves as an overall satisfying tennis title.
    • 56 Metascore
    • 50 Critic Score
    Tasomachi: Behind The Twilight doesn't have anything that would make it worth playing over any of the much better 3D platformers available right now. Hopefully, the developer releases the soundtrack online so I can listen to these tunes without having to perform any more menial tasks for fog-ridden feline folk.
    • 55 Metascore
    • 70 Critic Score
    I’m not generally a visual novel type of person, but Half Past Fate: Romantic Distancing was a fun little adventure that reinforced my appreciation for not having to wade through the digital dating waters myself. I’m not sure the game did enough to make me want to take a crack at another playthrough for a different ending, but it did make me interested in picking up the full Half Past Fate release that is currently on sale. I’d say that makes Half Past Fate: Romantic Distancing a success.
    • 55 Metascore
    • 60 Critic Score
    Warhammer 40,000: Space Wolf has moments of enjoyment and there is definitely depth to be found in building multiple decks, but the slow speed of the game and the random nature of the enemy placements diminishes what fun there is to be had. The Warhammer 40,000 universe is currently underrepresented on the Nintendo Switch and fans of the franchise might enjoy the game as a simple strategy game that uses the lore of the series, but there isn't much else to recommend for those who aren't familiar with the tabletop game.
    • 55 Metascore
    • 30 Critic Score
    I wanted to enjoy this game, but I didn’t. I expected smoother movement, interesting characters, and better expression of the game’s themes, but The Library of Babel fell short. Its premise was interesting enough, and its eclectic influences could have elevated it, but it was undercut harshly by its design flaws – and its unoriginal plot couldn’t save it.
    • 55 Metascore
    • 60 Critic Score
    Even if Street Rumble doesn’t do much to stand out from the crowd, it’s a decent brawler in its own right and worth checking out for fans of The Karate Kid. It’s not going to win at the All-Valley Tournament, but at least it put up more of a fight than Cobra Kai: Dojo’s Rising.
    • 54 Metascore
    • 40 Critic Score
    It's mildly amusing to rattle Joy-Con like maracas, but a Nintendo table setter should strive to be better than 'mildly amusing'. And that's the strangest part here - Nintendo has not failed with Welcome Tour. It has succeeded in its ambitions. But if the Switch 2 is to match its predecessor, those ambitions had better grow, and quickly.
    • 54 Metascore
    • 40 Critic Score
    There's just too much to fix to make Funko Fusion worth your time. Even if all the broken issues were fixed, the onslaught of enemies, the confusing puzzles, and zero incentive to help the player will remain. Even after several patches to balance some of these issues, the overall product remains the same, and so will the fundamental issues affecting it.
    • 53 Metascore
    • 50 Critic Score
    Bakugan: Champions of Vestroia is a good enough first step if the end goal is to revitalize and reintroduce the Bakugan franchise to a new generation. Would the exact same game still work if the Bakugan name weren’t attached to it? I’d lean towards no. There are a lot of great ideas in Bakugan: Champions of Vestroia, but ultimately, none of them really hit the mark - at least in terms of what I was expecting from my first-look at the game.

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