TheGamer's Scores

  • Games
For 1,251 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 OlliOlli World
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1270 game reviews
    • 96 Metascore
    • 100 Critic Score
    Baldur’s Gate 3 is a masterpiece. Games like this don’t come along often, experiences that capture the zeitgeist so profoundly as to provoke scurrilous rumours that Larian Studios would come under legal action for making a game considered too good. From narrative to level design, combat to quests, character creation to romance, everything is fine-tuned to provide a gripping experience that provokes wonder and joy.
    • 96 Metascore
    • 100 Critic Score
    FromSoftware doesn’t rewrite the medium’s rulebook, but does tear its own tenets asunder while reconstructing them into a cohesive whole that outclasses all that came before it. The Lands Between invites you to explore it with an unparalleled level of freedom, offering up a plate of seemingly impenetrable challenges and intimately constructed stories that are always a delight to indulge in. This is, without doubt, one of the best games in recent memory.
    • 96 Metascore
    • 100 Critic Score
    The Legend of Zelda: Tears of the Kingdom is a masterpiece that not only equals what came before, it does everything in its power to surpass it. Even as it presents endless possibilities for me to indulge in and push my creative potential, it all comes back to the intimate gravestones or superfluous conversations that bring its world to life. Fading memorials and lone flowers cement the loss this vision of Hyrule has felt, and my unpredictable path is determined to piece it all back together.
    • 95 Metascore
    • 100 Critic Score
    While you are experiencing a grand journey across an uncompromising depiction of Greek mythology, it is the small moments in Hades 2 that shine brightest. Intimate conversations between old friends or bittersweet reunions with long-lost family members as the moon of Selene hangs daintily overhead. Putting aside slaughtering demons and becoming a witch so powerful that not even titans can stop you, these are what make Hades 2 so special. If Supergiant is now destined to leave this universe behind, it goes out on the highest note possible.
    • 95 Metascore
    • 70 Critic Score
    It was just another quintessential Persona experience: a wildly, wonderfully fun story-driven game with a story that fails to live up to its own potential and fundamentally misunderstands the core of their own characters. Atlus both made the most of and absolutely squandered the chance to improve upon Persona 5—and honestly? I don’t know what I was expecting.
    • 94 Metascore
    • 100 Critic Score
    You tend to start writing lines in your head when compiling a review, and one that stuck with me early was to call Astro Bot 'the best platformer since Super Mario Odyssey'. Then I played a little more and started to think 'maybe it's better'.
    • 94 Metascore
    • 100 Critic Score
    You’ll find myriad callbacks to past From games I won’t spoil here, but it’s clear that the team looked back at everything that brought them to this point, a Game of the Year winner more successful than any of their past work, eager to celebrate the journey. This is their linking the flame moment, a chance to be reborn and usher in a new age, capped off by what can only be described as their magnum opus.
    • 94 Metascore
    • 100 Critic Score
    Ultimately, Persona 5 Royal brought me back to the Phantom Thieves, and made me realize how much I missed them and their antics, and the beautiful world where their story occurs. Being able to play this journey on the go only sweetens the deal, and the experience is as immaculate as it was years ago—a masterful port of a masterpiece.
    • 94 Metascore
    • 80 Critic Score
    From a gameplay perspective, I got more than I anticipated from Ragnarok. It manages to introduce new systems and gameplay mechanics consistently from beginning to end, keeping combat and exploration fresh and exciting the entire time - you can check out the most in-depth analysis of the combat here, in my preview, and in this non-exhaustive deep dive. Gear has similar progression problems that 2018’s God of War had, but now you can actually craft complex builds with cool synergies that feel impactful. There’s an unbelievable amount of variety in the places you go and the kinds of enemies you fight compared to the previous game, and your options in combat are a lot more involved and meaningful as well. These improvements and refinements make Ragnarok a great sequel, and the increased length will please the ‘time spent = value’ crowd, but the path from Faye’s final resting place to the final battle of Ragnarok is not nearly as composed or worthwhile as it could have been.
    • 93 Metascore
    • 70 Critic Score
    The dystopian world created by the Naughty Dog team is one that I enjoy exploring and surviving in. For everything that The Last of Us: Part II gets right, though, I can’t help but feel like I just played through an extension of the same game from 2013. That’s not necessarily a bad thing, and like Ellie with Joel, I'm trying to accept the game as it is. Considering the impact that The Last of Us had on gaming, I guess I just expected to be blown away all over again.
    • 93 Metascore
    • 90 Critic Score
    Alyx doesn't propel VR to unseen heights, nor does it overcome the limitations of the platform. What it does is provide an exceptional name-brand experience that is extraordinarily polished and just about the best example of what VR has to offer right now. Every puzzle is satisfying, every gunfight is a thrill. The environments are beautifully horrifying and the interactables are absurdly detailed. It has no lulls, nothing ever gets played out or boring. It has a ton of fan service and builds some really exciting hype for the future of the series. However, I wish that the game built its core mechanics over time the way Portal 2 so famously did.
    • 93 Metascore
    • 90 Critic Score
    I will say that the best way to play this would still be on a PC or Xbox One, as you'll get a better graphical and technical performance. But, most of us Switch owners know that there's usually some kind of price to pay for the opportunity to take games wherever we want on a handheld system. In this case, very little was sacrificed. If you were waiting for this port to happen, then you can whip that wallet out and make this purchase without fear, as Ori And The Will Of The Wisps is a great new addition to the Switch's ever-growing digital library.
    • 93 Metascore
    • 100 Critic Score
    Hades is, to put it plainly, a masterpiece. It has a refreshingly unique trajectory, tells a compelling story with an alluring cast, and has such a good handle on moment-to-moment play that it is never anything less than genuinely excellent. It’s a game that grows the more you play it, as opposed to being something that suffers from a slow descent into tedium. And for that reason, it is a genuine forever game.
    • 93 Metascore
    • 100 Critic Score
    I had the time of my life throughout my 20 hour Hardcore playthrough and immediately started up a New Game+ run on Professional mode to see how well I could put all the lessons I learned throughout the game to the test. It has exceeded my high expectations across the board, and it represents Capcom’s best-ever work on the series. Normally I'd still find time to nitpick some minor annoyance or under baked section, but I just don't think games get much better than this.
    • 92 Metascore
    • 90 Critic Score
    Its boss fights are exhilarating and challenging, its world is a gorgeous marvel to explore, its unpredictable art design is impeccable, and everything else about it looks and sounds stunning. There’s not much more you can ask for from the genre, and Silksong cements itself as a high watermark others will be trying to meet for years to come.
    • 92 Metascore
    • 90 Critic Score
    Part of me wanted Rebirth to capture fleeting moments of my upbringing, but I much prefer how this story and the people behind it have grown alongside me, perceiving an opportunity to present this epic in a different light that can only be achieved with the benefit of hindsight. I have no idea where it goes now, and that just might be its greatest achievement.
    • 92 Metascore
    • 80 Critic Score
    The endgame hides a few new stages and some cool minigames, but you are more or less dropped onto the map and asked to scour the place for everything you missed. I’m excited about playing with friends and family to snoop out the remaining paths that alluded me, and it feels like a game of this ilk would really come alive as four friends are causing maximum chaos together. Alone, its whimsical spark is sadly only surface level, fading away much as the petals on a Wonder Flower wilt under Bowser’s influence. The magic is there, and very tangible in all the right places, Nintendo just needs to take a look at the foundations and reinvent them alongside this luscious new aesthetic. Do so, and we’d have a masterpiece.
    • 92 Metascore
    • 90 Critic Score
    Forza Horizon 5 is beautifully executed on Sony’s console. If you’ve already played the game elsewhere, then you’ll know what to expect, but if you’re a new player, then you’re in for a great time.
    • 92 Metascore
    • 100 Critic Score
    Collectively, Forza Horizon 5 does everything right, and in doing so makes Playground Games’ latest entry into the Forza franchise an absolute must-play for any racing enthusiast or casual racing fan.
    • 92 Metascore
    • 90 Critic Score
    Blue Prince defies genre, and it defies the gamer instinct to min-max. It is contemplative, a journey that can’t be rushed, though you might be tempted to try. It will delight you, thrill you, and probably make you run crying to the internet for answers you can’t seem to tease out on your own. I’ve never played anything like it, but I won’t be surprised if we see more takes on the roguelike puzzler in the future because of it.
    • 92 Metascore
    • 100 Critic Score
    As a fighting game, Street Fighter 6 is pretty much flawless, but it’s the little details across the board that make it clear that this is a fighter for everyone and not just fans of the genre. A wild statement for a series that’s always felt more hardcore and impenetrable than the rest. Whether you’re a newcomer playing with Modern controls or a veteran with a fight stick and a vendetta, Street Fighter 6 feels like the most approachable and welcoming fighter I’ve ever played without ever once sacrificing its potential complexity and fighting spirit.
    • 92 Metascore
    • 100 Critic Score
    Bluepoint Games has proved itself once more, nailing Demon’s Souls with a remake on the same level as Shadow of the Colossus. At this point, I’d hand the developer the keys to everything. Let the studio make a 60fps Bloodborne. Give them Metal Gear Solid. Let’s have a Bluepoint Games Ico. Demon’s Souls is the best PS5 game you can play at launch, and I’m sure it will go down in history as one of the best launch titles of all time. The Old One has awoken and I hope this review feeds it more souls. It deserves a full belly.
    • 92 Metascore
    • 100 Critic Score
    Metaphor: ReFantazio is a new peak for Atlus. It takes so much of what was great about Persona, refines it, and throws that powder into an exciting fantasy setting with incredible lore, well-developed characters, and a fresh new battle system.
    • 91 Metascore
    • 100 Critic Score
    Microsoft Flight Simulator was well worth the wait. For enthusiasts of past installments, there is so much to look forward to. For those who might be on the fence about a flight simulator that is virtually an endless sandbox game, the great news is that it has been added to the Xbox Game Pass on PC right from launch, and players can check it out there before making the plunge.
    • 91 Metascore
    • 90 Critic Score
    Northway Games has crafted one of my highlights of the year with this narrative adventure. It’s wonderfully engrossing and hiding so many worthwhile character moments and gorgeous secrets well worth uncovering. I’ve already spent so many hours with the game and feel like I have barely scratched the surface, prepared to dive back in and live out this life over and over again until I settle on an imperfect resolution that feels well and truly my own.
    • 91 Metascore
    • 100 Critic Score
    While it is short in terms of basic playtime, it does still take a good number of hours to explore everything the game has to offer. It's also engaging, humorous, and quirky. The fact that it is LGBTQ+ friendly is a great and much-appreciated bonus, and the puns are legendary.
    • 91 Metascore
    • 90 Critic Score
    Today on PC, the campaign for Halo 3: ODST is a mere $4.99. A majority of the troopers may not be the most engaging, but the combat and music are a treat. The weapons, from the Spartan Laser to the Brute Plasma Rifle, are a blast to use. The game also brings ODST Firefight mode to The Master Chief Collection for all of your survival needs.
    • 91 Metascore
    • 100 Critic Score
    Crusader Kings 3 is so complex that even after hours of playing, you can still discover new features or uncover intricate systems you've not needed before. For those who want full control of a domain and dynasty, you won't be disappointed. Just be prepared to put a chunk of time into learning the ropes.
    • 91 Metascore
    • 80 Critic Score
    Split Fiction is Hazelight at the pinnacle of couch co-op. It tells a story all about the power of human imagination while throwing us into levels that keep you guessing right until the very end. There is still nothing like Split Fiction in the modern gaming landscape.
    • 91 Metascore
    • 100 Critic Score
    Sandfall Interactive’s debut is a triumph. Everything about Clair Obscur: Expedition 33 is either a fresh reboot to soothe the traditionalist’s soul or an exciting, bold leap into new territory, and the result is a piece of art that pulled me in and refused to let go.
    • 91 Metascore
    • 80 Critic Score
    Donkey Kong Bananza is a fantastic platformer with a lot of ideas hidden inside of its barrels, but falls short of the perfection it aims for by playing a little safe. Though still a great experience for Nintendo fans, I don't think its shadow will loom as large over the Switch 2 as Super Mario Odyssey did for the original console. It's just a good honest video game, and sometimes that's enough.
    • 91 Metascore
    • 90 Critic Score
    It plays a treat on my system, which is far from top of the line. Kojima Productions and Nixxes are known to be masters of optimisation when it comes to porting projects like this, and it might be one of its most accomplished efforts yet. It plays and looks incredible, so much so that I’m tempted to go on this epic and emotional journey all over again.
    • 91 Metascore
    • 100 Critic Score
    I can’t help but feel like the Switch version of the game would be my preferred choice of platform, simply due to the fact that I could play the game anywhere, even if for just a few minutes at a time. However, the PlayStation 4 version comes highly recommended if you’re looking to take in the incredible visuals awaiting you in the world of Erdrea.
    • 90 Metascore
    • 100 Critic Score
    Playing New Horizons was well worth the wait. The game is relaxing, enjoyable, well thought out, and fantastic chilled out fun for all ages. Right now, we really need a distraction from the chaos around us, and this game has come at the perfect time. So relax, hop on that plane, and enjoy your new life on the beach, in the woods, or even by the river. The choice is yours.
    • 90 Metascore
    • 80 Critic Score
    Slay the Princess is a fantastic, fascinating journey, and anyone looking for a game that keeps them on their toes, explores the dark side of heroism, and throws up some more cerebral scares (so, anyone who liked Alan Wake 2) needs to check this one out.
    • 90 Metascore
    • 90 Critic Score
    Shin Megami Tensei 5: Vengeance is what happens when you take a very good game, tackle every one of its flaws, and add far more content than anyone could ask for. It is a joy to play, devilishly difficult in all the right ways, and replayable to a fault - it’s proving hard to find the motivation to play anything else.
    • 90 Metascore
    • 90 Critic Score
    Spider-Man 2 feels like it’s right in the centre of Sony’s blockbuster sequel design philosophy. Where Horizon Forbidden West did the same thing but bigger, The Last of Us Part 2 elevated itself technologically, narratively, and most importantly, ambitiously. Spider-Man 2 falls between these approaches - it has some of Horizon’s safety, but with a slice of the elevation The Last of Us brought. Spider-Man 2 is the future of polished, competent, elevated sequels, and brings with it so many technical flourishes and a perfect execution of the formula that it stands in a class of its own. Like Miles’ own motto, Spider-Man 2 can be itself, and be greater.
    • 90 Metascore
    • 90 Critic Score
    I’ve been emotionally preparing myself to hang up my Arbalest and ride off into the sunset after The Final Shape. Destiny 2 is a game that means a lot to me, so much that I’m not prepared to watch it slowly turn into a shadow of what it once was. But this expansion restored my faith in Destiny and made me eager to see what the frontiers the future has in store. There’s been ups and downs over the years, but this proves the trajectory of Destiny 2 is onward and upward. It proves we can expect Bungie will learn from mistakes and that there are bigger and better things in Destiny’s future. I worried this would be the end, but now The Final Shape just feels like the end of the beginning.
    • 90 Metascore
    • 100 Critic Score
    Like the video game equivalent of an orchestra, Florence is comprised of so many different elements that all work seamlessly together to create an emotional masterpiece. Video games exploring romance is nothing new - but this short and sweet game is probably the best and most realistic title that portrays what the realities of falling in love is actually like.
    • 90 Metascore
    • 80 Critic Score
    Microsoft Flight Simulator deserves to be played - but it shouldn't be considered essential. It's a unique experience, one that won't capture everyone in the same way, but you really do owe it to yourself to find your house, your partner's, your parent's, your favourite holiday destination, and just fly over. The world looks very different from thousands of feet in the air, and for now, Microsoft Flight Simulator is the only way I can get that irresistible point of view.
    • 90 Metascore
    • 100 Critic Score
    Without a doubt, the best thing about the PS5 version of the game is that it allows for cross-gen progression. The process is fairly straightforward - you essentially save and upload your PS4 version, and then download the file onto your PS5 - but it made me incredibly happy that I was able to bring over my custom character and his stats to the PS5 without hassle.
    • 90 Metascore
    • 90 Critic Score
    Even if Arcade Quest isn’t as strong as previous single-player Tekken modes, its ability to open up one of the genre’s more complicated series is admirable and does feel worth trading more single-player content for in the long run. It also doesn’t stop Tekken 8 from being one of the best entries in the series, thanks to its memorable single-player campaign, great additions to the roster, and exciting mechanical focus on aggressive and fast-paced gameplay. Tekken is back, and it’s just as strong as it’s ever been.
    • 90 Metascore
    • 90 Critic Score
    Even with those smaller issues, I have absolutely no trouble recommending Mass Effect: Legendary Edition to anyone looking for a good RPG, a good story, or just a good shooter. The effort put into the original Mass Effect is commendable, especially considering its age, and Mass Effect 2 and 3 are as great as before but with better visuals and the ease of access of all being on the same disk. Like the title says, this is a legendary trilogy, and it’s one that everyone should play.
    • 89 Metascore
    • 90 Critic Score
    Neon White, behind the sexy suitors and anime villains, underneath the storyline and relationship building, is a game about speedrunning. It’s about learning and replaying, and it’s about beating your friends. It’s a modern iteration of a classic, simple premise, but without perfect execution, a simple premise can easily flop. Thankfully, Neon White delivers nearly flawlessly. Just make sure to take your time with this whirlwind ride, you’ll thank me for it.
    • 89 Metascore
    • 90 Critic Score
    The gamers who missed out on a chance to play Xenoblade Chronicles in the past owe it to themselves to try out Xenoblade Chronicles: Definitive Edition, which is one of the best action RPGs on the Nintendo Switch. The game has a few niggling design flaws that will annoy people who love jumping straight into the action, but Xenoblade Chronicles: Definitive Edition makes up for its slower moments with an engaging combat system and a huge world that begs to be explored.
    • 89 Metascore
    • 60 Critic Score
    There is a fun time to be had here, but ultimately Pokemon Pokopia doesn't explore the Pokemon side of its world and offers building quests that are mostly rigid and repetitive. As ever with Pokemon, there is enough charm to see it through, and the mechanics aren't shallow, even if they're used in aid of the same few tasks over and over again.
    • 89 Metascore
    • 100 Critic Score
    Monolith Soft has crafted a JRPG that is so colossal yet also intricately focused. It delivers an experience that iterates upon everything its predecessors managed to achieve, resulting in a masterpiece that I am utterly enraptured by. Part of me feels like I’m still stewing in a cauldron of hyperbole, but in terms of characters, themes, and a world that I never want to leave behind - this is the series at its very best, and I can’t wait to see where it goes next.
    • 89 Metascore
    • 90 Critic Score
    Ultimately, Super Mario 3D World, in this package, is the best that game has ever been, with the increased speed and ease of multiplayer access making it far more enticing than ever before. Bowser’s Fury, meanwhile, is essentially the Super Mario Odyssey DLC that never was. It feels like Odyssey’s level and game design sensibilities, but placed in the Super Mario 3D World game engine, with all of the power-ups and quirks that game has to make something truly unique. Putting both of these games in one package is the best decision that Nintendo has made in a long while, as Super Mario 3D World + Bowser’s Fury is one of the best Mario offerings available on Nintendo Switch, which is lofty praise given the existence of Super Mario Maker 2.
    • 89 Metascore
    • 80 Critic Score
    Dead Space is a triumphant remake that draws strength from familiarity instead of allowing its archaic origins to become a vice. This is now the definitive version of Isaac Clarke’s first chapter, one that doesn’t aim to reinvent his character, but to outfit him with a more relatable and nuanced arc that will likely set the stage for other games to come. Improved performance, a greater incentive to explore, and a crux of combat and scares combine to turn what was once a horror classic into a modern gem. Shame it’s a bit too easy, though.
    • 89 Metascore
    • 90 Critic Score
    Death Stranding 2: On The Beach is a hard game to quantify, with Kojima Productions eager to question our expectations and hurl curveballs at every turn. At its heart, it’s an experience about delivering packages and forging connections across a post-apocalyptic world, but play it for just a few hours, and you’ll see it’s so much more than that.
    • 89 Metascore
    • 100 Critic Score
    While Nuclear Throne might at first appear to be another difficult bullet-hell or punishing roguelike, a little practice quickly reveals a system that is meant to make the game accessible by a broad range of players. Thanks to the procedurally generated levels, weapon drops, and opponents, the game has virtually endless replay value and is an outstanding free game from Epic Games this week.
    • 89 Metascore
    • 100 Critic Score
    Like a Dragon: Infinite Wealth raises the bar in every way to take its rightful place as the new peak of the series. Whether you’ve been with Kiryu all this time or you joined the series with Kasuga, you won’t be able to help falling in love with this captivating new entry to the series that perfectly pairs the past and the future, our two favourite protagonists, and RGG’s typical blend of quirky comedy and heartwrenching plotlines. If it’s not my GOTY in December, I’ll eat my Majima Construction hard hat.
    • 89 Metascore
    • 80 Critic Score
    By the end, it felt like Resident Evil Requiem had marked the end of a new era that began almost a decade ago. It’s reached a point where anxiety-inducing horror and over the top explosive action can exist in tandem rather than cannibalising one another into tragic irrelevance. Leon Kennedy and Grace Ashcroft engage in a delicate dance where all of their complicated steps work together in relative harmony despite some minor missteps.
    • 89 Metascore
    • 100 Critic Score
    A modest title that demonstrates that a narrative-rich experience, made by a first-time indie developer, doesn’t always have to be overshadowed by ostentatious displays of bigger releases. Norco may refer to itself as a sort of pixel ephemera, but its adventure is a vast, cosmic tale that will be fondly remembered decades after.
    • 89 Metascore
    • 100 Critic Score
    Dreams is a wonderful game. It encourages deep learning and imagination for those who truly want to create. It also encourages collaboration.
    • 89 Metascore
    • 100 Critic Score
    A final awesome thing about Tony Hawk’s Pro Skater 1 & 2 is that although you’ll have to unlock levels in the game’s campaign mode, all of the levels are available to you from the get-go in Free Skate mode. It was wonderful to be able to skate around each of the levels in the game, refamiliarizing myself with the mechanics of the game before actually doing anything worthwhile. The decision to not gate levels is one that I greatly appreciated.
    • 89 Metascore
    • 100 Critic Score
    Remedy has always been seen to push boundaries, or experiment with different ideas using its own kooky melting pot of creative innovation, but never has it felt as accomplished as it is with Alan Wake 2. This feels like the game this developer has wanted to make for years, unrestrained in the best possible way as it goes hard on layered storytelling, flawed yet fascinating heroes and a series which for over a decade now has been harbouring untold potential. To see that ambition finally realised is a delight, and the end result is one of the best survival horror games I’ve ever played. It’s Remedy let loose, debuting a shared universe that is bound to continue changing the game for years to come.
    • 89 Metascore
    • 80 Critic Score
    Bugs aside, it is an astoundingly well put together experience, balancing player choice, opportunities for chaos, deep introspection, and a thorough exploration of politics. That’s on top of the sordid and twisted murder at the narrative’s heart, too. I’m not necessarily a fan of all of the design choices - it’s often both too open ended and too restrictive - but I understand them all, and I wish it was less of an exception to the rule. I can’t fault its narrative, or even its design, despite my disagreements. If someone told me they consider it a perfect game, I wouldn’t have anything besides personal preference to come back at them. But with the fiddly game design likely to block off even more players than the already niche themes, I can’t help but wish a game so focused on socialism could have been more welcoming to the masses.
    • 88 Metascore
    • 80 Critic Score
    While Cocoon didn’t connect with me on the same level as other indie puzzlers, I had a great time venturing through orbs to solve mind-bending puzzles and explore alien worlds. The game also succeeds when it comes to giving you a great WTF ending, which is a requirement for this genre. It’s nice to see that even after leaving Playdead these developers are still able to deliver another fun albeit utterly baffling experience. All that's keeping it from being a true masterpiece is a little more child danger and an appearance from the Quaker Oats man himself.
    • 88 Metascore
    • 100 Critic Score
    You should just play Lorelei and the Laser Eyes instead of reading about it. I’ve never seen a game quite like it, and I can’t imagine I’ll see anything like it again anytime soon. It ticks all the boxes for a puzzle game that is just as intelligently and thoughtfully designed as it is atmospheric and fascinating, and I can’t recommend it enough.
    • 88 Metascore
    • 90 Critic Score
    It Takes Two is, without a doubt, the best co-op game you can play right now. It’s much more ambitious and bigger budget than A Way Out, which was still brilliant in its own way. Josef Fares and the team at Hazelight take things to the next level here, and I can only imagine what they’ll do when they’re inevitably given a triple-A budget. Grab a friend by the hand and pull them through an adventure unlike any other as soon as you can - you won’t regret it.
    • 88 Metascore
    • 90 Critic Score
    If you're the kind of person who can't stand bugs ruining your games then maybe you might want to wait a bit until this is good and patched. But even with the glitches, Ori and the Will Of The Wisps is undeniably a captivating, marvelous game that makes us hope that we won't have to wait another 5 years to see Ori in action again.
    • 88 Metascore
    • 100 Critic Score
    It's a magnificent thing, and this story will be lingering in my thoughts for quite some time. Pentiment takes Obsidian's expertise in branching narratives, role-playing, and building evocative worlds, then packages it all up in an exciting and unique way. I was devastated when it was over, and I'm still not over that ending. But now I'm looking forward to playing it all over again, this time with another Andreas. Maybe one who speaks Latin, studied law, and spent his wandering years in Switzerland. There are some bad choices and disastrous consequences I'd like to avoid this time too. That's the beauty of being an artist: you can always scrape the parchment clean and start again.
    • 88 Metascore
    • 90 Critic Score
    A lot of people will enjoy this kind of streamlining, but when everything is this streamlined, the overall effect is a slightly more mindless Monster Hunter. But when something incredible is happening every seven seconds, what’s a little mindlessness anyway?
    • 88 Metascore
    • 90 Critic Score
    Ratchet & Clank: Rift Apart is a wonderful platformer with hectic and hilarious combat. New character Rivet is the game's brightest spark, and while the story is a trifle overambitious, the characters and loveable enough and funny enough to constantly keep your interest.
    • 88 Metascore
    • 90 Critic Score
    Beyond the heavy grind, which is certainly purposeful, some gameplay features which feel a bit light, and a story that might as well not be there, Rogue Legacy 2 will quickly see itself enter the roguelite hall of fame as a shining example of why the genre works so well, and fittingly for a game about lineage, as a show of how far a sequel can improve upon its predecessor.
    • 88 Metascore
    • 80 Critic Score
    For new players, this is the perfect entry point. For veterans, it's a nostalgic and thrilling homecoming. This release stands as a testament to the enduring power of both the tactical RPG genre and the unique storytelling of Ivalice, and it has me more hopeful than ever for its future.
    • 88 Metascore
    • 80 Critic Score
    People are going to play this game and have a lot of fun. That’s all a lot of people want from a game, and Forbidding West delivers. Through a certain lens, it deserves the perfect scores I’m expecting to see. But much like Ghost of Tsushima, a lot of you are going to come away disappointed by the lack of substance and new ideas. In many ways, Horizon Forbidden West is like it’s own machines. It’s grand, it’s gorgeous, but it has no soul.
    • 88 Metascore
    • 80 Critic Score
    13 Sentinels: Aegis Rim has found its perfect home on the Nintendo Switch with its mash-up of two genres that work best when on handheld — visual novel and RTS. I ended up carrying my Switch with me for days on end as 13 Sentinels was like a good book that I couldn’t put down. The gorgeous hand-drawn graphics and intricately layered storyline pair beautifully together to create a love letter to classic sci-fi.
    • 88 Metascore
    • 90 Critic Score
    Halo 3 is a very good game. As a conclusion to the storyline, it's hard not to be engaged with how things play out with the UNSC, Covenant, and Flood all appearing. Gameplay is very satisfying. Nothing beats sniping enemies, or dual-wielding and taking out the brutes. Although the campaign is shorter than in Halo 2, most players should feel satisfied with the amount of content overall. Multiplayer is a lot of fun. Finally, as a PC port, Halo 3 comes with no notable complaints whatsoever.
    • 88 Metascore
    • 100 Critic Score
    Deathloop feels like your first bite of a cheesecake after being stranded on a desert island and living off seaweed for six months. In a sea of shotgun-spread triple-A games that are all too familiar, Deathloop is a precision 50. cal bullet of originality right through your eye socket.
    • 88 Metascore
    • 90 Critic Score
    Sword of the Sea brought me to tears at one point. It’s not something I can spoil, because I would implore anyone who will ever play this to experience this particular moment without any foreknowledge. It’s a short journey that took me a smidge over three hours to complete, but heck, what a stupidly enjoyable three hours those were.
    • 88 Metascore
    • 90 Critic Score
    Metroid Dread suffers from some minor grievances, but overall it is a remarkable achievement in not just resurrecting a dormant and beloved series, proving its authority in the genre it inhabits, or exhibiting the kind of airtight design we’d expect from a title of this calibre. It is a remarkable achievement because it is one of those few rare games that sets itself an atmospheric goal and launches it towards and through the stratosphere. This, here, is one of 2021’s very best games - we’re always in for a treat when Samus returns.
    • 88 Metascore
    • 90 Critic Score
    It's a great entry point thanks to the Village Quests and helpful dog companion. If you're a fan who already pre-ordered and want to know if it's good, rest assured. You might actually like Rise better than World, as it brings back some of the strategic variety while building on more recent quality-of-life updates. It's a shame that the Switch holds the game back in small ways, but this is a contender for best in the series. If post-launch support is as good as it was for World, this game could easily rise above the rest.
    • 88 Metascore
    • 80 Critic Score
    Paper Mario: The Thousand-Year Door will probably be the last Mario game to release (solely) on the Switch. While I’d have loved a new Mario game, porting this cult classic means that a new generation of players can experience it. New fans will have a ball, laughing along with Mario & co., even if their experience will be slightly marred by the backtracking and pacing. Old fans will enjoy the quality of life improvements and some new additions. Whether you’re a Paper Mario veteran or this is your first time entering his origami world, this is the definitive way to experience The Thousand-Year Door.
    • 88 Metascore
    • 100 Critic Score
    Separate Ways is so good that it makes other Resident Evil games look worse by comparison. It’s hard to believe that this campaign was only $10 when Resident Evil 3 Remake, a game of similar length yet far less satisfying, was full price just three years ago. It’s even more surprising that just last year we were playing Shadows of Rose, a lightweight, uninspiring retread of Resident Evil Village that similarly tried to make old locales feel new again, but failed to match the quality of the base game. Separate Ways is more like a Resident Evil 2-style parallel campaign than a bonus DLC, and it’s been given the level of polish and care it deserves. Separate Ways has always been essential to the RE4 experience, but the remake elevates it to the quality of a standalone Resident Evil game. And at just $10, it might be the best value in gaming this year.
    • 88 Metascore
    • 100 Critic Score
    The result is a dozen levels that span an incredibly diverse range of locations that eclipse everything you can see in DOOM (2016) in just the first couple hours. Double jump, dash, and wall climbing create the opportunity for platforming puzzles and sprawling worlds that the developers have maximized to their full potential.
    • 88 Metascore
    • 90 Critic Score
    Hi-Fi Rush’s PS5 port might not have much that makes it stand apart from its launch last year, but replaying it reminded me just how special it is and made me fall in love with it all over again. In a generation where games are constantly trying to sucker you into spending all of your time and money on one ecosystem, Hi-Fi Rush shines as an all-too-rare standalone, uncynical labour of love that deserves to be played on every platform.
    • 88 Metascore
    • 100 Critic Score
    In an age where games are fighting harder than ever just to succeed, Kingdom Come: Deliverance 2 should not be one to pass you by, as a return to form for the RPG genre. It’s not just a game about history - it’s a game that feels like it’s making history.
    • 87 Metascore
    • 80 Critic Score
    In an alternate universe, Hitman became one of the best-selling series of all time, its influence akin to something like PUBG. In this better world, where the pandemic never even happened, Hitman spawned a genre of its own - the Hitmanlike, where developers put level design and systemic play right at the top of their priority list. Alas, we can’t break through the skin of the world and reach that universe. We’re stuck here. In our world, Hitman stands alone. There’s nothing like it, and Hitman 3 is an outstanding refinement of that unique 21-year-old recipe. Just watch out for that secret ingredient. (It’s poison).
    • 87 Metascore
    • 80 Critic Score
    Inconsistent graphics and the lack of a female protagonist we had in Portable aside, however, this remains a solid means of enjoying one of the finest RPGs of the past two decades. Its writing is sharper, combat is more satisfying, and it brings this world to life in ways that just weren’t possible several generations ago. Reload might lack its signature rough edge, but those coming around for the first time will find plenty to love.
    • 87 Metascore
    • 80 Critic Score
    Ghost of Tsushima: Director’s Cut is the best version of an accomplished open world adventure with great characters, excellent combat, and a setting that is constantly inviting to explore. While the base game falters in its storytelling, the Iki Island expansion manages to tell a nuanced story of parental influence and the challenge of moving on from the past in spite of your personal allegiances. It’s the most human Jin Sakai has ever been, yet the brief campaign and emphasis on familiar busywork hold it back from potential greatness. If you didn’t like the game before, this won’t change your mind, but fans will find a lot of added brilliance to dig into here alongside a narrative journey well worth taking.
    • 87 Metascore
    • 80 Critic Score
    Final Fantasy VII Remake is an awesome game with a few annoying flaws that stop it from reaching the same heights as its predecessor. Final Fantasy VII was lightning in a bottle, while Final Fantasy VII Remake is just a really good game that wears its skin. The story of the remake series isn't over yet and we hope that Square Enix improves upon the formula for the later entries, but for now, Final Fantasy VII Remake is still well worth your time.
    • 87 Metascore
    • 90 Critic Score
    It's a fast-paced and fun fighter with a colourful cast and some truly excellent tunes. It's easy to play it for hours online as an experienced fighting game player, or just blast it for 30 minutes with some friends over the weekend. It can be chaotic and unpredictable, but it's always gorgeous and engaging. Guilty Gear Strive is easily the best fighting game of 2021 so far, and there doesn't seem to be much on the horizon that can top it. If you're looking for a new fighting game to play this year, this is the easiest decision you'll ever make.
    • 87 Metascore
    • 80 Critic Score
    Even though I reached the credits after just a few hours, that didn’t stop me from diving back in to uncover as many secrets as possible. This is the first Five Nights at Freddy’s game that has captured me like the original trilogy did, but it’s also the first to stand on its own two legs beyond the allure of what’s happening outside of the screen. Into the Pit is exactly what the series should be, and I hope future FNAF games are taking notes.
    • 87 Metascore
    • 100 Critic Score
    It’s one of the most gorgeous, creative, and satisfying games of 2025 and has effortlessly clawed its way to becoming my frontrunner for Game of the Year.
    • 87 Metascore
    • Critic Score
    Roads To Power is more than just the next in a long line of DLC. It’s a true expansion, one that promises all-nighters to die-hard fans, and could be the missing something that brings hesitant newcomers to finally try on the crown.
    • 87 Metascore
    • 70 Critic Score
    Pikmin 4 isn’t quite the best game in the series, but it’s certainly the most confident. With this new entry, Nintendo has decided to wipe away much of the past tedium in favour of ensuring moment-to-moment gameplay is more enjoyable than ever. But eradicating its past frustrations also removes much of the challenge and depth from the game’s battles and puzzles. Commanding its multicoloured armies and pilfering this planet of its treasures while gathering a motley crew of comrades kept me enraptured for hours, just don’t come into this expecting the harsh journey back home to be little more than a leisurely stroll.
    • 87 Metascore
    • 100 Critic Score
    What I can say, is that Kentucky Route Zero is a beautiful game. It is also a tragic game, a boring game, and perhaps not even a game at all.
    • 87 Metascore
    • 80 Critic Score
    Final Fantasy 16 is a bold new benchmark for the series that puts emotional complexity and courageous world building at the forefront. Clive Rosfield’s epic journey is defined by constant bouts of hurt and tragedy, but it’s also lined with an inescapable aura of hope in how our heroes are fighting for a world worth saving. Every person you meet and village saved from ruin are worth protecting, with heartfelt dialogue and ferocious combat mixing together in service of an RPG that, while flawed and glacial in some spots, I’d struggle to label as anything other than a triumph.
    • 87 Metascore
    • 90 Critic Score
    The Legacy of Thieves Collection compiles the two finest games in the Uncharted series while making them look and feel better than ever before. Yet they already pushed boundaries that are yet to be usurped, meaning existing owners of this game need to shell out for a relatively minimal upgrade without too much to offer. I still think it’s more than worthwhile just to relive these adventures once again, but part of me wishes a little more effort was placed into bringing them to life for a new generation.
    • 87 Metascore
    • 100 Critic Score
    Otherwise, Gran Turismo 7 is hard to fault. I can't think of another racing game I've accidentally played for 5 hours straight without leaving the couch. The racing is thrilling, the cars are a joy to drive, the tracks are magnificent, and the career is well structured. I haven't even talked about the photo mode, which is one of the best I've seen in a game. All the screenshots in this review were taken with it. I haven't fully dipped into multiplayer yet either, which has the potential to spawn a thriving competitive scene. There's just so much, and I can't imagine wanting to play another racing sim any time soon.
    • 87 Metascore
    • 80 Critic Score
    What I find most remarkable about Sea of Stars is that, despite not caring all that much about its characters, the gameplay was good enough that I was invested throughout. Managing the meters of each battle, and exploring the colorful landscapes and dungeons that connect them, is so entertaining that my quibbles about other aspects couldn't bring the experience down. The story isn't especially compelling, but it perfectly serves the purpose it needs to: getting you from the fun of A to the fun of B without any real hiccups in between. Howard Hawks once said that a movie needs "three good scenes and no bad ones" to be great. That's what Sea of Stars has going for it. Nothing that'll bother you too much, and plenty of good.
    • 87 Metascore
    • 80 Critic Score
    Nintendo was never going to remake Super Mario Galaxy 1+2, nor do I think it ever should unless it wants to risk diluting two undeniable classics. Despite that, this sadly doesn’t feel like the remastered effort you’d expect for such a steep asking price, with myriad flaws from a bygone era holding it back from true greatness. This is now the definitive means to experience two of the best platformers ever made, it’s just unfortunate that the package is prohibitively expensive and borderline insulting to those who want to enjoy it most.
    • 87 Metascore
    • 70 Critic Score
    If you focus solely on the main story I think you’ll get a lot out of the experience. It’s a fun story with some decent gameplay variety that’s authentically Indy. You won’t miss much by strictly sticking to the main quest, and in fact, your experience will be better for it. It’s a shame the rest of it falls so flat.
    • 87 Metascore
    • 90 Critic Score
    Immortality feels like a logical endpoint for the last seven years of Barlow's work. Though his cast has expanded to include a full Smash Bros. roster's worth of characters, and the script has expanded to include three full movies with contributions from several writers, it feels like he has ended up, basically, where he started. Like Her Story, Immortality is really about one woman. As in Her Story, she may not be who you think she is.
    • 87 Metascore
    • 80 Critic Score
    It feels like one big adventure, and you’re only privy to one piece at a time. Delving into the depths of a foreign planet would usually be off-putting to me as a cozy gamer, but the world of Carcosa drew me in. Who is the mysterious voice lingering in Arjun’s head, what happened to the colony and the crew, and how in the world am I supposed to beat the tutorial boss on my next run?
    • 87 Metascore
    • 90 Critic Score
    Even in those moments of collectible cursing, I had an absolute blast playing Psychonauts 2. It’s rare that a long-awaited sequel does most things right, but this is one of those times and I’m confident in saying that Psychonauts 2 is Double Fine’s best game to date and an early contender for game of the year. Just don’t keep us waiting a decade for the next one.
    • 87 Metascore
    • 90 Critic Score
    Lucy Dreaming tells a compelling, concise story filled with wit and hilarity, kept me invested with a juicy mystery, and hooked me with its fantastic execution of the sarcastic adventure game protagonist trope. It never feels like a one-trick pony, and it’s a masterclass in knowing when to surprise with a sudden change in mood or shocking reveal. I went in thinking I was in for a charming point & click adventure with some gimmicks and enough jokes to keep me going, but I’m coming away convinced it’s going on my GOTY list. I wish I could forget everything about it and experience it all over again.
    • 87 Metascore
    • 90 Critic Score
    Theatrhythm Final Bar Line is the platonic ideal of fanservice. There are plenty of people who would have been happy with a port of Curtain Call or simply bringing All-Star Carnival over to the West, so it’s a delightful surprise to see just how much effort and care has been poured into a title like this. It is endlessly charming, bursting with content, and treats its content with reverence. This is a game built with love for Final Fantasy, and that expression of love is resplendent, infectious, and mellifluous. I love this game with my entire thesaurus.

Top Trailers