The Sydney Morning Herald's Scores

  • Games
For 862 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 20 Army Men: Sarge's War
Score distribution:
  1. Negative: 58 out of 862
862 game reviews
    • 61 Metascore
    • 40 Critic Score
    Hand-held technology may be perfectly capable but this game has little of the humour, adventure and excitement you would expect from that galaxy far, far away.
    • 60 Metascore
    • 40 Critic Score
    Most missions follow a monotonous pattern of car chases and shoot-outs against dim-witted opponents that lack the variety of the GTA series.
    • 57 Metascore
    • 40 Critic Score
    Hand-held technology may be perfectly capable but this game has little of the humour, adventure and excitement you would expect from that galaxy far, far away.
    • 58 Metascore
    • 40 Critic Score
    Fans will enjoy creeping around and using the wonderful grappling hook, but in a post Splinter Cell-era it is disappointing that light and darkness still have little bearing on the ninja's visibility to foes.
    • 60 Metascore
    • 40 Critic Score
    Ferocious opponents and brutal unblockable attacks ensure the challenge is punishingly difficult, but there is little reward for investing the necessary time to master the fighting system's nuances.
    • 59 Metascore
    • 40 Critic Score
    Most missions follow a monotonous pattern of car chases and shoot-outs against dim-witted opponents that lack the variety of the GTA series.
    • 63 Metascore
    • 40 Critic Score
    Many kids will have fun whizzing around the colourful courses, but some will be frustrated when the difficulty rises sharply after the initial races. The highlight is wirelessly competing against up to eight remote friends.
    • 52 Metascore
    • 40 Critic Score
    Sparrow is capable of light and heavy sword swipes, but specific enemies are damaged only if you use the "correct" combination of moves on them. It's a restrictive and highly repetitious system that drains much of the fun out of combat.
    • 45 Metascore
    • 30 Critic Score
    The sultry character may offer a mesmerising, hip-swaying walk and spectacular feline acrobatics, but the game is frustrating, thanks to imprecise, unintuitive controls and a dreadfully wayward camera over which the players have no control.
    • 60 Metascore
    • 30 Critic Score
    Apart from being tediously simple and lacking variety, the challenges have absolutely no tension, because failure just means you have to try again.
    • 61 Metascore
    • 30 Critic Score
    Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.
    • 39 Metascore
    • 30 Critic Score
    This official "game of the Games", however, makes it about as exciting as lying in an empty bath and pretending it's the luge, or sticking your head in the freezer and singing Advance Australia Fair.
    • 60 Metascore
    • 30 Critic Score
    Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.
    • 37 Metascore
    • 30 Critic Score
    This official "game of the Games", however, makes it about as exciting as lying in an empty bath and pretending it's the luge, or sticking your head in the freezer and singing Advance Australia Fair.
    • 47 Metascore
    • 30 Critic Score
    The sultry character may offer a mesmerising, hip-swaying walk and spectacular feline acrobatics, but the game is frustrating, thanks to imprecise, unintuitive controls and a dreadfully wayward camera over which the players have no control.
    • 36 Metascore
    • 30 Critic Score
    This official "game of the Games", however, makes it about as exciting as lying in an empty bath and pretending it's the luge, or sticking your head in the freezer and singing Advance Australia Fair.
    • 60 Metascore
    • 30 Critic Score
    Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.
    • 46 Metascore
    • 30 Critic Score
    The sultry character may offer a mesmerising, hip-swaying walk and spectacular feline acrobatics, but the game is frustrating, thanks to imprecise, unintuitive controls and a dreadfully wayward camera over which the players have no control.
    • 52 Metascore
    • 20 Critic Score
    But once you realise that you barely need to look at the screen to win a melee, you may wonder why you are bothering to play.
    • 44 Metascore
    • 20 Critic Score
    Apart from the obvious flaw of a kids' game with enough violence to command an M15+ rating, this is an inexcusably formulaic and tedious shoot-'em-up.
    • 51 Metascore
    • 20 Critic Score
    Those with a sadistic streak will enjoy hurling cars, gobbling victims and belching. But players will quickly tire of the repetitive button bashing required to raze buildings and swat hapless enemies.

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