The Jimquisition's Scores

  • Games
For 426 reviews, this publication has graded:
  • 33% higher than the average critic
  • 5% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 5 The Last Hope - Dead Zone Survival
Score distribution:
  1. Negative: 83 out of 426
577 game reviews
    • 74 Metascore
    • 65 Critic Score
    In short bursts, Attack on Titan can be a fun distraction. It definitely looks and feels like the animated series, runs through its narrative nicely, and features lots of stuff to unlock, upgrade, and play through. Sadly, almost every mission feels just like the last one, and with very little to shake up the process...Such is the curse of an Attack on Titan game. Unless someone gets really creative, attempting to emulate the way that world works is looking set to produce some enjoyable games undermined by the fact that cutting a giant man behind the neck really isn’t thrilling enough to sustain hours of gameplay.
    • 74 Metascore
    • 75 Critic Score
    With Virginia, Variable State has created a grounded piece of interactive narrative, free of the waffling conceit of the genre’s worst offenders, but not quite evocative enough to be a true classic. Thanks to a savvy use of visual communication, a stirring soundtrack, and a tale that confidently communicates much in spite of its silence, Virginia is a good little game and a worthy contribution to the world of minimalist indie offerings...If you like that kind of thing, of course!
    • 74 Metascore
    • 60 Critic Score
    It has its moments, and it’s still as enjoyable a romp as any TellTale game, but it’s an average outing at a time where things should be at a near fever pitch.
    • 74 Metascore
    • 65 Critic Score
    As an accessible alternative to radioactive shooters with an endearing British flavor, Atomfall provides a good deal of fun. Sadly, it offers self-defeating design choices and literal eye pain alongside it. All the elements of a truly great FPS are here, all the potential in the world is waiting to be realized, and if not for a pile of dropped balls, it wouldn’t have tripped and fallen off that course...Plus, again, actual f.cking eye aches.
    • 73 Metascore
    • 85 Critic Score
    I’m still waiting for things to kick into high gear and truly take hold of me, but chapter two of House Forrester’s tale leaves me in no doubt that such a moment is coming.
    • 73 Metascore
    • 60 Critic Score
    Tomb Raider: Definitive Edition does a basic job of presenting the 2013 classic on Nintendo’s latest hardware, but expecting anything more than that will lead to disappointment. In fact, expecting exactly that may still be a letdown if you think it’ll look anywhere near as nice as it should. This is a game being pushed on how wonderful it looks, but it just doesn’t look good on the Switch 2 at all.
    • 73 Metascore
    • Critic Score
    The best part is how it still holds up really well. What a great bloody game. And what’s this? OOH A LIVER!
    • 73 Metascore
    • 60 Critic Score
    Sega 3D Classics Collection is a fantastic presentation of mostly mediocre games, like a beautifully shot and directed movie featuring David Duchovny in its leading role.
    • 73 Metascore
    • 75 Critic Score
    Warhammer 40,000: Boltgun absolutely delivers on its promise of 40K-meets-Doom. Its guns are deliciously punchy, the chainsword is a consistent thrill to wield, and everything is presented with fantastic period graphics and a suitable riff-heavy soundtrack. The game’s overzealous commitment to one single note is a sadly undermining affair, eventually transforming an exciting experience into one that runs out of content long before it runs out of levels. Nevertheless, it’s fundamentally entertaining for as long as one remains invested, and I definitely had enough of that entertainment to feel like I got what I wanted out of it...Plus, y’know, it has an entire button dedicated to yelling at vile filth and heretics. That’s easily worth the cost of entry.
    • 73 Metascore
    • 85 Critic Score
    Minor annoyances aside, Kirby and the Rainbow Curse continue’s Kirby’s hot streak of lovable, imaginative, joyful adventures. As shrewd as it is straightforward, HAL’s latest effort provides an afternoon of unassuming fun for a fair price, and no matter how much I try, I just can’t ever over how damn wondrous it looks!
    • 73 Metascore
    • 70 Critic Score
    As entertaining as Toxic Commando can be, I dare say the next time I want to replay a Horde Shooter I’ll go back to something with a proper structure like WWZ or even Aliens: Fireteam Elite. In fact, my enthusiasm for replaying it is petering out already and that’s a real shame. The shooting and driving feel really nice while the bigger battles are genuinely great, but they’re framed in an overall package that fails to stand out, has no real identity, and few compelling reasons to keep returning. A classic case of being equal parts good and forgettable.
    • 73 Metascore
    • 85 Critic Score
    If you’re sick of all the military shooters vying for your attention but still want an honest, straightforward FPS experience, Hard Reset has the cure for your fever.
    • 73 Metascore
    • Critic Score
    The Switch continues a hot streak as Kirby’s latest sequel turns out to be good… because it’s a Kirby game.
    • 73 Metascore
    • 50 Critic Score
    At this point, the whole game is in desperate need of something big.
    • 73 Metascore
    • 80 Critic Score
    The Legend of Zelda: Tri Force Heroes is a game that’s far better than its shackles allow it to be. Even as hampered as it is by online chicanery and distinctly “Nintendo” hassles, it’s still a great deal of fun and one of the best handheld online adventures you could undertake. It just requires some patience to get working, with a reward that’s well worth it...Also, come on… it’s gay as hell. And I kind of love that.
    • 73 Metascore
    • 70 Critic Score
    Lara Croft and the Temple of Osiris is a fun distraction that, while not exactly gripping, will provide several hours of enjoyable loot n’ shoot adventuring.
    • 73 Metascore
    • 65 Critic Score
    As a mindless distraction played while mentally checked out, Dead Island 2 has merit. It is enjoyable for good periods of time, and it’s done a solid job of refining the messy hack n’ slash of the original game while improving ranged combat alongside it. As fun as all the zombie slaying can be, however, an intense lack of variety coupled with dreary exploration is outright exhausting at times, and I wouldn’t blame any player for moving on long before finishing the story. It’s not a game that’s entertaining while it lasts - it’s entertaining while you last.
    • 73 Metascore
    • 60 Critic Score
    Its episodic nature comes off as arbitrary to begin with, the DLC slinging is flagrant, and overall it looks and plays like something either very old, or a budget game punching above its weight. Raid Mode offers some longevity, and nothing the game does is particularly awful, but not even the return of Barry Burton makes this debut episode more remarkable than it is.
    • 73 Metascore
    • Critic Score
    It feels rushed, incomplete, and woefully imbalanced...With more time to develop, this could have been something cool, but instead it requires a lot of legwork before it becomes slightly fun, and the effort's just not worth it.
    • 73 Metascore
    • 65 Critic Score
    Samurai Warriors 4-11 bases itself on one of the best possible Warriors games, and therefore its core gameplay is of undeniable quality. It’s a great game by all accounts. However, most of what makes it great was sold to us a year ago, so while there’s still a ton of fun to be had, I am not going to be singing its praises a second time.
    • 73 Metascore
    • 20 Critic Score
    Yooka-Laylee is a game out of time, clinging so desperately to past glories it doesn’t seem to understand the Earth kept spinning after the N64 was discontinued. It’s everything wrong about the formative years of 3D platforming and it somehow retained none of what made the genre’s highlights endure...Yooka-Laylee is, in a word, rubbish.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country could easily have been phoned in but the effort is evident - it sincerely does its best, and its best is good enough. Will it make a huge mark on history? Unlikely. Is its “pseudopen” world a vestigial albatross? Absolutely. Did I enjoy it? Perfectly adequately.
    • 73 Metascore
    • 70 Critic Score
    The best way to describe Star Wars Battlefront, I feel, is to call it what it is – a good game that was deliberately designed to not be a great one...I wanted to rate it higher than this. Way higher.
    • 73 Metascore
    • 80 Critic Score
    Crisol: Theater of Idols excels as a lower budget horror with high ambitions. It's got its foibles and I can nitpick all day, but so much style and effort has been poured into it that I just have to come away impressed. Fantastic visual and audio direction does a lot of the heavy lifting, taking this from a solid little homage to something more special. Creepy, intriguing, and with enough mechanical gimmickry to feel more different than it actually is, I’m certainly very glad I played it...Also, it’s stunningly cheap to buy for what it is. These days, that’s one of the most remarkable things anything can be.
    • 73 Metascore
    • 80 Critic Score
    Evil West is the kind of beautiful trash I wish we had more of. It’s a ridiculous game in service to a purpose no higher than smashing monsters to gloopy bits, and by God do I admire that. While at times combat balance is uneven, any such moment is made up for by a terrific weapon set, extravagant finishers, and an immediacy of offense that ensures the action never wavers. Refined? No. Elegant? Hardly. Fun as f.ck? F.cking yes.
    • 73 Metascore
    • 65 Critic Score
    The core of Rainbow Six Siege is great – it’s a game I want to absolutely adore. But it’s just not a game I can recommend right now. Not at this price. Not with Ubisoft’s chicanery.
    • 72 Metascore
    • 80 Critic Score
    While there are some disappointments and archaic clunkiness, Dead Rising 4 is a great time that makes smart improvements over Dead Rising 3. The comedic beats are surprisingly well executed, especially early on in the campaign, and while the conclusion may be hugely disappointing to some, I can’t fault the series its boldness.
    • 72 Metascore
    • 50 Critic Score
    Layers of Fear is well made, but commits a potentially greater sin than a game that’s simply bad. It’s dull. It’s dreary. It’s got as much bite as a beach ball.
    • 72 Metascore
    • 80 Critic Score
    RoboCop: Rogue City may not boast the high production quality of a top level “AAA” videogame, but it’s more fun and shows more sincerity than most of them put together. What it lacks in polish it more than makes up for in its provision of fuss-free action with immensely satisfying weaponry alongside the occasional glimmer of witty writing. It’s nowhere near as beautifully satirical as the film from which it sprung, but it’s still made with clear love for the original, as well as a ton of sincerity...Can’t wait to see which movie this outfit gets its hands on next. Please do The Thing!
    • 72 Metascore
    • Critic Score
    Team Sonic Racing is fine. It's a decent enough racer and that's it, really. The team mechanics are okay, the tracks are okay, everything is okay...Except the matchmaking. And the pointlessly long results screens.

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