The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 66 Metascore
    • 80 Critic Score
    Achilles: Legends Untold is a good mix between RPGs with hack and slash action like Diablo and souls-likes in which every checkpoint is an achievement. The wide range of weapons, each with unique characteristics and combat styles, invite experimentation even to just see the animations of the protagonist as he crushes, kills and rips apart enemies. The story set in Greek mythology could only be interesting, and the fights are fun, even if some enemies appear out of the blue due to the absence of zoom. There are no classes - Achilles is Achilles! - but quite different builds can be created.
    • 66 Metascore
    • 68 Critic Score
    We're not exactly crazy about the new Ultra Street Fighter II: The Final Challengers: although the fights are well balanced, the "new" characters don't have much personality, and the whole package seems a little sloppy, with dull secondary game modes and some recycling of assets.
    • 66 Metascore
    • 70 Critic Score
    While Paradise Lost has everything to be a great game, it ends up being just good. Its background story is strong and intriguing, but you can’t feel it that much in the game. Locations and objects are well crafted, but invisible walls keep you from feeling them as if they were real and alive. Everything is in his place, but by the end nothing leaves you wanting more. This four-hour adventure is worth playing, but it won’t change your life.
    • 66 Metascore
    • 70 Critic Score
    An action cop game that winks at Miami Vice, Hill Street and other historical detective series from the 80s. The game structure is interesting, the chases intense and challenging and the tasks to be performed quite varied, but in the long run repetitiveness makes itself felt and a few technical glitches break the magic. Technically we are close to average, but a few corrections are needed to put right the less than perfect fluidity and a few too many glitches.
    • 66 Metascore
    • 80 Critic Score
    Park Beyond comes with some intriguing ideas, some technical flaws, and some compromises to make. It's good at entertaining those who want to unleash their creativity by building the theme park they've always dreamed of and newbies to the genre, but those looking for a managerial soul to lose sleep over and their sanity might want deeper and more challenging gameplay.
    • 66 Metascore
    • 68 Critic Score
    Summertime Madness is like a young artist, basking in his talent and quickly getting tired of his own brilliant insights, letting them fade away, while trying to set the tone with hermetic and indecipherable claims. Although there is a certain amount of brilliance under the surface, it is clouded beneath a layer of confusion. But of course not everyone gets to create The Witness at their first try, so if you are in withdrawal from puzzle games, Summertime Madness should be a partial relief.
    • 66 Metascore
    • 75 Critic Score
    Storm in a Teacup did an excellent job in creating an intriguing and at the same time anxious setting, even if it’s held back by shallow puzzles and pointless action sections.
    • 66 Metascore
    • 70 Critic Score
    A typical fan service product: probably the best Berserk video game ever published, but nothing more than a classic Omega Force musou.
    • 66 Metascore
    • 75 Critic Score
    Life is Strange: Arcadia Bay Collection arrives on Switch with all the necessary optimizations. A clever operation to propose two excellent titles also to Nintendo users, while not lacking some technical flaw, with a camera that does not always work and very long uploads. For the rest, the adventures of Chloe and Max are still in good hands and shine despite the years.
    • 66 Metascore
    • 80 Critic Score
    Monster Energy Supercross 4 is a racing game with deep sense of rhythm, fun and exhilarating. It might lack significant new features, but it’s damn entertaining and its qualities are undeniable.
    • 66 Metascore
    • 72 Critic Score
    The Cruel King and the Great Hero combines an excellent storyline and an exceptional art-style with a significantly simplified gameplay, which wouldn’t be an issue if not for the tons of very repetitive fights that end up constantly interrupting the narrative flow. Perhaps more exploration and less combat would have served the game better, but unfortunately that’s not the case.
    • 66 Metascore
    • 92 Critic Score
    Respawn Entertainment nails everything that makes VR so special and wraps it in a fun shooter with a narrative style that doesn’t take itself too seriously and offers simple but solid multiplayer options. Add to the mix a true gem with real historic value like the Gallery, and you can hardly ask for more.
    • 66 Metascore
    • 75 Critic Score
    In theory, Payday 3 offers an engaging gameplay loop, and trying to achieve a perfect Stealth heist is both challenging and fun to attempt. However, what Starbreeze’s new game does well is mired down in poor gunplay, lackluster optimization, excessive grind and always online requirements.
    • 66 Metascore
    • 86 Critic Score
    State of Decay 2 proves to be better than the first chapter in all aspects despite the limitations of the new multiplayer mode. On Xbox One it's weaker on the technical side, but the price is great in all cases.
    • 66 Metascore
    • 72 Critic Score
    A "Layton-esque" detective game in which Pikachu is obviously the undisputed star. Light and somewhat repetitive gameplay make it suitable for a fairly young or inexperienced audience in this genre of titles. Those looking for a deeper, more complex and challenging experience should look elsewhere.
    • 66 Metascore
    • 65 Critic Score
    Diluvion is a wonderful-to-see boring-to-play game, which squanders the chance to emerge from the depths because of its repetition.
    • 66 Metascore
    • 76 Critic Score
    Battlezone is a good game and one of the best experiences if you own a PlayStation VR. Anyhow, the difficulty level is unbalanced in single player, and motion sickness is beyond the corner if you are not used to wearing a VR headset.
    • 66 Metascore
    • 50 Critic Score
    Leonardo, Michelangelo, Raphael and Donatello, aka the Teenage Mutant Ninja Turtles, are back on track. Mutant Unleashed is a game that remains in the comfort zone of third-person action, trying to offer a minimum of depth in the off-stage phases but falling into repetitiveness when it comes to taking the field, play the hard way and above all entertaining.
    • 66 Metascore
    • 75 Critic Score
    Monark is a turn based JRPG that brings to the table a lot of longevity and fun, especially for anime lovers, but unfortunately fails to reach its potential due to a technical department that is simply too dated.
    • 66 Metascore
    • 78 Critic Score
    Echoes of the End is an action game that aims high, but struggles to achieve its most ambitious goals due to stuttering gameplay, which is only partially offset by the beautiful vistas and excellent acting. Myrkur Games is a small team, and this is their first effort, so it's not a huge fault: but the result is still not entirely convincing.
    • 66 Metascore
    • 74 Critic Score
    Code of Princess EX is pleasantly playable, finally fluid compared to the 3DS version, and the combo fans will find a very flexible game system. Unfortunately, it is also repetitive to the bone, and the visual impact on a big TV screen doesn't look so great.
    • 66 Metascore
    • 72 Critic Score
    Hoverboards and rock music made the fortune of Back to the Future and the formula works quite well also in Star Overdrive. The game developed by the Italian team Caracal presents an aesthetically pleasing sci-fi adventure, with a setting that is not particularly original but fascinating and full of activities. Some ‘stiffness’ problems in the walking phases, small technical stumbles and a bit of repetitiveness in situations, however, prevent it from taking off.
    • 66 Metascore
    • 64 Critic Score
    Vampire: The Masquerade – Swansong follows in the vein of narrative games like those of Telltale and Quantic Dream, but cannot reach the same level of quality. The narrative has a tendency to feel too linear and technically wise the game is far from impressive.
    • 66 Metascore
    • 62 Critic Score
    Beyond the Ice Palace 2 attempts to resurrect a forgotten action platformer from 1988, turning it into a Castlevania-like. The gameplay introduces chains used for both combat and platforming, but imprecise controls and questionable physics detract from the experience. Uninspired level design, repetitive bestiary, and badly distributed checkpoints make the game frustrating. While having a good atmosphere and an interesting combat system, this sequel ranks below the average of modern indie productions and will therefore be appealing only to hardcore fans of the genre.
    • 66 Metascore
    • 62 Critic Score
    With a longevity of about five hours, Home Sweet Home is to be described as nothing more than a luna park attraction, but keep in mind that it fails to introduce noteworthy novelties to the genre, appearing at times like a blatantly incomplete game.
    • 66 Metascore
    • 73 Critic Score
    A dungeon crawler that delves a little deeper into the "ruolistic" elements of the first Hammerwatch while still remaining too much on the surface and offering no particular creative flourishes. If you plan to play it alone be prepared for a fair amount of repetitiveness, but if you have a few friends on hand the fun rate is bound to go up quite a bit.
    • 66 Metascore
    • 70 Critic Score
    Despite being one of the best RPGs of recent times, The Outer Worlds for Nintendo Switch is the worst possible version of the game. This port should be taken into consideration only if you don’t possess any other gaming platform, or if you are willing to accept the many compromises made in the name of its portability.
    • 66 Metascore
    • 80 Critic Score
    Bounty Train is an incredibly complex title, with almost endless possibilities for the player, but at the same time it's accessible and fun, albeit a little bit repetitive.
    • 65 Metascore
    • 50 Critic Score
    The Caligula Effect 2 is the kind of experience that works on paper, with a good basic idea and potentially intriguing protagonists. The game, however, is a hymn to banality and boredom without any redeeming traits. Fans (?) of the first game, with which it shares a weak narrative link, might find this game interesting. Everyone else should stay away.
    • 65 Metascore
    • 70 Critic Score
    Kirby Fighters 2 can be a nice introduction to fighting games, especially for children. But don’t get deceived: the first levels might be easy to beat, but the later ones will prove challenging even for those familiar with the genre.

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