The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 76 Metascore
    • 77 Critic Score
    EA Sports PGA Tour is a game that fails to unleash its full potential. It offers a considerable amount of content and a rather realistic game structure, with some graphical bugs and some questionable choices in the game modes (especially in the Career) that slow down its race to success. This is a good starting point which that could improve along the way.
    • 69 Metascore
    • 77 Critic Score
    Hey! Pikmin is a decent game, a pleasant mix between platform and puzzle games. It offers a pretty different experience than the main saga, and it's light years behind the astounding Wii U version. Probably a disappointment for hardcore fans of the series, but entertaining nonetheless.
    • 78 Metascore
    • 77 Critic Score
    A few good ideas and the excellent acting of Ashly Burch and Andy Samberg are not enough, however, to make this game unmissable, on the contrary they end up highlighting how the formula begins to need a much more decisive will to innovate than that.
    • 76 Metascore
    • 77 Critic Score
    Despite a certain repetitiveness and joy-con imperfect controls, Sushi Striker: The Way of Sushido is a delightful variation of the classic Match 3 in Bejeweled style, with some elements nicely taken from Puzzle Quest.
    • 76 Metascore
    • 77 Critic Score
    This re-release of Raiden III doesn't add anything new, but it packs and brings to the audience a fun and solid vertical scrolling arcade game. The price is a little high, but enthusiasts will appreciate it.
    • 78 Metascore
    • 77 Critic Score
    Solid, no-nonsense roguelike with a comparatively rare sci-fi setting. Too bad it doesn’t deliver the badass power fantasy that its inspiring material source (Doom) does so well.
    • 78 Metascore
    • 77 Critic Score
    Although driving is super fun, the design of the career mode feels boring and samey after the first hour. Hopefully the multiplayer will be able to lend the game some more longevity.
    • 73 Metascore
    • 77 Critic Score
    Milestone has the reins of motorcycle racing in hand, which it manages with enviable confidence, raising the level of the motocross sub-genre like never before but at the same time not being particularly interested in pushing the franchise in a new direction.
    • 71 Metascore
    • 77 Critic Score
    The Centennial Case: A Shijima Story shows us a hundred years of the Shijima clan amidst mysteries, deaths and intrigues. It does so with an interesting story, which works well and which, albeit with some strange events, follows a coherent and understandable plot. Gameplay is simple, with some interesting ideas and a few too many hints that reduce the need to think and to guess what happened. Even with this limitation, it still remains a fun gaming experience, that will bring crime fans on a century-long journey for a considerable number of hours.
    • 72 Metascore
    • 77 Critic Score
    The Great War: Western Front aims to be a faithful reconstruction of the many battles the France, Britain and Germany fought more than a hundred years ago, and of the context surrounding them. It definitely succeeds at that, thanks to a very good soundtrack and to videos, posters and quotes from the period. Gameplay wise, however, the result is a game that is more catered towards a niche of players.
    • 71 Metascore
    • 77 Critic Score
    Loot Rascals is a roguelike, as they say, easy to learn but hard to master (despite having only five levels). Trying to escape the "doomed" planet can be really fun, especially at the beginning. The multiplayer is curious but rather limited, the daily runs offer a moderate challenge, and at the end this is a game you'll probably enjoy once in a while.
    • 72 Metascore
    • 77 Critic Score
    Curious League of Legends spin-off, this Hextech Mayhem. It’s a simple but solid rhythm game that could use some variety to spice up the gameplay and the level design.
    • 76 Metascore
    • 77 Critic Score
    Dawn of Ragnarok is a bit shallow and nothing more of a “more of the same”. Still a decent content for the Assassin’s Creed Valhalla fans, but it could have been much more.
    • 77 Metascore
    • 77 Critic Score
    Agent 47 is always a charismatic character, and this first episode offers a lot of opportunities to the player willing to seize them. Sadly, the most dangerous enemies of the bold assassin are a poor technical execution and a buggy interface.
    • 69 Metascore
    • 77 Critic Score
    AER Memories of Old is a pretty basic adventure title, with simple puzzles and no real action elements. You can expect a relaxing experience spanning a couple of hours, with some intriguing ideas, a distinctive personality and some touching moments.
    • 76 Metascore
    • 77 Critic Score
    The Kaito Files offers an interesting, engaging, well-written storyline that allows to learn more about Kaito. Gameplay is good thanks to the two new fighting styles, with an intense and well-balanced challenge (at the highest difficulty levels). So why is our final grade high, but not very high? What's wrong? It’s simple. Some elements (pursuit, stealth moments, exploration) are far from perfect and, considering the price, it was reasonable to expect something more contents. Used to wandering around Kamurocho with a thousand collateral activities and a thousand characters to help, I admit I was partly disappointed in finding it so empty.
    • 67 Metascore
    • 77 Critic Score
    A-Train: All Aboard! Tourism might seem a lighthearted game suitable for beginners, instead the last of Artdink’s productions turns out to be the exact opposite. It’s a complex and articulated managerial title, full of micro-management elements and with a particularly steep (perhaps too much) learning curve. That’s because, despite the presence of two exhaustive tutorials, there’s always the risk of being disoriented by an unnecessarily confusing interface.
    • 58 Metascore
    • 77 Critic Score
    Despite a truly intriguing gameplay formula, Peaky Blinders: Mastermind ends just when it really begins to show all of its potential.
    • 75 Metascore
    • 77 Critic Score
    Not very different from other GIANTS Software productions, Farming Simulator 2025 certainly brings some interesting news, implementing three new biomes and as many different methods to deal with the experience. Recommended for anyone who needs to get their hands dirty with mud and for those looking for a quiet experience.
    • 75 Metascore
    • 77 Critic Score
    Let's be frank: an evolution of Lunar Lander must do Lunar Lander's job, and Lunar Lander Beyond fulfills its task. Do you find the gameplay too simple and repetitive? This is a 1979 game repurposed in a deliberately faithful manner, for better or worse, adding some features typical of modern productions but aiming above all to preserve the spirit of the original. Nothing to object to in this respect then, but more effort could have been made in terms of aesthetics, with some elements looking too amateurish that almost makes you regret the vector graphics of the old arcade.
    • 76 Metascore
    • 76 Critic Score
    Stolen Realm is an interesting hybrid son of Dungeons & Dragons, with a very functional "hexagonal" game system, but overall it is a project with strong and obvious production limitations.
    • 71 Metascore
    • 76 Critic Score
    Pac is back with its first PlayStation adventure. This time the yellow fellow must save his family across six worlds, full of danger and (obviously) ghosts. A nice platform game for young and nostalgic players.
    • 70 Metascore
    • 76 Critic Score
    A faithful remaster of a PS2 classic, Onimusha 2: Samurai’s Destiny brings back the brooding atmosphere and layered storytelling fans remember. The improved resolution and new QoL features are welcome, but the lack of real enhancements or modern refinements holds it back. While Jubei’s journey remains compelling and replayability is high thanks to branching paths, the dated combat and stiff controls may deter newcomers. Longtime fans will appreciate the nostalgia, but this feels more like preservation than revival.
    • 75 Metascore
    • 76 Critic Score
    As a cinematic experience, Observation can easily be considered one of the highest points of the genre. Cool photography and a great reproduction of the space environment supports a solid and unnerving narrative. On the gameplay side, however, something did not work to the end and at least part of the screams I left to wander in space were not one of terror, but of frustration.
    • 75 Metascore
    • 76 Critic Score
    Farming Simulator 22 re-proposes the formula that made the Giants Software series famous, with all its strengths and weaknesses. The new features (new crops, cross-platform multiplayer, new build mode, seasonal cycles) are interesting, but the frequent graphical glitches should be addressed.
    • 74 Metascore
    • 76 Critic Score
    Clementine’s story deserves to be finished, and this third episode does justice to the legacy of Telltale Games.
    • 73 Metascore
    • 76 Critic Score
    Evil West isn’t a bad game, but it’s certainly a disappointment. Jesse Rentier is a fun character to play, but unfortunately the encounter design doesn’t always let his full capabilities shine, and the boss battles are downright awful. Still worth playing if you’re looking for a decent single-player (or coop!) action with over-the-top characters, but perhaps wait for a sale.
    • 63 Metascore
    • 76 Critic Score
    Fatal Frame: Maiden of Black Water is still an intriguing survival horror experience with creepy atmosphere and engaging story, but younger audiences may not like its old-style controls and slow pace.
    • 65 Metascore
    • 76 Critic Score
    Blacksad: Under the Skin is an adventure that moves away from the classic point and click structure, but it's far from perfect in the ambitious game design. That said, Pendulo Studios game is pleasant to play and overall unmissable by fans of the original comic.
    • 61 Metascore
    • 76 Critic Score
    Phoning Home tries very hard to blend the survival genre with a narrative experience. In doing so, it manages to give the player a real reason to keep going on in his adventure but, at the same time, some gameplay dynamics are a little bit flawed. Anyway, there's some real magic in the connection between the two main characters, Ion and Ani, and that's something.
    • 74 Metascore
    • 76 Critic Score
    Reigns: The Witcher transforms the series' classic card-and-swipe system into a narrative adventure set in Geralt's world, where every binary choice influences the balance between factions and determines the fate of the run. The gameplay is immediate and surprisingly engaging, creating a rapid, almost hypnotic loop. The objective-and-unlock structure adds variety, and fans of the Witcher will appreciate the various references. However, the high degree of repetitiveness and the trial-and-error nature ultimately limit its long-term depth.
    • 73 Metascore
    • 76 Critic Score
    Of the many ingredients of Iron Danger, the combat system is for sure the best designed and comes across as fresh and most interesting. I can't say the same for the RPG and narrative components though: not bad, but not excellent either.
    • 72 Metascore
    • 76 Critic Score
    Zombie Army 4: Dead War is a fairly entertaining game, which, however, lacks the K.O. punch necessary to emerge in a genre full of competition. Even without memorable moments and original solutions it’s an enjoyable experience, especially in multiplayer.
    • 70 Metascore
    • 76 Critic Score
    The gameplay of Pathologic 2 is very barebones in favor of a story pretty difficult to understand. It’s a very complex game, barely passable on the technical front, but with a great atmosphere.
    • 69 Metascore
    • 76 Critic Score
    Eight years after, unlike the always on-the-run Faith Connors, Mirror's Edge finds itself in the same, exact place we left it. Unfortunately, DICE promised something more. Like the original, Catalyst is the ultimate expression of virtual parkour, but it never manages to create a real connection with the player.
    • 72 Metascore
    • 76 Critic Score
    Book of Demons has some good ideas which often are well implemented, but in certain situations Diablo's inspiration becomes a cage a bit too narrow.
    • 72 Metascore
    • 76 Critic Score
    Whether you’re playing with your friends or alone, Evil Dead: The Game will give you a short but entertaining action-survival experience. Carrying some friends along is a good idea – Ash is still one of the best characters in the horror universe but he can't do everything on his own! As always with multiplayer games, playerbase retention and developer support are going to be crucial aspects in the coming weeks and months.
    • 71 Metascore
    • 76 Critic Score
    Fearful Symmetry & The Cursed Prince is a very good puzzle game, thanks to the original gameplay dynamics and an excellent level design that takes advantage of their possibilities. We'd have loved some more puzzles that could have highlighted the different characters, but in this case the prize is definitely right, for a well-done brain teaser (9.99$ for both PC and Xbox versions).
    • 54 Metascore
    • 76 Critic Score
    Without considering its aim, RIOT may seem just a poor RTS. However, its ability to integrate gameplay’s limits in a dialogue between them and the game’s thesis made RIOT a really experimental and interesting game, unique in its own approach to the genre.
    • 72 Metascore
    • 76 Critic Score
    A horror adventure with a strong cinematic flavor, with aesthetics and themes that bring to mind the works of Lynch, Cronenberg and Nolan. The gameplay is reduced to the bare minimum and there are a few too many bugs, which however do not compromise the enjoyment of an extremely "atmospheric" experience with adult content.
    • 77 Metascore
    • 76 Critic Score
    A Case of Distrust is a charming and gripping noir interactive text adventure. Halfway between 80 Days and Sherlock Holmes: Consulting Detective, Ben Wander’s game tells us about the roaring 20s in a very stylish way. If you can turn a blind eye to some cumbersome mechanics and a couple of trivial choices you’ll spend three lovely thrilling hours hanging around San Francisco.
    • tbd Metascore
    • 76 Critic Score
    You will never look at ants the same way! The small team at Slug Disco has not revolutionised the RTS genre, but they offer us a unique perspective on it, where the quality of world-building plays a huge role in how fascinating this game is. It almost make me forget there is no multiplayer.
    • 75 Metascore
    • 76 Critic Score
    Gran Turismo Sport is a pretty complicated affair: a mediocre single player experience, an exhilarating multiplayer title, the last work from Polyphony Digital is the greatest testament to a democratic vision of motorsport, where driving is really for everyone. A temple where players can share and contemplate truly stunning and beautiful images of cars, and drivers can look for the aesthetic perfection of driving. In the middle, a driving model with the same old limits of the previous chapters, and an overall anachronistic feeling.
    • 68 Metascore
    • 76 Critic Score
    Joy, cheerfulness and the gleeful sounds of carnage accompany us in the carefree fragfest that is every battle, but still Serious Sam 4 feels old: it's like going back to the nineties without anything having changed. In its simplicity, Serious Sam 4 is the very essence of old school shooters, condensed into a dozen hours of gameplay. It represents first person shooters as they were in the beginning, in the fabulous beauty of their original sin: a bloodthirsty naivety made of exaggerated weapons, alien bits and frenetic battles against unreal hordes of enemies.
    • 62 Metascore
    • 76 Critic Score
    Agents of Mayhem lacks some inventiveness and the level design is often uninspired. It's basic in the gameplay dynamics, but nonetheless can be pretty fun. Don't expect anything too fancy, or rich, content-wise: if you loved Saints Row, this is the perfect filler before the beginning of the new gaming season.
    • 64 Metascore
    • 76 Critic Score
    With its beautiful, challenging and procedurally generated dungeons, Underground offers a lot of new content for the Agents of the Division and, at the same time, lays the foundation for the future expansions of this unconventional online ARPG.
    • 62 Metascore
    • 76 Critic Score
    My mind has not yet been able to fully grasp Wavey's wave movements, but the UpperRoom Games’ title is undoubtedly an original and intelligent "platform" that brings to mind the glories of Sonic launched at crazy speed through his articulated and strange levels.
    • 66 Metascore
    • 76 Critic Score
    The conversion of Impact Winter took advantage of a great process of polishing (applied to the PC version as well), but it did not turn the game into a masterpiece: the design flaws are still here, as well as the intricate control system and some fuzzy storytelling.
    • 74 Metascore
    • 76 Critic Score
    Princess Peach gives proof of great transforming talent in this her second "solo" adventure. Ten transformations take turns in levels filled with mini-games and secrets. A colorful and fun game marked by a low level of difficulty, which penalizes longevity and targets it mainly at a very young or novice audience.
    • 76 Metascore
    • 76 Critic Score
    Mortal Shell is an interesting soulslike, affected by some not perfectly developed background ideas, combined with an extremely derivative final product. Certainly intended for lovers of the genre.
    • 67 Metascore
    • 76 Critic Score
    A game written and directed by one of the creators of Rick and Morty could have been a masterpiece, instead turned out to be an interesting and hilarious product only in parts. The gameplay holds up for a few hours but in the long run becomes quite repetitive, fortunately the dark humor that characterizes the entire production manages to lift it up in no small part.
    • 71 Metascore
    • 76 Critic Score
    Beat Cop is an intriguing and entertaining re-imagining of the police TV shows of the ’80s, with a clever design, some action and lot of choices for the player. There are always too many things to do, and too little time to do them, and as any real cop knows, boredom is part of the process.
    • 80 Metascore
    • 76 Critic Score
    Knockout City, as it stands today, is a very entertaining online multiplayer game, easy to learn but not without its own complexities. Future growth is always fickle and hard to predict when it comes to online games, but Knockout City might be able to carve out its own niche.
    • tbd Metascore
    • 76 Critic Score
    Agatha Christie - Hercule Poirot: The First Cases is a solid adventure game. Poor mouse and keyboard support detracts from the overall experience, but the product as a whole is a worthy rendition of Agatha Christie’s books.
    • 78 Metascore
    • 76 Critic Score
    Our expectations from guys like People Can Fly and Epic are usually a little higher, however Fortnite is a good game, a good mixture of the shooting genre and the tower defense genre, with a focus on building stuff. Not too rich, content-wise, and maybe the price is a little bit too high.
    • 74 Metascore
    • 76 Critic Score
    An evident leap forward from the already notable first chapter. Not every new feature works out well, and the boss fights are here to prove it, but Pinokl’s game stands as an interesting and funny little stealth game.
    • 73 Metascore
    • 76 Critic Score
    Wasteland 3: The Battle of Steeltown offers enough content to intrigue even the most hardened Rangers. It doesn't last long, but the quality/price ratio is definitely excellent.
    • 75 Metascore
    • 76 Critic Score
    Visions of Mana is an operation that exudes love for the reference brand, but which above all aims to be an extremely light experience for fans, or better yet an excellent example of entertainment aimed at the younger and neophyte audience of RPGs. Despite a gaming experience that is all in all simple, the Square Enix production still manages to stand on its own two feet thanks to the charm of its colorful and fairy-tale universe of characters and the charisma of its cast of protagonists, all of which can be ascribed to the canons of the series.
    • 64 Metascore
    • 76 Critic Score
    Adr1ft can be enjoyed on a "traditional" PC, and it's still a nice, not particularly challenging and pretty short, sci-fi adventure title. If you play it with Oculus VR, though, you can expect one of the most compelling VR experiences, probably the closest you can get to a real walk in the space, at zero gravity. [Tested with and without Oculus Rift]
    • 66 Metascore
    • 76 Critic Score
    Battlezone is a good game and one of the best experiences if you own a PlayStation VR. Anyhow, the difficulty level is unbalanced in single player, and motion sickness is beyond the corner if you are not used to wearing a VR headset.
    • 68 Metascore
    • 76 Critic Score
    Frantics is a fun and polished collection of minigames, made unique by its wonderful aesthetics. The gameplay is very effective in bringing out the worst and most competitive side of the players involved, so it’s perfect for a night with friends. Ruthless competition, misconduct and wicked behaviour are combined well with a game system that, while maintaining the inclusive philosophy of PlayLink, do not skimp so much action and rhythm. In the long run it may become a little bit repetitive, but until then it’s amazing.
    • 80 Metascore
    • 76 Critic Score
    A new chapter in the long-lasting Nihon Falcom series, that delivers exactly what you expect: classic JRPG experience with outdated tech and gameplay that is still fresh and entertaining.
    • tbd Metascore
    • 76 Critic Score
    Hirilun doesn't mess around and immediately presents itself for what it is: an extremely fast, difficult, and punishing first person runner where even the smallest error can make the difference between a great and a failed run. It takes a long time to memorize the optimal route, only to have you bitterly discover that there is actually a much faster way to the finish line, although it requires even greater precision. Definitely intended for hardcore audiences who are not scared to try the same jump hundreds of times before finding perfection. A game for the few, but those few will like it.
    • 69 Metascore
    • 76 Critic Score
    The world of Metamorphosis is surprising, imaginative, intriguing and full of color, although a certain poverty of the 3D models and textures betrays the independent nature of the project. All in all, a very interesting twist on Franz Kafka’s novel.
    • 70 Metascore
    • 76 Critic Score
    Redout on Nintendo Switch is a compromise between technical limitations and excellent gameplay.
    • 71 Metascore
    • 76 Critic Score
    Detective Pikachu is a simple yet charming adventure, with a great roster of cast members and an adorable couple as the main characters. A must buy if you have kids who love Pokémon; on the contrary, if you consider yourself a true adventurer, remember that this one's a pretty easy game.
    • 72 Metascore
    • 76 Critic Score
    Legend of Mana is back on modern consoles after more than 20 years, and it's still quite enjoyable despite some gameplay wrinkles.
    • 77 Metascore
    • 76 Critic Score
    Overcooked: Special Edition is a funny game, especially if played with some friends. Less sophisticated than SnipperClips, it offers a good variety of silly yet challenging situations, with a simple control system that makes the most of the joy-cons, with an excellent use of the rumble. Do not expect some exclusive content for this version, though.
    • 74 Metascore
    • 76 Critic Score
    Nantucket tries to develop a sequel for Moby Dick by Melvill, but the ambition of Picaresque Studio clashes against a weird and not-so-fitting game formula. A little bit too repetitive, with an unbalanced difficulty curve, Nantucket is still a decent game, with some gameplay elements borrowed from board games and RPGs.
    • 60 Metascore
    • 76 Critic Score
    One cannot conceive of combining the irreverent spirit of the Suicide Squad with a formula plastered around what one considers to be the most marketable fashions at the moment. The risk is twofold, namely that of creating a game that dresses poorly around the lead characters, but also that of arriving outside, deflated fashions. Suicide Squad: Kill the Justice League stumbles over both of these mistakes. Yet here and there flashes of fun situations emerge, the characters have charisma, the writing is good with spikes of excellent quality, and Rocksteady knows how to do their job technically. Let's hope the live service experiments with superhero groups are over here.
    • 60 Metascore
    • 76 Critic Score
    Cyanide & Happiness: Freakpocalypse is a game made for C&H’s fans, rather than point&click lovers, and it’s okay. The game’s mechanics act as a stimulus, prompting the player to talk to all the characters and examine every single part of the setting, enjoying the surreal dialogues and absurd descriptions that dot the game. I don’t know if everybody can appreciate it, but if you like dark humor and you’re not afraid of BDSM teachers, bullies and delusional weirdos, this is a point&click adventure that may fit your lovely taste.
    • 77 Metascore
    • 75 Critic Score
    An old-school point-and-click adventure with a detective storyline full of twists, out-of-the-box humour and a superbly characterised cast. The development team should work a little more on the fair amount of bugs that plague the gameplay and the enjoyability of some puzzles that cross the threshold of illogic.
    • 71 Metascore
    • 75 Critic Score
    Blades of Fire is a bit of a wasted opportunity in the management of the game resources and in the way it alternates excellent ideas, such as the entire management of the forge and its combat system, which are accompanied by equally less successful things, the management of exploration, the confused and fast narration and anonymous characters. The possibility and freedom of fun is not denied, but often, when you enter into full synergy with the entire grammar of the game, something arrives promptly that clashes with everything else, something put there without context, some poorly considered choice, all in a world that is excellently realized, but generally dull.
    • 74 Metascore
    • 75 Critic Score
    A more incisive screenplay could have made I Am Setsuna a memorable product. Despite this, the game is an enjoyable and an old-school J-RPG game.
    • 66 Metascore
    • 75 Critic Score
    In theory, Payday 3 offers an engaging gameplay loop, and trying to achieve a perfect Stealth heist is both challenging and fun to attempt. However, what Starbreeze’s new game does well is mired down in poor gunplay, lackluster optimization, excessive grind and always online requirements.
    • 68 Metascore
    • 75 Critic Score
    It’s not Worms. With that out of the way, let’s talk about what it actually is: an easy-to-get-into Battle Royale with fast matches, fun and quite casual as there isn’t that much to do in the way of unlocking stuff: you’ll just play, and play, play. This could be an issue in the long run: for how long will Worms Rumble be able to keep its players entertained? But do we really need to have an answer right now, or should we still be able to play just for fun, without worrying about seasons, events, tournaments we’ll never take part and prizes we’ll never win?
    • 76 Metascore
    • 75 Critic Score
    We're not too much passionate about Kingdom Hearts HD 2.8 Final Charter Prologue, at least not at full price. Dream Drop Distance is a really fun game, but if you already own it on 3DS, this new edition doesn't offer too much else. A Fragmentary Passage is a real blast, but it's over in a jiff. Could be worthwhile for hardcore fans of the saga, especially if on sale.
    • 81 Metascore
    • 75 Critic Score
    Granblue Fantasy: Relink is a diamond in the rough, equipped with a limited number of colossal opponents and various choices and concessions that contribute to making the challenge and long-term interest less rewarding. If you are passionate (or even just interested) in the universe created by Cygames, it is likely, however, that the rich and charismatic cast of playable characters may make you turn a blind eye. Definitely a game made for fans.
    • 69 Metascore
    • 75 Critic Score
    Fall of Light is a strange mix between ICO and Dark Souls. The narrative plot works in a proper way, while the battle system is not as deep as it should have been, though it doesn't show big defects.
    • 71 Metascore
    • 75 Critic Score
    A VERY particular adventure, both in aesthetic and narrative terms. The story starts slowly and with very little explanation, but as the game progresses it becomes more and more interesting and does not disdain touching important chords. The mechanics are the classic ones of a graphic adventure but the gameplay presents a few too many rough edges due to a bit of "dirt" in the code. Finally, the total lack of localization in Italian could represent a significant obstacle given that the tone of the dialogues is well above classic school English.
    • 67 Metascore
    • 75 Critic Score
    A survival horror with a strong stealth component, which forces you to experience the protagonists' story in absolute silence. The gameplay mechanics are well-tested and work quite well, the tense atmosphere is felt, but some questionable design choices and situations that tend to be repetitive partially undermine the player's involvement.
    • 63 Metascore
    • 75 Critic Score
    When a new idea arises in a genre where recycling is the new normal, it’s always good news: and this is the case with Gods Will Fall, who reminds us that challenging the gods is quite the gamble. Unfortunately, even if the idea is clever enough to be appreciable even when it causes anger, it does not appear to be supported by an equally valid gameplay. The boss fights with the giant gods are quite entertaining to play, but the tons of repetitive battles against uninteresting enemies that you have to face to get there feel way less intriguing.
    • 75 Metascore
    • 75 Critic Score
    Moonscars is a soulslike (although ‘lite’ would better describe it) with a very evocative visual style and well-written characters. The gameplay is also good, but it suffers from a certain lack of enemy variety and a poor balance of character options, especially egregious when it comes to special weapons. Still, it’s not a bad game by any means, but the competition is fierce in the 2D metroidvania / soulslike genre and standing out is not an easy feat.
    • 66 Metascore
    • 75 Critic Score
    Life is Strange: Arcadia Bay Collection arrives on Switch with all the necessary optimizations. A clever operation to propose two excellent titles also to Nintendo users, while not lacking some technical flaw, with a camera that does not always work and very long uploads. For the rest, the adventures of Chloe and Max are still in good hands and shine despite the years.
    • 78 Metascore
    • 75 Critic Score
    There's a lot of potential that was only partially exploited in the Xenomorphs' VR debut, but there's no doubt that Part One has laid the foundations for something important: let's hope Survios takes the feedback to heart and delivers a spectacular Part Two.
    • 72 Metascore
    • 75 Critic Score
    Earth vs Mars is a turn-based strategy game that doesn’t aim to revolutionize the genre, but rather sticks to the tried-and-true formula of Advance Wars with a small twist: hybrid units infused with animal DNA. The storyline is simple and the retro-inspired art direction is intentional, yet the missions are well-designed and offer a gentle difficulty curve. The hybridization mechanic adds a layer of tactical depth, though it remains the only truly innovative feature. A conservative product, but a solid choice for those looking to explore the genre without too much complexity.
    • 77 Metascore
    • 75 Critic Score
    South of Midnight is a decent single player action-adventure, overall and without giving too much weight to the linear gameplay or to some technical and structural limitations. Narratively and artistically it is really intriguing, too bad that from a gameplay perspective it shows much less courage.
    • 80 Metascore
    • 75 Critic Score
    Ziggurat is a very funny old school FPS arena, but in its chest beats the heart of a roguelike game. Every run is different from the other, and when you will meet the dark reaper the game will start over again from the beginning. If you liked The Binding of Isaac and also love the frenetic gameplay of DOOM this game is made for you.
    • 76 Metascore
    • 75 Critic Score
    On the streets of Heading Out, there is some confusion. Serious Sim's game tries to combine racing and storytelling through some micro-management mechanics, but the balance between the parts does not hold for the entire game, and every now and then the narrative path seems inexorably shaped by the availability of resources. Heading Out, however, shows his best to eyes and ears, as the gray roads of North America flow beneath the wheels and the cassette tape in the stereo blasts a perfect travel soundtrack into the speakers.
    • 83 Metascore
    • 75 Critic Score
    Stray is an average game, a fairy tale about a missing kitten who wants to return to the surface. The scripted parts are also its strongest and most effective narratively, while the open areas feel much less focused. All in all, Stray is a simple, enjoyable game. Great for those looking for a nice adventure and a bit of social criticism.
    • 76 Metascore
    • 75 Critic Score
    The franchise doesn’t make the hoped-for leap in quality, it just takes a step in the right direction: this will hardly be enough to satisfy the most demanding drivers or those who already own WRC 9, but several off-road enthusiasts may still consider it more than enough to have fun.
    • 79 Metascore
    • 75 Critic Score
    The Longing’s gripping storyline and multiple endings clash with the lack of puzzles and too many pauses. Worth to try if you are looking for an original story, but if you love to have your brain continuously tested and challenged, this is not your cup of tea.
    • 76 Metascore
    • 75 Critic Score
    The second chapter of Frozen Synapse is deeper and more complex, but too many technical problems keep it away from real greatness.
    • 74 Metascore
    • 75 Critic Score
    This second DLC introduces four decent multiplayer maps and a new chapter of the zombie campaign that will please everyone who's been following the adventures of Dempsey, Nikolai, Edward and Takeo. We would have expected something more daring in terms of level design and something new for the Specialists. Guess we'll have to wait.
    • 79 Metascore
    • 75 Critic Score
    Beyond Good and Evil turns 20 and returns to our screens with the inevitable signs of time, which however have not totally spoiled the freshness of its gameplay, a still valid story and a cast among the best ever created by Ubisoft.
    • tbd Metascore
    • 75 Critic Score
    Underward is a first-person cooperative horror game in which players explore an abandoned hospital, retrieving cryogenic cylinders while escaping mutant creatures. The game requires stealth skills to move in the dark and in silence without alerting the monsters. The graphics, inspired by found footage, amplify the claustrophobic atmosphere. Multiplayer allows play for up to four people, but single player is more complex and punishing. Despite repetitive environments and some design limitations, the experience is engaging, especially for horror fans.
    • 73 Metascore
    • 75 Critic Score
    Rocket Arena has potential, it’s colorful and way more fast paced than its competitors, but at the moment the overall experience is flawed by balancing issues. Recommended if you love to be constantly under pressure and willing to forgive some game design mistakes common to every PvP in the earliest stages . Demanding players may want to wait for future updates but be careful: the more you wait, the more experienced players you will find when you get in the arena.
    • 81 Metascore
    • 75 Critic Score
    Persona 5 Strikers is a good action role-playing game, but an imperfectly polished combat system and the absence of some of the series' core elements make it a must-buy only for fans of the Phantom Thieves.
    • 58 Metascore
    • 75 Critic Score
    Reynatis offers an interesting story and bloody fights with a dual system between defense and attack that is really engaging, especially in the boss fights with gigantic monsters. Unfortunately, exploring Tokyo and the parallel world Another is not as engaging, since apart from rare situations it turns out to be little more than a walking simulator. Technically it is not excellent, with models and textures that recall what we saw on PS3, but at least there are no slowdowns or dropped frames. If you are looking for a story full of charismatic characters, it could be for you.
    • 68 Metascore
    • 75 Critic Score
    The third DLC of Black Ops III offers the most deliciously "pulp" zombie chapter of the Origins saga, together with a couple of good maps. Probably not the best DLC ever, but an expansion that will make the Call of Duty fans happy.

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