The Digital Fix's Scores

  • Games
For 1,408 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Fire Emblem: Awakening
Lowest review score: 10 The Suicide of Rachel Foster
Score distribution:
1417 game reviews
    • 91 Metascore
    • Critic Score
    There are lots of areas that aren't fully detailed and one would hope that Asobo Studios work on beefing up the introductory side of the game ahead of its release on the Xbox One. There are times where the novel-sized instruction manuals of the past really should still exist and this is one of them. Despite this the game is still welcoming and post training you'll have no trouble jumping into any of the game's aircraft and taking to the skies - knowing the basics is enough to have fun but the amount of depth means that there's always something new to discover. Our hope right now is that Asobo and Microsoft manage to improve performance for those of us on lesser rigs and that a patch is forthcoming to help boost the frame rate a little. I can appreciate the game at less than 20fps in low settings but I would love to be truly blown away by it.
    • 86 Metascore
    • Critic Score
    ENDER LILIES: Quietus of the Knights is a gorgeously haunting game, in both visuals and sounds. A few oddities in controls but overall a wonderful, tear-jerking and somewhat eerie experience. [Early Access Provisional Score = 90]
    • 84 Metascore
    • Critic Score
    7 hours in and this game is addictive and rewarding in a way that suggests there will few other games this year that can compete. It is as if Level-5 have put everything they have done in a cauldron and magically created this incredible RPG. [Provisional Score = 90]
    • 82 Metascore
    • Critic Score
    The combat and gunplay have also been quite challenging at times. The AI is some of the best I’ve experienced in the genre as enemies don’t always just run up to you in open space (though, they tend to do so at times) but also attempt to flank you while you’re trying to take down a sniper from afar. Movement and cover are key to staying alive. The “bullet sponge” effect does still seem to be prevalent with mini-bosses and bosses despite the new armor system which intended to make gunfights more strategic. I’m still holding hope for some more interesting boss battles later in the game.
    • 75 Metascore
    • 40 Critic Score
    It’s short but not particularly sweet. There are many other games that evoke the same feelings as The Gardens Between, but they do so far more effectively.
    • 74 Metascore
    • 40 Critic Score
    There’s little to recommend. The presentation is wonderful, but it is let down by everything else.
    • 74 Metascore
    • 40 Critic Score
    A poor ending to the weakest season to date, bogged down with inconsistent characterisation and a plot that ignores or discards many key threads.
    • 73 Metascore
    • 30 Critic Score
    Beyond Light fails at pushing Destiny 2 in a good direction. It's lacking in countless ways, from the campaign to the seasonal content, and it doesn't give you nearly enough for the price. Even the most hardcore Destiny fans will probably find plenty to dislike here, and casual players should skip this without a second thought.
    • 72 Metascore
    • 30 Critic Score
    Proteus is an example of a point somewhere on the outskirts of creativity, towards the backend of an ever larger golden spiral. Unfortunately, this bright spark of difference, the uniqueness and the distance from the middle doesn’t guarantee success. In this case what we have here is failure.
    • 70 Metascore
    • 40 Critic Score
    Styx: Master Of Shadows showed some potential. Styx himself is an interesting character and the game’s use of amber allows the player to be creative in their approach to each mission, but unfortunately these ideas have been thrown into a game which lacks the enjoyment to appreciate them.
    • 69 Metascore
    • 40 Critic Score
    Perfectly serviceable, yet equally devoid of justification to have been remade, SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated does little to captivate on the amazing opportunity it's been given and evolve with the times.
    • 69 Metascore
    • Critic Score
    Ultimately, Mario and Sonic at the Olympic Games Tokyo 2020 is an entertaining, albeit often simple, game full of sporting events that'll get friends and family set for some multiplayer fun. It's not as comprehensive as it perhaps could be in the way it allows players to set up their multiplayer sessions, but the variety and charm when it comes to the way everything is presented helps lift the whole package up.
    • 68 Metascore
    • 40 Critic Score
    A game which offers a lot of depth for player choice, but poor execution makes all the effort feel pointless. Earth’s Dawn tries to make up for its lack of content with too much repetitive gameplay.
    • 68 Metascore
    • 40 Critic Score
    With no challenge beyond wrestling with the horrible controls, Unbox is a failed appeal to nostalgia that captures none of the warmth or playability of the games it admires.
    • 67 Metascore
    • 40 Critic Score
    A distinctly below average hack-and-slash game with better examples of the genre already out there.
    • 67 Metascore
    • 40 Critic Score
    I cannot in good faith recommend people pay for Marvel’s Avengers. At it’s absolute best, the game is fine. More often that not, it does not reach those modest heights. The live-service approach to a franchise that does not suit it has rendered so much of it bland and lazy when that’s the last thing a game of this nature should be. This may be a game that we come back to in the future and find a completely reworked, satisfying experience that doesn’t put all its effort into blocking the player from enjoying themselves but not right now. At launch, Marvel’s Avengers is an imperfect and frustrating mess.
    • 67 Metascore
    • Critic Score
    Whilst there's lots here to keep fans of management and colony building games entertained, there's still a lot that needs to be worked on. The use of 'specialists' who explore the world map, feel like they need an overhaul so that this part of the game is more engaging, and the point of having them feels more important to the overall wellbeing of your colony.The fact it's in early management still is good, as hopefully these issues will be addressed, and the actual colony building side of the game provides a lot of fun. [Early Access Provisional Score = 60]
    • 67 Metascore
    • 40 Critic Score
    World War Z has no challenge, or tensions, or conflict; and a game with a horror setting but nothing horrifying is just horrifyingly boring. It’s fine on a technical basis, though.
    • 64 Metascore
    • 40 Critic Score
    Infliction: Extended Cut derives almost all of its best ideas from much better games, making the whole thing feel like a chore rather than an ordeal. It simply does not cut it.
    • 62 Metascore
    • 40 Critic Score
    Fun to begin with, but burns out far too quickly due to a lack of innovation.
    • 62 Metascore
    • 40 Critic Score
    It is a shame that the direction that Rebellion have taken the series is an ill-advised one and a direction that is a puzzling as it is pointless.
    • 62 Metascore
    • 40 Critic Score
    Even with clear intentions and a striking presentation, Unto the End's borderline broken combat mechanics drag the experience down into a spiral of misery.
    • 61 Metascore
    • 40 Critic Score
    Two positive things to take away from everything is that it is arguably the best game Spark have ever produced and is not as bad as Aliens Colonial Marines.
    • 61 Metascore
    • 40 Critic Score
    A lack of visual flair or narrative complexity leave Anamorphine feeling dull and long winded, the cursory way it touches upon difficult emotional issues born out of interpersonal problems and substance abuse comes off poorly as a result.
    • 60 Metascore
    • 40 Critic Score
    Do yourself one instead: if you’re thinking of investing in a digital Magic experience, get last year’s instalment and avoid this soulless excuse for a game. Shame on you, Wizards of the Coast.
    • 60 Metascore
    • 40 Critic Score
    A lot of visual polish is not enough to cover for a product where the minimum of effort has been placed in every other component. There are far better interactive movies more deserving of your time and money. Even Night Trap was more interesting.
    • 60 Metascore
    • 30 Critic Score
    Poor controls and a bland aesthetic mean that Skeleton Boomerang is a game you won't be returning to any time soon.
    • 60 Metascore
    • 20 Critic Score
    Visually ugly with inelegant, outdated gameplay, Dead or School is flunking all of its classes.
    • 60 Metascore
    • 40 Critic Score
    A narrative game that doesn't have enough time to tell the story it's trying to tell, leaving characters and plot lines feeling unfinished. Whilst it has a lot of interesting ideas and some nice mechanics, none of them feel fully realised. Twin Mirror is bursting with potential, which is why it feels so disappointing.
    • 59 Metascore
    • 40 Critic Score
    In its current state, I have a hard time recommending Farming Simulator 20 for the Nintendo Switch. If this is a title you just can't pass up, get the iOS or Android version and save a lot of money. Maybe GIANTS will consider throwing Nintendo a bone when Farming Simulator 21 is released.
    • 59 Metascore
    • 40 Critic Score
    Micro Machines as a brand is still great fun but you’ll find that’s sustained only for the briefest of moments.
    • 59 Metascore
    • 40 Critic Score
    One Punch Man: A Hero Nobody Knows is, unfortuantely, One Punch Man: A Game Nobody Will Play. It doesn't treat the source material with the respect it deserves and, ultimately, feels flat all things considered.
    • 59 Metascore
    • 40 Critic Score
    Summer in Mara has a lot going for it, however, this doesn't save the lacklustre gaming mechanics that lead to the game becoming more tedious than it is relaxing.
    • 58 Metascore
    • 40 Critic Score
    This game tries to hitch a ride on the nostalgia train without paying the due fees first. For hardcore Star Ocean fans only.
    • 58 Metascore
    • 10 Critic Score
    While handsomely produced, the way the titular character is treated as an afterthought and the serious themes of child grooming are handled leaves a truly wretched taste in the mouth.
    • 58 Metascore
    • 40 Critic Score
    The Dwarves had so much potential and even though the game looked great for a Kickstarter game, considering their lack of budget and the story it had to work with was a spectacular one, developers KingART just somehow managed to miss the mark.
    • 58 Metascore
    • 40 Critic Score
    Good for one evening of outlandish fun, but not one you'll come back to.
    • 58 Metascore
    • 40 Critic Score
    A vast and rich world with a too-thin story and enough bugs to ruin any immersion.
    • 57 Metascore
    • 40 Critic Score
    Unfortunately Mickey’s reputation as a gaming character takes a battering from this version of an already poor game, one which does nothing different and better than what already existed. Indeed the developers should probably have not bothered. If you’ve already had the misfortune to experience this tale on home console there is no way you would want to come back and no reason to do so. If you haven’t, it’s still not going to bring you any joy. We did have high hopes for Mickey’s gaming career but that hope does not survive even five minutes into this title.
    • 56 Metascore
    • 40 Critic Score
    While it looks and sounds great, Perfect Universe sadly fails as a collection of pick-up-and-play minigames.
    • 56 Metascore
    • 20 Critic Score
    Submerged can only be described as a huge disappointment that squandered its potential thanks to some terrible design decisions and being let out the door far too early.
    • 56 Metascore
    • 40 Critic Score
    It targets the hardcore Japanese game fans and asks them how much. How much do they love Japan? How much are they willing to pay? The answer, inevitably, is not enough.
    • 56 Metascore
    • 40 Critic Score
    For the Kickstarter fans, Leisure Suit Larry: Reloaded stands proud and tall as a shining example of a completed crowdfunding project and perhaps as a history lesson for newcomers. For everyone else, it’s all a bit limp, really.
    • 55 Metascore
    • 30 Critic Score
    If you love fanservice, and especially the kind that lets you exploit underage-looking anime girls feel free to add a couple of marks to that – if you’re everyone else then knock a couple off.
    • 54 Metascore
    • 40 Critic Score
    Unfortunately Aeronautica Imperialis: Flight Command is not one of the better Games Workshop adaptations. It is a game that relies far more on luck than judgement or skill, and so is repetitive at best, and frustrating at worst. I like that they’re trying something different in translating the game from tabletop to screen, and the cinematics are a nice system, but it comes at the expense of the gameplay experience.
    • 54 Metascore
    • 40 Critic Score
    The story is shallow, the characters are shallow, and the world is shallow. It’s bewilderingly underdone; there’s very little content and it doesn’t really engage with its source material.
    • 54 Metascore
    • 40 Critic Score
    Rush Bros has some good ideas behind it, but the execution leaves a lot to be desired; for a game that claims to be a blend of two genres, there’s surprisingly little content from either.
    • 53 Metascore
    • 30 Critic Score
    This has all been done before, and it’s been done better.
    • 52 Metascore
    • 40 Critic Score
    It’s an OK game; completing bosses does feel nice considering all the crap you just went through and overcoming the risk of having to redo it all again.
    • 51 Metascore
    • 40 Critic Score
    It’s better than Chaos Rising but by capping off a promising mini-campaign with such disappointment, The Last Agent retrospectively tarnishes the whole wretched endeavour.
    • 51 Metascore
    • 40 Critic Score
    Overall taking into account the target audience, Disney Planes still feels rushed and lightweight.
    • 50 Metascore
    • 30 Critic Score
    Overall, The Midnight Sanctuary’s mind-boggling, yet ambitious, storyline failed to impress me. The visual novel could be developed further to improve replayability and entertainment value. Kudos on trying to use 3D graphics in visual novels, but the graphics and pace of the storyline needed much more work, so that it increased the visual novel’s quality.
    • 50 Metascore
    • 40 Critic Score
    A colourful but tedious experience that never lives up to the excitement or intrigue of its idols.
    • 49 Metascore
    • 40 Critic Score
    For all its flaws and the questionable attempts to modernise the Pac-Man format, you can’t fault Pac-Man and the Ghostly Adventures for being a run-of-the-mill, inoffensive (except for the biting) platformer.
    • 49 Metascore
    • 30 Critic Score
    Beyblade Evolution is a game that’s difficult to recommend to anyone, even die-hard Beyblade fans. After just a couple of rounds the game already bores as the monotonous, awkward bey-battles lack any atmosphere or real challenge at all. Perhaps very young fans may appreciate the representation of setting up a physical Beyblade set-up, but even then it will more than likely get old very fast.
    • 49 Metascore
    • 40 Critic Score
    The setting is decent, the atmosphere can be good in an intimidating way but as it’s a first-person shooter with awful combat and an even worse frame rate it’s impossible to recommend.
    • 49 Metascore
    • 30 Critic Score
    For a game based on a comic book it’s suspiciously tedious and wide of the mark in terms of its humour - although we recognise that is subjective so you might take more from it than we did - but really the choices behind the control scheme mean that it fails in terms of what we’re here to assess; the game. From the moment you switch it on you’re wondering why you downloaded it, and the developers have no excuses.
    • 49 Metascore
    • 40 Critic Score
    Ultimately though, LA Cops is a very mediocre experience. The 1970s theme is largely unexplored, the story is almost non-existent and its gameplay is flawed in a number of ways.
    • 49 Metascore
    • 30 Critic Score
    Everything about The Amazing Spider-Man 2 is rushed; nothing is irrevocably broken but the whole package encapsulates the worst of movie tie-ins.
    • 49 Metascore
    • 40 Critic Score
    On paper it sounds like it could be a winning combination, and perhaps this will improve as the game evolves, but in practice the play styles don't mesh well together, seemingly diametrically opposed at times.
    • 48 Metascore
    • 40 Critic Score
    There are signs of a solid JRPG in Valhalla Knights 3 but it all crumbles to inconsequence given the slog through dull, uninspired locations and cookie-cutter quests.
    • 48 Metascore
    • 30 Critic Score
    Aliens: Colonial Marines is a poor game made worse by the extensive hype that the game mustered over its six year development.
    • 48 Metascore
    • 40 Critic Score
    No-one expects Tearaway levels of interaction anymore, especially not when there is also potential PlayStation TV integration to consider, but every physical interaction with The Muppets Movie Adventures feels more like a progression blocker than fun.
    • 48 Metascore
    • 30 Critic Score
    Bladestorm: Nightmare is almost impossible to recommend to anyone but the most die-hard fans of musou games.
    • 47 Metascore
    • 40 Critic Score
    Terminator: Resistance continues the trend of bad Terminator games and is better off being Terminated into the bin. You won’t be back to play this one, that’s for sure.
    • 47 Metascore
    • 40 Critic Score
    Coast Guard has its moments where you start to enjoy yourself but slowly the little niggles start to add up and end up distracting you more and more.
    • 47 Metascore
    • 30 Critic Score
    So, to sum up what SingStar: Ultimate Party is I can safely say what it is not. It is not the ultimate party. If it were, life would be very dull indeed.
    • 44 Metascore
    • 40 Critic Score
    Nothing about The Uncertain: Light at the End demands investment, unfortunately. A lot of work has gone into producing the game in terms of world design and presentation, albeit rather uninspired and derivative in execution, but the game design choices keep you at arm's length at all times. There are many alternatives to The Uncertain: Light at the End out there, more deserving of your time and money.
    • 43 Metascore
    • 40 Critic Score
    Meridian: New World feels like a game that has fallen out of early access far too early.
    • 43 Metascore
    • 30 Critic Score
    Sadly lacking in depth, so much so in fact that you can literally play most of it with your eyes closed.
    • 43 Metascore
    • 10 Critic Score
    Chaotic and confusing, but at the least kind of cute, Let's Go Nuts feels more fitting to be played on a web-browser than the Switch.
    • 42 Metascore
    • 30 Critic Score
    Even if you are actually a fan of the blue creatures, or have a child who is, buying this will not provide one ounce of pleasure for even a slight period of time.
    • 42 Metascore
    • 40 Critic Score
    Rather than the suave, impressive chat-up line it could so easily have been, Time and Eternity instead sashays up to feminism and blurts ‘I like your boobs’ like Seth Rogen’s menacing delivery in Donnie Darko. It could be a misjudged line but it’s not attractive and it’s not funny. It’s just plain creepy.
    • 42 Metascore
    • 40 Critic Score
    Gleamlight tries to mix-up a formula that we've seen before, and falls some way of short. Despite some interesting features, it's biggest problem is that it's not fun to play.
    • 42 Metascore
    • 40 Critic Score
    A decade ago Arcania would be a pretty decent RPG. Time has not been friendly to this game and repackaging something that was never a classic to begin with is a misguided move.
    • 41 Metascore
    • 30 Critic Score
    Rugby 18 is a broken mess of a game and a dreadful representation of a beloved British sport.
    • 41 Metascore
    • 30 Critic Score
    An incongruously designed mess that should be avoided at all costs. Awful framerate, poor storytelling, and monotonous mazes make Dollhouse one of the worst games in decades.
    • 38 Metascore
    • 30 Critic Score
    Lacking any polish, challenge or interesting story the game doesn’t offer anything that hasn’t already been done many times before and far better.
    • 38 Metascore
    • 30 Critic Score
    What we are left with is a dull, broken button-masher of a campaign, a risible, barely playable multiplayer game, and a couch co-op which puts most players on a level playing field with Mr. Magoo.
    • 38 Metascore
    • 20 Critic Score
    Even if the film did do surprisingly well at the box office, you’ll easily spot the slug trails that accompany Turbo: Super Stunt Squad as it crawls its way into the bargain bin.
    • 36 Metascore
    • 20 Critic Score
    Alekhine’s Gun would have scraped by had it not had the hubris to call itself ‘Best Cold War Shooter’. It’s barefaced cheek to appropriate the Hitman formula to a different time is interesting, were it not taking everything else from a franchise that has just revamped itself.
    • 35 Metascore
    • 40 Critic Score
    7 Days to Die had the potential to be something impressive but with frequent glitches and game freezes it falls well short of being the game it could so easily be.
    • 32 Metascore
    • 20 Critic Score
    The Walking Dead: Survival Instinct is an abomination on every level: a dull, cynical and irreparably flawed mess which is as mindless and soulless as its antagonists.
    • 25 Metascore
    • 30 Critic Score
    Terrible AI leaves this as the most unconvincing World Cup simulator possible. Not recommended.
    • 23 Metascore
    • 10 Critic Score
    Fighter Within on the Xbox 360 would be a disaster reduced to a footnote, ignored and left to wither. As a launch title for the new generation it’s worse: a parasite, feeding off the goodwill and desperation of early-adopters. Avoid, avoid, avoid.
    • 19 Metascore
    • 10 Critic Score
    Let’s leave it with Jake’s own words, spoken as if holding up a mirror to his own life: “Swear to god - I’d rather be polishing boots than sit through this crap.”
    • 17 Metascore
    • 10 Critic Score
    Wander of the Dragons is a disgrace; an unfinished, untested, unenjoyably wretched excuse for a gaming experience. There is literally nothing to recommend here.
    • tbd Metascore
    • 40 Critic Score
    A game that does have charm and a kookiness in its presentation, however the puzzles and exploration aren’t particularly gripping.
    • tbd Metascore
    • 30 Critic Score
    Overall a very shallow game although I wouldn’t really have expected anything else from a game made to cash in on the latest line of dolls.
    • tbd Metascore
    • 20 Critic Score
    Even with the allure of the movie license younger gamers probably aren’t going to stick with the game for too long as this game has been done many times before, and much better.
    • tbd Metascore
    • 20 Critic Score
    Overall then, Omniverse 2 is unlikely to appeal to anyone other than a subset of ardent fans with exceptional staying power, who are willing to overlook its deathly dull combat, crass voicework and utterly repetitive gameplay.
    • tbd Metascore
    • 30 Critic Score
    Falling Skies: The Game does, at least, play as it is supposed to; there don’t appear to be any glitches, and you’ll probably enjoy the first few missions. After that, however, it rapidly wears thin.
    • tbd Metascore
    • 40 Critic Score
    Monopoly Family Fun Pack has been poorly marketed, poorly targeted and poorly executed, to the point where we’re not entirely sure why this package exists. You can find fun on the classic board in Monopoly Plus, but at that point it just seems better to be playing on the physical game board.
    • tbd Metascore
    • 30 Critic Score
    It’s a waste of a concept, and speaking truly, you’d be better off finding a fly and throwing your television at it in real life. Honestly – you’ll probably have more fun.
    • tbd Metascore
    • 40 Critic Score
    All in all, Monster Truck Destruction is an unsatisfactory experience at present that is best avoided.
    • tbd Metascore
    • 40 Critic Score
    Within hours you will have experienced all it has to offer, and even that will have been rather dull and uneventful. With such competition in the current PC climate, Industry Manager: Future Technologies will no doubt struggle to find a home which is a shame since there is clearly some talent to the team behind it, the issue is they seem to lack direction. In the end it all feels like an experience with its single purpose driven so hard into it that it has no concept of the entertainment a game should bring.
    • tbd Metascore
    • 20 Critic Score
    An attempt at resurrecting the horror genre from a top-down perspective that has gone horribly awry. Terrible controls, frustrating visual effects and limp action result in Outbreak being a barely functional game.
    • tbd Metascore
    • 20 Critic Score
    An uncoordinated tangle of ideas that's just too confusing to be fun.
    • tbd Metascore
    • 30 Critic Score
    Mind-numbing tedium trying to hide underneath cute, indie packaging. Instantly forgettable.
    • tbd Metascore
    • 30 Critic Score
    It’s clear that Vivid Games worked hard at creating the game, and it has a lot of potential peering out from the cracks. However it’s not reliably entertaining enough to compare to the plethora of other, more interesting mobile games.

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