Softpedia's Scores

  • Games
For 1,658 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1660 game reviews
    • 65 Metascore
    • 80 Critic Score
    I had a great time playing Call of Duty: Black Ops 7 and at first, I felt quite overwhelmed by the huge amount of content that it provided. The game’s campaign is not the best out there, but it’s worth playing for the creative story, new-to-COD elements, and the unlocks you get towards your multiplayer experience. Speaking of multiplayer, I still think that’s where Call of Duty: Black Ops 7 manages to shine the most. The new game mode Skirmish will be an acquired taste, but generally, it’s pretty immersive and enjoyable. And of course, the Zombies mode is one of the top highlights, it has a great campaign and with 4 different game modes there as well, you have lots of content just to play that side of the game. As a complete package, I think that Call of Duty: Black Ops 7 has a lot to offer, and everyone will certainly have its favorites. It’s a great game for casuals that want to get into an FPS, and hardcore COD players will surely enjoy unlocking weapons, attachments and mastering the weapons they like the most.
    • 66 Metascore
    • 90 Critic Score
    Godbreakers was a great game for me, even if it’s quite short. Provided that you have a good team, it will take you 3 hours or so to do a full run as you beat the final boss. However, there’s tons of content to unlock, along with countless runs to unlock everything. That being said, if you’re ok with repetitive gameplay that’s normal for roguelites, I think Godbreakers will be right up your alley. The game worlds feel very immersive and rewarding. And the game continues to impress with the visual style and incredible attention to detail. I do wish there was more content beyond the 6 worlds, and hopefully they add more content in future updates and DLCs. But even for what’s there, Godbreakers delivers on its promise, and it’s a very rewarding experience, not to mention it feels great while playing, which is the most important thing.
    • 83 Metascore
    • 85 Critic Score
    Even though the DX versions of the three Atelier Ryza games included in the Deluxe Pack aren’t reinventing the wheel, nor bring major changes, they’re definitely worth the money if you don’t own them yet. The package doesn’t just come with all the DLC but adds new stories with some of the supporting characters who weren’t playable in the original games, as well as a lot a quality-of-life improvements and UI/UX enhancements. Atelier Ryza is one of the most streamlined trilogies in the franchise, so it makes it even more worthy for those who have never touched the series yet. Unfortunately, if you already own all three Atelier Ryza games, I don’t see why you’d want to buy the Deluxe Pack, unless you really are a hardcore fan who enjoys every bit of his favorite games.
    • 73 Metascore
    • 80 Critic Score
    Dicealot clearly aims to do for dice throwing what Balatro did for poker. The game mostly succeeds, giving players a simple combat system built around rolling dice that can be broken in a wide variety of ways through store purchases. Luck does play a bigger role than I would like, delivering the worst possible results at the worst moments. Gamers who fall in love with the core loop will have plenty of motivation to try out strategies and unlock new content. Others might struggle because the narrative universe is limited. Dicealot has a solid, unique idea and plenty of variety for those who want to discover the best ways to avoid a Farkle.
    • 84 Metascore
    • 85 Critic Score
    News Tower is an innovative management video game that uses the journalism theme well. The 1930s setting is a great choice, as is the fact that many of the bigger stories players will report are based on real-world events. The editor role, focused on deciding which stories to chase based on what can attract the most readers and create a solid newspaper profile, means gamers constantly make choices and quickly see their results. The building and employee management systems don’t have much depth but serve the concept. News Tower won’t teach players about journalism, but it delivers fun and tense weeks of management and printing.
    • 84 Metascore
    • 85 Critic Score
    Zombie Rollerz: The Last Ship is one of those games that a lot of people will enjoy playing, mainly because it de-stresses you and makes it easy to unwind. At least in the beginning, though. As you ramp up the difficulty and start playing against more challenging opponents, things will become more challenging, and they will require your full attention. There are lots of maps, tons of upgrades, not to mention characters and awards you can unlock. You’ll find yourself playing this for hours and hours, without even noticing.
    • tbd Metascore
    • 80 Critic Score
    As a complete package, Lumo 2 is quite interesting, and one of the few games these days that tries to innovate. The fact that it adds certain rooms/elements featuring side scrolling, even some FPS inspiration and other similar things, that sets it apart from many modern games. And the cool thing is that it’s actually a part of the experience, and it fits the overall narrative. But in the end, you will find yourself enjoying Lumo 2 for what it is, and the great things that it provides. It doesn’t overstay its welcome, as it will take you roughly 10 hours to complete, even way less if you like speedrunning things. I enjoyed taking my time to play the game, scouring the world, searching every nook and cranny, and guess what, it was rewarding to do that. Yes, it definitely has its shortcomings. But in the end, Lumo 2 is a great game, and if you’re willing to take your time and go on this ride, it will pay off and be rather rewarding.
    • 85 Metascore
    • 90 Critic Score
    As someone that loved Platypus and its sequel, I was not sure what to expect from the Platypus Reclayed version. But now that I played and finished it, I am happy to say that this is the definitive version for all Platypus players. It has enough improvements that even the older players will play this one many times to get that high score. Yet at the same time, they also added some new weapons and updated the visuals. The new power-ups don’t appear very often, but when they do, they feel like a game-changer. Also, the music is excellent, as always, and the visuals make it feel like an entirely new game. I think the 4K update is excellent, and the game didn’t have any glitches or technical problems while I was playing, either. Platypus always had great variety when it came to levels and combining that with mod support makes Platypus Reclayed the best version of this title. I am eagerly waiting for new Platypus Reclayed content from the devs, while also looking forward to new levels, weapons and other wacky stuff that the community will come up with.
    • tbd Metascore
    • 80 Critic Score
    Tokyo Underground Killer benefits from the cyberpunk setting and its visceral combat, but it’s also really interesting to play and you are bound to find it very enjoyable. Yes, it can take a bit to get used to the blood powers and combat, but once it gets the ball rolling, you don’t want to stop playing. Yes, it’s quite short, but then again, this is a very intense and rather fun experience. You can focus on completing the story, getting the most creative kills or the highest scores, that’s totally up to you. Tokyo Underground Killer brings lots of ways to play, and it always feels very satisfying and fun.
    • 84 Metascore
    • 85 Critic Score
    Anno 117: Pax Romana is a solid installment in the franchise. It tweaks gameplay just enough to give veterans something new to engage with, while also being accessible for anyone new. Mastering production chains and finding the right ways to boost income and production is satisfying. Albion, with its conflicting cultures, is the cooler biome, and it would have been interesting for the game to explore something like Syria or Gaul rather than Latium. Unfortunately, the title’s campaign, while posing some interesting challenges, features twists that make little sense. Voice acting cannot bring to life characters that exist only to advance the story. The game also features solid multiplayer, including cooperative options, via Ubisoft Connect. Anno 117: Pax Romana is thoroughly enjoyable when dealing with building, production chain, trade, and bonuses, and a disappointment when warfare is involved.
    • 65 Metascore
    • 70 Critic Score
    At first, I had no idea what to expect from Dreams of Another, as screenshots and trailers don’t make it justice. It seems like a generic, pixelated shooter, although the game is much more than that. It’s a game that focuses on creating a great, different experience, and it mostly sticks the landing in my opinion. Yes, it’s not flawless, nor does it try to be. These days, most people want to play titles like Call of Duty or Battlefield, just to blow off some steam. Dreams of Another manages to bring us an entirely different experience, where we question our meaning on this planet, and it becomes very meditative at times. I don’t think Dreams of Another is for everyone, it won’t fit the backlog of action-focused gamers. But if you like puzzles, philosophy and exploration, it’s certainly a title that you should play.
    • tbd Metascore
    • 85 Critic Score
    Decktamer is a rock-solid card-battler with a big and cool unique twist. The idea that taming rather than simply destroying monsters adds complexity to every decision. It also makes it more satisfying to pull off a complex plan, especially when players manage to recruit one of the more powerful creatures. The fact that there’s no node map focuses attention on the rewards and dangers of each battle. The game’s story is decent, but combat, with its many opportunities and what-if situations, is the big draw. Decktamer rewards patience and focus with great combat and interesting creature design.
    • tbd Metascore
    • 85 Critic Score
    Even if Orbyss is not a very long game, it’s definitely intense at times. There are puzzles that will make you scratch your head, until you realize the rather obvious answer. I had a great time playing and I think it’s one of the better ball-themed puzzle games. It looks great, it’s not imposing a massive difficulty right off the bat, and in the end, it removes a lot of the frustration that many games like this tend to have. It's rare to see a game that’s simple, yet well-designed and which knows exactly what it wants to be. Orbyss doesn’t bit more than it can chew, instead it offers you the puzzle experience you’re looking for, and it certainly puts your brain to work, maybe even more than you might expect. The entire world the dev created is beautiful, and a delight to go through. Yes, you will have some obstacles along the way, but the entire journey is amazing, and the puzzles you will solve will certainly require all your wits and attention.
    • 85 Metascore
    • 90 Critic Score
    Europa Universalis V is big, varied, and engrossing. Playing France is very different from starting as the Golden Horde, which poses a whole other set of challenges than guiding a Native American tribe or China through history. The game’s systems constantly challenge players to make big choices, even when they don’t engage with a dynamic events chain or ponder how to get out of a disaster. Simply managing internal politics and economics, from developing provinces to balancing the demands of the estates, is a game in itself. Diplomacy, trading, and warfare add layers of possibility and challenge. Europa Universalis V will give grand strategy fans hundreds of hours of fun, but might be difficult for newcomers to fully enjoy at first.
    • tbd Metascore
    • 70 Critic Score
    GUG
    The premise of GUG is very interesting, at least for people that love creature collecting or turn based battles. The idea that you can write anything and create a creature is amazing, and they do have some impressive creatures. However, it all comes down to experimenting, figuring out what words give you the best results and immerse yourself in the experience more and more. GUG has its drawbacks for sure, it’s not perfect. But if you like turn based gameplay and the idea of creating creatures at your leisure, then it’s worth a shot. The lack of a proper tutorial does hurt the game, and the fact that you can spam certain keywords to basically cheat and create overpowered creatures is definitely something to keep in mind. I think despite that, GUG is worth checking out, as its core framework is great. I do hope that the devs can improve upon it if they make any sequels or similar games.
    • 83 Metascore
    • 85 Critic Score
    Luto is definitely a great spiritual successor to P.T. and a solid horror game, all in all. Not only does it cover some incredible topics, and it can get very scary, but at the same time, it’s beautifully made and without any performance issues, at least in my experience. I am a fan of the world design, the story they are showcasing, and how weird the game manages to become sometimes. The fact that they blatantly cover serious topics like anxiety, life, depression or grief is great, and it all seamlessly connects into the story. I will be honest, I did not expect the game to end this way, and for the story to be so gripping. Also, it’s great that the game is not very long, either, since you can see the conclusion in just half a dozen hours of gameplay, at most. Luto manages to nail the emotional roller-coaster that they embark us on, while also maintaining a sense of gravitas and a visual style that’s unlike anything you will find out there. It might be a debut title, sure, but it’s an excellent one, and I am looking forward to see what Broken Bird Games will come up with next time.
    • 68 Metascore
    • 85 Critic Score
    Football Manager 26 is a good step forward when it comes to engine and tactics, but it can frustrate many long-term fans. I like the dual approach to tactical choices, and I feel that the title reflects real-world trends. The match day experience is good, and the integration of women’s football adds a new dimension to the sim. Learning where everything is in the new interface, especially for the less-used options, will take time. Graphical glitches and some weirdness with on-pitch movement will probably be eliminated by patches. Football Manager 26 requires time and patience, but it will give football simulation fans hundreds of hours of fun, regardless of whether they are playing a superpower or an underdog.
    • 81 Metascore
    • 90 Critic Score
    I had a great time with Jurassic World Evolution 3, and this is certainly a big improvement over the previous game. It runs better, it looks stunning, and it also comes with a very beefy campaign. They also did a very good job when it comes to adding a ton of different dinosaur types, along with a multitude of environments. It gives you a lot more possibilities when it comes to creating the park of your dreams, and that’s incredibly rewarding when you roam through the park. It’s always a thrill to see dinos go out of the incubation center for the first time. Plus, there are tons of diverse species, from megalodons to t-rex, triceratops and so on. Plus, you have hybrid species in there as well. Jurassic World Evolution 3 streamlines the interface, adds baby dinos, and the scenario mode is quite impressive, despite not topping Chaos Theory from the previous title. But all in all, Jurassic World Evolution 3 is a lot of fun, and it’s one of the best theme park games out there.
    • 76 Metascore
    • 85 Critic Score
    Simon the Sorcerer Origins is a great experience if you want to enjoy a wonderful story. There are lots of gags in there, and they don’t shy away from adding some creative gameplay ideas. Sure, there are small frustrations, like stiff animations at times or bad inventory management, but that didn’t push me away from the game. If anything, it’s a solid game that certainly earns its spot as one of the best adventure games in the past few years.
    • 78 Metascore
    • 85 Critic Score
    Radiolight is an interesting game, certainly great for anyone who enjoys compact, creative and very engaging stories. If you liked Firewatch and other similar games, but you wanted a horror component, I think Radiolight fits right in. The radio mechanics are unique, and they actually matter in the game’s world. Not only that, but the fact that this game is made by a solo developer raises things up to the next level. It certainly feels like a game made by a small team, that’s for sure. Aside from the story and atmosphere, I am also a fan of how cohesive the dialog is, and the fact that you have plenty of stuff to explore. When we talk about solo-dev games, a lot of the time they need to cut corners due to a lack of resources. It doesn’t seem to be the case here. You do get to have someone to connect with as you play, the story is fun enough to keep you entertained and interested, but at the same time, there are spooky moments as well. It’s a nice change of pace from regular walking sims, while retaining the great atmosphere and gameplay that these titles are known for.
    • 84 Metascore
    • 85 Critic Score
    BALL x PIT is impressive in its ability to build an entire experience around one core idea. Players will launch balls at enemies during their runs and will then use the same mechanic to unlock new heroes and gather resources. Variety, starting with heroes and continuing with ball powers and character perks, means every run is different and there’s plenty of space to experiment. Wisely, the game asks players to beat levels with more than one hero to progress. The settlement development suffers from limited options, but the combat is exciting enough to compensate. BALL x PIT is fast and fun, a clear sign that there are still new and cool things to do with action survival.
    • 84 Metascore
    • 90 Critic Score
    Sure, it can get rather hectic at times, but that’s the nature of the beast, after all. Yes, it can take a bit to learn all of its elements and figure out how to create an excellent build. But once you do, you’ll become unstoppable, as you rush through enemies. Shape of Dreams feels very satisfying to play, there’s never a dull moment, and you’ll always feel the itch for one more run.
    • 83 Metascore
    • 80 Critic Score
    s.p.l.i.t has a lot of things going for it. Not only does it bring a wonderful narrative intrigue, but you get to feel a sense of progression as you ramp up towards the end. You can unlock clues and tools gradually, which helps because you don’t feel overwhelmed with option. It’s not a game that you rush through, though. Sure, it’s short, but it requires your full attention and persistence if you want to reach the end. The game deals with important topics like self-harm, and it covers that in a rather direct manner. Despite all of that, it’s well worth checking out, especially for its great story.
    • tbd Metascore
    • 80 Critic Score
    Forsaker: DingDing & Blade takes two quite different genres and mashes them together. The fact that players can experience the entire narrative in normal visual novel fashion, without fighting any card battle, is a clear sign that the mix doesn’t fully work. Combat is easy to pick up, but its systems don’t aim for innovation, and repetition sets in quickly. But I think it’s worth trying a few runs just to see how the systems work. Then switch to the classic visual novel approach and give Forsaker: DingDing & Blade time to tell a good story about corruption, power, rivalry, and what it means to be human.
    • 81 Metascore
    • 85 Critic Score
    Ultimately, if you liked the first game, you will most certainly enjoy the sequel. It offers a much more solid RPG experience with lots of options for almost any type of playthrough. The writing is superior, the character progression system makes a lot more sense, and the level design is top notch too, along with voice acting.
    • 81 Metascore
    • 85 Critic Score
    Back to the Dawn is a deceptively deep game. It draws you in with its quirky animal characters and holds you tight with its complex mechanics, branching narratives, and brutal sense of fairness. There’s no hand-holding here, just a dense sandbox where your choices, relationships, and instincts shape the story. It's not always easy, and sometimes the game feels downright punishing. But that’s the point. You’ll fail. You’ll restart. And you’ll come back smarter, more prepared, and even more determined to crack the system or break free from it. For fans of RPGs, survival sims, and story-rich adventures, this is one prison worth checking into. Just don’t expect it to be a walk in the yard.
    • 83 Metascore
    • 85 Critic Score
    Farthest Frontier manages the hard task of being both accessible and deep, especially when players engage with its economic side. Players can jump in, tell their villagers to cut down some trees, build a few houses, and get engrossed as they try to keep villagers alive and thriving. The crop rotation system is so good that other titles in the genre should steal it. The user interface can be a little overwhelming, while the lack of any historical context might make it hard for players to keep their motivation. Farthest Frontier doesn’t try to remake the foundation of its genre (it still works on a grid), but it is focused, detailed, and well-balanced.
    • 75 Metascore
    • 85 Critic Score
    Creating a boss rush game can go different ways, but fortunately for UNYIELDER, it’s a very engaging and fun game with a great core loop. The fact that you focus on getting loot, improving your character, while also learning the boss’s attacks, it all feels very satisfying. And honestly, the quiet times in between boss battles are quite productive, too, since you can switch weapons, unlock/equip perks and so on. UNYIELDER removes all the clutter that comes from a lot of roguelike games. Instead, it pits you against powerful bosses, and it’s a delight to play. The game ran great during our review, and the loot we acquired after battling bosses felt rewarding and satisfying. It’s a roguelike game, so naturally you can get bored after you saw all the content. But then again, the Endless mode offers an excellent way to continue your session, with random bosses. It’s a cool boss rush experience, and it never overstays its welcome.
    • 73 Metascore
    • 90 Critic Score
    I’ve always liked games like Majesty, and Lessaria is meant to be the successor for those games. And honestly, I think it’s an excellent game in that regard. Not only does it manage to take the core fantasy kingdom simulation gameplay, but it adds its own twists, great buildings and a wonderful hero system. I am a huge fan of the combat system, which is refreshing, especially considering the fact that you can also join heroes in combat. Or you can just be passive and guide them, without being involved in combat yourself. The game’s story is very interesting, I felt involved in the overarching quest, and the game continued to impress with each mission. However, the primary focus is on the gameplay, and you can see that. It’s very polished, beginner-friendly, without being boring. And considering the genre, doing this is certainly a tall order. But Lessaria manages to succeed here, and they do that with flying colors. It’s definitely a must-play for anyone that likes strategy games, but honestly, it’s a good pickup for any cozy gamer that doesn’t mind a bit of combat as well.
    • tbd Metascore
    • 85 Critic Score
    Sworn is clearly made as an alternative to Hades and other similar roguelike games. The game has a lot of heart, and everything from the overall progression to the combat and story is well-made. The addition of coop is the icing on the cake. I don’t think that everything lands perfectly and there are definitely things to improve, but for someone who loves loop-based gameplay that’s typical to roguelikes, this title is worth picking up. Granted, it does have its issues, with the story being rather simple and short, and the combat being slower at times. But if you get past that, you will notice that the game is greatly-made, it has way more content than expected, and the gameplay itself is fun. The ability combinations, great visual style and game mechanics make it a worthwhile time investment. Plus, the fact that you can test your skills with some really high difficulty levels and bosses make it very enticing to try and play one more run.

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