Softpedia's Scores

  • Games
For 1,659 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Persona 5 Royal
Lowest review score: 20 Robotex
Score distribution:
1661 game reviews
    • 77 Metascore
    • 80 Critic Score
    Game of Thrones Episode 4 starts putting the series on the final straight in terms of action and packs quite a few interesting situations. There are a few of glitches and some choices end up with a game over screen but it's still a pretty enjoyable experience.
    • 66 Metascore
    • 85 Critic Score
    Sunset might ultimately be an unsatisfying game but the only way for a player to decide how he feels about it is to play through at least 15 days as Angela and see whether he starts to fall in love with her story.
    • 82 Metascore
    • 90 Critic Score
    Technobabylon is a must-play for every science fiction fan who enjoys point and click adventure games. Even if its low resolution façade puts you off, do yourself a favor and look beyond this impediment, as its personality will win you over in no time.
    • 61 Metascore
    • 65 Critic Score
    If you're looking for something similar to Sid Meier's Pirates, you will find Windward to be frustrating and boring, running in circles around the map and around enemy ships, with random gear upgrades and dull content...As long as you don't expect a rebirth of the high seas adventuring genre, Windward can provide quite a few fun hours.
    • 93 Metascore
    • 90 Critic Score
    While the main storyline doesn't exactly live up to expectations and it has quite a few smaller annoyances, it's still a blast to play and should offer hundreds of hours of enjoyment to any RPG fan.
    • tbd Metascore
    • 85 Critic Score
    Interplanetary is a game with some great ideas and it does manage to create a central problem that will be very hard for gamers to solve perfectly.
    • 82 Metascore
    • 95 Critic Score
    Invisible Inc. has a ton of deceivingly complex interactions hidden behind its glossy exterior, and although it lets you take your time when it comes to plotting, due to its turn-based nature, it's always reminding you that you’re running against the clock.
    • 69 Metascore
    • 80 Critic Score
    Freaking Meatbags is a fun combination of the tower defense and real-time strategy genres. Throw in the witty dialog, the lovely visuals, not to mention the crazy combinations possible when it comes to DNA splicing between humans and aliens, and you'll be quite entertained with it.
    • 59 Metascore
    • 70 Critic Score
    VoidExpanse isn't a two-dimensional version of Elite: Dangerous or Star Citizen, not by a long shot. If you want an immersive space opera adventure that you can lose yourself in, you won't find that experience here...Instead, it offers a much simpler and lighthearted journey through space, focused on action, with some narrative fluff to act as padding, and with a couple of more fleshed-out quest lines to follow when you feel like progressing to the next stage.
    • 81 Metascore
    • 90 Critic Score
    Galactic Civilizations III is a great game, containing a mix of familiar mechanics and new ideas that can keep both fans and newcomers occupied for a frighteningly long period of time...The best thing about the new Stardock-created turn-based experience is that it is so customizable, and the experience of playing in the resulting galaxies creates stories that are consistently fun and filled with surprises.
    • tbd Metascore
    • 75 Critic Score
    A rich turn-based strategy experience that allows for deep customization, intense battles, and lots of replayability. Bear in mind that the learning curve is steep and the visual presentation is a bit underwhelming, by today's standards. Even so, fans can find lots of things to love in this indie title.
    • tbd Metascore
    • 70 Critic Score
    While wargaming veterans might find it too simplistic and a little rough around the edges, it's a perfect introductory title for those intimidated by games on the scale of Europa Universalis.
    • 61 Metascore
    • 70 Critic Score
    If you're a dedicated fan of the Shadowrun setting and enjoy your games a little on the complex side, you will be disappointed in the lack of depth in Shadowrun Chronicles. If, however, you enjoy turn-based tactical action and cooperative multiplayer, you might have a blast with the game.
    • 83 Metascore
    • 85 Critic Score
    A great racing simulator with a huge amount of cars, tracks, and options to customize. While newcomers might not appreciate the heavy-handed driving aids or get overwhelmed by the staggering number of things to experience, it's worth the commitment.
    • 76 Metascore
    • 90 Critic Score
    Wolfenstein: The Old Blood is a great follow-up to The New Order, adding plenty of adventures for BJ, not to mention new enemies, weapons, and more. Throw in the Nightmare stages and you have a compelling package with great value for your money.
    • 88 Metascore
    • 80 Critic Score
    It has plenty of high-speed and high-stakes action, it moves pretty fast at times, but it also gives you the time to plan your next move between objectives, and to select the ones you feel most familiar with.
    • 74 Metascore
    • 80 Critic Score
    Guns, Gore and Cannoli is quite an entertaining side-scrolling shooter platformer. The 1920s mob theme, the undead, and the simple yet solid mechanics make it quite enjoyable and you'll have a blast going through the story either alone or with friends locally.
    • 74 Metascore
    • 75 Critic Score
    Space Colony: Steam Edition is clearly reaching out from a time way back when video game design used to be more forgiving. It's got a lot of flaws, but it also has a ton of personality, and it offers a pretty solid space colony management experience, albeit one a little on the light side.
    • 87 Metascore
    • 85 Critic Score
    An innovative roguelike experience that deserves praise for its rhythm-matching system as well as for its mechanics that add replayability and encourage players to keep going even during the most difficult of stages. However, if you want to unlock more characters and really enjoy the game, prepare to spend a lot of time with it.
    • 65 Metascore
    • 75 Critic Score
    Slow Down, Bull is a delightful casual experience about dealing with stress and learning to cope with a desire for perfection. Even so, it can get quite frustrating as progress through its campaign and the controls take a bit of time to get used to, both while using a mouse and keyboard configuration or a controller. The lack of 1080p resolution support is also a bit of a disappointment.
    • tbd Metascore
    • 80 Critic Score
    It does have numerous tiny flaws, the biggest of which being its casual, loose design, but the fact that it's one of the only Star Trek tourist trap simulators out there more than makes up for any minor shortcomings.
    • 67 Metascore
    • 80 Critic Score
    Shao Jun's story is interesting but the chance to see the Templar vs. Assassins conflict in a new historical setting is even better. Unfortunately, the emphasis on stealth and some of the tough stages in terms of enemy patterns and behavior force players into a trial and error approach.
    • 70 Metascore
    • 75 Critic Score
    Dungeons 2 is nowhere near the level I wanted it to be. It would have been nice to see an evolution of the dungeon management genre that takes things to the level of complexity of city-builders like Pharaoh or Zeus...Instead, the title is a low complexity strategy game with some real-time strategy mechanics, providing a fun experience if you’re looking for something that could be described as a modern day Dungeon Keeper.
    • 71 Metascore
    • 75 Critic Score
    Tower of Guns is a pretty fun rogue-like first-person shooter that manages to blend these two different genres together for an entertaining experience. However, it's best served as a palate cleanser between different games, as going through the title too often brings into question its repetitive gameplay and level design.
    • 74 Metascore
    • 75 Critic Score
    Titan Souls can be repetitive, difficult and frustrating, but it can also be the kind of video game in which one solid arrow shot can make a player happy for half an hour.
    • 52 Metascore
    • 60 Critic Score
    There are a ton of small annoyances that collectively detracted from my overall experience with Worlds of Magic, mainly because the game was still unfinished. Glitching tooltips and crashes (which happened less often since one of the updates), together with the obfuscated nature of how things work, made the game unsatisfying.
    • 86 Metascore
    • 85 Critic Score
    Mortal Kombat X is the best release in the series so far, not just because it respects the roots of the series, but also because it innovates through things like character variations and living towers.
    • 71 Metascore
    • 70 Critic Score
    Dyscourse is a short and approachable game, offering a replayable experience featuring a branching narrative and a ton of meaningful choices to make, putting you in charge of a group of survivors stranded on a desert island.
    • 81 Metascore
    • 75 Critic Score
    Vietnam '65 is an interesting video game, but it is unlikely that it will manage to gain a huge audience in its current form, because it is working with a setting that's not particularly attractive and because it makes logistics more important than actual combat.
    • 74 Metascore
    • 80 Critic Score
    Oceanhorn: Master of Uncharted Seas is a pretty enjoyable action adventure experience. Yes, it's a Zelda clone, but it pulls it off very well and, while some aspects, like the sea fairing mechanic, weigh it down, it's still quite a treat to play.
    • 86 Metascore
    • 90 Critic Score
    DmC Devil May Cry: Definitive Edition lives up to its name. It offers the already-solid hack and slash experience, plus all of its different add-ons, not to mention a few all-new enhancements that make the game a must-buy.
    • 32 Metascore
    • 50 Critic Score
    The gameplay needs quite a bit of work, the visuals are in dire need of an upgrade, and the story could use some streamlining.
    • 75 Metascore
    • 75 Critic Score
    Resident Evil Revelations 2 is a pretty good entry in the series from Capcom. While the actual horror elements, barring some jump scares, aren't that common, you'll still feel a bit spooked out in various moments of the story. For those that want action, however, the Raid mode is by far the star of the package.
    • 89 Metascore
    • 90 Critic Score
    Pillars of Eternity is a must-buy for anyone who has played classic titles like Baldur's Gate, Neverwinter Nights or Planescape, and it will certainly deliver the story, the conversations, the companions, the combat and the big themes that they are yearning for.
    • 75 Metascore
    • 80 Critic Score
    Ascendance brings plenty of good new elements to Advanced Warfare. While most maps are fun, Chop Shop is by far the least interesting and most generic. Fortunately, the Exo Grapple ability and playlist make up for it.
    • 92 Metascore
    • 90 Critic Score
    Bloodborne is the kind of game that keeps you engaged with it long after you put it down, haunting you with a unique mix of hope and hopelessness, flaunting your own shortcomings and provoking you to overcome them through constant struggle, at the end of which awaits only more dread.
    • 86 Metascore
    • 85 Critic Score
    OlliOlli 2: Welcome to Olliwood is a solid sequel that manages to provide quite a bit of innovation through its Manual system, while bringing more varied layouts and a slightly smoother difficulty curve. However, it still requires a lot of practice and can prove to be rather confusing when the level and visual design aren't that clear.
    • 75 Metascore
    • 85 Critic Score
    Ironcast is a small game that manages to integrate some very cool mechanics in engaging ways and the fact that, at its core, it embraces the impact of dying associated with rogue-like titles makes each campaign unique.
    • 74 Metascore
    • 85 Critic Score
    BioWare has simply significantly increased the level of hitpoints on them all (a powerful Ogre has as much health as one of the first dragons in the core game) and at times that means many engagements turn into simple slugfests, with the player party and the enemies trading blows with limited tactical input until one of them losses all health.
    • 77 Metascore
    • 75 Critic Score
    It takes the overall story to some interesting new areas, but some aspects, such as the Rodrik sequences, tend to feel repetitive and uninspired.
    • 66 Metascore
    • 70 Critic Score
    Oscura: Lost Light is a very satisfying puzzle platformer, unfortunately brought down a notch by some troublesome controls and by the fact that it doesn't offer anything particularly new.
    • 55 Metascore
    • 55 Critic Score
    Its controls are often frustrating, and it relies too much on trial and error. Sometimes, it's smart and feels fresh and satisfying, but most of the time, it just feels tedious and uninspired.
    • 71 Metascore
    • 80 Critic Score
    It still has technical issues and the story may not be for everyone, but its multiplayer mode is a blast and, so far, isn't suffering from the many technical problems that affected past titles.
    • 85 Metascore
    • 80 Critic Score
    Cities: Skylines is the best experience for a gamer who wants to play a modern city builder that has a solid set of mechanics and manages to avoid all the traps that have sunk the reboot of SimCity that Maxis and Electronic Arts created.
    • 78 Metascore
    • 95 Critic Score
    Tales from the Borderlands Episode 2: Atlas Mugged is the best in the series so far and a high point in recent Telltale experiences. It shines both through its story, its action sequences, its clever dialog, and the pretty impressive scenes scattered through its plot.
    • 61 Metascore
    • 70 Critic Score
    The unique look, atmospheric sound, and everything else come together to create an experience that, in the end, is more than the sum of its parts, and makes trying out the game worthwhile, especially if you're a fan of old horror games.
    • 74 Metascore
    • 85 Critic Score
    Hotline Miami 2: Wrong Number is a great sequel. It innovates just enough to feel fresh but, unfortunately, takes a bit of player freedom away through its fixed characters.
    • 69 Metascore
    • 65 Critic Score
    Oblitus could have been a great game, but unfortunately it's not. It's hard to get into, what with the lack of story and context for your actions and the fact that you have to start all over when you die.
    • 64 Metascore
    • 80 Critic Score
    Sid Meier's Starships is a good and replayable turn based strategy experience that will certainly appeal to lovers of classic science fiction franchises and to those who appreciate the way the leader of Firaxis managed to make player choices relevant.
    • 63 Metascore
    • 70 Critic Score
    Shiftlings is a fun little puzzle platformer with a novel mechanic that's pulled off pretty well. Unfortunately, some stages have confusing solutions and playing with a friend can be both laughter and rage-inducing, depending on your luck.
    • tbd Metascore
    • 30 Critic Score
    It’s unsatisfying and there is simply not enough to do. On the upside, it’s easy to pick up and can even be enjoyed by kids.
    • tbd Metascore
    • 80 Critic Score
    If you don’t mind the lack of direction or storyline, Reassembly can provide many hours of great fun, with rewarding gameplay, a solid atmosphere and great soundtrack. It feels polished, the ship builder is really clean and easy to use, and it scratches that itch that makes you want to build and optimize in an unending cycle.
    • 59 Metascore
    • 55 Critic Score
    Aaru's Awakening has a serious difficulty curve, but when you combine the twitch-based controls, the confusing art style or the camera zoom, you end up with an experience that, once completed, doesn't offer a feeling of joy or accomplishment. You just feel like you've finally completed a tedious task.
    • tbd Metascore
    • 85 Critic Score
    Fans of Europa Universalis IV should get El Dorado as soon as possible in order to experience a more complete set of game mechanics and to use the Nation Designer.
    • 69 Metascore
    • 70 Critic Score
    Dragon Ball Xenoverse is a fun and pretty innovative experience for both veteran fans and newcomers. Unfortunately, it's weighed down by some elements like the wonky camera, the fickle lock-on, the dumb companion AI, or the slightly repetitive combat.
    • 80 Metascore
    • 90 Critic Score
    It's got good puzzles, some of which may be a bit too obtuse, and a very lighthearted overall tone, as well as a ton of wit and some loving pop culture references to enjoy, as well as an interesting storyline to follow.
    • 86 Metascore
    • 80 Critic Score
    Oddworld: New 'n' Tasty is great remake in terms of quality, remastering the original experience in a fantastic way. The original story still holds up, and while the gameplay may be a bit too hard for some newcomers, it's still rewarding, despite a few not-so-great aspects, like the sound effects.
    • 77 Metascore
    • 85 Critic Score
    The game has a compelling atmosphere and very good writing, and although there are some slight technical issues that pop up from time to time, they are easily cast aside by the immersive quality of the experience.
    • 86 Metascore
    • 90 Critic Score
    The Homeworld Remastered Collection offers players access to two of the best space based strategy titles ever created and to do so on modern machines, with no worries about compatibility or other hardware problems, which means that the fan community should be grateful for the work that Gearbox has put in.
    • 74 Metascore
    • 80 Critic Score
    Last Round is a good re-release of the original experience on the PS4. It manages to keep the trademark low barrier of entry and complexity, but it still offers plenty of depth for fighting game fans. Even if it advertises its DLC a lot, and the titillating physics aren't to everyone's taste, you can have a lot of fun with the new title.
    • tbd Metascore
    • 20 Critic Score
    I'm left wondering why this game was even made and who decided that offering it to the public would be a good idea...It feels like an unfinished student's project, and I don't even want to know how the imprecise controls work on a tiny mobile device's screen, especially when you really have to get lucky at times, in order to get through some of the tiny, passable gaps, barely squeezing your ship between two environmental hazards.
    • 75 Metascore
    • 70 Critic Score
    Grow Home is fun and innovative experience that, unfortunately, gets weighed down by bugs with the climbing system, the iffy camera, and the repetitive audio effects. It's still a blast to play but it could've been much more.
    • 78 Metascore
    • 85 Critic Score
    Hand of Fate is an interesting game that will certainly appeal to those who want to see how the card-based approach could be expanded in meaningful ways in the coming years.
    • 77 Metascore
    • 75 Critic Score
    #IDARB is a fun experience when it comes to local co-op play, offering enough wacky elements to keep its general premise as interesting as possible. Unfortunately, control issues, poor online matches, and a few other problems keep it from really impressing.
    • tbd Metascore
    • 65 Critic Score
    A wider variety of enemies, mechanics, weapons and upgrades would have made it much more appealing, but it's not too bad as it is, either.
    • 74 Metascore
    • 70 Critic Score
    Evolve is a novel take on the cooperative and competitive multiplayer genre. The game is packed with interesting ideas but some work better than others. The fact that characters are locked at the beginning weighs it down by a wide margin and the erratic matchmaking also puts a damper on the whole thing.
    • 81 Metascore
    • 90 Critic Score
    More action-focused players will be unable to enjoy Sunless Sea at first, but I hope they take their time to learn what it has to offer and enjoy their trips in the Unterzee, with all the emotion and the frustration that comes packaged in them.
    • 83 Metascore
    • 75 Critic Score
    It's a pretty good game with a handful of hindrances that prevent it from being great. It's solid for an indie game but feels a bit flimsy somehow, as more depth would have greatly improved the experience.
    • 70 Metascore
    • 80 Critic Score
    Super Galaxy Squadron is a solid shoot'em up/bullet hell hybrid that manages to feel welcoming to newcomers but also challenging to veterans. The variety of ships, the great endless mode, and the interesting story campaign make its downsides fade away.
    • 77 Metascore
    • 85 Critic Score
    Sherlock Holmes: Crimes and Punishment isn't anything groundbreaking, but it's probably one of the best narrative-focused mystery games on the market. It's definitely a polished experience and may very well be the best Sherlock Holmes video game ever created, with a tense atmosphere, satisfying cases, and varied mini-games and puzzles.
    • 63 Metascore
    • 65 Critic Score
    Top Eleven 2015 is the kind of experience that should have probably stayed on Facebook, where its limited mechanics and its money-driven elements feel more at home.
    • 77 Metascore
    • 85 Critic Score
    Even though it’s not a flawless game, Deathtrap has the potential to redefine the tower defense genre and make it more addictive than ever. The combat feels smooth and the multitude of choices you have to take during each scenario keeps you interesting more than other tower defense games.
    • 73 Metascore
    • 70 Critic Score
    Game of Thrones Episode 2: The Lost Lords is a decent entry in Telltale's series, and while it takes the story to interesting directions, it still doesn't really pull off the whole presentation and still suffers from shoddy choices and poor visuals.
    • 78 Metascore
    • 85 Critic Score
    The action feels satisfying, combat is fun, and there are also a few nice surprises when it comes to gameplay, both as far as boss fights are concerned and in the presence of puzzles, particularly in the levels involving Athena, making the whole package even more attractive.
    • 77 Metascore
    • 80 Critic Score
    But the gameplay seems too limited after one episode and the story has failed to deliver anything truly engaging, other than a vision of a tornado, which I still hope is metaphorical rather than real.
    • 63 Metascore
    • 70 Critic Score
    A decent multiplayer mobile experience that manages to combine the domination mechanic with more traditional MOBA systems. As of right now, it still needs quite a bit of work in terms of the movement and online lag, but quite a few updates have already been rolled out, so things might get improved soon.
    • 56 Metascore
    • 75 Critic Score
    Supreme League of Patriots is kind of a mixed bag: you have a decent adventure game that tries to work in a new direction, driven by plot and dialogue more than random puzzles and inconvenient coincidences that force you to play MacGyver or to do random strangers favors and run errands in exchange for items that could have easily been acquired from any department store.
    • tbd Metascore
    • 80 Critic Score
    Human Extinction Simulator is a good game from a gameplay standpoint, with great scenarios, carefully crafted units and a lot of replayability. Its biggest problem is that it is a little too difficult for its own good and there are moments when it seems entirely impossible to win certain fights.
    • 82 Metascore
    • 70 Critic Score
    Resident Evil HD Remaster is a decent remake of the original survival horror title, retaining the challenging puzzles and combat, while adding the new control scheme or the easy mode. Unfortunately, its overhauled aspects aren't that impressive, so don't go in with high expectations, as there are still plenty of confusing sequences, annoying door opening animations, and other relics of the past.
    • 65 Metascore
    • 90 Critic Score
    The only thing I'm sad about is the lack of the other two expansions included in the Complete version.
    • 75 Metascore
    • 90 Critic Score
    It managed to exceed my expectations. It looks gorgeous and feels polished. Unfortunately, it’s also technically inconsistent. I died many times due to performance issues at the most inopportune moment and the cutscenes were marred by lag and freezes. But there’s a great game underneath all the unoptimized fluff.
    • 72 Metascore
    • 80 Critic Score
    The Havoc add-on for Call of Duty: Advanced Warfare offers a pretty compelling package to fans of the shooter. While the competitive maps are interesting and varied, by far the most impressive aspect is the Exo Zombies mode that makes the investment more than worth it for co-op fans.
    • 78 Metascore
    • 75 Critic Score
    Overall, it's among the best indie role-playing game experiences ever crafted, and if low-fi visuals and reading don't scare you, it's well worth the purchase, especially since there is just so much content to enjoy, as well as added value through replayability.
    • tbd Metascore
    • 65 Critic Score
    Combat Monsters does have some good ideas and mixes genres well, but the move from mobiles to the PC should have brought some updates and changes that have not been implemented, and the experience is poorer because of that.
    • 66 Metascore
    • 80 Critic Score
    A welcome entry in the series. It takes things to new heights in terms of story, while adding a few impressive gameplay mechanics, such as the flight one.
    • 77 Metascore
    • 75 Critic Score
    The biggest asset and problem that the game has is its difficulty level, because it does create that feeling of challenge that every good rogue-like needs and can produce moments of small but enchanting triumph, but it also tends to limit access to the story a little too much.
    • 66 Metascore
    • 85 Critic Score
    Citizens of Earth is a great role-playing experience that manages to evoke the feel of Earthbound and other JRPGs while still doing its own thing. The gameplay is fun, the environments are varied, and the crazy citizens make the whole title feel refreshing. Sure, there are a few quirks here and there, but overall, you can't lose by playing this great title.
    • tbd Metascore
    • 45 Critic Score
    An overall disappointing experience that could have become at least decent, given enough time to mature and refine its gameplay systems. Instead, Mechs & Mercs: Black Talon seems like a rushed and incomplete product, the way it is right now.
    • 75 Metascore
    • 70 Critic Score
    Fenix Rage knows that you're here for a challenge, and that's exactly what it serves. Through the highs and the lows, you don't really have any time to think about what's going on or to be bothered by the simplistic and overly saturated visuals and repetitive generic music.
    • 55 Metascore
    • 65 Critic Score
    Even if I still see the iOS version a good game, Warhammer Quest on PC should had offered a lot more complexity instead of the simple point & click decisions that doesn't allow you to really immerse into the game.
    • 74 Metascore
    • 80 Critic Score
    Blackguards 2 takes the formula of the initial release and expands upon it, but there’s nothing truly innovative, apart from the origin story of Cassia and her frequent moments of near madness.
    • tbd Metascore
    • 60 Critic Score
    Great Big War Game could have been a much better turn-based strategy experience with a little more investment, but as it stands, only core Advance Wars fans who have run out of other things to play should get it.
    • 72 Metascore
    • 75 Critic Score
    The way it's all designed, with gameplay and narration interspersed with relevant background videos exploring the importance of the things you’ve just uncovered, further serves to make the entire experience meaningful and endearing.
    • tbd Metascore
    • 65 Critic Score
    Club Manager 2015 could do with a little bit more polish, but as it stands now, the game is a classic take on the genre it is part of, with some clear limitations and plenty of options for gamers to experience nostalgia while playing it.
    • tbd Metascore
    • 85 Critic Score
    Geometry Dash is a really good and extremely challenging game. While it can get a bit frustrating sometimes, you can always complete the stages using the practice mode and then jump into the many different user-generated levels.
    • 60 Metascore
    • 75 Critic Score
    Waterborne can offer hours of new excitement for those who loved the original Tropico 5, but most gamers are better off picking the title up when it goes on sale and then deciding how they feel about it before exploring the idea of extra content.
    • 59 Metascore
    • 75 Critic Score
    Schrodinger’s Cat and the Raiders of the Lost Quark is a good puzzle platformer that manages to innovate and deliver a hilarious time. There are some issues, however, that weigh it down, from the slight platforming quirks, to the camera or some visual elements. Even so, if you're a fan, you can certainly have a great time with it.
    • 68 Metascore
    • 60 Critic Score
    Metrocide has a very nostalgic overall sheen to it, but apart from that, the basic gameplay loop isn't all that great. It has potential but it just seems watered-down a lot, as if it were rushed around some simple mechanics instead of being built around a more meaningful experience.
    • 78 Metascore
    • 80 Critic Score
    In the end, the mixture of combat and storytelling is what makes Joe Dever’s Lone Wolf different from other games.
    • 74 Metascore
    • 80 Critic Score
    It's not running for the game of the year, but it's fun to play and will bring you back to the golden times of gaming.

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