Shacknews' Scores

  • Games
For 1,736 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Tekken 8
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1763 game reviews
    • 77 Metascore
    • 80 Critic Score
    Massive Damage’s Star Renegades is a really solid roguelite, despite lackluster campaign elements. The combat system forces players to outsmart their opponents, rather than simply beat them to the punch and is also anchored by a robust adversary system. There’s plenty to see with the world itself, as the pixelated art style, vibrant colors, and various environments work together to make a vast series of game worlds. Star Renegades is a great offering from Massive Damage and Raw Fury.
    • 77 Metascore
    • 80 Critic Score
    Minor quibbles aside, Full Throttle hits all the right notes as deftly in 2017 as it did in 1995. Not only do its story, voice acting, puzzles, and audiovisual accoutrements hold up, younger fans weaned on Telltale's interactive movies might take to it due to its balance of puzzles and plot.
    • 77 Metascore
    • 70 Critic Score
    Much like most people's first efforts with Game Builder Garage, it's a good first effort. It's just not something people will be revisiting after a few weeks pass.
    • 76 Metascore
    • 80 Critic Score
    Season: A Letter to the future feels like the perfect antidote for someone that’s grown a bit tired of epic, action-heavy adventure games. Scavengers Studio delivers an adventure game that’s warm and peaceful, but still fulfilling and thought-provoking. Although the movement controls can feel a bit clunky, Season: A Letter to the future is an easy recommendation.
    • 76 Metascore
    • 80 Critic Score
    The Disney Afternoon Collection may not have the consistency of Capcom's previous work with the Eclipse Engine, thanks to its library varying in quality. But it is just as reverent and breezy, and the addition of the Rewind feature helps ease the journey into the past. If you were a fan of even a few of these games, you owe it to yourself to see them presented so respectfully for a modern audience.
    • 76 Metascore
    • 80 Critic Score
    As a story of loss, grief, and acceptance, Tales of Kenzera: Zau is a game like few out there. It's short and, in some ways, it can be basic. Given the story that it's telling, that's just fine.
    • 76 Metascore
    • 80 Critic Score
    Bravely Default 2 is a modernized classic that draws upon the best and worst of JRPGs.
    • 76 Metascore
    • 70 Critic Score
    D4 is bizarre. There's no other game out there where you'll find someone playfully tossing a rat in your mouth or strutting around with their lover that also happens to be a mannequin. But underneath all of those quirky story beats is an intriguing mystery, bolstered by a solid use of Kinect.
    • 76 Metascore
    • 70 Critic Score
    As it is, Destiny is an ambitious project that isn't quite meeting its potential yet. All of the pieces are in place for a great dungeon-crawling playground, and I've enjoyed my time with it, but I'd like to see it come into its own as a more cohesive experience.
    • 76 Metascore
    • 80 Critic Score
    One Piece: Pirate Warriors 4 is a great installation in the Pirate Warriors series and feels like a love letter to fans of the franchise. While the Musou style combat can feel extremely repetitive, it’s also quite satisfying and fun to mess around with. The story is exciting and does a good job at capturing the sense of adventure from the anime, even though we have seen many of these stories before. Bandai Namco’s action-adventure franchise is at its best with One Piece Pirate Warriors 4.
    • 76 Metascore
    • 80 Critic Score
    What I’ll remember about Demonschool are the little things: the jokes, the quiet character moments, when a fight clicks and what had seemed impossible becomes routine, the bliss of a plan well-executed. When I beat ol’ skeleton face from the opening paragraph, he and his minions barely touched me. Namako survived the whole thing with barely a scratch, and my whole team ended the fight feeling like they could lasso the moon. I came, I saw, I conquered. And you’d best believe I got that A rank. And then we did some karaoke. It was a good day.
    • 76 Metascore
    • 70 Critic Score
    What stands out to me is how all of the new elements and tweaked versions of older elements combine together to create something that, in many ways, feels less like a Warriors game and more like a proper Action-RPG. It's almost as if the team had ambitions of moving in that direction, but felt unsure about pulling too far from its roots. Who knows if we'll ever see a third game that will go all-in on that approach, but what we've been given here is a decidedly fun, if flawed, Dragon Quest adventure.
    • 76 Metascore
    • 80 Critic Score
    Mario Tennis Fever is a strong rebound from an era of Mario Sports games that left plenty to be desired, even if there are still some glaring shortcomings. The actual on-court gameplay, wide character roster, and abundance of Fever Rackets were enough to keep me experimenting every time I fired the game up. I’m itching to jump into Ranked and see what I’ve really got once the rest of the world can join in on the fun.
    • 76 Metascore
    • 60 Critic Score
    Tacoma lays the foundation for a truly great story, but a short length and some unexplored ideas leave it feeling lacking. I loved the characters I met over the course of the story and there are some standouts. ODIN, voiced by Justice League Unlimited alum Carl Lumbly, is particularly a treat. But by the end, I was hoping for just a little more from them, as well as more from the whole concept as a whole.
    • 76 Metascore
    • 90 Critic Score
    Tchia is a beautiful piece of art that is equal parts enriching and enjoyable. The heartfelt story is reinforced by a lovely tribute to the unique culture of New Caledonia. Outside of some standard open-world woes, Tchia is an endlessly charming game with an endearing protagonist at its heart.
    • 76 Metascore
    • 60 Critic Score
    Ultimately, Black Myth: Wukong is what I like to call “Peak Fine.” It’s great when it finally opens up and lets you play it, and has a number of memorable bosses to fight. There’s a lot to explore and see and do, and I imagine most players will miss a good chunk of the game’s optional content on their first playthrough. But even at its best, Wukong never reaches the highs of the genre’s greats, and never completely comes together in the way the best action games do. It’s not bad, but it’s not special. It’ll take you to the dance and it has a few killer moves, but how much you enjoy it will depend on how much you’re willing to put up with when you get there, and how much you don’t mind if it steps on your toes now and again. Me? I prefer an Action Jackson that lets me lead now and again, and that can hit the high notes.
    • 76 Metascore
    • 80 Critic Score
    Trials of Mana amazed me with just how robust a story it has to offer. There isn't a lot in terms of side quests, but this is not a game that needs any. There is a lot of story to go through and a lot to explore well after the credits roll. And while I'm not a huge fan of the characters, they didn't sour me on the game to the point that I won't keep exploring. Lore-hungry RPG fans will have a lot to feast on with this game. It has its problems and its quirks, but I've greatly enjoyed Trials of Mana. I would easily call this the best RPG remake that Square's made in a long time.
    • 76 Metascore
    • 70 Critic Score
    It's not the greatest concert you'll ever witness, but Persona 4: Dancing All Night gives a solid performance, one that does its catchy soundtrack proud.
    • 76 Metascore
    • 80 Critic Score
    Call of Duty: Black Ops Cold War is a solid entry in the long-running franchise, and a return to form for one of the most iconic titles in first-person shooters. The campaign goes big on thrilling espionage and exciting set pieces, though it does feel quite tone-deaf at times. Multiplayer is more of the arcade-feel that became synonymous with games like Black Ops 2, and will likely only get better once Season 1 kicks off and adds Warzone integration in December. Zombies doesn’t disappoint, as it once again proves to be the best alternate mode in Call of Duty. Treyarch reminds CoD fans that they’ve still got it with Call of Duty: Black Ops Cold War.
    • 76 Metascore
    • 80 Critic Score
    Sable is a beautiful story about self-discovery. It’s themes of solitude and what it means to be independent strongly resonated with me. The game is bolstered by a one-of-a-kind art style and an excellently crafted original soundtrack. If you can handle a slow burn and push some UI issues aside, Sable is an overwhelmingly pleasant experience.
    • 76 Metascore
    • 70 Critic Score
    Assassin’s Creed Mirage is a worthwhile experience for invested fans of the series. It’s going to give you that stealth and stab gameplay that you’ve enjoyed before, even if it doesn’t build upon it outside of the tools. It’s bookended by exceptional first and third acts, but Ubisoft has again failed to create a detailed and meaningful world that you want to explore beyond its waypoints.
    • 76 Metascore
    • 70 Critic Score
    ScourgeBringer manages to work on the strength of its controls and the overall smoothness of its combat.
    • 76 Metascore
    • 50 Critic Score
    2064: Read Only Memories is a great game for anyone who agrees 100% with what its heavy-handed, politically-charged plot forces down your throat without question. However, like a political conversation on social media, 2064 is long-winded, overly aggressive in its message, ill-presented, and accomplishes nothing.
    • 76 Metascore
    • 60 Critic Score
    In theory, I understand why people like Patapon so much. It’s cute, there’s a primal satisfaction in staying on beat, and the shrill “Pata-Pata-Pata-Pon” chanting along with your commands is something I can see being infectious in a Tetris Effect sort of way. But every time I played, all I could think was, is this really it? This is the PSP’s premiere music game that everyone loves? Parappa was sent to cross the rainbow bridge for this? How can I be this bored playing a game about music? These questions may haunt me forever. Or at least until I go back to the local arcade for a few rounds of Pop‘n Music.
    • 76 Metascore
    • 70 Critic Score
    Remarkably, Double Helix has managed to nail down the classic feel of what Strider Hiryu is all about: athleticism, agility, and destroying everything in his path. At the same time, the game modernizes the design into something unique, even if it borrows heavily from the Metroidvania genre.
    • 76 Metascore
    • 80 Critic Score
    What changed and what remains the same in Mario Vs. Donkey Kong on Switch is a little confusing at times, and it raises the question of why a remake was the best choice and not a full new game. Still, "if it ain't broke" and all that. The original Mario Vs. Donkey Kong holds up nearly 20 years later, and nearly every new addition makes the already-strong puzzle game even better.
    • 76 Metascore
    • 70 Critic Score
    Priced at under $20, Dome Keeper will keep you on your toes for several mining sessions. Its cyclical design is simple and executed fairly well, keeping the tension consistent throughout a run. However, upgrades quickly become restrictive in terms of effective builds, and both mining and defense become predictable in subsequent playthroughs. That said, the game has plenty of room for future updates that could help balance things out. Dome Keeper, without taking too many risks, fits simply and innocuously inside the world of the iterative survival genre.
    • 76 Metascore
    • 70 Critic Score
    Mortal Shell is a valiant attempt at the Souls-like genre. Its dark and brooding aesthetic are unnerving, while the unique mechanics, like the shells and Resolve, offer fresh takes on the tried-and-true combat. These slight changes from the formula create a challenging experience that will have those intimately familiar with the Souls-like genre relearning the basics. Unfortunately, while Mortal Shell has a heart of gold, there are mechanics and core decisions that prevent it from being a truly great entry into these hallowed halls.
    • 76 Metascore
    • 70 Critic Score
    Marvel’s Deadpool VR doesn’t hit the immersive highs as Batman: Arkham Shadows did last year, but it’s still a fun superhero romp from Oculus Studios. The developers at Twisted Pixel make great use of the Deadpool IP, and there’s no shortage of havoc to wreak if you’re just looking for an action-heavy VR experience.
    • 76 Metascore
    • 80 Critic Score
    Pharaoh: A New Era’s visuals, music, and gameplay tweaks make for a very easy-to-grasp, complex-to-master setup, and there are loads of options to soften the challenge whenever you feel like it. More than that, when you get your cities bustling with farms, markets, industry, entertainment, religion, and monuments the whole thing is a busy spectacle of beauty. Some archaic bits can make things difficult, and this isn’t my favorite city builder I’ve played, but it’s still an excellent spin on a classic.

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