Shacknews' Scores

  • Games
For 1,736 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Tekken 8
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1763 game reviews
    • 76 Metascore
    • 70 Critic Score
    The Ratchet & Clank series has seen several iterations over the years, but the core gameplay loop of constant progress and upgrades remains as fun as ever. Insomniac just had to strip out some of the extraneous bits and give us a condensed version to show off how well it stands up.
    • 76 Metascore
    • 80 Critic Score
    For Honor will inevitably be a favorite title. It combines easy to pick up, complicated to master fighting and action-style gameplay with compelling gameplay types and there's nothing quite like it. However, if you were looking for a single-player game, you might not want to purchase this title. The heart and soul of For Honor are its multiplayer modes, and unfortunately, at this time, there are enough issues with matchmaking and peer-to-peer connections that you may want to wait until Ubisoft has some time to fix those problems. However, once For Honor has a solid networking backbone I can say it'll be one of my go to multiplayer titles for the next few years to come.
    • 76 Metascore
    • 60 Critic Score
    Sure, if you want to hook up with a friend and bash some skulls in, you can do that here and even have a great time marveling at the impressive gore system. But stick around for more than a few hours and you might find yourself wondering if spending thirty minutes digging through trash to make your baseball bat do five more damage was a mistake.
    • 76 Metascore
    • 80 Critic Score
    This game isn’t entirely for me. I don’t have the patience to grind out tools, nor do I have a static group of homies to become virtual Syfy (or whatever it is now) Channel ghost-hunting superstars with. But Phasmophobia’s intricacy and malleability that offers both kinds of experiences is super impressive. I love that I can have an intense, singleplayer horror survival game, then invite some friends and have that same game morph into something else within its framework. And then, theoretically, have it turn into another different kind of game once the training wheels are off. It’s fascinating in its ambition and complexity, and even if every aspect of it isn’t perfectly fine-tuned, it’s still compelling to engage with. Since Phasmophobia's in early access despite coming to consoles, I can see that fine-tuning continue to take place over time, as the developers keep hammering their clever systems into shape. With a little more clarity and maintenance, I can see Phasmophobia being the horror game to return to year after year.
    • 76 Metascore
    • 80 Critic Score
    Planet Coaster 2 is a fantastic second entry to Frontier Developments’ spiritual successor to one of gaming's greatest titles. I might be a little disappointed that the core behind these games' formula hasn’t changed in 25 years, but if it ain’t broken why fix it? Aside from little issues like guests' pathfinding being borked on occasion and my spiteful relationship with the way paths snap to each other, I’m overjoyed to share that this game will continue to consume my life in the near future. While the simulation sicko in the back of my mind wishes there was a little more depth to managing my parks, all the other voices fight over what to build next, and there are certainly worse problems to have.
    • 76 Metascore
    • 70 Critic Score
    If you’re the kind of person out there on the internet reading “Dungeon Core” fiction and cursing EA for its mismanagement of the Dungeon Keeper IP, Meet Your Maker is right up your alley. From spike traps to blocks made entirely of corrosive acid, the level of shenanigans you can put other players through is pretty high. There are kinks for the developers to figure out of course, but there’s enough raw potential here to keep even a frustrated player coming back for more. The foundation is important, and Behavior has really nailed that part. I’d love to see the big, creepy science baby like, change form or something though. Like a disgusting, Gigeresque Digimon or something.
    • 76 Metascore
    • 90 Critic Score
    An ambitious and solid first outing from the team at Squanch Games. There’s a real game here with some actual replayability thanks to hidden power babies, a few branching paths, and the crazy amount of voice acting that went into it. It looks good, it plays [well], and it is guaranteed to make you laugh out loud several times during your adventure. At a price point of $29.99, you’re getting quite a deal considering the amount of content being delivered, especially for a VR experience. While Trover has a few flaws, the overall package executes what it sets out to accomplish remarkably well.
    • 76 Metascore
    • 30 Critic Score
    Charging an admission fee for what is essentially an explainer reel with jumbled tidbits of mundane unfinished game ideas is ludicrous, even in the name of thinking outside the box in terms of game design. Play The Stanley Parable instead.
    • 76 Metascore
    • 60 Critic Score
    Pokken Tournament tries its best to cater to a more casual fighting crowd, but in its efforts to do so rapidly becomes mundane after repeated playthroughs.
    • 76 Metascore
    • 80 Critic Score
    Deck 13 has produced a game that offers genre fans a lot to like. The story and setting is a welcome departure from the swords and sorcery that typically dominate similar titles. Most sci-fi games rely on gunfights or boring intergalactic diplomacy to handle conflict, while The Surge 2 presents medieval violence as a path to enlightenment. I can dig that. Uneven pacing, some visual issues, and inconsistent performance serve to prevent the experience from reaching its full potential, but the foundation is solid.
    • 76 Metascore
    • 80 Critic Score
    Samurai Jack: Battle Through Time is a faithful adaptation of the beloved series. Much more than a simple tie-in game, Battle Through Time provides great gameplay with a variety of weapons and abilities, even though the skill tree leaves a bit to be desired. With characters and a story so true to the source material, Samurai Jack: Battle Through Time is an excellently executed adaptation that Samurai Jack fans will adore.
    • 76 Metascore
    • 90 Critic Score
    This is a game that wants you to tinker and fail, before you “get it”. It’s also a game explicitly designed to be different every time you pick it up. With its disregard for convention and disinterest in “quality of life” guidelines, you could have a rough start. But there’s so much going on under the hood, so much charm in its presentation and fearlessness in its design, it’s easy to recommend even to folks who might be looking at me like a weirdo right now. SaGa Emerald Beyond comes with caveats like any other JRPG that isn’t the usual Final Fantasy or Persona blockbuster, but those caveats are in service of an experience you won’t find anywhere else.
    • 76 Metascore
    • 80 Critic Score
    Memories of Celceta isn’t my favorite Ys game, but if you have a Switch 2, Ys Memoire: Revelations in Celceta is probably the best way to play it. It’s a Vita game very much of its time, with some growing pains as a Ys entry, but the extra juice you get from Nintendo’s new platform helps realize the original vision as a 3D Ys delivering a higher fidelity experience on a handheld. Playing on a TV or monitor just isn’t the same, as these handheld-oriented RPGs don’t hit as well when you’re locked in at your desk or on your couch. If you’re still using a Switch 1 this is harder to recommend, as you’ll still encounter performance snags that don’t exist on other versions. Regardless, if you’re looking to check out the whole series, it’s now easier than ever to play Ys 4. Hopefully we can say the same for Ys 5 sooner rather than later.
    • 76 Metascore
    • 70 Critic Score
    Mario & Luigi: Paper Jam can get a bit grindy at times and drag on at certain times, especially the first time where it looks like the game's end is at hand. But there's more than enough masterfully comedic writing to carry the day, between the sight gags, fourth-wall-breaking references, and Luigi's pratfalls.
    • 76 Metascore
    • 80 Critic Score
    It’s fun title with some great RPG elements and a lot of nods and winks to the Pokemon series while still being its own thing. Nintendo has definitely once again struck gold with another first party title for the Switch.
    • 76 Metascore
    • 80 Critic Score
    For those that don't have the time to devote to The New Order, this abbreviated Old Blood experience should suffice.
    • 76 Metascore
    • 60 Critic Score
    As a big basketball fan and avid player of sports games, it’s hard not to have a love and hate relationship with the NBA 2K series, and NBA 2K22 is no exception. The basketball gameplay itself is as good as it’s ever been, and it genuinely feels satisfying to move the ball around, shoot, and play defense. However, modes like MyCareer are heavily bogged down by useless baggage, and a strong emphasis on microtransactions. Spotty servers mean that even the best parts of the game are often hard to enjoy. MyNBA is the only aspect of NBA 2K22 that provided a thoroughly enjoyable experience with practically nothing to complain about. NBA 2K22 gets in its own way, but there’s some genuinely great things there if you’re willing to endure it.
    • 76 Metascore
    • 70 Critic Score
    Wild Bastards has a lot of charm and style, and that’s enough of a hook to want to dive in and see what the game has to offer. Using a sizable roster of characters who are the major differentiators for gameplay as the main motivator to keep going is effective as well. But once you’ve got the Bastards roster filled out and you have combat figured out well enough, that’s about where the buck stops in this sci-fi western. It’s a chaotic and challenging experience, but promises a lot of complexity and nuance that seems bountiful at first, but fizzles a bit given time. Some balancing issues hold it back the most from being truly fulfilling, but there’s a little bit of genre fatigue talking on my part as well. On its own merits, Wild Bastards is ambitious and kinetic, and will definitely put FPS fans’ skills to the test.
    • 76 Metascore
    • 70 Critic Score
    Farming Simulator 22 shines the most when it is enjoyed with friends and expanded via mods. Giants Software has made this process easy by implementing add-ons directly into the game, allowing everyone regardless of platform to extend and prolong their farming enjoyment. If you're able to find a way to make a profit, or at least enjoy the struggle to get there, then Farming Simulator 22 should easily find a spot at the top of your game library.
    • 76 Metascore
    • 80 Critic Score
    Despite a few mishits, TopSpin 2K25 is well worth the wait. Though this revival doesn’t have a lot of bells and whistles, it gets the fundamentals right. Mastering the new swing meter is challenging, but once you get the timing down, it’s easy to get into the zone and spend hours strategically striking balls on the court without realizing how many hours have passed. The extensive MyCareer mode, while restrictive in spots, rewards consistent play and smart choices over the long run. TopSpin 2K25 is a promising reboot that shows plenty of potential for future entries in the series and gratefully brings tennis simulations back into the conversation.
    • 76 Metascore
    • 80 Critic Score
    Heading Out is an intricate, compelling story that mixes modular storytelling and roguelike structure with deeply America-flavored media of the 1970s and on, particularly the “road” genre. I’m not a car guy but I do enjoy some crusty Americana, especially the kind that challenges authority and romanticizes the sheer scale and variety of this unhinged nation. Sometimes it may get a little too cute for its own good, but for the most part Heading Out captures its intended vibe with a shocking level of skill and accuracy, an academic level of cultural understanding through a lens of media and literature. That’s pretty darn cool. Between that and the intriguing, almost insincere roguelike structure, we have a game that doesn’t really feel like anything else in its own space.
    • 76 Metascore
    • 70 Critic Score
    LawBreakers has a lot of room for growth, particularly given that the objective-based modes start to feel old and limited over time. In fact, the game design that rewards individual skill above all else makes the lack of any kind of Deathmatch mode feel like a head-scratcher. However, while Boss Key doesn't quite have an instant classic on its hands, there are enough cool ideas like anti-gravity combat in place that there's a sense of a foundation for something truly great.
    • 76 Metascore
    • 70 Critic Score
    Kingdom Come: Deliverance is a fantastic and absolutely frustrating experience. I was treated to a memorable lead character whose agency and development was largely wiped away with a twist late in the game and a collection of incredible gameplay mechanics and quests repeatedly stifled by bugs. Despite its downfalls, though, the good parts of the game are so good.
    • 76 Metascore
    • 60 Critic Score
    In any other year, Ghost Recon: Wildlands would be a fine if somewhat unremarkable open-world game. By a twist of fate, it happened to release in a very crowded season for open-world games, which may make it seem pale in comparison. Where it stands out from Zelda: Breath of the Wild and Horizon: Zero Dawn, though, is its multiplayer focus. Though I found the repetition too much, those cathartic moments of perfect planning in multiplayer are enough to warrant giving it a try, as long as you have a squad of friends to back you up.
    • 76 Metascore
    • 70 Critic Score
    Any person eager for the heyday of the pen & paper days of RPGs should find this a nice blast from the past.
    • 76 Metascore
    • 80 Critic Score
    Escape Academy is still one of the best cooperative gaming experiences I've had this year and a great start for both Coin Crew Games and new publisher iam8bit.
    • 76 Metascore
    • 60 Critic Score
    In the end the new abilities, like taming animals and riding them, are great additions to the game, but they just aren't enough to save Far Cry Primal from being a fairly average and mindless adventure in a time long forgotten.
    • 76 Metascore
    • 80 Critic Score
    Twelve Minutes tells a gripping story through a unique, time-jumping point-and-click adventure experience. There’s a sense of thrill working out the narrative based on little clues but, unfortunately, getting this information to the other characters to progress the plot can become a frustrating task of trial-and-error in the last act. Overall, Twelve Minutes is an unforgettable experience that has been worth the wait.
    • 76 Metascore
    • 90 Critic Score
    Between its solid combat, varied open world, and enjoyable characters, Rise of the Ronin sets a new tier of excellence in Team Ninja’s game design.
    • 76 Metascore
    • 70 Critic Score
    Just when Tactica’s combat feels like it steps into its own, the game ends. Atlus definitely played it safe by easing players into the basics and gradually giving them more freedom to use all of Tactica’s tools, but the moment where everything clicks and all the systems work together happens a little too late. There's a lot of potential here, though, and I hope this isn't the last time Atlus brings tactics to the shadow world.

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