RPG Site's Scores

  • Games
For 743 reviews, this publication has graded:
  • 42% higher than the average critic
  • 7% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 NieR: Automata
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 743
750 game reviews
    • 84 Metascore
    • 80 Critic Score
    I don’t know what is coming next for our friends in Zemuria, or when we will get to see it, but The Legend of Heroes: Trails Beyond the Horizon has still been the most fun I’ve had in Calvard yet. Yeah, it still plays, looks, and feels like Daybreak 1 and 2 for the most part, but with the exception of the time skip and engine change between Cold Steel 2 and 3, games of an arc tend to do that, so it was expected.
    • 65 Metascore
    • 60 Critic Score
    There's plenty of fun to be had with Mega Dimension; the new sidequests are neat, the new Mega Evolutions are fun to play with, and even if I didn't gel with the story as much as the basegame I still had a good time with it. Yet, if you were already feeling burnt out by the time the original credits rolled - or are even just unsure if you're ready for more of the same - I can't exactly say if this DLC is worth the price of admission.
    • 80 Metascore
    • 70 Critic Score
    In its current state after the first major post-launch update, Assassin's Creed Shadows is worth your time handheld on Switch 2 all things considered. If you already own it on another platform, I recommend it on Switch 2 to play on the go and complement the TV experience you get elsewhere. I hope to see some of the performance issues when playing docked addressed and will be revisiting this for the Claws of Awaji expansion in the future.
    • 54 Metascore
    • 30 Critic Score
    The gameplay is a mix of Let It Die and Deathverse, but honestly, I don't even care to get into the specifics of it. Yeah, it has a somewhat interesting-if-simple roguelite/survival gameplay loop, and yeah, competing with other reviewers on the scoreboard was kinda interesting for a few nights, but I refuse to give any more of my energy to a game that uses generative AI to undermine the good work the other developers spent on this. I don't know if Supertrick leadership or Gungho leadership mandated the AI usage, but they need to get thrown out with the trash. I am beyond disappointed, not just as a game reviewer, but as a Let It Die superfan.
    • 80 Metascore
    • 80 Critic Score
    Octopath Traveler 0 is the type of game that sneaks up on you. Maybe it isn't immediately obvious what makes it great, even if the deficiencies are impossible to ignore; every now and then something will stick out like a sore thumb that betrays what the game originally was, even if that's not necessarily what the game is now, in its current form. When taken on its own merits, Octopath Traveler 0 is the type of RPG you'd be hard-pressed to find anywhere else - and a fascinating case study in how, much like Final Fantasy prior, Octopath Traveler can reinvent its core elements while still maintaining an identity as a franchise.
    • 73 Metascore
    • 70 Critic Score
    Atelier Resleriana: The Red Alchemist and the White Guardian is a decent game that is good for short bursts of gameplay. If you're a longtime Atelier fan, this likely has more meaning for you, seeing your favourite characters come together for another adventure. For people not familiar with the series, there's not a lot here to hook you.
    • 84 Metascore
    • 80 Critic Score
    Quartet might not find itself on the highest pedestal alongside its most obvious influences, but against contemporaries attempting similar throwback experiences, it holds its own thanks to a vibrant soundtrack, lush environments, and an immensely satisfying combat system. It might not be something classic, but it's absolutely something worth experiencing, especially if you have a fondness for the mid-'90s golden age of console RPGs.
    • 84 Metascore
    • 90 Critic Score
    I might not have liked everything they did with Dragon Quest I here, but it got me to reflect on what parts of Dragon Quest I found special to me. In Dragon Quest II, a game I originally respected but didn’t really enjoy as much, it got me to reflect on what I value from this entire franchise. Dragon Quest II was the perfect playground for this team to take the lessons learned from the pacing and storytelling of nine other Dragon Quest games and apply them to a game that always felt lacking. It manages to elevate so much of the original II and turn it into one of my new favorite games in the series. It’s a crowning achievement, and anyone who enjoys classical turn-based RPGs should give DQII its flowers now.
    • 73 Metascore
    • 90 Critic Score
    Demonschool works because it trusts you. It doesn’t over-explain or lean too hard on creaky nostalgia. You solve the weirdness and enjoy the ride. Strategic, puzzle-like combat replaces grinding, and seeing multiple endings is devilish fun. The only scary thing is how fun it is.
    • 83 Metascore
    • 80 Critic Score
    Revisiting games I loved many years ago is sometimes scary because I worry I may not enjoy certain aspects with the context of newer games in a specific series. Yakuza Kiwami 2 is still one of my favorites in the series and while this Switch 2 port isn't perfect, it exceeded my expectations despite some issues. If you haven't played Yakuza Kiwami 2 before and want to experience it on the go, the Switch 2 port is a very good way to do so, but I hope the performance issues can be addressed. If you have played it before, I only really recommend this if you want to revisit it on a handheld.
    • 79 Metascore
    • 90 Critic Score
    For a certain type of player, Hyrule Warriors: Age of Imprisonment will be the single game you'll end up sinking the most time into on your Switch 2. If it wasn't for every other RPG I've yet to play this year, I might have ended up in those shoes. Age of Imprisonment isn't just a great Zelda spinoff, but confidently stands among some of the singular best games in the entire Zelda series. I simply can't recommend it enough for anyone who is a fan of the Warriors' genre.
    • 84 Metascore
    • 80 Critic Score
    What I get out of Stray Children, more than anything else, is that the people at Onion Games are some of the brightest creative voices in the business. There’s a subtextual plea in how this game was designed to understand them. Stray Children wants you to get the appeal of what used to make games like this so special, and that sincerity is infectious. I’ve seen so many retro revivals fail to understand why people liked games of the '90s. There was an excitement in partaking in the boom of a brand-new art form, and that excitement has understandably waned in the last 30 years. Stray Children takes that feeling and does something beautiful with it.
    • 81 Metascore
    • 80 Critic Score
    The Outer Worlds 2 is much like its predecessor in that it is a witty, smart, and energetic adventure. Its highs threaten to touch the stratosphere as easily as the protagonist's spaceship - but its lows mine as deep as some of those poor, slaving Auntie's Choice workers. From this site's more specific angle of interest, its role-playing feels more meaningful and satisfying than in its predecessor or Avowed, Obsidian's other recent action RPG. In a vacuum, it's an enjoyable romp - but no entertainment or art exists in a true vacuum, really. Just as The Outer Worlds 2's scathing commentary on consumerism and blind faith reflects on our real world, so too does our real world reflect on it at the time of its release. Like the game's moral quandaries, it's all about player choice - but in the real world, the consequences are real.
    • 80 Metascore
    • 60 Critic Score
    Persona 3 Reload for Switch 2 should've been the easiest win for Atlus, but it is lacking in some key areas. If you've not played it before and mostly play docked on Switch 2, it is a good but conservative port, and P3R remains worth your time. The real issue is how Persona 3 Reload for Switch 2 doesn't feel great to play at all right now on the go, the real draw of this new port. Had Atlus included all DLC, it would've been a good excuse to replay the game with different costume and music options, or even made it so those who played the base game last year could experience Episode Aigis on the go.
    • 78 Metascore
    • 90 Critic Score
    Years ago, I said that Pokemon Legends: Arceus proved that there was room in the Pokemon world for more games like Pokemon Colosseum to exist, and to even thrive. While Pokemon Legends: Z-A wasn't quite what I had in mind, it feels like validation nonetheless. Pokemon is at its best when Gamefreak is allowed to experiment with what a Pokemon game can actually be, and Pokemon Legends: Z-A is an affirmation that the series isn't done evolving, much like the Pokemon themselves. If this is the future of the series - more experimental "Legends" titles which attempt to broaden the Pokemon world in ways that only they can, instead of merely retreading old ground with remakes - I couldn't be happier.
    • 78 Metascore
    • 80 Critic Score
    Despite an underwhelming conclusion, Drova: Forsaken Kin is an incredibly fun and challenging game in many ways, and it likely would have made my personal top five last year had I played it when it released. It utilizes a smart integration of challenging environmental exploration, rewarding player progression, and intricate world design to create one of the most engaging RPGs I've played in a while. Only some shortcomings with writing and storytelling hold it back from being recommended without hesitation.
    • 80 Metascore
    • 70 Critic Score
    As much as I enjoyed Disgaea 7's original release last year, I hate that I'm conflicted about Disgaea 7 Complete. On the one hand, this is a great package for newcomers when it comes to value, but it also is annoying to see the free patch and DLC that were released in Japan not be made available at all to the existing base game owners in the West. It is a shame that a re-release of a great modern Disgaea game has a few too many caveats attached to it right now.
    • 80 Metascore
    • 80 Critic Score
    Digimon Story: Time Stranger is an excellent game that carries the spirit of a PS2-era JRPG in its heart. The sheer amount of care put into portraying the Digital World: Iliad and all the Digimon that inhabit it clearly shows the passion that the developers had when developing Time Stranger throughout the years. Its narrative has its fair share of ups and downs, but I think it goes into some wild places and finishes very strong with a finale that will have Digimon fans screaming in joy. There’s certainly a handful of unrefined aspects, such as how its fast travel is handled and the disjointed feeling brought about by its unvoiced protagonist, but it can’t be denied that this is not only one of the best Digimon games ever – it’s just a damn good game on its own.
    • 95 Metascore
    • 100 Critic Score
    Hades II is a triumph in every way, and the degree to which the studio has built on the original makes it feel like we have gotten two sequels in one.
    • tbd Metascore
    • 70 Critic Score
    For players who grew up loving ’90s anime or those fascinated by experimental mechanics in RPGs, Wander Stars is worth experiencing. It may not fully deliver on the limitless potential of words, but when it hits, it feels as satisfying as the perfect sentence – or punch - landing exactly where it should.
    • 62 Metascore
    • 50 Critic Score
    Lost Soul Aside wore on me pretty quickly, with its repetitive arena-to-arena flow, characters I never spent enough time to care about or what happened to them, and unpolished issues and quirks. Except for the aesthetics and decent combat (which had their own drawbacks), I can’t really point to a part of LSA that I can say I genuinely had a good time with. While I wasn’t someone that has been eagerly waiting with bated breath for the game, I still was hopeful and intrigued by what the final game would turn out like after being worked on for so long, and it's disappointing how much it fell flat for me. Sometimes being cool just doesn’t cut it.
    • 88 Metascore
    • 90 Critic Score
    Replaying Final Fantasy Tactics has reaffirmed and strengthened my belief that this is one of the best strategy RPGs ever created. Its complex and engrossing story, multi-faceted characters, and flexible gameplay remain a masterclass that has rarely been surpassed in the nearly 30 years since we took our first steps into Ivalice and the boots of Ramza Beoulve. The Ivalice Chronicles, with its enhancements, has managed to make a version that is a vastly more approachable and understandable product, while not detracting in the slightest from what longtime players remember and expect. The inclusion of the original title is just the cherry on top. While there are a few subtle tweaks or settings I would love to see added, I can’t imagine ever playing Final Fantasy Tactics again without using the Ivalice Chronicles version. Final Fantasy Tactics and the Zodiac Brave Story remain one of the best titles in Square Enix’s vast library of classics.
    • 89 Metascore
    • 100 Critic Score
    Trails 1st is the type of RPG I can definitively point towards and say “This is a must play.” It’s up there with Dragon Quest XI as a fantastic entry into RPGs for newcomers, as well as a master-class in RPG design for genre veterans. The world, the characters, the progression — everything just flows extremely well. It’s not often that developers get a second crack at an existing game, and remakes can sometimes miss the mark, but I feel more than satisfied as a new player with the game, and am eager to see what comes next. Now begins the long (but not too long) wait for the Trails 2nd remake. Maybe I’ll check out some of the older Legend of Heroes games while I wait...
    • 71 Metascore
    • 60 Critic Score
    When I hit the credits of Towa and the Guardians of the Sacred Tree, I felt a little bit bummed out. I don't regret my 25 hours spent playing the game, but it never elevated beyond just being an acceptable action roguelike. Many of the game's unique components in the combat & structure feel either inconsequential or insignificant. The overall presentation is stellar, and the Shinju Village NPC stories are endearing. However, stale combat, underbaked sub-systems, and a mediocre overall narrative bring down a game that I wish left more of an impression on me.
    • 69 Metascore
    • 70 Critic Score
    Shuten Order is a frustrating game to enjoy. The writing team at Too Kyo Games clearly has a lot of ambition, and I respect the kind of game Shuten wants to be. Every route felt hampered by something, held back by execution that didn’t match the full potential. Despite everything, it lands with such a tremendous note that I think it’s worth experiencing this at some point. Your mileage may vary on whether you find the core routes to be predictable, depending on how invested you are in ADV games, but I do respect what they were going for. What it lacks in cohesion, it makes up for in spirit. If you can get past the blemishes, and there are a lot to look past, I can see a certain kind of person really getting a lot out of Shuten Order.
    • 64 Metascore
    • 40 Critic Score
    Varlet left me disappointed and bewildered. Despite some curious and evident narrative themes of adolescence in the social media age, Varlet's battle & social mechanics are stale at best and broken at worst. I went into Varlet with the best of intentions, but I came out weary and indifferent.
    • 83 Metascore
    • 80 Critic Score
    At its best, Grand Bazaar represents the best of what makes Story of Seasons so great, and reminds me of how much I loved the series when I was younger. Even if the game's balance feels like a glaring issue, I can't deny that all the changes big and small have made this remake feel like a more complete and fulfilling experience, one that makes all the time spent investing in Zephyr Town feel engaging. At the end of the day, that's what I choose to focus on. If this is a sign of things to come for the series, I have faith that its in good hands.
    • 83 Metascore
    • 80 Critic Score
    OFF
    OFF to me is like dumping a box of puzzle pieces on the table. You comb through them to try and piece the puzzle together, but you notice over time that it seems like some pieces were never meant to fully click into one another. You make it far in the puzzle, and take a step back. You can’t fully piece the puzzle together, but the process of trying is rewarding. I have seen and done everything in this game, and I still feel like I don’t fully understand it. The lack of closure and lingering thoughts that I have are so much more poignant than any explicit explanation.
    • 75 Metascore
    • 80 Critic Score
    If you have a dedicated group of friends that is ready and willing to play through the game together, whether that's in person or online, Wild Hearts S is an easy recommendation. If you're hoping to do multiplayer with randoms, then it gets a bit trickier. Wild Hearts S is a great game, but make sure you understand what you're signing up for before picking it up. While it's one of the best 3rd-party releases for the Switch 2 so far, it's a real question for how long the community might last.
    • 63 Metascore
    • 50 Critic Score
    There simply aren’t enough engaging and worthwhile gameplay elements in Edens Zero to make it worth experiencing a worse version of the story. Superfans of the series might find something to love if they dig deep enough – but Konami’s Edens Zero, more than anything, is another grim reminder of the unrealized potential of anime-based video games.

Top Trailers