RPG Site's Scores

  • Games
For 743 reviews, this publication has graded:
  • 42% higher than the average critic
  • 7% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 NieR: Automata
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 743
750 game reviews
    • 77 Metascore
    • 80 Critic Score
    Avowed is exemplary of the sort of game where the more I put into it, the more I get out of it. Not in an "it gets good 20 hours in" sort of way, but more like I needed to slowly parse through the character interactions, story moments, the marriage between exploration and resource management, and the cohesive coupling between these components that all subtly contributed to my overall enjoyment. At its best, Avowed is quite precisely the sum of its carefully crafted parts, though infrequent moments of uneven execution slightly mar the overall experience.
    • 89 Metascore
    • 80 Critic Score
    Despite the noise, I think Kingdom Come: Deliverance II is a remarkable RPG that offers a role-playing style not often seen. It does everything that a sequel should do, polishing up the rough edges of the original game and improving the scope while making smart adjustments to the gameplay. Combining dense RPG systems with immersive style and immersive cinematic aptitude, it's a strong showing for Warhorse.
    • 76 Metascore
    • 80 Critic Score
    With Trails Through Daybreak 2’s release, Western fans are now only one game behind Japan—a feat that seemed impossible just a few years ago. Even with its faults, Daybreak 2 left me full of questions, theories, and eager anticipation for the next title in the Calvard arc. I adore this series and can’t wait to see where this trail leads me next.
    • 84 Metascore
    • 90 Critic Score
    Dynasty Warriors: Origins lays an important, fundamental groundwork for the future of the continued success of the Dynasty Warriors franchise. This is one of the most important junctures in time that will determine if the Dynasty Warriors series is still relevant, or if it will silently fade away like it almost permanently did after Dynasty Warriors 9. While I can absolutely empathize with how many long-time series fans feel about Origins’ slimmer package compared to past titles, I’ve chosen to embrace this impressive reinvention in the hopes that it is the harbinger of a new era of prosperity for the Dynasty Warriors series.
    • 84 Metascore
    • 90 Critic Score
    I fell in love with this game. A one-two gut punch of emotional soundscapes and beautiful imagery, followed by solid search-action gameplay and interesting progression make Ender Magnolia an easy recommendation to anyone remotely interested in the art of video games. My playtime was sitting at approximately 17 hours for a completionist, all-achievements playthrough, so you can enjoy this over the course of a weekend, easily.
    • 82 Metascore
    • 90 Critic Score
    It sounds like a lot - it is - but in the best way possible. There is no shortage of additional things to do: titles to hunt, library books to track down, post-game story content, and dungeons, all of which occur with a cast we've seen go through so much together. It's endearing to watch these childhood friends reunite under the shakiest of terms as adults only to eventually re-discover their shared bonds and affections that made them close in the first place. Watching them heal their literal childhood trauma is, for some reason, significantly more satisfying this time around.
    • 79 Metascore
    • 80 Critic Score
    With Ys Memoire: The Oath in Felghana, Falcom had a chance to deliver the definitive version of a classic, but the end result is just a good portable version of a fantastic game. Newcomers to the game or those who have only played modern Ys games should absolutely get Ys Memoire: The Oath in Felghana, but I can't help but feel disappointed with what could've been. I'll still be replaying Ys: The Oath in Felghana through this new release on PS5 and Switch, but hopefully Falcom handles a potential future Memoire release better.
    • 73 Metascore
    • 80 Critic Score
    At its core, Freedom Wars is still very much the same game as the PlayStation Vita original, warts and all. It has the same frustrating pacing, the same story that while conceptually interesting maybe doesn't fully deliver on that promise in practice. As fun as the high-speed action combat can be, it's still very limited in what you can actually do; and the scope of missions and the areas they take place in certainly betray the game's history as a handheld title from a decade prior. Still, even if it was merely a time capsule - I'd still be glad that Freedom Wars got to be remembered. It's a real treat, then, that this remaster has done an admirable job to polish up a game that for many Vita fanatics was the high point of the system's life. I can't say that Freedom Wars: Remastered is worth playing for those who never had the chance to play the original, but it would be nice if this wasn't the last we see of the world inside the Panopticon.
    • 83 Metascore
    • 100 Critic Score
    Additionally, in my experience replaying the game on PC, the new release is remarkably more stable and performant than when we had played the original relaese on Apple TV 4K (2021). We experienced no crashes on any of our PC systems, and performance was strong enough that we are confident that any reasonable PC setup will have absolutely no issues playing the game. Finally, additional improvements such as the new voice acting have had a profound impact on the game's presentation during key scenes, particularly memories. All put together, Fantasian was already a game we were confident in giving our RPG of the Year 2021, and Neo Dimension has thoroughly polished things to a shine. We are proud to give Fantasian: Neo Dimension our coveted 10 out of 10.
    • 86 Metascore
    • 90 Critic Score
    All of the adventure, the exciting battles, and nostalgia are here. The moments of frustration and triumph I yearn for every time I come back to this game are preserved. This is Dragon Quest III, plain and simple. It felt like coming home.
    • tbd Metascore
    • 90 Critic Score
    Slay the Princess was a brilliant experience last year on PC, and one I considered on par in many ways with Disco Elysium narratively. With Slay the Princess — The Pristine Cut, Black Tabby Games and Serenity Forge have improved upon, added to, and enhanced the core experience enough to have among my favorite games of the year, and one I recommend to anyone interested in well-written stories and compelling horror games.
    • 77 Metascore
    • 70 Critic Score
    Mario & Luigi Brothership is the biggest and boldest the series has ever been, with some novel battle mechanics and colorful presentation. However, an overstuffed runtime and exhausting pacing severely dilute the experience in both narrative and gameplay. Had Brothership been a snappier, more compact entry, it could have been one of the best in the series, but as it is, we're left with an enjoyable game that overstays its welcome once again.
    • 76 Metascore
    • 70 Critic Score
    Though it's ultimately held back its shortcomings, the other highs of Dragon Age: The Veilguard - its characters, its storytelling, and its sense of personality - make the game easy to like despite the flaws. The issues may be harder to look past for some, but others will find joy in the things it does do well.
    • 77 Metascore
    • 80 Critic Score
    Yakuza Kiwami isn't my favorite Yakuza game, but it is still an excellent entry in the series, and a very good entry point for newcomers. Revisiting it in 2024 on Nintendo Switch played handheld has been a fun experience that makes me hope SEGA brings Yakuza 0 to the system next. This conversion bringing in some quality of life features like auto-save and licensed music including Receive You [Reborn] is also great to see. While there are noticeable cutbacks to visuals and performance, Yakuza Kiwami is an easy recommendation to play on the go on Nintendo Switch with its low asking price.
    • 79 Metascore
    • 80 Critic Score
    The unique approach to genre staples may not be for everyone, but for anyone looking to check out one of Square's legacy franchises, I’d recommend Romancing SaGa 2: Revenge of the Seven in a heartbeat, or at the very least check out the free demo that’s out and see for your self. Regardless, it’s great to see new life being breathed into the franchise, and I hope Romancing SaGa 3 receives a similar remake treatment one day as well.
    • 70 Metascore
    • 60 Critic Score
    While individually Card-en-Ciel's decks offer a fun and engaging time as you learn to play around them, if anything Grand Battle dungeons seem emblematic of the game's own worst flaws. Inti-Creates had a great idea for a gameplay system, and it's charming to see them use their own IPs as fodder for the cards to populate these systems - but at the end of the day, it feels like they simply didn't know how to design a full game around the system they'd envisioned. Card-en-Ciel isn't a bad game by any means, but you can very much feel the limits of what the team could deliver; maybe the gameplay will be enough to make it worth your while, but it's hard to give a strong recommendation when so much of the experience feels disjointed and threadbare.
    • 80 Metascore
    • 70 Critic Score
    I come away from Ys X: Nordics more than satisfied with its renewed battle mechanics, but unfulfilled with most of the rest of the game that surrounds it. Ship navigation and island exploration never manage to become compelling, and the narrative largely falls flat. If you come to the Ys series primarily for entertaining combat, you'll have a blast - I just wish it was a little less lopsided.
    • tbd Metascore
    • 80 Critic Score
    In the end, I had a fantastic time with the Astlibra: Cave of the Phantom Mist. The price tag of $9.99 is a complete steal for the amount of content it offers. However, I would only recommend this title to players who really enjoyed the original; newcomers who haven’t played the original might not find it as compelling.
    • 70 Metascore
    • 70 Critic Score
    Enotria: The Last Song, is ultimately another serviceable entry in the genre that can be embraced by Soulslike fans with a colorful aesthetic and original storyline. The clunky combat should annoy me more, but the game’s commitment to the bit won me over by the end. It may not always sing, but Enotria: The Last Song deserves credit for at least being able to carry a tune.
    • 92 Metascore
    • 90 Critic Score
    Metaphor: ReFantazio is an amazing game. I fully completed it in 75 hours and enjoyed it the entire way through. Though it may suffer from a few blemishes, such as its lackluster graphical fidelity in some areas and performance optimization issues, what it brings to the table is utterly compelling. It is a huge RPG adventure that celebrates Atlus’ history as it combines some of the best ideas from many of its previous titles into a lovely fantasy setting. The amount of detail put into Metaphor: ReFantazio’s worldbuilding and characters is captivating. Plus, the flow of its combat system’s interactions with the extensive Archetype job classes is a ton of fun. I’m always a big fan of when developers decide to tackle a brand-new IP, and Atlus knocked it out of the park with Metaphor: ReFantazio.
    • 85 Metascore
    • 80 Critic Score
    The result is a game that is the definition of a truly mixed experience - but if you take the rough and under-developed with the smooth and innovative, there’s a lot of fun to be had. The Legend of Zelda: Echoes of Wisdom is perhaps a victim of being part of a series that has one of the highest batting averages of any franchise out there - what is ‘good’ by Zelda standards is great to many other franchises and publishers. This is by no means the earth-shaker that some Zelda games are - but it sits up there with many other classic 2D Zeldas just fine. I just wish Zelda herself felt a bit more defined and present throughout, given this is her first true playable debut.
    • 64 Metascore
    • 40 Critic Score
    Reynatis is, unfortunately like many other titles in FuRyu's catalog, an underwhelming RPG. In fact, FuRyu has continued to provide a good case study on why we probably shouldn't solely deify individual creators without acknowledging the full ensembles required to make beloved games. But as it is, we're left with an RPG that is average at best, messy & forgettable at worst. I've played most of FuRyu's output, continuing to look for a game that I can easily recommend to fans of the genre. While some games have been better than others, Reynatis doesn't break through the mediocrity. Maybe next time.
    • 61 Metascore
    • 50 Critic Score
    That Time I Got Reincarnated as a Slime Isekai Chronicles strives to retell a chunk of Rimuru’s story, but does so through this medium to limited success. A relatively static presentation and repetitive combat system make this a difficult entry point for series newcomers, while fans of the series may question some of the design choices as missed opportunities to fully translate Rimuru’s adventure from page to screen.
    • 82 Metascore
    • 90 Critic Score
    Capcom's done right by Ace Attorney in recent years, bringing it to modern platforms with a few convenient enhancements and in the doing, adding dozens of hours more of some of gaming's best storytelling to enjoy.
    • 74 Metascore
    • 90 Critic Score
    Much as the remakes were 3 years ago, Emio truly feels like a love letter to an entire genre of games. Having experienced all that it has to offer, it's impossible to see it as anything else - and that love is immediately apparent when you sit down to play it. Emio - The Smiling Man: Famicom Detective Club might have only been revealed to the world a few weeks ago, but its already solidified a spot for itself as one of my favorite releases in a very, very packed year. If you're at all a fan of Visual Novels or Japanese Adventure Games, you owe it to discover who Emio truly is for yourself.
    • 75 Metascore
    • 80 Critic Score
    When I think back on my experience in totality, what enraptured me so much about Visions is an innocent worldview in what it has to say and how it says it. There’s an underlying hope that humanity can live in harmony with the nature around them, to bask in the awe-inspiring world we exist in. In addition to that, it’s refreshing to play a game that is so excited to just be itself. Trials of Mana got me to give these games a chance, but Visions made me a fan. There’s so much more room for this series to grow, and I hope they continue to build from here.
    • 80 Metascore
    • 70 Critic Score
    Gundam Breaker 4 is like watching an old friend rebound from tough times. It may not be as great as its mainline predecessors in some regards, but it is a solid course correction from the last few dire entries. The repetitive stages and diluted weapon options are a noticeable step back, yet so many quality-of-life improvements to this new entry in the gunpla action RPG series make it much a smoother experience to play. While completing the main story took me roughly around 17 hours, I'm just about to reach the 60 hour mark because I keep making entire new gunpla builds to take on the highest difficulty stages on their own. It takes virtual model kit building to the next level and the potential of crafting something truly masterful, or horrific, is only limited by a person’s imagination.
    • 78 Metascore
    • 80 Critic Score
    Despite my unearned misgivings at the game's initial announcement, Warhammer 40,000: Rogue Trader somehow became likely my favorite title so far from Owlcat Games. Likely due to a combination of well-designed turned-based gameplay, a better focus of gameplay systems that don't needlessly detract from the core experience, and simply waiting for a few additional layers of polish to give the title a chance to be represented in the best manner possible. While still a little uneven in terms of gameplay progression and technical proficiency, Warhammer 40,000: Rogue Trader is an engaging game that's brimming with things to discover and a uniquely compelling narrative that is at times both hopeful and poignant.
    • 81 Metascore
    • 70 Critic Score
    A game with peaks and valleys like this is, as I've stated throughout the review, frustrating. I can see a 10/10 in this game somewhere, but multiple questionable-level design and game design choices combined with a hefty amount of performance issues and bugs unfortunately drag it down. Black Myth: Wukong is a beautiful, somber, fascinating tale to experience — you just have to muddle your way through a forest of problems to enjoy it.
    • 79 Metascore
    • 80 Critic Score
    Dawntrail is less a sprint ahead to the game's future, and rather a leisurely pit-stop while we all get to figure out where things go from here.

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