RPG Site's Scores

  • Games
For 743 reviews, this publication has graded:
  • 42% higher than the average critic
  • 7% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 NieR: Automata
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 743
750 game reviews
    • 74 Metascore
    • 60 Critic Score
    Eastward Octopia is a fun little distraction, that doesn't stray too far from the usual farming sim formula. Changes to certain important side jobs like fishing and mining help to elevate it, but the lack of constant progress mid-way really drags the experience down. I’d really not rather wait around for a game to let me play it, and in my sixteen hour playthrough (which you can continue after the credits roll), at least a couple hours were spent heading straight to bed each day until something changed. On it’s own as a farming game Octopia isn’t really comparable to the major hitters, even if it does get most systems right, it’s still not competing with them on the same level. If you’re a fan of Eastward who also happens to enjoy farming games, this is a light recommendation. For anyone else, you should definitely try Eastward first.
    • 87 Metascore
    • 90 Critic Score
    Atlus should be applauded, and I can’t think of another remake that has walked that fine line so well between keeping true to the source material and adding just enough to bring it more in line with modern games. Persona 3 Reload is a spectacular example of a remake done right - and hopefully if we get an enhanced version of Reload one day, we will finally get a definitive version of the Persona 3 experience that includes both the female protagonist and The Answer epilogue.
    • 80 Metascore
    • 90 Critic Score
    The main story quest is appetizing and gives way to a robust, whimsical, and flashy multiplayer component that can entertain for hours. After a delayed development, Granblue Fantasy: Relink finally arrives, and it simply sings.
    • tbd Metascore
    • Critic Score
    Enshrouded is undeniably a game to play with friends, as I struggled a bit playing by myself, but the way the world is crafted, and the way the expansive environments are filled with interesting points of interest is wonderful. The crafting and building system could use some work, but they are minute changes and quality-of-life fixes that only detract from the experience a little bit. Despite this, the detail put into the world and environments was enough to convince me that there's something magical going on here, and I could personally see myself losing days of my life to exploring Enshrouded's wilds. [Early Access Provisional Score = 80]
    • 75 Metascore
    • 80 Critic Score
    Though the new games are in many ways lesser than the original trilogy (only Spirit of Justice feels like it's not constantly chasing the coattails of the first trilogy), they're still well worth playing. Further, the high quality of the ports and their improved convenience make them the definitive editions of those games. If anything, I retroactively ended up wishing some of these changes had been added to the original trilogy ports as well, the better to make for a genuinely smooth beginning-to-end progression through all of the mainline Ace Attorney titles.
    • 76 Metascore
    • 80 Critic Score
    World of Demons deserved better. Any game would have deserved better, but the fact that a title clearly crafted with love from one of the most beloved action game developers in the industry can just vanish into the ether should give anyone pause. Unless there's assurances of a port down the line, the same could happen to any game stuck on Apple Arcade; and just because the platform isn't given the same attention as others in the industry doesn't mean that the games are any less important. The same could happen to Fantasian, Sonic Dream Team, or even Pocket Card Jockey. At the end of the day, our industry thrives on building off of past successes; and with the loss of games like World of Demons, we might never know what games it might have inspired in the future.
    • 89 Metascore
    • 100 Critic Score
    Like A Dragon: Infinite Wealth is a spectacular experience from start to finish. Myriad improvements to combat, utterly compelling side activities, and a plotline-enriching dual protagonist setup make this a brilliant and beefy package. A thorough first playthrough took me over 80 hours to finish. Infinite Wealth is incredible, and stands as one of if not the best game RGG Studio has ever made.
    • 73 Metascore
    • 80 Critic Score
    Another Code: Recollection isn't perfect. There are any number of small issues with the controls I could nitpick, and even with some of the trimming that Another Code R received for its pacing - I still think more could have been done. Yet in a way, despite all of its changes, these little faults feel in line with the type of experiences that players would have received with the original releases, and recreates those feelings for a modern audience. I won't sit here and say that this is a perfect remake, or even that the original games were perfect in a vacuum. What I will say, is that even though the original versions of Another Code might end up lost to time, I'm glad that this remake exists to remember Cing's legacy, even if that legacy might have shifted in recollection.
    • 80 Metascore
    • 80 Critic Score
    Despite the game's struggles in localization, polish, and elsewhere, I decidedly enjoyed playing through Wandering Sword. The skill and progression systems are unique & captivating, the visual style is excellent, and it's an exceptionally cohesive game all around. If The Swordman Studio can polish up some of the lingering issues, this could be a real gem of an RPG.
    • 92 Metascore
    • 90 Critic Score
    Even if you never had any intention of returning to Xenoblade 3 after clearing the game, much like I had, Future Redeemed is more than a compelling enough reason to pick up the Expansion Pass to gain access to it. Part of me wishes it could have gotten a standalone phyiscal release like Torna did, but understanding all of the baggage attached I can't exactly say it was the wrong decision to keep it shackled to Xenoblade 3's DLC. In a year as stacked as 2023 has been, it might have been hard for it to stand out - but nevertheless, Future Redeemed remains one of the best RPGs of the year, and any Xenoblade fan on the fence should make an effort to play it.
    • 82 Metascore
    • 80 Critic Score
    Lunacid felt like a revalation of what sort of games we could receive if developers opted to borrow from more than just Dark Souls, by looking back at some of From Software's earlier titles. It's proof that games like King's Field can and should be lauded just as much as the games that came after; and, indeed, that these esoteric experiences still have a place in today's gaming landscape. Lunacid was one of my best surprises of the year, and it gives me hope that others might follow in its footsteps. While not without its faults, Lunacid is an RPG well worth setting aside time for.
    • tbd Metascore
    • 80 Critic Score
    I really enjoyed my short but sweet time with Small Saga, of about seven hours, with my only disappointment being the lack of any difficulty without having to intentionally handicap myself. That and the Australian possum saying “yall” instead of “youse”. It’s a great little game filled with nice visuals, and mostly funny writing although the tone becomes less humorous further on. If you want a pint-sized adventure to enjoy with a similar-sized beverage, Small Saga is one to play.
    • 74 Metascore
    • 70 Critic Score
    Silent Hope is a decent budget title that can scratch your itch for a quick action RPG. If Diablo IV's price is a bit too steep to pull the trigger on and you want a quick fix, Silent Hope will satisfy you. While Silent Hope's light story and simple gameplay may not be the most exciting, it's a charming game that can still hook you with its gameplay loop.
    • 85 Metascore
    • 80 Critic Score
    If you’re a person who maybe saw an antagonistic meme once about “quirky indie rpg about depression” and decided to make hating those your entire personality, move on — there’s nothing for you here. But if you’re willing to engage with content about mental health seriously, and explore the concepts of life, death, what what it would actually feel like to be trapped in a loop, forcing your friends and family to do certain tasks repeatedly — then you’ll find a thought-provoking and well-written story within In Stars and Time.
    • 84 Metascore
    • 80 Critic Score
    The fanciful and memorable cast of characters, locations, and story are what made the original release so timeless and beloved by fans the world over, and Super Mario RPG recaptures that magic for a new generation. While some changes made to the game may not land for longtime fans of the game, myself included, we will always have the original. This Super Mario RPG remake easily stands on its own as a wonderful retelling of a classic that I can see serving as a gateway into the genre for younger players for years to come.
    • 77 Metascore
    • 70 Critic Score
    At the end of the day, Persona 5 Tactica is a solid game, with some unique ideas for the Tactical RPG genre; if you're a huge fan of Persona 5 and have been interested in getting into these types of games then you could do far worse than starting here, but part of me is disappointed that despite the game's strong start, that ultimately Tactica fails to follow-up on its most fascinating quirks. It's a good game, but with just that extra push it very easily could have been a great one. Maybe P-Studio will revisit the concept in the future - and I hope they will.
    • 68 Metascore
    • 60 Critic Score
    If you really enjoyed Tales of Arise's cast or combat, then you may come away from Beyond The Dawn satisfied, as there are certainly more battles and banter. But stale questing, trite plotting, and thin content overall mostly left me apathetic more than anything else.
    • 78 Metascore
    • 70 Critic Score
    If there was a succinct way to sum up Like A Dragon Gaiden: The Man Who Erased His Name, it’d be a celebration of Kiryu’s legacy. There are subtle callbacks of his past adventures that don’t intrude on the central themes and internal struggles that he faces as the title connects the past to the present. While it may not be his grandest adventure, Like A Dragon Gaiden sets an important milestone for the Dragon of Dojima. We’ll meet him again in Like A Dragon: Infinite Wealth, but Gaiden establishes an essential foundation and roadmap in what’s next for this legendary character.
    • 86 Metascore
    • 90 Critic Score
    Star Ocean: The Second Story R has brought a cult classic into a new era. It’s been thoughtfully retooled, but it’s still packed with all the heart and soul of the original. Graphically, it’s gorgeous. It still sounds sublime, subjective song preferences aside, and the new quests and features range from fair to fabulous. It’s one of my favorite video games in even finer form.
    • 84 Metascore
    • 80 Critic Score
    Little Goody Two Shoes has no problem putting Elise through the ringer on her dark mission, and it does so with aplomb. The game’s intense story stands on the shoulders of a razor-sharp presentation and demanding yet satisfying gameplay loop. Elise might be damning her soul to an eternity of torment, but it’s the player who is about to embark on one hell of a ride.
    • 64 Metascore
    • 70 Critic Score
    I wanted to praise Front Mission 2: Remake for being the superior sequel to Front Mission 1st: Remake that it ought to have been. Instead, I’m left with a game that, due in large part to its dry, flavorless, and commonly confusing wordage, trades in some of the boring simplicities of that adventure for moments of head-scratching bewilderment.
    • 68 Metascore
    • 60 Critic Score
    I went into Dark Envoy curious about the title, but I came away apathetic and annoyed. There are some interesting class & skill systems in place, but tedious encounter design, a sluggish narrative, forgettable characters, and a multitude of performance issues, all make this title a difficult RPG to recommend.
    • tbd Metascore
    • 70 Critic Score
    Despite the narrative not fully coming together in the end, as well as some repetitive gameplay structure, Crymachina manages to be a compelling RPG. It's possibly my favorite FuRyu title to date, and certainly one of the more interesting ones. Regardless of its uneven nature and short duration, I think it may leave a lasting impression on me - at least a little bit.
    • 66 Metascore
    • 50 Critic Score
    I enjoyed my time with Detective Pikachu Returns, in spite of its lackluster presentation and mediocre meandering. Not just because of some silly scenes like the divorce mac and cheese, but because it’s Pokemon, and it’s always fun to see Pokemon living normal lives around human characters (or without). Nonetheless, Detective Pikachu Returns just isn’t a very good game, it fails to meet the presentation quality of the original despite having better hardware, and the gameplay gimmicks don’t make up for the back and forth that lack any real detective work. At the very least it should have combined the first game to make for a complete experience.
    • 77 Metascore
    • 90 Critic Score
    World of Horror is simply awesome. The wait for its full release may have been lengthy, but I think the final product was well worth it. There aren’t really that many games that nail the feeling that World of Horror provides. It delicately balances a lot of systems to provide a challenging, yet fair roguelite RPG experience. I highly recommend World of Horror for anyone who wants an enjoyable, unique RPG that is okay with pacing it out through multiple bite-sized playthroughs.
    • 75 Metascore
    • 80 Critic Score
    Lords of the Fallen is not a bad game by any stretch of the imagination. It has a well-crafted world, with interesting stories and plenty of player customization on offer. However, it’s tethered to a frustrating central mechanic that discourages exploration, the lifeblood of any Souls-like in my opinion, and falls into the trap of thinking that higher difficulty means more enemies with too much health. With some patching, this game could be extremely good, but based on its current form, I ultimately found it to be a frustrating exercise in someone copying the homework of a different game, but changing things ever so slightly — just enough for you to not notice at first glance, but with any scrutiny, noticing that it’s wrong.
    • 77 Metascore
    • 70 Critic Score
    I didn’t have any preconceptions about the game before experiencing it for myself, which given the changes to the game since early access is likely a good thing. The hand-holding was grating, but the overall story is good, mostly grounded, and the combat was decently balanced with every party member being viable outside of their strong connections. If you’re looking for a narrative-focused RPG that touches on modern issues, that have been long ongoing, Long Gone Days is a great option.
    • 77 Metascore
    • 70 Critic Score
    The Baten Kaitos games deserve better than this remaster gives them, but for new and returning players alike, it is still a great addition to any RPG fan’s Switch library. Hopefully, this collection isn’t the last we see of the Magnus-slinging series and is instead the beginning of a bright future ahead for the series.
    • 80 Metascore
    • 80 Critic Score
    Slightly underwhelming combat aside, it is a pretty small blemish on the face of a work that might be the best Fate game to emerge in a long while. By reframing the core context of a Holy Grail War and establishing it in a new setting and with a new, fresh cast of characters, Fate/Samurai Remnant manages to grasp and elevate the fundamentals of the Fate series in a way that makes it all approachable, while not skimping on fan service for those who’ve stuck with Fate all this time.
    • tbd Metascore
    • 70 Critic Score
    While the subject matter was interesting, giving a reason for such a world to exist, it just wasn’t as thought-provoking as the subtitle “An Ineffable Tale of the Inexpressible Divine Moments of Truth” might suggest, though that could simply be tongue-in-cheek. Everhood Eternity Edition allows more players to experience this tale about doing the right thing, along with more battles for those who enjoy it. I however didn’t feel the need to keep repeating the cycle, and while I found some enjoyment in the later part of the game, it didn’t hit all the right notes for me.

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