RPG Site's Scores

  • Games
For 738 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 738
743 game reviews
    • 78 Metascore
    • 80 Critic Score
    Anonymous;Code managed to grab my attention in a way that other SciADV games following Steins;Gate weren’t able to, due to how absolutely absurd but compelling the lore was, and how each situation escalates. Anonymous;Code does feel a tad bit shorter compared to other entries in the SciADV series, but the captivating story and excellent pacing kept me engaged through the true ending.
    • 82 Metascore
    • 80 Critic Score
    Though the primary plot would have benefitted from the energy placed in it’s characters, the adventures of Sam and John is still worth playing through. Many are likely to be drawn in by the music and visuals alone but the gameplay ensures its more than style. If you’re interested in a Zelda-like with a heavy story and character focus, then you can’t go wrong heading East. Given how great Eastward is for a debut game, I’m willing to patiently await many years for another.
    • 80 Metascore
    • 80 Critic Score
    Despite being woefully ignorant of most things about League of Legends going in, I found myself at no real disadvantage when it came to enjoying most aspects of Ruined King. A distinct and deep combat system with a unique mechanical hook, interesting puzzles and stylish art, and a well-defined cast of characters and setting were enough to get me invested in an IP I had largely ignored up until this point. Despite some issues with a lack of polish, Ruined King deserves a look-in for any fan of RPGs, independent of how familiar they are with the source material.
    • 74 Metascore
    • 80 Critic Score
    Digital Sun continues to prove that they are rockstars when it comes to making 2D action games with beautiful art direction. The Mageseeker: A League of Legends Story is an impressive offering that action RPG fans should check out.
    • 68 Metascore
    • 80 Critic Score
    Thanks to its whimsical soundtrack, interesting script, enjoyable combat system (even if most of its copied from I Am Setsuna), there’s plenty of aspects found in Lost Sphear that I fell in love with. Whether you’re a seasoned veteran of the genre or a newcomer looking for something accessible, you should give this one a try. Just expect nothing mind-blowing.
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Wilds may very well end up the best game in the franchise once all is said and done, and I definitely hope that ends up being the case. For now, however, Monster Hunter Wilds is merely a solid entry in the series that will only grow better over time. Exactly how far it will grow is anyone's guess; but I wouldn't dream of discounting how Capcom can take the game from here.
    • 74 Metascore
    • 80 Critic Score
    Although Kingdom Hearts Melody of Memory might not be the story-focused experience many expect from the series, it arguably does something much more special. Not only does it set up the next chapter nicely, but it celebrates everything that came before it with some fantastic rhythm gameplay and abundant content that makes it feel like a loving send-off to the past 18 years of the franchise.
    • 78 Metascore
    • 80 Critic Score
    Hyrule Warriors: Age of Calamity isn’t revolutionary, but I can’t deny that the Breath of the Wild touches to the formula leads it to be one of the better musou games on the Switch. Writing this review has been a bit challenging, because a good musou game is pretty self-explanatory. Most of the time, it even tends to be a great one with a staggeringly large amount of content. Outside of performance issues, the design is overall very tight and enjoyable, but the cast of characters and the gameplay truly shine for this genre. I’m hoping that the rumored Switch Pro is real, because I’d love to see how this looks and runs with better hardware. If you enjoyed Breath of the Wild’s story and characters, and like musou games, this is a great combination of the two that’s worth checking out.
    • 86 Metascore
    • 80 Critic Score
    While CrossCode doesn't always hit the mark in terms of pacing and mechanic cohesiveness, I found a lot of satisfaction from exploring this amazing sprite-based world filled with colorful characters, smart puzzle structures, and enjoyable combat encounters. That long development cycle appears to have worked out in the end - based on sheer content alone and the low price tag, you are sure to get more than your money's worth.
    • 87 Metascore
    • 80 Critic Score
    At its best, Final Fantasy VII Remake is a loving, painstakingly meticulous reimagining of the original. While not every new facet is equally inspired, it remains an exuberant reminder of why it originally captivated so many.
    • 75 Metascore
    • 80 Critic Score
    I don’t think I’ll ever forget the bone-chilling reaction I had in the opening moments of Yomawari: Night Alone. It was the perfect way to grab someone’s attention and immerse them into the tone of the game. If it wasn’t for the hindrance of the mechanics and the length of the game, we’d be looking at one of the best games of the year. However, I would still highly recommend it for anyone looking for a fascinating experience deserving of a sequel.
    • 81 Metascore
    • 80 Critic Score
    Jagged Alliance 3 is an excellent game, merging squad-based tactics and classic computer-style roleplaying in an entertaining veneer of cheesy action movies. There's a little bit of a learning curve to get acclimated to this style of game if you are new to it, but once you get the hang of managing your mercs, money, and ammo, there's a lot of fun to be had in the tropics.
    • 79 Metascore
    • 80 Critic Score
    All in all, Shiren The Wanderer: The Tower of Fortune and the Dice of Fate is an exceptional and mechanically dense roguelike filled with many small pieces that fit together especially well.
    • 73 Metascore
    • 80 Critic Score
    Technical issues aside, Stories: The Path of Destinies is a fantastic outing for Spearhead Games. Whether it’s the exciting combat, beautiful visuals, or branching narrative, there is plenty of value to be had in this low-priced title. It has fun betraying the player’s expectations, and that’s the biggest compliment I can give this gem of a game.
    • 89 Metascore
    • 80 Critic Score
    Despite the noise, I think Kingdom Come: Deliverance II is a remarkable RPG that offers a role-playing style not often seen. It does everything that a sequel should do, polishing up the rough edges of the original game and improving the scope while making smart adjustments to the gameplay. Combining dense RPG systems with immersive style and immersive cinematic aptitude, it's a strong showing for Warhorse.
    • 83 Metascore
    • 80 Critic Score
    Whether you are a fan of Dragon Quest, a connoisseur of building games, or someone that is new to both; it is hard to resist the charm of Dragon Quest Builders.
    • 80 Metascore
    • 80 Critic Score
    Ys IX: Monstrum Nox is another excellent addition to the Ys series. Its darker tone and gloomier atmosphere help it to stand out from the rest of the series, but it somehow works in its favor. The character writing and narrative framing is a remarkable step-up from previous titles, yet still preserves the thrilling intense action that the Ys series is known for. Some of Monstrum Nox’s sidequests stand among the best in the entire series. I have a few qualms with its repetitive structure, though what truly stings is the frequent crashes I experienced on the PS5. I loved my time with Adol’s adventure throughout Balduq and look forward to his next big adventure.
    • tbd Metascore
    • 80 Critic Score
    Towerborne is a game that’s integrally different from Stoic’s previous work in nearly every way, but you can still feel the studio’s unique voice and personality come through in so much of the world-building and writing. It is a rock-solid beat ‘em up that can take you a long way, especially with friends, but ultimately, I hope the studio gets a chance to return to this world again, because there’s truly a spark of something even more special still hidden in the foundation.
    • 80 Metascore
    • 80 Critic Score
    Remnant II is an excellent sequel that smartly improves upon what Remnant: From the Ashes did best. Its story is lackluster, but its moment-to-moment gameplay is superb. There will inevitably be a sense of deja vu with repeated environmental layouts as players run into the same realms again and again the more time they put into it. Above else, it is easily one of the best action RPGs when it comes to in-depth character-building options and encouraging exploration this year.
    • 84 Metascore
    • 80 Critic Score
    Quartet might not find itself on the highest pedestal alongside its most obvious influences, but against contemporaries attempting similar throwback experiences, it holds its own thanks to a vibrant soundtrack, lush environments, and an immensely satisfying combat system. It might not be something classic, but it's absolutely something worth experiencing, especially if you have a fondness for the mid-'90s golden age of console RPGs.
    • 75 Metascore
    • 80 Critic Score
    When I think back on my experience in totality, what enraptured me so much about Visions is an innocent worldview in what it has to say and how it says it. There’s an underlying hope that humanity can live in harmony with the nature around them, to bask in the awe-inspiring world we exist in. In addition to that, it’s refreshing to play a game that is so excited to just be itself. Trials of Mana got me to give these games a chance, but Visions made me a fan. There’s so much more room for this series to grow, and I hope they continue to build from here.
    • 86 Metascore
    • 80 Critic Score
    Wildermyth is trying something very few other RPGs do, and it's cool to see how well it all comes together. I find it to be technically impressive and remarkably novel, but unfortunately, the end result is not as interesting as I hoped it would be. Still, with a great aesthetic and a solid enough combat system, it is an earnestly made game unlike much anything else.
    • tbd Metascore
    • 80 Critic Score
    Dragon Marked for Death is a game that I'm sure many people will have an easier time getting into now, than if they had attempted to at launch. It's in a much more playable state, and is undoubtedly all the better for it.
    • 84 Metascore
    • 80 Critic Score
    Mario & Luigi: Bowser's Inside Story is a highlight of its series; an addictive and snappy game with a lot of charm, but it is a bit difficult to say that the remake improves on it in a considerable manner. Still, it's a fine way to experience a great game nonetheless, but the art change might leave you cold, and the new Bowser Jr. mode doesn't add much value to the package.
    • tbd Metascore
    • 80 Critic Score
    If you're going to read Chaos;Child, which you should, despite my issues the Steam release is the best way to do so unless you're specifically pining for it on a portable platform. While I'm not sure if I'd recommend it as anyone's first Visual Novel - it's a long one, with particularly graphic content - if you're looking for a work with something powerful to say, Chaos;Child is more than worth your time.
    • 77 Metascore
    • 80 Critic Score
    The Tengu’s Disciple is only the first part of a trilogy of DLC and it definitely feels as such. People who are mainly looking for a narrative will probably end up disappointed by this first piece of content, but those who enjoy playing Nioh 2 and like to engage in its loot-based systems will find enough content to pull them back into the game. Whatever the case, it turns out that even five months later Nioh 2 still remains an extremely fun game to play. A DLC with a weaker story does not change that. In fact the content that is outside the story, that plays around with Nioh’s nature as a loot game, only makes it better.
    • 76 Metascore
    • 80 Critic Score
    With Trails Through Daybreak 2’s release, Western fans are now only one game behind Japan—a feat that seemed impossible just a few years ago. Even with its faults, Daybreak 2 left me full of questions, theories, and eager anticipation for the next title in the Calvard arc. I adore this series and can’t wait to see where this trail leads me next.
    • 84 Metascore
    • 80 Critic Score
    Unsighted is a fun, quick little game, lasting me around ten hours on my first playthrough. Its combat and exploration are rewarding, the presentation is stylishly retro, and the narrative is good enough to round out the package. Some of the systems in place come across a little bit more tedious than they feel they should be, and the time-restriction mechanics don't do anything for me, but nitpicks aside, Unsighted is a solid pixel-art indie worth checking out.
    • 88 Metascore
    • 80 Critic Score
    With both the introduction Class Halls and the revamped Honor System, as well as the inclusion of the new Demon Hunter hero class, there’s something for all end-game players to experience.
    • 87 Metascore
    • 80 Critic Score
    Not everything comes together in an ideal way, but this is a journey I won’t soon forget. FF16 was able to excel in many of the most important aspects of what video games mean to me - and because of that I found it hard not to love in spite of its shortcomings and foibles.
    • 79 Metascore
    • 80 Critic Score
    With Ys Memoire: The Oath in Felghana, Falcom had a chance to deliver the definitive version of a classic, but the end result is just a good portable version of a fantastic game. Newcomers to the game or those who have only played modern Ys games should absolutely get Ys Memoire: The Oath in Felghana, but I can't help but feel disappointed with what could've been. I'll still be replaying Ys: The Oath in Felghana through this new release on PS5 and Switch, but hopefully Falcom handles a potential future Memoire release better.
    • 79 Metascore
    • 80 Critic Score
    I cannot overstate how glad I am that Eiyuden Chronicle exists, and I adore its excellent presentation & nostalgic charm. Not everything landed for me as well as I hoped it would, but there's room to grow, and I truly hope Rabbit & Bear Studios gets the opportunity to continue with these characters in this world.
    • 83 Metascore
    • 80 Critic Score
    Atelier Sophie 2 manages to synthesise old and new in a way befitting improvements to the franchise while leaving it comfortably with the rest of the Mysterious games. It doesn’t quite reach the heights of Atelier Ryza 2, but will still definitely keep most Atelier fans quite happy.
    • 81 Metascore
    • 80 Critic Score
    Mario & Luigi: Superstar Saga + Bowser’s Minions a weird game to review. It’s a safe and fine remake of a good game that didn’t really need a remake - although new features like fast-forward are still certainly appreciated. It adds a new mode that isn’t very interesting and doesn’t offer much. Superstar Saga is still a fun game and I enjoyed reliving a little nostalgia, but I can’t help but feel the whole thing was unnecessary.
    • 76 Metascore
    • 80 Critic Score
    .hack//G.U. Last Recode is an incredible package of remastered games. Three excellent RPGs from the PS2 see new life once more along with a new finale. Improved visuals and gameplay refinements make them look and play a lot better than before. The extra layer of polish on it shows when you compare them to their PS2 selves. It’s a magnificent bundle for .hack fans - new and old. Hopefully this time, .hack is here to stay.
    • 75 Metascore
    • 80 Critic Score
    With all the improvements made to this enhanced re-release, it almost feels as if the Vita version of Tokyo Xanadu can be considered a beta version. Even if you have already played the Vita version, all the new additions and readjusted gameplay provide a completely fresh and definitive experience for the game. If this is your first time playing Tokyo Xanadu, I would recommend picking up the PlayStation 4 version. However, Vita players must ask themselves if the battle tweaks and story additions are worth a second purchase.
    • 83 Metascore
    • 80 Critic Score
    Marvel’s Midnight Suns is an awesome tactical RPG experience. There are some aspects that have dampened my experience here and there, yet its most important element kept me enthralled throughout my entire playthrough. This is a game that shouldn’t be missed by strategy game fans, though I admit that the appeal of Midnight Suns depends on if your palate is open to card-based games. There is no denying that a significant chunk of Midnight Suns revolves around unpacking, upgrading, and unleashing cards to wreak havoc on foes and if that’s something that doesn’t make you turn away immediately, then this is certainly worth your time.
    • 81 Metascore
    • 80 Critic Score
    The new story is worth it for fans of the PS2 original as well, since players can jump right in without having to replay the whole main story again. Unless you’ve owned every version of Phantom Brave before this one (and maybe even if you do), Phantom Brave PC is worth picking up for any Nippon Ichi or strategy RPG fan.
    • 84 Metascore
    • 80 Critic Score
    Dynasty Warriors: Origins, one of 2025's best games, has gotten a great handheld conversion for Nintendo Switch 2. While it is unfortunate that this late port doesn't include the new Visions of Four Heroes DLC in its base release, this is easily one of the better Switch 2 ports and a massive step up over the Warriors games on Switch 1 in just about every way. If you skipped it on other platforms or just want a great portable experience, Dynasty Warriors: Origins on Switch 2 is an easy recommendation.
    • 73 Metascore
    • 80 Critic Score
    Another Code: Recollection isn't perfect. There are any number of small issues with the controls I could nitpick, and even with some of the trimming that Another Code R received for its pacing - I still think more could have been done. Yet in a way, despite all of its changes, these little faults feel in line with the type of experiences that players would have received with the original releases, and recreates those feelings for a modern audience. I won't sit here and say that this is a perfect remake, or even that the original games were perfect in a vacuum. What I will say, is that even though the original versions of Another Code might end up lost to time, I'm glad that this remake exists to remember Cing's legacy, even if that legacy might have shifted in recollection.
    • 75 Metascore
    • 80 Critic Score
    Fate/Extella Link is a significant step-up to Fate/Extella: The Umbral Star. Its story may be shorter and more comparable to a gaiden, but I think it’s more important to nail down and refine its gameplay systems first and foremost. It’s a game for fans of Fate and fans of the hack n’ slash musou genre. I like both a lot, so seeing it get significantly better works for me. There are still some things I’d like to see improved with more elaborate stages and better graphical fidelity, but Extella Link tries its best with baby steps in those areas. Regardless, the game is a blast to play.
    • 85 Metascore
    • 80 Critic Score
    Ys VIII: Lacrimosa of Dana is an outstanding RPG that will easily capture the hearts of players. There is so much packed into Adol Christin’s biggest adventure yet. Thanks to the success of the Trails series, Ys VIII’s storytelling received a remarkable improvement over its predecessors. It’s not flawless, but that shouldn’t stop RPG players from missing out on the best Ys game in many years.
    • 72 Metascore
    • 80 Critic Score
    Stranger of Paradise Final Fantasy Origin is undoubtedly a fun chaotic romp that will delight number crunchers and action RPG aficionados. Even though I found the characters and some of the story lacking, I still had a really good time testing out new jobs, exploring the various levels, seeing all the easter eggs, and devising strategies to tackle the level bosses. I’m looking forward to grinding gear with friends and finding out what the future holds with this new spinoff series of Final Fantasy.
    • 84 Metascore
    • 80 Critic Score
    The Switch Port isn't the cheapest solution to enjoying the original Valkyria Chronicles right now, but since it is for Switch, it is pretty much the definitive way to experience the game on a handheld. If you don't really care about portability, I would say the most ideal way to experience this game is to get the PS4 version or the PC port, as they're both cheaper and a more fluid way to play the game. But if you want to play the game on the go, then this the version for you.
    • 85 Metascore
    • 80 Critic Score
    Cadence of Hyrule is a fun time if you know what you’re getting into. This isn’t an average Zelda spin-off, so if you’re awful at keeping a beat and don't want to use the Fixed Beat Mode. But, Cadence of Hyrule is worth a try if you don’t mind going to the rhythm and dealing with a couple of rogue-like elements.
    • tbd Metascore
    • 80 Critic Score
    What I get out of Stray Children, more than anything else, is that the people at Onion Games are some of the brightest creative voices in the business. There’s a subtextual plea in how this game was designed to understand them. Stray Children wants you to get the appeal of what used to make games like this so special, and that sincerity is infectious. I’ve seen so many retro revivals fail to understand why people liked games of the '90s. There was an excitement in partaking in the boom of a brand-new art form, and that excitement has understandably waned in the last 30 years. Stray Children takes that feeling and does something beautiful with it.
    • 81 Metascore
    • 80 Critic Score
    Dragon Quest VII is a leisurely adventure full of memorable vignettes and and locations. While it is very much a classic turn-based RPG, the style and tone of the game's narrative is something not often seen within the genre, even 16 years after its original release. Despite a handful of problems, DQ7 is well worth a playthrough if you can set aside the time for it.
    • 64 Metascore
    • 80 Critic Score
    It does both its genre and namesake justice, offering fans one more thrill in its dystopian society.
    • 75 Metascore
    • 80 Critic Score
    Lords of the Fallen is not a bad game by any stretch of the imagination. It has a well-crafted world, with interesting stories and plenty of player customization on offer. However, it’s tethered to a frustrating central mechanic that discourages exploration, the lifeblood of any Souls-like in my opinion, and falls into the trap of thinking that higher difficulty means more enemies with too much health. With some patching, this game could be extremely good, but based on its current form, I ultimately found it to be a frustrating exercise in someone copying the homework of a different game, but changing things ever so slightly — just enough for you to not notice at first glance, but with any scrutiny, noticing that it’s wrong.
    • 76 Metascore
    • 80 Critic Score
    Momodora: Reverie Under the Moonlight won't light the action platformer world on fire or usurp the greats of the genre like Castlevania, but it's got a lot of heart. I don't consider myself a complitionist, nor am I particularly good at this sort of game, but there is something about Momodora's bleak atmosphere that kept drawing me back to it. It's a strong example of how great art direction and solid game design can come together to make well-trodden paths feel fresh.
    • 84 Metascore
    • 80 Critic Score
    Little Goody Two Shoes has no problem putting Elise through the ringer on her dark mission, and it does so with aplomb. The game’s intense story stands on the shoulders of a razor-sharp presentation and demanding yet satisfying gameplay loop. Elise might be damning her soul to an eternity of torment, but it’s the player who is about to embark on one hell of a ride.
    • 80 Metascore
    • 80 Critic Score
    All of these elements combine to create a game that is a jack of all trades, and master of none, but that’s a happy outcome considering how many different things it tries to do. A lot of what I’ve described so far probably sounds like a mashup of several different things that other games arguably do better, but Marvel’s Guardians of the Galaxy does everything with so much heart and charm that it overcomes some of the elements feeling a little empty and results in one of the best gaming adventures I’ve been on in 2021. Considering how much of a let-down the previous big Marvel game was, I am more than happy to shout how great this is without any conditions put on top.
    • 76 Metascore
    • 80 Critic Score
    Despite some presentation issues and some lack of difficulty, Trials of Mana is fantastic fun. It knows what it is and delivers on its promises as a remake with confidence. The world of Trials of Mana is one I won’t soon forget.
    • 75 Metascore
    • 80 Critic Score
    In addition to its gameplay, Mary Skelter 2’s story is its main selling point. Filled with twists, the narrative is enjoyable and is a notable improvement over the first game. Players looking for a complete overhaul with the story will likely be disappointed, but those who were disappointed with the ending of the original will likely be much more satisfied with the sequel’s.
    • 80 Metascore
    • 80 Critic Score
    Fire Emblem Warriors: Three Hopes is a great piece of expanded lore for people who loved Fire Emblem: Three Houses. It has a new and interesting take on the story of Fire Emblem: Three Houses, and it expands on the relationships of these established characters. It also makes a number of improvements regarding performance and graphics, which is a promising sign as Koei Tecmo continues to improve how well their games run on the console. Whether it's just for reuniting with your favourite house for 40 hours or taking on the entire three-route adventure, Fire Emblem Warriors: Three Hopes should satisfy your journey back to Fodlan.
    • 78 Metascore
    • 80 Critic Score
    Dragon’s Dogma: Dark Arisen plays extremely well both docked and undocked, with no frames dropping at any instance.
    • 76 Metascore
    • 80 Critic Score
    Rise of the Ronin is a solid action RPG that provides a thorough look into the Bakumatsu era of Japan. I enjoy stories about that historical period, so I think a lot of my enjoyment of this game’s narrative stems from that foundation. It is relatively much more grounded than Team Ninja’s previous action RPGs as it contains no mythical, supernatural, or fantastical elements; Rise of the Ronin is a story about humans all the way through. While this title retains the awesome action combat that Team Ninja is known for, its open-world activities lack variety, and much of what it has to offer in that regard has been done before, and even better, in other open-world titles.
    • 85 Metascore
    • 80 Critic Score
    If you already own The Zodiac Age, I would still suggest getting the Nintendo Switch version purely for the new additions, which are also available in the Xbox One version. The ability to switch jobs is an invaluable one, and the New Game + feature creates a new level of replayability and grinding opportunities for Zodiac Age’s Trial Mode.
    • 85 Metascore
    • 80 Critic Score
    The first Nioh marked a great debut for a long-dormant project that had been considered vaporware at one point, and Nioh 2 refined both the mechanics and the storytelling style. In places, Nioh 3 feels like a manufactured return to the series, changing up the formula and resulting in a more mixed bag, and that's what Nioh 3 turned out to be in my eyes. If you come to Nioh primarily for fights and challenges, you will enjoy this new game because it brings an even more varied action combat system. Overall though, those also hoping to find compelling storytelling and worldbuilding might end up finding those aspects rather lackluster. I sincerely hope Team Ninja can use this lesson should they ever get to make a Wo Long 2.
    • 89 Metascore
    • 80 Critic Score
    Despite some of my misgivings with the challenge available or the storyline itself, I still come away quite fond of Fire Emblem: Three Houses largely due to is characters and world. As I write this review, I am eager to return to the game to finish up the remaining routes as soon as I can get around to them.
    • 79 Metascore
    • 80 Critic Score
    Ultimately, when I finished Nioh 2, I was more than ready to head into New Game+ after the lengthy campaign. Yet with Wo Long, clocking around half the playtime to reach the credits I had already had my fill. Other aspects, like the state of the game's PC port - unfortunately, this is yet another game plagued by what appears to be the now dreaded shader compilation stutter - certainly contributed to matters, but while Wo Long was certainly worth the time spent finishing it, and a great game in its own right, somehow I doubt I'll be returning to it in the same way as Nioh 2 in the months and years ahead.
    • 80 Metascore
    • 80 Critic Score
    Judgment is perhaps, in my opinion, one of the best titles Ryu ga Gotoku Studio has to offer. If you’re interested in a narrative-heavy game that involves similar elements to many Japanese paralegal or noir films and dramas, this is absolutely for you. And for those that are familiar with the Yakuza franchise I would also heavily consider giving Judgment a shot as it retains all of the character and drama-heavy stories you’re already familiar with. While it does have its weaknesses and combat can be fatiguing at times, Judgment stands atop as perhaps one of the best narrative experiences yet to release this year.
    • 72 Metascore
    • 80 Critic Score
    Clocking around 25 hours in length for one playthrough, Gurumin is a sweet romp through a colorful world that doesn't overstay its welcome. While you wont find deep gameplay or a complex narrative, Gurumin is worth checking out for its wonderful charm and satisfying yet simple combat system.
    • 70 Metascore
    • 80 Critic Score
    God Eater Resurrection provides a wealthy amount of content for fans to delve into. The weapon count has doubled, the . Whether this is your second go-around or your first time with the franchise, it’s hard not to ignore how impressive the game can be. I am far enough removed from my review of Gods Eater Burst that I found a lot to appreciate.
    • 83 Metascore
    • 80 Critic Score
    Final Fantasy XII's PC version is a good port of an excellent game. It's not remarkably different from the Playstation 4 version of the game, and the capability to play at a higher framerate is the one big noteworthy improvement. It's not a drastically better experience on PC, but it's a remarkably faithful and relatively bug-free one. It's still a Playstation 2 game at its core, and no amount of cranked up anti-aliasing will ever belie that truth, but it's still a visually distinct game with great art direction and a stellar localization. We definitely suggest PC gamers check out this remaster of a great classic.
    • 81 Metascore
    • 80 Critic Score
    The Switch version of Dragon Quest Builders feels like the definitive version of the game. It blends the better graphics and performance of the PlayStation 4 version of the title with the portability of the Vita version, offering players the ability to play how they want, when they want. Most games on Switch I prefer mostly playing in Handheld instead of TV mode, but for Builders I enjoyed playing in both modes. Dragon Quest Builders is a great spin-off to the iconic series… if you haven't given this game a chance, the Switch is the best way to do so.
    • 75 Metascore
    • 80 Critic Score
    When I booted up Fae Farm, I wasn’t expecting it to become one of my favorite relaxing games of the year. It’s one of those games that I can see myself keeping on my Switch for a good long while when I just need to detach for a bit and go on autopilot. It’s an added bonus that it’s also a game I can play along with my wife after putting our baby down before turning in for the night. Phoenix Lab has brought a serious contender into the crowded farming sim and cozy game space with Fae Farm, and while there may be some issues I’d like to see addressed in a future patch or sequel, I still found it to be an incredibly solid first entry of a new IP. Now, if you excuse me, those queen bees won’t catch themselves.
    • 74 Metascore
    • 80 Critic Score
    Attack On Titan combines its solid core design into an entertaining tour-de-force full of drama, exhilaration, and spectacle.
    • 85 Metascore
    • 80 Critic Score
    It's a massive blemish on an otherwise fascinating game, unlike anything else I've really played. Not one that makes Kunitsu-Gami a complete non-recommendation, but absolutely one that tempers my praise somewhat. Capcom has still delivered something special with this release, even if the rough edges are glaringly evident - the artstyle, the story delivered without any dialog, and the rest of the aesthetic in tow; even considering the problems with combat, level design always had something unique up its sleeve, forcing players to think on their feet to protect the one hope of containing the Seethe. Kunitsu-Gami: Path of the Goddess is a game that feels like it mimics the equally thorny path set upon its protagonists; despite whatever stumbles along the way, it's a journey you won't soon forget.
    • 65 Metascore
    • 80 Critic Score
    If you're a fan of the strategy RPG genre and love anime, or twin-tailed girls, and can put up with a Self-Insert protagonist, you should definitely consider picking this title up.
    • 74 Metascore
    • 80 Critic Score
    Aside from framerate issues and a lack of truly meaningful exploratory content, the series has never been more impressive from a technical perspective. Any fan of the Atelier games will be captivated with what’s in store, and newcomers may just find something to admire as well.
    • 84 Metascore
    • 80 Critic Score
    If you liked previous Disgaea games — grinding your levels up to max, performing increasingly higher damaging attacks, and seeing a mass of numbers fill your screen — Disgaea 7 continues that trend and amplifies it further. Combined with genuinely funny dialogue, a pretty good story, and a customization ocean that is as deep as it is wide, you have a game that can hoover up no small amount of time out of your day. More of the same isn’t necessarily a bad thing, and Disgaea 7 proves that axiom easily.
    • tbd Metascore
    • 80 Critic Score
    Emotional experiences like this are why art exists. Art is subjective and sometimes we love a piece of art not because it is objectively the best, but because it has resonated with us in a way we could have never predicted. I might have said farewell to them, but Max and Chloe will stay with me for years to come, and I’m cautious but excited to see where the series will go now that it has said farewell to Arcadia Bay.
    • 85 Metascore
    • 80 Critic Score
    Wasteland 3 has a certain attitude that isn't really like most other games I've played. It's often irreverent and sarcastic and frequently bleak, but it still manages to be one of the funniest games I've played this year. At the same time, it has weird moments where I find myself baffled, completely unsure at what the intended response was ever expected to be. At its core is are some absolutely robust systems that RPG fans should love to tinker with, and while the storytelling is often a mixed bag, I found myself appreciative of how Wasteland 3 sets itself apart in a setting that it would be so easy to play it safe in.
    • 71 Metascore
    • 80 Critic Score
    The Centennial Case: A Shijima Story is an exceptional game in almost every way. I want to sing the praises of this game far and wide, yet its “gameplay” sections largely hold it back from being an absolute masterpiece. The story it presents is gripping and tragic. Its cast is marvelous in delivering their performances, even when faced with the monumental task to play entirely separate characters in different time periods. Everything about its music is stunning. There are so many amazing aspects to this high-budget FMV mystery adventure, but its execution on what it has players do to solve its various mysteries is truly its biggest Achilles’ heel.
    • 85 Metascore
    • 80 Critic Score
    If you’re a person who maybe saw an antagonistic meme once about “quirky indie rpg about depression” and decided to make hating those your entire personality, move on — there’s nothing for you here. But if you’re willing to engage with content about mental health seriously, and explore the concepts of life, death, what what it would actually feel like to be trapped in a loop, forcing your friends and family to do certain tasks repeatedly — then you’ll find a thought-provoking and well-written story within In Stars and Time.
    • tbd Metascore
    • 80 Critic Score
    Resette’s Prescription benefits from its endearing art style and ability to tell a meaningful story in its limited time. I could talk all day and expand upon why the game nails nearly a perfect formula for chronicling the adventures of Resette and her ornery companion, but would do so at the risk of spoiling how it unfolds. Regardless of the times it faltered, Resette’s Prescription ~Book of Memory, Swaying Scale~ is still something I would insist is well worth the time dedicated to it.
    • 80 Metascore
    • 80 Critic Score
    There’s a ton of content here to make your way through, especially if you take the time to just explore the city streets and indulge in side activities. If you’re a newcomer to the series, this is an excellent jumping on point, and it’s a steal at only $30. So if you only have even a passing interest in the game, just know that there’s no better time to lose yourself in the neon glow of Kamurocho.
    • 77 Metascore
    • 80 Critic Score
    While it may not go far enough to vastly improve on its previous entry, this series continues to offer plenty of appeal for someone like me who could not get into Monster Hunter due to how it skimps on the story. Bottom line, Toukiden 2 is a great option for those looking to get into this type of genre. It doesn't even feel as much of a chore this time to take down an Oni. And really, considering Monster Hunter hasn't been on consoles in a very long time (not counting the online-only game), it's certainly worth a look for that alone.
    • 82 Metascore
    • 80 Critic Score
    It might be down-to-earth, and it may feel a lot simpler than the types of stories that the other SciADV entries are trying to tell, but perhaps it's that very contrast that makes the story feel all the more genuine, and land as well as it does. It can be cheesy at times, and you might have to suspend your disbelief, but Robotics;Notes is a story about overcoming your own personal failings, and to succeed even where others would expect you to fail. I didn't know I wanted something so wholesome from SciADV, but now that I have it I can't find myself seeing the series the same way without it. Warts and all, Robotics;Notes is a VN that you don't want to miss.
    • 78 Metascore
    • 80 Critic Score
    Outside of the unorthodox pairing of gameplay and presentation, Battle Chasers: Nightwar isn't that remarkable of a game on paper. Many of the mechanics are largely borrowed from other games and the narrative merely exists to move the party from one dungeon to the next -- practical but not altogether captivating. That stated, Nightwar is a game that ends up slightly more than the sum of its components, partially due to the novelty of the package as a whole, and (admittedly) somewhat due to the nostalgia of the turn-based rpg at its core.
    • 78 Metascore
    • 80 Critic Score
    Despite an underwhelming conclusion, Drova: Forsaken Kin is an incredibly fun and challenging game in many ways, and it likely would have made my personal top five last year had I played it when it released. It utilizes a smart integration of challenging environmental exploration, rewarding player progression, and intricate world design to create one of the most engaging RPGs I've played in a while. Only some shortcomings with writing and storytelling hold it back from being recommended without hesitation.
    • 74 Metascore
    • 80 Critic Score
    Frustrations aside, Famicom Detective Club still manages to captivate all the same. It’s a miracle that these two Nintendo classics were ever localized, let alone as a global simultaneous release with these remakes. It was a blast to join the Detective Club after so many years, and I can only hope one day we can see a similar remake for the series’ 3rd game, sales permitting. If you’re at all a fan of either the Visual Novel or Japanese Adventure game genres, you owe it to yourself to experience this vital part of their history.
    • 67 Metascore
    • 80 Critic Score
    It’s not for everyone. The action can be overtly simplified at times especially compared to earlier entries in the series. The game also struggles at times with its pacing, controls, and framerate. Still, I applaud Koei Tecmo for doing an impressive job in delivering a competent strategy gaming experience on the console.
    • 74 Metascore
    • 80 Critic Score
    Frustrations aside, Famicom Detective Club still manages to captivate all the same. It’s a miracle that these two Nintendo classics were ever localized, let alone as a global simultaneous release with these remakes. It was a blast to join the Detective Club after so many years, and I can only hope one day we can see a similar remake for the series’ 3rd game, sales permitting. If you’re at all a fan of either the Visual Novel or Japanese Adventure game genres, you owe it to yourself to experience this vital part of their history.
    • 77 Metascore
    • 80 Critic Score
    I would recommend Final Remix not because of the new content, but for enjoying an older RPG in a more accessible format. The World Ends With You making it to the Switch means that a wider audience gets to enjoy this unique title, and the game is worth revisiting even for those that have already completed the DS version of the title. TWEWY is by no means a perfect game, but it has a lot of charm, and sometimes that can be what matters most.
    • 81 Metascore
    • 80 Critic Score
    A Plague Tale: Innocence doesn’t nail everything, but it still manages to pull off the things it absolutely needed to succeed. For every clunky stealth section or awkward animation, there’s a heartfelt interaction between Amicia and Hugo. It’s a story about the inevitable end of all things and how tragedy makes people long for a time before innocence is stripped away. Amicia didn’t ask to become Hugo’s guardian--that’s just the way life panned out. Much as she would like to shield him from the brutality of their circumstances, it’s not possible if they want to survive. Innocence is akin to fire; neither lasts forever and, eventually, every flame fizzles out. However, if we stick with the people we love, it’ll burn for as long as we need it to.
    • 76 Metascore
    • 80 Critic Score
    In summary, playing Brigandine is like the board game "Risk", its brilliantly complicated at first but also a fascinating game at the same time. If you want to try something different from the standard tactical RPG, Brigandine: The Legend of Runersia offers something unique that any fans of the genre should give a try.
    • 72 Metascore
    • 80 Critic Score
    As a Dragon Quest fan, The Dark Prince feels like the first real RPG this franchise has seen since XI, and it has me hooked on this subseries. With this game officially being the third mainline entry in this series, what we got is nothing less than a triumphant return for this brand of monster-collecting RPGs. While the simplicity of the budget portable RPGs that preceded it lays dormant in Dark Prince’s DNA, this is a big step forward for the series.I had so much fun I grew to want more than what we got. I craved more to do by the end, and I wonder if that slight emptiness I feel with aspects of the game is a result of aspects being held back to make a Professional version down the road. Maybe that version could fix my qualms, or maybe being stuck on hypotheticals is pointless.
    • 72 Metascore
    • 80 Critic Score
    I’m excited for a whole new generation to give the world of Fa’Diel a look. I appreciate that in recent years, Square Enix is giving their other franchises like Mana and SaGa time back in the spotlight. My best advice to take advantage of all that Legend of Mana has to offer is to use guides while playing, especially if you plan to tackle New Game+ and the post-game content! Now, hopefully, we will hear about a brand new Mana game before too long.
    • 77 Metascore
    • 80 Critic Score
    For old fans of the series, this is still a fine remake, and the quality of life changes make the transition from GBA to the Switch worth it. I’d say even new fans of the series will have a good time while playing. The game is still fun to be in, and I’ll continue to play it as I progress through the years in-game, but it just misses the opportunity to be spectacular in any way.
    • 77 Metascore
    • 80 Critic Score
    Monster Hunter Stories is a decent RPG even for those unfamiliar with the series. If you're a Monster Hunter fan and you like traditional RPGs as well, Stories should be a must-have game. It's a charming title for those looking for some monster taming fun, and a simpler RPG to play in between some other big hitters. Consider checking it out the next time you're looking for a more relaxing RPG.
    • 81 Metascore
    • 80 Critic Score
    Ultimately, Atelier Yumia is a great game with a combat system that leaves a lot to be desired. While the exploration is a highlight, with the game drawing clear inspiration from modern open-world games, those familiar with the open-world genre might not find much innovation here. Despite that, Atelier Yumia is a fantastic starting point for newcomers to the Atelier franchise.
    • 79 Metascore
    • 80 Critic Score
    Pokemon Let's Go might not be what I wanted next from the series, but I can't say I was left disappointed with it. Gamefreak's latest adventure manages to cut a lot of the franchise's fat while injecting something new into the formula. While I definitely don't want to see everything it changes brought over to Generation VIII, Let's Go acts as a refreshing change of pace for bother newcomers and longtime fans of the series.
    • 75 Metascore
    • 80 Critic Score
    AI Limit is a good game — I love futuristic post-apocalypse settings, I love the aesthetic of the game, and I love how it feels in both navigation and combat. But it is a safe game — it paints very cleanly and neatly within the Dark Souls lines, and it does not try anything new or attempt to separate from the crowd at all. For some, like myself, that's perfectly fine, but for others, it's nothing you haven't seen before. Whether that's worth the price of admission (admittedly, pretty good at $35 USD as of this writing) is up to you, but just don't go in expecting to have your mind blown.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Let's Go might not be what I wanted next from the series, but I can't say I was left disappointed with it. Gamefreak's latest adventure manages to cut a lot of the franchise's fat while injecting something new into the formula. While I definitely don't want to see everything it changes brought over to Generation VIII, Let's Go acts as a refreshing change of pace for bother newcomers and longtime fans of the series.
    • 76 Metascore
    • 70 Critic Score
    Though it's ultimately held back its shortcomings, the other highs of Dragon Age: The Veilguard - its characters, its storytelling, and its sense of personality - make the game easy to like despite the flaws. The issues may be harder to look past for some, but others will find joy in the things it does do well.
    • 87 Metascore
    • 70 Critic Score
    I think Astral Chain is a special game. There’s not anything else that’s quite like it and I admire how much it shakes up the PlatinumGames formula. It doesn’t fully succeed at everything it sets out to do, but the foundation is solid enough to improve upon. Astral Chain is an exhilarating ride that never let go of me once it clicked. If it ever sees a follow-up that irons out its problems, then PlatinumGames may truly have another new classic on the horizon.
    • 77 Metascore
    • 70 Critic Score
    At the end of the day, Persona 5 Tactica is a solid game, with some unique ideas for the Tactical RPG genre; if you're a huge fan of Persona 5 and have been interested in getting into these types of games then you could do far worse than starting here, but part of me is disappointed that despite the game's strong start, that ultimately Tactica fails to follow-up on its most fascinating quirks. It's a good game, but with just that extra push it very easily could have been a great one. Maybe P-Studio will revisit the concept in the future - and I hope they will.
    • 81 Metascore
    • 70 Critic Score
    Despite everything, I enjoyed my time with Borderlands 3. Not to say that the game as a whole isn't good – but rather despite all of the game’s numerous technical troubles, I do believe that once everything is said and done, Borderlands 3 will be a game that most series’ fans will be more than happy with, and a title that is more than worthy of recommendation. I just don’t think that day is today.

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