RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 67 Metascore
    • 85 Critic Score
    In the end, Legacy of Ys made the transition to DS well, presenting an enjoyable experience even to those who have played the games to death.
    • 67 Metascore
    • 87 Critic Score
    It's a well-put-together adventure title that should appeal to people with fond memories of old school Zelda, and an excellent first effort from its creators. If there's one big drawback though, it's that Fara is short.
    • 67 Metascore
    • 65 Critic Score
    Compile Heart, and the Neptunia series in particular, have the kind of negative reputation that begs you to push through and find the treasure that keeps these games releasing a full decade later. Sadly, if there is a diamond in all this rough, it’s not to be found in Neptunia ReVerse. The repetitiveness of the core experience is unlikely to win over non-fans, and longtime fans will feel disappointed, if not insulted, by the lack of changes from Hyperdimension Neptunia Re;Birth1, and PlayStation 5 exclusivity proves the final nail in the coffin for this remaster in search of an audience.
    • 67 Metascore
    • 76 Critic Score
    While it was nice to see some new things for the Harvest Moon series, Innocent Life just didn't give me the thrill I was hoping for. There were some good ideas, but they were poorly executed.
    • 67 Metascore
    • 72 Critic Score
    Hotel Sowls is undeniably charming. The cast is easily lovable and the world as quirky as one could hope. Still, it’s also undeniably simple. I would suggest Hotel Sowls as a sleepy afternoon game to relax with if you are at all drawn to its art and atmosphere, but I would keep in mind the limitations of a two person team making their first game. If you aren’t bothered by a small soundtrack, occasional bugs, and a hotel with many rooms where there isn’t any room for questions, then you may just spend more than one span of five days in Hotel Sowls.
    • 67 Metascore
    • 70 Critic Score
    This is a rough-around-the-edges nostalgia trip for die-hard fans, but with very little narrative reward.
    • 67 Metascore
    • 60 Critic Score
    There were a few times where I genuinely enjoyed Dissidia Final Fantasy NT — the online mode can be great, the game looks amazing, and I loved getting to grips with new characters. But at the same time, I've never come away from a game feeling as vexed and frustrated as I did with this one. I kept pushing through battles trying to find something to hook onto, something that I'd really fall in love with. This makes Dissidia NT an exasperating experience; so much of the game sounds good on paper, but in execution, it falls so far short that it left me feeling angry rather than satisfying the Final Fantasy and fighting game fan in me. If Square Enix are serious about making this truly competitive in the world of esports, they've got a long way to go to make this an enjoyable romp. I'm keeping my hopes up, but I'll be much more cautious if I return to battle.
    • 67 Metascore
    • 65 Critic Score
    It's a visual treat, but underneath that style, State of Mind is lifeless, too wrapped up in its own ideas to even try and push the boundaries of the genre. I wanted to come away from the game with questions, but instead I came away feeling almost nothing.
    • 67 Metascore
    • 66 Critic Score
    There's some playability at the core of the game for those who enjoy mindless, droll beat 'em ups, so Code of Princess isn't the worst game out there for the 3DS, but for $40 you can do a lot better.
    • 67 Metascore
    • 78 Critic Score
    Uncanny Valley doesn't always get it right, but still manages to be an effective horror adventure well-worth your time.
    • 67 Metascore
    • 70 Critic Score
    This is your starter's RPG, a taste for anyone who is unfamiliar with the genre. For those that are familiar, this is a very standard RPG that is neither good nor bad.
    • 67 Metascore
    • 62 Critic Score
    Most of us, however, will find Two Worlds II boring, mindless, and dull, requiring (and consisting of) such little thought that it should have a warning label.
    • 67 Metascore
    • 75 Critic Score
    For anyone after a great little throwback to the glory days of point-and-click games, The Little Acre might just be your thing. I enjoyed my time with the game but came out disappointed due to its short playtime. I would've been happier had this game been a little bit longer, but this doesn't affect the quality of what's already present. If anything, The Little Acre is a fantastic starting point for Pewter Games Studios. If this is what they can do with a 60-minute game, then I can't wait to see what they can do with more.
    • 67 Metascore
    • 68 Critic Score
    Only for the most devoted roguelike fans who want a quick fix.
    • 67 Metascore
    • 68 Critic Score
    Fragile Dreams offers an intense RPG mixed with a survivor horror eeriness that is bound to provide some with hours of enjoyment. Those who don't the patience to put up with the game's flaws, however, are best to look at a survival horror game for their survival horror fix or to an RPG for their RPG fix.
    • 67 Metascore
    • 70 Critic Score
    While there are a lot of great things about Death end re;Quest 2, the poor performance of the Switch version continually detracts from the experience. In a game rife with blood and gore, it’s unfortunate that the frame rate is the most nauseating part. While I’d love to recommend Death end re;Quest 2 to fans of the original (and horror RPG fans in general), it’s difficult to recommend the Switch version unless it is your only option. If you had no qualms with the original Death end re;Quest‘s Switch performance, you’ll likely have no issues with this sequel. However, it is without a doubt the worst way to experience a great horror RPG.
    • 67 Metascore
    • 78 Critic Score
    Despite its shortcomings, Shivah is a worthwhile exploration into religion and one's convictions.
    • 67 Metascore
    • 82 Critic Score
    The story is charming, fun, and full of hidden depth at times with characters who can’t help but grow on you and an enjoyable relationship building system. It’s a shame that the action RPG elements are so simple and threadbare comparatively, but I’d still recommend the title to both Summon Night 5 fans and visual novel lovers in particular given how easy even the action RPG parts are to pick up. Unfortunately, fans of challenging action RPGs might have to look elsewhere. It is obvious that Felistella clearly knows how to spin a good tale if nothing else, and I’ll continue to look back on Maglam Lord fondly as I prepare for an eventual second playthrough!
    • 67 Metascore
    • 84 Critic Score
    Therefore, the bottom line is that if you could not get into the original Touch Detective, 2 1/2 will not change your mind. However, if you enjoyed the first game, you'll definitely want to pick this one up.
    • 67 Metascore
    • 72 Critic Score
    Indecision and hasty writing is what ultimately brings down Angels with Scaly Wings. Although the game starts off promisingly enough, the quality of its opening is definitely not reflected in the rest of the writing, least of all the romance scenes, which mars the overall journey despite the very interactive nature of the story. The novelty of a setting can only carry a story so far, and without a solid cast of characters or a well-developed plot, Angels with Scaly Wings is, unfortunately, quite a mundane experience.
    • 66 Metascore
    • 76 Critic Score
    Those who go in expecting regular horror fare will be pleasantly surprised.
    • 66 Metascore
    • 58 Critic Score
    Unfortunately, I simply can’t recommend Chinatown Detective Agency. I wanted to love it, the premise is up my alley, and the setting immediately won me over. But it’s so bogged down by technical issues and design decisions that I couldn’t wait for it to be over. Amira’s a likable protagonist, and some of the puzzles will stick with me, but the problems eclipsed any enjoyment I could have experienced.
    • 66 Metascore
    • 50 Critic Score
    Nights of Azure 2 was the chance to improve on its predecessors potential, but it completely drops the ball.
    • 66 Metascore
    • 67 Critic Score
    BRS is not actually broken, but there's nothing about it that will make you glad you put even 10 hours into it.
    • 66 Metascore
    • 75 Critic Score
    Broken Pieces is an odd, disjointed game with unnecessary combat, tedious back-and-forth exploration, and frustrating puzzle designs. And yet, I found myself wanting to explore Saint-Exil with Elise to figure out its mysteries despite those flaws, to the point that I was honestly a bit disappointed at the game’s relatively weak ending. Anyone looking for an exploration adventure game that harks back to the genre’s past and doesn’t take a ton of time to complete should give Broken Pieces a try. Just don’t expect the vase you assemble from all of the game’s pieces to necessarily come together thoroughly enough to hold water.
    • 66 Metascore
    • 80 Critic Score
    Adventures of Mana is nostalgic in the best way possible, offering you a solid adventure, clever puzzles, and a breathtaking soundtrack.
    • 66 Metascore
    • 70 Critic Score
    It’s endearing how hard Piranha Bytes tries with Elex II, but its head and heart are much too big for its body. It takes too long for the combat to become bearable, and the story, while ambitious, doesn’t quite reach the heavens it aims for. If you’re already enamored with Magalan, Elex II offers enough to re-immerse you in that world to make a second visit worthwhile. But everyone else should probably stay home.
    • 66 Metascore
    • 79 Critic Score
    If this game ran smoother, it would have been something special. Instead it's just a solid, worthwhile trip that will be remembered more for its shortcomings than it will its triumphs, and what a shame that is.
    • 66 Metascore
    • 60 Critic Score
    Blue Reflection's combination of suggestive imagery with childish, performative femininity makes it difficult to ascertain just who its audience is meant to be; it reads like a game about women by someone who's never spoken to a woman before. In short, it's boring, unambitious, and in a year filled with outstanding RPGs, your time is best spent elsewhere.
    • 66 Metascore
    • 65 Critic Score
    In terms of quality versus quantity, Episode 2 doesn't improve upon Episode 1 in any regard other than artistic direction. In fact, any sort of wonder or anticipation is now completely gone, since the hope that Episode 1 might just be setting up some cool new direction for the series is lost now that we're two-thirds of the way through.

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