Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 70 Metascore
    • 53 Critic Score
    Leviathan is worth its price only in multiplayer as the single-player campaign is too shoddy and boring – just don’t forget to make yourself a big cup of valerian tea beforehand.
    • 52 Metascore
    • 53 Critic Score
    All-too similar playable factions is just one of letdowns of Worlds of Magic. Building and expanding a fantasy empire feels like a chore.
    • 73 Metascore
    • 53 Critic Score
    The world of Encased is scant on exciting adventures, yet it’s overflowing with gibberish to the point that it breaks any suspension of disbelief.
    • tbd Metascore
    • 53 Critic Score
    I don’t understand why CDF Ghostship exists at all. It is pretty much a carbon copy of Ghostship: Aftermath sans the dreadful feeling of desperation.
    • 61 Metascore
    • 53 Critic Score
    Two years ago, I criticized the original Dead Island for its storyline that was nonsensical even by the usually low standards of the ‘zombie’ genre. Well, Riptide plunges even deeper. And don’t even dream of exploring the game’s open world – there is absolutely nothing worth your time.
    • 72 Metascore
    • 53 Critic Score
    A drab, low-budget, clumsy product which we have come to expect from Cyanide.
    • 54 Metascore
    • 53 Critic Score
    Walking around Philadelphia, you may stumble upon a place where some madman was conducting sadistic experiments of people, or an old man's house packed to the rafters with traps, and you realize that the developers of Homefront: The Revolution do have talent. Unfortunately, instead of an original game, they produced a ho-hum FPS that tries to please everyone but falls flat in execution.
    • 53 Metascore
    • 52 Critic Score
    For a horror game, Phantaruk is not scary at all. The persistent monster can kill you in seconds, but it's more annoying than frightening. The same goes for the timer - thanks to the game's linear structure, you always know the next life-saving syringe is just around the corner. Zombified test subjects are so badly animated that you can't help but laugh while trying to avoid them.
    • 63 Metascore
    • 52 Critic Score
    Ancestry of Lies is akin to movie-style experience of Telltale’s The Walking Dead, only here you will probably fall asleep midway through.
    • 61 Metascore
    • 52 Critic Score
    It will take you 3-4 hours to complete your first adventure in Ashwalkers, and after that you will realize that it should have ditched the out-of-balance survival layer and presented the story as a pure visual novel.
    • 63 Metascore
    • 52 Critic Score
    A shoddy rehash of a classic RTS whose creators tried their best to put in as little effort as possible.
    • 72 Metascore
    • 52 Critic Score
    Tohu is bright and beautiful, but it lacks visual tools to tell its simple story, and it’s chock full of unoriginal, ages-old puzzles.
    • 73 Metascore
    • 52 Critic Score
    In-game currency is the root of all evil in Fieldrunners 2. Useful bonuses cost a lot of money, and the game is very stingy when it comes to rewarding your victories. Want to triple your payout? Like a map on Facebook. Post about it on Twitter – you’ll get even more cash. And those who dislike this kind of “integration” with social networks will find the game unfairly tough.
    • tbd Metascore
    • 51 Critic Score
    One of the main changes that Imperium brings to the Eador formula is expanded battlefields allowing 12v12 fights as opposed to 8v8 in the original game. In theory, they should offer additional tactical options to players, but all they do is just prolong those leisurely battles even more.
    • 76 Metascore
    • 51 Critic Score
    Walking simulators live or die by the strength of their narrative, and Tacoma gives away its main plot just minutes after you start playing it. It does have other secrets, but they aren’t worth your time.
    • 77 Metascore
    • 51 Critic Score
    It takes a couple of hours to fully realize that ZombiU – not an eerie game, but a rather eerily boring one – is a goner. I hope that Ubisoft will hack the head off this franchise before it turns into ZombiU 2 and starts biting people’s wallets.
    • 66 Metascore
    • 50 Critic Score
    Konami should really give a raise to the genius who came up with the idea of selling what is basically a demo version for $29.99. You see, there is only one mission in Ground Zeroes. I was gawking around and taking screenshots, and I still managed to beat it in less than 90 minutes. You can do it in 30 even if you don’t skip the lengthy cinematics.
    • 75 Metascore
    • 50 Critic Score
    Virtua Fighter 5 R.E.V.O.. is a terrible remaster of a great game. There's almost nothing to do in single-player, and the developers didn't bother to polish the multiplayer before the release.
    • 79 Metascore
    • 50 Critic Score
    You can't look at Sid Meier's Civilization VII without tears. I doubt that large-scale DLCs will fix the situation - this building needs to be demolished together with the foundation.
    • 62 Metascore
    • 50 Critic Score
    The Complex is hardly a game, but rather a bunch of videos glued together with a shallow story. It would be unfair to compare it to true interactive movies like Telling Lies or Detroit: Being Human.
    • 51 Metascore
    • 50 Critic Score
    It seems the developers were hard pressed to release the game before the movie's premiere. This kind of rush never ends well.
    • 72 Metascore
    • 50 Critic Score
    The biggest mystery of this colourful world is its intended audience. Adults will dismiss this otherwise decent game as too simplistic, and kids will stop paying attention halfway through.
    • 78 Metascore
    • 50 Critic Score
    When the end titles start rolling, you’ll look back at your journey in disbelief, saying “And this is it? So, those were the puzzles?! Wait, what about the story?”
    • 76 Metascore
    • 50 Critic Score
    Stylish presentation and a hefty dose of nonlinearity spark the initial interest, but the humdrum narrative and simplistic gameplay mechanics discourage from exploring the "what if" alternatives.
    • 75 Metascore
    • 50 Critic Score
    Despite a slew of comparisons to Myst, TRON 2.0 and Portal, Fract OSC is an incomplete game at best. Right now, it’s nothing more than an interesting way to visualize music.
    • 73 Metascore
    • 50 Critic Score
    Worms Revolution was a flawed, but promising game. Alas, Clan Wars fails to deliver on that promise.
    • 66 Metascore
    • 50 Critic Score
    Submerged: Hidden Depths is full of beautiful post-apocalyptic landscapes, but the gameplay will still put you to sleep.
    • 53 Metascore
    • 50 Critic Score
    Utterly devoid of any semblance of charm, Detective Hayseed is nowhere near the level of classic adventure games.
    • 43 Metascore
    • 50 Critic Score
    The credits promise that «Bombshell will return». Please don’t.
    • 84 Metascore
    • 50 Critic Score
    It would be a mistake to call Darkest Dungeon a roguelike game. It is, in fact, a more elaborate version of Cookie Clicker. You play with numbers instead of playing a game.

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