Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • tbd Metascore
    • 59 Critic Score
    A for the concept, D for the execution.
    • tbd Metascore
    • 59 Critic Score
    Shorebound clearly learned from their old mistakes, but, unfortunately, they made a few new ones. The studio still has not found its style, and it is in dire need of fresh ideas.
    • 68 Metascore
    • 59 Critic Score
    Venus Vacation PRISM - DEAD OR ALIVE Xtreme is the most meaningless project in the history of Dead or Alive. The script is boring, the soundtrack is boring, and the world is dead: the resort gives the impression of a ghost island.
    • 69 Metascore
    • 58 Critic Score
    Ashes of the Singularity, like a time machine, brings us back to the era when every RTS clone wanted to look unique and innovative.
    • 75 Metascore
    • 58 Critic Score
    Telltale should have just removed all the filler from In Sheep’s Clothing and attached all remaining good story bits to the final episode of the season.
    • 68 Metascore
    • 58 Critic Score
    A poor man’s Magicka – this is what Runers basically is.
    • 76 Metascore
    • 58 Critic Score
    BioWare's worst dialog, trivial puzzles, annoying level design, and tedious combat. My diagnosis: complete apathy.
    • 68 Metascore
    • 58 Critic Score
    The gameplay mechanics of Ancient Space would have been a good fit for multiplayer, but there are no online modes at all, and the single-player campaign is hardly worth your time.
    • 69 Metascore
    • 58 Critic Score
    As it turns out, Toybox Turbos is just a boring, simplified clone of Micro Machines, Codemasters’ old hit.
    • 76 Metascore
    • 58 Critic Score
    If you believe that the world of Saints Row has been missing things like telekinesis, giant mechs, and cartoonish megalomaniacs, wait until this year’s Christmas sales. The discounted price will better reflect the cheap nature of this «sequel».
    • 56 Metascore
    • 58 Critic Score
    The more I wandered around the haunted mansion, the more I realized that Perception is a one-feature game, and that feature is poorly implemented.
    • 71 Metascore
    • 58 Critic Score
    It’s not so much a resurrection of a cult series, as just a pale imitation, complete with familiar names and sound effects, but devoid of depth and charm. Not much of a legacy, I’m afraid.
    • tbd Metascore
    • 58 Critic Score
    A stillborn attempt to bring rally into an arcade racing game.
    • 83 Metascore
    • 58 Critic Score
    Two Point Hospital doesn’t want and doesn’t know how to punish players for their mistakes. It only creates a feeling of hectic atmosphere and imitates problems to keep us from falling asleep while moving medicine cabinets for the umpteenth time.
    • 56 Metascore
    • 58 Critic Score
    Leisure Suit Larry: Reloaded is a shameless game, but, alas, not in the sense that you’ve been expecting.
    • 68 Metascore
    • 58 Critic Score
    Seven is based on a beautiful concept jam-packed with original ideas. Alas, most of them don’t work.
    • 71 Metascore
    • 58 Critic Score
    Misfortune follows Styx everywhere in his travels around Akenash. If you somehow managed to complete the campaign without using F5/F9 even once, congratulations – you have an iron will. Most of you, though, will be loading the last quicksave every couple of minutes, because Styx can be so clumsy, especially when it comes to jumping.
    • 73 Metascore
    • 58 Critic Score
    Only full-time members of Joseph Seed's cult hooked on bliss will enjoy playing Far Cry: New Dawn from start to finish. The others will eventually get tired of psychedelic palette and recycled content.
    • 60 Metascore
    • 58 Critic Score
    Jump Force is an interesting experiment, but for its handful of merits there is a ton of annoying shortcomings.
    • 59 Metascore
    • 58 Critic Score
    A roguelike with skin-deep gameplay mechanics that tries to mimic Dark Souls and ultimately fails.
    • 75 Metascore
    • 57 Critic Score
    Red Barrels built the sequel on the tried more of the same principle, but this is by far is not the worst problem of the second installment.
    • tbd Metascore
    • 57 Critic Score
    A weird, twisted take on a horror game that combines excellent gameplay ideas with truly horrendous mistakes. It’s brilliant and disgusting at the same time, but, alas, the latter prevails.
    • 70 Metascore
    • 57 Critic Score
    Tokyo 42 rarely locks us into a certain style of play, but it’s not the "isometric Hitman game" you probably wished for. It’s too small in all aspects to earn that title, and, the worst part, the stealth is awfully boring and primitive.
    • tbd Metascore
    • 57 Critic Score
    This unnecessarily drawn out, dull revenge story will bore you to death before it reaches its predictable ending — even if you have been longing for a pirate adventure.
    • 61 Metascore
    • 57 Critic Score
    A pale imitation of Castle Crashers with an empty multiplayer lobby.
    • 62 Metascore
    • 57 Critic Score
    The concept of We Happy Few has so much potential, but it feels like there were two teams with different level of talent working on this project. One team used this elaborate alternative world, stark visual style and and intriguing story, tried to lift it up. The other team was responsible for imbalanced, clumsy gameplay, pulled the game down. The result is 30 hours of very mixed feelings.
    • tbd Metascore
    • 57 Critic Score
    It’s a no-frills adventure with a simple story, pleasant graphics and a load of vexing trivial mistakes in its design.
    • 81 Metascore
    • 57 Critic Score
    I guess Telltale wanted to show the world as seen by the child whose whole life depends on adults’ decisions. The result feels like you’re trying to play a game, but someone took your gamepad.
    • 70 Metascore
    • 57 Critic Score
    Tokyo Dark is rife with fresh ideas, yet most of them are half-baked.
    • 62 Metascore
    • 57 Critic Score
    It’s no wonder you can’t find opponents to play Gravel online — the single-player campaign doubles as an excellent deterrent in this low-budget imitation of DiRT 2.

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