Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 68 Metascore
    • 55 Critic Score
    According to the developers, they were inspired by XCOM and Silent Storm when creating Forgotten but Unbroken. But in fact there is little in common between the new and old games: Forgotten but Unbroken looks like typical modern indie tactics like Classified: France '44.
    • tbd Metascore
    • 55 Critic Score
    Tennis World Tour will have a slight chance of surviving on your PC’s hard drive only if you have someone to play it with. But even then it will be just a constant reminder of the early 2000s when tennis lawns were greener and tennis sims got higher scores in our reviews.
    • 65 Metascore
    • 55 Critic Score
    I imagine the developers wrote the script for this episode just as they went along, because the ending is so shocking and unexpected that it could have been topped only by a giant “F U” plastered across the screen.
    • 57 Metascore
    • 55 Critic Score
    If you try to skip the introductory vanity cards at launch by pressing any key, the game immediately crashes to Windows. As if it is trying to tell you, “Why are you in such a rush? Hey, cool it down and think. There is no fun for you here”.
    • 58 Metascore
    • 55 Critic Score
    Lollipop Chainsaw RePOP is a weak remaster of a strange and fun game. Now there's no chance that there will be a sequel.
    • 71 Metascore
    • 55 Critic Score
    Lovecraft-inspired, one-of-a-kind, original-looking… boring grindfest.
    • tbd Metascore
    • 55 Critic Score
    The process here is so mindless that, just out of curiosity, I recorded all my keystrokes, and the resulting macro automatically cleared the whole first dungeon and swiftly dealt with its boss. Too bad that you can’t mute the sound effects, otherwise I’d have just left my computer to entertain itself.
    • 77 Metascore
    • 55 Critic Score
    Hard West 2 lives in the same weird supernatural world and displays the same shoddy workmanship as the original game, but lost a lot of variety. One boring playthrough is the limit.
    • 68 Metascore
    • 55 Critic Score
    Tesla Effect: A Tex Murphy Adventure should have been called Tex Murphy: The Nineties Were Awesome, because there is no way to tell such a trashy story with a straight face.
    • 66 Metascore
    • 55 Critic Score
    A disappointing debut by a clearly talented developer.
    • 68 Metascore
    • 55 Critic Score
    Monotonous gameplay flow, almost identical towns and quests, and there is just one winning strategy. It’s a good-looking, but brainless game; some solitaires are deeper than this one.
    • tbd Metascore
    • 55 Critic Score
    Ugly locations, absurd puzzles, feeble attempts at horror, and a lame ‘quiz’ at the end of each case… I was expecting a moving story, but I got only two short boring stories instead. Incorporating a new technology in a video game is a great idea. But you have to make a decent game first.
    • 71 Metascore
    • 55 Critic Score
    It’s not the worst RTS game I’ve seen in my life. It’s just bland and pointless.
    • 54 Metascore
    • 55 Critic Score
    Even if you still remember the ending of the original SpellForce 2, think twice before buying this expansion.
    • 64 Metascore
    • 55 Critic Score
    Rise & Shine's cute look lulls you into thinking that this is going to be an awesome game. Hand-drawn backgrounds and characters look great, the animation is smooth, and the attention to detail is everywhere. But the controls are insufferable: it's difficult to target your enemies while playing on gamepad, and good luck dashing and jumping with a keyboard.
    • 82 Metascore
    • 55 Critic Score
    Antichamber is an intriguing little experiment. It is both a humble imitation and an attempt to avoid all the trappings and clichés of the genre. Alas, it fails to excite. Unlike Echochrome and Braid, where we bending realities to our will, in this game its creators simply tease us whenever they feel like it.
    • tbd Metascore
    • 55 Critic Score
    Panzer Dragoon has simplistic core gameplay and disappointing low-budget visuals to elicit interest in this remake.
    • 68 Metascore
    • 55 Critic Score
    Avengers is aimed at the most naive Marvel fans willing to absolve their idols of all their sins for a chance to stand next to Captain America or Iron Man — even for just a minute. So yes, fans like Kamala Khan are the perfect target audience for this sort of drivel. Ironically, she’s also the central character of the story.
    • 72 Metascore
    • 55 Critic Score
    I wanted to say something about the story, but it is nothingburger… just like everything else in The Surge.
    • 74 Metascore
    • 55 Critic Score
    Gliding over Medici’s beautiful vistas and causing those awesome explosions are the only fun things in a soulless product known as Just Cause 3. But then again, you can just gaze at screenshots while listening to the game’s soundtrack.
    • 60 Metascore
    • 55 Critic Score
    The original game was akin to an epic novel. The remaster feels like an abrupt, kitschy fanfic.
    • 69 Metascore
    • 55 Critic Score
    Story is pretty much all that State of Mind going for, but slow pacing and monotonous gameplay of the first half, as well as weak environmental storytelling, lack of decent puzzles and nonlinearity suck out fun.
    • 74 Metascore
    • 55 Critic Score
    I liked it even less than A Total War Saga: Troy. There is not much variety in battles in the game, and the map looks incomplete. This is a game about the bronze age collapse, and where is Mesopotamia?
    • 73 Metascore
    • 55 Critic Score
    People usually play Final Fantasy Tactics and its brethren to enjoy stories or varied tactical situations. Unfortunately, Children of Zodiarcs has neither.
    • 65 Metascore
    • 55 Critic Score
    A single-player campaign of Battlefront 2, however bad it is, is not a party pooper by itself. But when you add luck-based demoralizing character upgrades, paltry rewards, not-so-subtle hints at a “pay to win” system, and a bunch of annoying bugs, you will have to muster all your love of Star Wars just to endure this game.
    • 76 Metascore
    • 55 Critic Score
    But the worst innovation is weapon crafting. Right in the middle of a match. "But it's not going to work!", you'll say. You are absolutely right.
    • 76 Metascore
    • 55 Critic Score
    Since 12 Minutes locks us in the confines of a small apartment, one would expect a high level of interactivity and variety, but after a few time loops you realize that you’re given a very limited set of useful actions. The gameplay quickly devolves into repeating the same routine actions with miniscule changes and unskippable dialogue in hopes that you get a new result.
    • 65 Metascore
    • 55 Critic Score
    If you’re lucky, you’ll be done with Slender in less than an hour. The game does make you feel uneasy (which every decent horror title must do), but never goes above cheap scares. Don’t waste your money on this and play the original game for free.
    • 69 Metascore
    • 55 Critic Score
    Detailed environments is the only thing that Youngblood inherited from its famous parents. The rest is just wild mess of ideas that the devs plucked from all their favorite first-person shooters.
    • 72 Metascore
    • 55 Critic Score
    Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.

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