Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 79 Metascore
    • 60 Critic Score
    Rise and Fall brings a lot of changes to Civilization 6, both massive and barely noticeable, but, surprisingly, none of them alter the familiar gameplay flow. The Ages, loyalty, and governors are half-baked and barely scratch the surface of their true potential, while still dimwitted AI feels even more feeble-minded because of the new features.
    • 70 Metascore
    • 60 Critic Score
    For those who have somehow managed to miss the last 15 years of The Sims’ existence, the fourth entry will be a great experience – after all, Maxis did most of the basics right. But long-time fans will quickly grow bored without familiar features, objects, and situations. The Sims 4 was expected to build upon the legacy of The Sims 3, but instead, it is almost a barren platform for future DLCs.
    • 76 Metascore
    • 60 Critic Score
    Legend of Keepers fools you into expecting a deep game, but in reality, all these numbers and nuances belie primitive battles, while roguelike elements are nothing but a grindfest.
    • 62 Metascore
    • 60 Critic Score
    I bet you won’t remember a single character from Fuse by the time you’re done with its campaign.
    • 75 Metascore
    • 60 Critic Score
    Maybe, a year from now, adventures in Zagoravia will become much more interesting, but for now, even the co-op mode and the PvP arena can’t help Victor Vran.
    • 77 Metascore
    • 60 Critic Score
    Quantum Conundrum lacks many things that made Portal so entertaining. It never shocks you with amazing possibilities. It doesn't make you head spin with ingenious ways to solve a trite problem. It doesn't force you to look at the problem at a completely different angle. This is just a puzzle about moving boxes from one place to another.
    • 68 Metascore
    • 60 Critic Score
    The final result, even after a year in Steam Early Access, is a far cry from the promised “living, breathing tabletop video game”.
    • 59 Metascore
    • 60 Critic Score
    You can safely skip this DLC if you don't care about the fate of the Omega station, the ending to the Mass Effect: Invasion comic book, or Aria's personal journey.
    • 66 Metascore
    • 60 Critic Score
    Puzzles lack variety, and each of them is a one-shot challenge. It’s easy to arrive at a solution by simply scanning a level and launching the flock a couple of times. The execution is just a matter of careful timing.
    • tbd Metascore
    • 60 Critic Score
    It's a doppelganger of Banished - the same ideas, but with less polish and oversimplified.
    • 67 Metascore
    • 60 Critic Score
    In theory, Frozenheim is something of a middle ground between a classic RTS and a meditative city-builder. This is a good concept, and the Nordic setting adds to the flair, but Frozenheim never nails either of its halves.
    • 67 Metascore
    • 60 Critic Score
    Primal Carnage is not a bad game, but you'll get tired of it after a couple of days. If you want to find out what is feels like to be a monster, try Natural Selection 2.
    • 67 Metascore
    • 60 Critic Score
    Oversimplification is the real joykiller in Disjunction. Its story feels like a rough outline, levels are made out of copy/pasted prefabs, stealth and character progression are just as simplistic, as is everything else.
    • 64 Metascore
    • 60 Critic Score
    Hell Yeah would've worked much better if it were a comic book or an animated movie. It is eye-catching and crazy just to the right degree, but, alas, so primitive as a game.
    • 75 Metascore
    • 60 Critic Score
    Guardians of Middle-earth is reminiscent of a different LotR-based game, The Lord of the Rings: Conquest. Its creators also took a popular gameplay mechanic, turned it into a mess, and then tried to bury their failure under a bunch of licensed characters and locations. Monolith was luckier in its endeavor than the late Pandemic Studios, because you can at least play Guardians of Middle-earth.
    • 72 Metascore
    • 60 Critic Score
    It’s definitely better than Spiders’ previous RPGs, but annoying quirks, self-plagiarism and outright bad game design permeate GreedFall as well.
    • tbd Metascore
    • 60 Critic Score
    An unpretentious niche RTS designed only for those who crave that "old school" multiplayer.
    • 52 Metascore
    • 60 Critic Score
    Mighty No. 9 has its moments, but they're all hidden behind piles of illogical traps, and even the lowest difficulty setting here is hardcore.
    • 73 Metascore
    • 60 Critic Score
    Banished, as it stands now, looks like a game from Steam Early Access rather than a finished product.
    • 73 Metascore
    • 60 Critic Score
    Livelock's worst bane is the abundance of heavily armored enemies whose health bars take a lot of time to chew through.
    • tbd Metascore
    • 60 Critic Score
    Circuits lacks the difficulty of SpaceChem and excitement of Audiosurf and 140. It is not so much a game as a visual guide to music creation for dummies.
    • 82 Metascore
    • 60 Critic Score
    The Outer Worlds 2 has little in common with Obsidian’s best RPGs. It’s not exactly a bad game, but you certainly won’t miss it if you skip it.
    • 76 Metascore
    • 60 Critic Score
    All in all, the series could have done without this expansion. It is far cry from last year’s awesome Wolfenstein: The New Order, and if you’re itching to shoot Nazi zombies, better look in Zombie Army Trilogy.
    • tbd Metascore
    • 60 Critic Score
    The original Fear Effect is an intriguing and stylish game. The new release for PC and modern consoles is neither a remake nor a remaster. I think this release will appeal only to those who are nostalgic for games from the PS1 era.
    • 70 Metascore
    • 60 Critic Score
    A concoction of Shank, N, and Mark of the Ninja based on a weak mobile platformer.
    • 83 Metascore
    • 60 Critic Score
    Resident Evil 7 is chock full of spectacular cinematic scenes, but what's the point of all that if they're hardly scary at all? Worse, some of them make you laugh.
    • 75 Metascore
    • 60 Critic Score
    Sometimes, being evil is fun, other times it's incredibly difficult. In Evil Genius 2, being evil is boring.
    • 57 Metascore
    • 60 Critic Score
    Oceans of Time is intriguing at first, but quickly overwhelms with a staggering amount of repeating, dull hassle. And that’s all there is to do, unless you want to count how many tired sci-fi tropes were crammed into this game.
    • 52 Metascore
    • 60 Critic Score
    A pale imitation of a once awesome game.
    • 76 Metascore
    • 60 Critic Score
    Exciting and original at first, Forgotton Anne quickly loses its steam as the story progresses on its way to the land of forgotten video games.

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