Retcon's Scores

  • Games
For 50 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 8 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Silent Hill f
Lowest review score: 60 Everdeep Aurora
Score distribution:
  1. Positive: 42 out of 50
  2. Negative: 0 out of 50
50 game reviews
    • 91 Metascore
    • 90 Critic Score
    In some ways, I suppose Mixtape's short length is reflective of its thesis, too. Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.
    • 81 Metascore
    • 90 Critic Score
    Despite some small missteps along the way, inKONBINI never wears out its welcome and remains a delightful experience from start to finish. It's a game that perfectly captures the wistful longing of the 90s. A reminder of a time when being analog was a way of life, not just an aesthetic or a vibe. Slow down, and you just might start being able to appreciate the beauty of imperfection, too.
    • 87 Metascore
    • 80 Critic Score
    Saros lives up to its name of being a bullet ballet in every sense of the word. It's a fast-paced, frenetic shooter adventure that never lets up from start to finish. While the story leaves a lot to be desired, learning the intricacies of each deathly dance with Saros' bosses is some of the most fun I've had in a video game in ages.
    • 87 Metascore
    • 90 Critic Score
    Set against a dystopian AI backdrop, Pragmata highlights the contrast between the soulless perfectionism of machines and the miraculous flaws of humanity.
    • 82 Metascore
    • 80 Critic Score
    As fun as RACCOIN is, you do need to be ready to accept that there’s likely going to be a huge amount of variance between runs. That being said, RACCOIN more than makes up for the RNG grind by rewarding you with huge shots of dopamine when things do get going. There’s nothing more satisfying than watching all the coins on your platform form a huge tower stack before getting knocked over by the sweeping long neck of a well-placed giraffe coin, after all.
    • 81 Metascore
    • 90 Critic Score
    I’ve been in the market for a new multiplayer obsession, and I’m happy to report that Bungie has done it yet again.
    • 73 Metascore
    • 80 Critic Score
    When you cut through the artificial difficulty nonsense, Screamer ends up becoming one of the tightest, stylish racers you'll play this year. It's just a shame you have to sit through a poor story mode to get to the good stuff.
    • tbd Metascore
    • 80 Critic Score
    Bugs aside, Vampire Therapist held my attention from start to finish, with the main story taking around 12 hours to complete. It’s a poignant exploration of what it means to truly live and a gentle reminder to keep our hearts and minds open to change — even when it feels scary. So curl up on the couch with a cup of hot chocolate and get to therapisin’, pardner.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil Requiem is the culmination of everything Capcom has been working towards since the release of RE7 in 2017, and the team's efforts have paid off in dividends. This is the most confident mainline entry the series has seen in the past decade, and with the tragedy of Raccoon City finally behind us, I'm looking forward to seeing what the dawn of the new age will bring.
    • 80 Metascore
    • 80 Critic Score
    Clocking in at around six hours or so for the critical path, Scott Pilgrim EX is an absolute blast from start to finish. Grab three friends, prepare some snacks, and bask in the joy of knowing that every Vegan, Robot, and Demon you annihilate is in service of the band.
    • 64 Metascore
    • 70 Critic Score
    For what it is, God of War: Sons of Sparta is a perfectly serviceable game that presents a story about Kratos that fans should absolutely check out. It suffers from its fair share of drawbacks, but as a one-time 11-hour romp through history, it gets the job done.
    • 83 Metascore
    • 90 Critic Score
    Paranormasight: The Mermaid's Curse deftly weaves together fiction and legend to create a dramatic mystery that hooks you in from the very start. The Mermaid's Curse nails the payoff with aplomb, while delivering on the most compelling and morbid summer vacation you'll ever experience.
    • 88 Metascore
    • 90 Critic Score
    Mewgenics is an unflinchingly and unapologetically off-putting game that isn't afraid to roll around and play in the muck. Look past its comically unappealing veneer, however, and you'll find that there's plenty for tactical RPG fans to love here. From the endless customization to the genius design of the bosses and levels, Mewgenics is a must-play for fans of both tactical RPGs and roguelikes.
    • 86 Metascore
    • 90 Critic Score
    While my gripes with the series as a whole persist in this third entry, Team Ninja also makes great strides in refining and innovating upon its strong points. Nioh 3 is a confident step forward for Team Ninja, and the strongest entry in the series yet.
    • 80 Metascore
    • 80 Critic Score
    The Dragon Quest series has always excelled at cultivating a cozy vibe, and Dragon Quest VII Reimagined is no different. With a striking diorama aesthetic and a genuine desire to be as warm and inviting as possible, this is an RPG that achieves exactly what it's going for with aplomb.
    • 89 Metascore
    • 90 Critic Score
    Final Fantasy VII Remake Intergrade's Switch 2 port is a technical marvel on all fronts, and it serves as a stellar showcase of what Nintendo's new console is truly capable of.
    • 80 Metascore
    • 90 Critic Score
    With the Switch 2 port, fans can finally experience Persona 3 Reload the way it was meant to be played — under the sheets during the Dark Hour, jabbing away at your screen and blearily wiping your eyes as you save the world with the power of friendship.
    • 72 Metascore
    • 70 Critic Score
    There’s no denying that Unbeatable is a very special game. Yet as hard as I tried to love it, I constantly found myself being thrust out of the experience whenever the story took a weird left turn or suddenly decided it was time to do yet another mundane task that had no bearing on anything. When it was finally time for the last song, I was more than happy to let it play out and enjoy it for what it is. At the same time, I knew I wouldn’t be clamoring for an encore.
    • 82 Metascore
    • 80 Critic Score
    Octopath Traveler 0's boldness in changing up the formula should be commended, even if some of those changes can feel like a step backward, especially when it comes to the characters and writing. Still, this game is proof that with a powerful soundtrack and an innovative combat system that has you making interesting decisions at every turn, you can be forgiven for just about anything.
    • 72 Metascore
    • 80 Critic Score
    Demonschool is one of the most innovative tactical RPGs I’ve played this year. While I fully acknowledge that its irreverent tone may not be for everyone, it’s still an easy recommendation for RPG fans, especially those looking for a more in-depth strategic experience that truly tests your ability to visualize your moves before they happen.
    • 87 Metascore
    • 80 Critic Score
    As it stands, however, Dispatch is the culmination of all the lessons AdHoc's developers have learned from their time at Telltale Games and Night School Studio. This is a game that knows exactly what kind of story it wants to tell, and it tells it confidently, self-assuredly, even in a genre that was once considered to be overcrowded and overdone.
    • 85 Metascore
    • 70 Critic Score
    Dragon Quest I & II HD-2D Remake is undoubtedly the best way to experience these games, but while I appreciated its new accessibility features, there are still some archaic elements and new design decisions that keep me from coming back for more.
    • 89 Metascore
    • 90 Critic Score
    BALL x PIT checks off everything I want in a roguelite game I can take on the go (I played on Switch with no performance issues whatsoever). The numbers get big, the chaotic nature of the levels, with skeletons and other eldritch horrors exploding in piles of goo, blood, and tar lit up parts of my lizard brain I never even knew existed. BALL x PIT‘s depth and simplicity make it one of the most compelling roguelite games I’ve played this year, holding its own against the likes of Loop Hero and Balatro in this increasingly competitive genre.
    • 78 Metascore
    • 80 Critic Score
    Borderlands 4 is a step in the right direction for this insane, unhinged series. Now that Gearbox has finally opened the series up with a large open-world and even more traversal options, it truly feels like it’s finally reaching its potential. Just be a little more generous with the loot, will you?
    • 83 Metascore
    • 80 Critic Score
    Story of Seasons: Grand Bazaar checked every box I had for a typical farming sim game. It doesn’t do anything new or groundbreaking, but it doesn’t need to. What’s on offer here, is an incredibly polished title that knows exactly what you want, and how to give it to you in the most enjoyable way possible. The relationships could use some work, but for the most part, genre fans or folks just looking for something cozy to play will find a lot to love here.
    • 90 Metascore
    • 90 Critic Score
    Trails in the Sky 1st Chapter ends, somewhat infamously, on a notorious cliffhanger to end all cliffhangers. In any other game, I would've called this a cheap tactic to get me to buy the second installment. But with how masterfully Trails has managed to weave its characters and plot points together, that ending feels earned, and I'm more than ready to experience its second chapter.
    • 77 Metascore
    • 80 Critic Score
    Despite the overall ugliness of the game (deliberate, I’m sure) and its unappealing aesthetic, I eventually found myself rooting for Nate and hoping that he’d be able to take something away from this journey and grow as a person. The trek to redemption and self-improvement was long and awkward, but the view from the top makes it all worth it.
    • 95 Metascore
    • 90 Critic Score
    Supergiant Games is a studio that's established a legacy of making excellent one-off games in different genres. Hades was their first successful venture into the roguelike space, and if for some reason you've ever wondered whether that was just a fluke, Hades II proves, without a doubt, that Supergiant is a master of their craft.
    • 88 Metascore
    • 90 Critic Score
    Ramza and Delita's stories go in vastly different directions against this political backdrop, reflecting two key perspectives. One is the story of a boy whom we all hope we'd emulate in the face of hardship, while the other is the story of how most of us will likely end up: caught in the very cycle of injustice we'd sought out to break because we found a way to make it serve our interests. In many ways, Tactics is a reflection not only of today's political landscape, but also our humanity.
    • 86 Metascore
    • 100 Critic Score
    Silent Hill f expertly weaves elements of Japanese mythology and folklore into the history of Ebisugaoka, creating a truly disturbing backdrop against which our tale of adolescence and the unfortunate realities of Showa Era customs is told. Despite the occasional missteps in the gameplay department, Konami and Ryukishi07 have created the most unique and fresh mainline Silent Hill game we've seen since Silent Hill 2.
    • 74 Metascore
    • 80 Critic Score
    I enjoyed my time with Discounty, despite there not being all that much to the game besides the supermarket simulator stuff. With Discounty, you’re getting a solid 15 hours’ worth of story content, along with the ability to continue playing and running your supermarket long after that’s over. Even after the town of Blomkest has bent to your will, the wheel of capitalism never stops turning.
    • 84 Metascore
    • 80 Critic Score
    Overall, Quartet is an easy recommendation for RPG sickos who can't get enough of turn-based combat. The story and characters may not necessarily land for everyone, but if gameplay is king, then Quartet certainly won't disappoint.
    • 85 Metascore
    • 90 Critic Score
    Metal Gear Solid Delta: Snake Eater is a callback to one of the most exciting time periods in gaming history. A time where games weren't afraid to take big swings and miss, but it's only thanks to that fearlessness that we're able to experience true innovation and creativity. Delta doesn't do anything new, but it doesn't need to. Sometimes, all a masterpiece needs is a fresh coat of paint.
    • 84 Metascore
    • 90 Critic Score
    Despite the short runtime, there's plenty of reason to go back to it. Your completion time is scored, there are tougher optional challenges to take on even after the credits roll, and there's even a hard mode for all the masochists out there. Now that I've played through my first ever Ninja Gaiden game to completion, I've accepted that it may not necessarily be my thing, but I can certainly appreciate its unapologetic commitment to its bloody, glorious vision.
    • 91 Metascore
    • 90 Critic Score
    Donkey Kong Bananza is one of the most joyful games I’ve played this year. It’s a solid 3D platformer that won’t disappoint genre fans, and a reminder of just how delightful video games can be.
    • 84 Metascore
    • 70 Critic Score
    The Drifter is brimming with potential. It’s clear that a lot of love and care went into making this game. It’s especially evident in the voice performances and beautiful 2D environments, but it’s ultimately held back by weird design decisions and some unintuitive puzzles.
    • 89 Metascore
    • 90 Critic Score
    From the blazingly fast load times to the impressive graphical fidelity and some late-game awesomeness that happens in real-time, Death Stranding 2 is hands down the most beautiful game I’ve played on the PS5.
    • 75 Metascore
    • 60 Critic Score
    It's tough for me to recommend Everdeep Aurora even to fans of the genre. What feels like they should be mainstays of the Metroidvania genre are absent here, and the exploration just isn't compelling enough for me to want to bust out a notebook and manually keep track of what I've found. It's clear that Everdeep Aurora has a lot of heart. I just wish it actually had some meat on its bones too.
    • 85 Metascore
    • 80 Critic Score
    Batman: Arkham Shadow was the best introduction into the VR world I could’ve asked for. I’d recommend newcomers like myself to start on the easier difficulties to get acquainted with the controls, then ramp things up slowly as you get into a groove. The plot enthusiasts may find themselves disappointed by the story, but look, this is the closest you’ll ever get to actually feeling you’re Batman. That’s gotta count for something.
    • 85 Metascore
    • 90 Critic Score
    The Alters is hands down 11 Bit Studios’ strongest outing yet. The developers have proven that they’re not just a one-trick pony that specializes in resource management and city-builders. They’re capable of crafting truly moving stories that will keep you hooked from start to finish.
    • 75 Metascore
    • 80 Critic Score
    While Rematch is much more approachable than Sloclap’s other titles, it is by no means an easy game. Football fans can’t just hop into this one thinking it’ll tide them over till the next EA FC comes out. Rematch requires a certain degree of dedication, and that steep learning curve could put off a lot of players.
    • 78 Metascore
    • 80 Critic Score
    Dune: Awakening certainly falls short when it comes to the endgame, but it more than makes up for it with the hundreds of hours you'll get out of it before then, as long as you're taking your time to see the sights.
    • 81 Metascore
    • 80 Critic Score
    Whether you decide to invest in Guardians of Azuma will ultimately come down to what you’re looking for in your life sim games. If you just want a breezy and casual farming/romance experience and you’re not bothered by mediocre environments and combat, then this will serve your purposes just fine.
    • 79 Metascore
    • 70 Critic Score
    When I finally completed the main Expeditions in Nightreign, I felt equal parts exhausted and relieved. Exhausted because you’ll never escape that paralyzing feeling of having so many different things onscreen vying for your attention, and relieved because I never have to go through that experience again.
    • 86 Metascore
    • 90 Critic Score
    It’s clear that Level-5 has learned a lot from the original release and knows its audience well. As a result, Fantasy Life i: The Girl Who Steals Time is a straight upgrade and improvement over everything its predecessor did the first time around.
    • 70 Metascore
    • 80 Critic Score
    Onimusha 2: Samurai's Destiny is very much a game you need to be willing to meet on its terms. Most of the rough edges from the original release have been sanded off and polished, though it's very much still a beloved relic of the past. Regardless, this 2025 package is officially the best way to experience Capcom's action classic, for both new players and long-time fans.
    • 72 Metascore
    • 70 Critic Score
    Blades of Fire suffers from a bit of an identity crisis. Had it been just a tad bit more focused, or if MercurySteam had trimmed the gameplay fat just a little, this could've been something really special.
    • 83 Metascore
    • 70 Critic Score
    At the end of the day, I was glad to have experienced Kodaka and Uchikoshi’s latest work. While The Hundred Line: Last Defense Academy feels more Danganronpa-lite at times and doesn’t leave nearly enough room for Uchikoshi’s brilliant writing to shine, it’s still a stellar reminder of what made both creators’ signature games so special in the first place. Hundred Line serves as a strong baseline of what’s possible when two creative writers get together, and I’m certainly looking forward to whatever they cook up next.
    • 79 Metascore
    • 80 Critic Score
    Sunderfolk feels like it was tailor-made for people like me. The ones who were always put off by the long setup times of so many tabletop games, and the sheer time commitment they demand.

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