Push Square's Scores

  • Games
For 3,629 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Split Fiction
Lowest review score: 10 Yasai Ninja
Score distribution:
3647 game reviews
    • 63 Metascore
    • 60 Critic Score
    This latest edition’s clumsy controls will obstruct your enjoyment at times, and while the top-notch puzzles and vibrant visuals will certainly tunnel through some of these issues, the input problems will still chip away at your patience like a pickaxe as you progress.
    • 74 Metascore
    • 60 Critic Score
    Sketching the true horrors of mental illness, Neverending Nightmares succeeds in creating an unnerving atmosphere that will keep you forever on the edge of your seat. It's let down by a lack of environments and varied gameplay, but it still stands as a chilling experience that those with an interest in the genre should check out.
    • 70 Metascore
    • 60 Critic Score
    Code Vein 2 is not the strongest soulslike we've ever encountered. While there is absolutely some fun to be had slaying the myriad horrors that inhabit this post-apocalyptic world and building a powerful Revenant Hunter, repetition inevitably kicks in. Narratively, it's pretty dull, lacking compelling characters or quests to engage with. While not broken or a bad game per se, it is hard to recommend when so many better entries in this well-worn subgenre already exist.
    • 70 Metascore
    • 60 Critic Score
    While it fulfils its promise of delivering a much needed edge to the saturated zombie horror scene, Deadlight: Director's Cut is sadly hampered by its clunky combat system and recycled puzzles.
    • tbd Metascore
    • 60 Critic Score
    The levels are creative, at least, with unique environments to explore like a medieval castle on a crescent moon, or a sprawling town atop a carrot cake. There are also more linear stages to find, and smaller islands you can fly off to, Super Mario Galaxy-style. While it makes some odd choices in its design, Togges just about wins us over with its experimental spin on platforming and no small amount of whimsical charm.
    • 50 Metascore
    • 60 Critic Score
    Spartacus Legends lacks the production values required to attain top billing, but its solid fighting mechanics and rewarding RPG elements ensure that it's worth a punt. With no entry price, there are definitely worse ways to spend your time than bathing in the blood of your enemies for the sake of fame and glory – just don't expect a spectacle fit for the emperor himself.
    • 68 Metascore
    • 60 Critic Score
    This is still a laugh out loud affair, though; a raucous and utterly ludicrous release that deserves to exist on modern hardware. But when the source material is this brilliant, it deserves an exceptional remaster – rather than one that’s just good enough.
    • 75 Metascore
    • 60 Critic Score
    An altogether fun but often repetitive dungeon crawler let down by its weak cast and uninteresting storyline. Moments spent in the labyrinth dungeons, though initially confusing, are bright spots in an otherwise uninspiring game, giving the opportunity for exploration and presenting an intriguing battle system which allows for plenty of customisation and experimentation.
    • 67 Metascore
    • 60 Critic Score
    Phantom Breaker: Battle Grounds is a fun, fast paced brawler, with a strong retro presentation that runs out of steam all too quickly. Repetitiveness almost over shadows everything that it does well, and the ghost town multiplayer modes certainly don’t help either. That said, if you’re up for an old school beat-‘em-up – with some modern additions – then this title may still be worth rescuing.
    • 71 Metascore
    • 60 Critic Score
    Far Cry: New Dawn can quite easily provide a weekend of fun, but when it comes to recalling your favourite games of 2019, don't expect to remember this post-apocalyptic adventure. Its streamlined RPG elements do add some welcome structure, but this trek through Hope County may seem familiar to a fault. It's almost a shame that Ubisoft didn't go all-in on making New Dawn a totally over-the-top spin-off, rather than a sequel that struggles to tell an all-too-serious story.
    • tbd Metascore
    • 60 Critic Score
    Hustle Kings is hardly the Earl 'The Pearl' Strickland of the billiards simulation world, but it racks up a decent round of eight and nine ball pool – and it does so for free. The microtransactions are well implemented, and actually add a sense of consequence to the online play, but disappointing visuals and ear shattering audio let the overall experience down.
    • 52 Metascore
    • 60 Critic Score
    Mighty No. 9 appears to be caught in two minds about whether it wants to make a Mega Man-style game for novices or veterans, and that indecision unfortunately prevents it from being anything close to mighty. Combine the release's well-meaning but misguided attempts at accessibility with sub-par graphics, puzzles, and an insane difficulty spike towards the end, and you end up with a title that's not very mega at all.
    • 59 Metascore
    • 60 Critic Score
    If you fancy something artsy and with some challenging gameplay, then we think that you should consider giving it a shot. Everyone else will want to pass on this one.
    • 72 Metascore
    • 60 Critic Score
    Just Add Water has ensured that this Vita version is the best that is possibly can be without altering the original’s design. Newcomers should opt for New ‘N’ Tasty or Stranger’s Wrath first, but this will be waiting for you should you want to complete your collection.
    • 76 Metascore
    • 60 Critic Score
    Firewatch has the embers of a great narrative-driven game, but it fails to ever ignite into a furnace. Unforgivable performance issues detract from the otherwise outstanding art direction, but it's the abrupt story and unconvincing characters that really douse the hype here. Campo Santo's inaugural outing starts incredibly strongly, but your alarm bells will be ringing long before it burns out without ever really sparking into life.
    • 75 Metascore
    • 60 Critic Score
    If you're longing for something different, and think you can overlook the game's nagging faults, I Am Alive has more than enough intriguing concepts to make it worth your while. Just be prepared to grit your teeth through some of the game's more maddening moments.
    • 73 Metascore
    • 60 Critic Score
    What you’re left with is a solid VR showcase game, but the good-not-great music, and the hit detection issues ultimately hold it back from being anything more.
    • 56 Metascore
    • 60 Critic Score
    This isn’t a game for perfectionists looking for a true simulation of a busy A&E department: it’s more like a training ground for psychopaths looking to learn the ropes, shave a few eyebrows, and play with lasers.
    • 71 Metascore
    • 60 Critic Score
    Bethesda’s really tried to make DOOM work in virtual reality, but despite supporting all three of PlayStation VR’s control options, it doesn’t really feel like the title was designed with any of them in mind. That said, if you can ignore the flaws with whichever peripheral you choose, then the over-the-top action of id Software’s series transfers well, and this is arguably one of the better looking virtual reality titles to date. It’s a little on the short side, but the price point reflects that, and the gunplay is still as intense as it’s ever been.
    • 58 Metascore
    • 60 Critic Score
    Desert Child is stylistically fantastic and has some of the more exciting racing gameplay we've seen this year, but it really suffers from its short length. There's an interesting, colourful world to explore in Olympia, but unfortunately things ends when it feels like Desert Child is just getting started. Still, it's an admirable effort from a talented one-man team.
    • tbd Metascore
    • 60 Critic Score
    DOOM Classic Complete is a decent collection if you're a fan of the series or a first-person enthusiast, but the asking price is far too steep if you don't fall into either camp. While all of the packaged titles are still enjoyable in short bursts, needless technical issues and presentation problems let them down, making it worth careful consideration before you book a return trip to the underworld.
    • 58 Metascore
    • 60 Critic Score
    Jupiter & Mars is an enjoyable underwater experience that sadly doesn't push the boat out. The visuals and music mix for a trippy swim through Earth's ruins, but the lack of interactivity makes the journey surprisingly dry. If you're after a relaxed dive through colourful caverns, this might be worth a look, but don't expect it to make a big splash.
    • 57 Metascore
    • 60 Critic Score
    Even with the rehashed environments, enemies and boss battles, Army Corps of Hell still manages to deliver satisfying bursts of strategy action.
    • 76 Metascore
    • 60 Critic Score
    At the end of the day, System Shock is the faithful remake of a 30-year-old game, and you can feel that age in every facet of its being. In some ways, this is a tantalising look back at the game that started an entire genre, and if you’ve got the enthusiasm or nostalgia for immersive sims like it, then it’s worth checking out for that alone. However, if you lack that nostalgic connection, then System Shock is more a showcase of how far the genre has come, rather than a spotlight on how well it’s held up. System Shock may have walked so others in the genre could run, but for us, that walk is just a little too slow.
    • 62 Metascore
    • 60 Critic Score
    Destruction AllStars can be a brilliantly frantic multiplayer game, with fun characters and cars, great DualSense feedback, and entertaining modes. However, it can ring a little hollow at times when the action dips. Lacklustre customisation options and mictrotransaction-locked content doesn't help matters, but when everything is playing out smoothly, this is more than capable of giving you a good time. Currently free to PS Plus members, it's well worth taking for a spin.
    • 67 Metascore
    • 60 Critic Score
    Co-op is where Can’t Drive This truly shines. Bringing some frantic entertainment, cross-generation multiplayer, and adaptive feedback for acceleration – the only major PS5 upgrade — we just wish there was more to it. It’s also incredibly bare, and there isn’t huge variation between these modes. Unlocking new customisation options isn’t enough to keep you coming back, and though you’ll have a fun time with friends, you won’t be here for a long time.
    • 53 Metascore
    • 60 Critic Score
    Winter Stars might not quite rival Sports Champions for your go-to multiplayer sports game, but it's still got some qualities going for it: look past the dodgy dialogue and cut scenes and the single-player campaign isn't half bad. It's a little rough around the edges and doesn't quite get the best out of Move, but there are considerably worse sports games out there.
    • 71 Metascore
    • 60 Critic Score
    Assassin’s Creed Rogue Remastered sits in a bit of an odd place. It’s a good game on its own, but after the release of Assassin’s Creed Origins and the major improvements it brought to the series, Shay Patrick Cormac’s trek across the ocean feels outdated only four years after its original release. If you can stomach a return to the franchise’s original formula, then the experience will be worth your while thanks to a compelling plot and excellent naval mechanics. But if you’ve grown tired of that recipe, Assassin’s Creed Rogue Remastered won’t do anything to draw you back in.
    • 73 Metascore
    • 60 Critic Score
    Grandia HD Collection makes two classic, influential RPGs more readily available to a modern audience. But with little in the way of extras and quite a steep asking price, it is unlikely to appeal to anyone other than the most hardcore genre enthusiasts.
    • 59 Metascore
    • 60 Critic Score
    There's still a memorable, charming adventure to be had in Final Fantasy Crystal Chronicles: Remastered Edition, but the complete lack of local co-op cripples the game's original vision. Playing together online is always an option, but even that's poorly implemented, with convoluted invite systems and host-only story progression. As a mostly solo experience, Crystal Chronicles is a decent, if somewhat repetitive dungeon crawler -- but this remaster should have been so much more.

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