Push Square's Scores

  • Games
For 3,629 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Split Fiction
Lowest review score: 10 Yasai Ninja
Score distribution:
3647 game reviews
    • 67 Metascore
    • 60 Critic Score
    Lichtspeer's saving grace is its exceedingly satisfying aim-and-throw gameplay. Simple and yet devilishly compelling, it's the one trick up the game's sleeve that'll keep you coming back for more, despite some very challenging sections and so-so bosses.
    • 70 Metascore
    • 60 Critic Score
    Starlink: Battle for Atlas can’t decide whether to take its toys-to-life concept seriously, or drop it completely. It has a good, if somewhat repetitive, open world experience to offer, but it’s held back by mistakes that aren’t entirely its own fault.
    • 70 Metascore
    • 60 Critic Score
    What everything adds up to is a game that’s half good. If the more unique and compelling idea of the war was expanded upon, the title could have been much better.
    • tbd Metascore
    • 60 Critic Score
    You’ve already played a game like Rush Rover, but that doesn’t mean this little timewaster should be ignored. A dualstick roguelike, the shooter borrows liberally from various recent releases, delivering a wholly unoriginal yet generally well-executed experience. Playing as a mining machine, your role is to clean up randomly generated environments populated by rogue robots.
    • tbd Metascore
    • 60 Critic Score
    While the game doesn’t look particularly pretty, it does run at 60 frames-per-second on PS5, and the developer has implemented haptic feedback and the adaptive triggers, which help communicate the feel of driving a gigantic double-decker. Post-release support is en-route, too, promising new school bus-inspired gameplay and trams, so there’s a lot of life left in this one even once you’ve mastered the extensive content available on day one.
    • 68 Metascore
    • 60 Critic Score
    A less focused outing than its predecessor, Lost Sphear gets lost amid its various, undercooked systems, and it fails to successfully consolidate its many inspirations. It’s a pleasant enough game with a nice aesthetic, but we doubt we’ll be looking back on this one with too much sentimentality.
    • 58 Metascore
    • 60 Critic Score
    While Telefrag VR might be light on content, what is there is fairly impressive. Each of the game’s maps and weapons have strong identities that set them apart from one another, and the gameplay is exciting as well as polished. But ultimately, we’re just really worried that not enough people are going to show up and play. Finding a match proved tricky almost immediately, and if this trend continues, there may not be reason to add content going forward, which is not what the title deserves. Prove us wrong. Please.
    • 79 Metascore
    • 60 Critic Score
    There’s no doubt that Firewall Zero Hour’s tactical combat works well in virtual reality – in fact, the fledgling medium adds a lot to this FPS, allowing you to naturally gesture to teammates and intuitively check your corners in a way you couldn’t on a standard display. But while there are some structural and technical issues that we have confidence First Contact Entertainment will be able to fix, it’s the question marks over its community that make it a tough sell. It’s a chicken-and-egg situation that’s unfortunate for everyone involved, but it’s something that the developer would have been aware of when it embarked on creating an online-only multiplayer shooter for an install base of a few million headsets. Good as the game may be, it's something you need to keep in mind as well.
    • 62 Metascore
    • 60 Critic Score
    Wreckreation isn't quite the arcade racer many fans have been waiting for. Its super-fast racing action and emphasis on taking down rival drivers recalls fond memories of Burnout, and the game's focal point — the ability to build your own challenges and courses wherever you please — has bags of potential. Unfortunately, iffy physics and handling and a lifeless open world let the side down, but there's still fun to be had in this open world racer, especially if you can gather some pals for some online shenanigans.
    • 68 Metascore
    • 60 Critic Score
    Metrico is a visual and auditory delight: a sumptuous treat of a game with presentation that consistently impresses. However, a short running time, combined with occasionally shonky controls and a slightly frustrating central premise means that its gameplay never really lives up to its grand graphical grace.
    • 71 Metascore
    • 60 Critic Score
    Loot Rascals is an intriguing and infectiously charming roguelike. Its central mechanics are tense and engaging, and the meta-mechanic surrounding them provide a satisfying gimmick. Unfortunately, its card-based stat system offers little strategic variety, and its procedural generation can be frustrating.
    • 73 Metascore
    • 60 Critic Score
    We're a bit at odds with ourselves on Sonic Superstars. Fundamentally it's a really enjoyable side-scrolling Sonic title, but the two big ticket features — chaos emerald powers and co-op — are arguably the worst parts of it. While the emerald abilities have their uses, co-op just doesn't mesh with this gameplay at all. We can absolutely recommend this as a solo experience, as there's a lot to like about the fresh art style, largely great soundtrack, and multi-layered level design. Throw in a friend or two, though, and it quickly gets messy.
    • 59 Metascore
    • 60 Critic Score
    While this game is a good addition to the existing lore of the Planet of the Apes franchise, it offers little in terms of actual gameplay. The plot of the game is strong, but it's just not enough to totally carry the experience. Final Frontier feels like a valiant attempt at storytelling in a new environment, but it just doesn't quite stick the landing.
    • 67 Metascore
    • 60 Critic Score
    World War Z has all the makings of a good co-operative experience thanks to its comprehensive class and weapon variety, but its objective-based gameplay can’t quite live up to the same standard. You’re sure to find enjoyment in fending off swarms of the undead and the multiplayer is a real highlight, but it's unlikely to pull you away from better multiplayer titles for long.
    • tbd Metascore
    • 60 Critic Score
    On the PlayStation 4, there's definitely still fun to be found in this highly stylised game, but the novelty soon wears off if you play it in long bursts.
    • 70 Metascore
    • 60 Critic Score
    Aesthetically, Skate City fares well. The visuals are simple, but Snowman has nailed the grunge look that the sport is known for. The original score is excellent, and soaking up its relaxing lo-fi beats makes even the most frustrating challenges enjoyable. Unfortunately, the three courses are a tad too realistic and end up feeling interchangeable. However, the addition of a slow-mo function and a dynamic camera make capturing your tricks to craft your own videos a neat additional feature. Take the time to master it, and there's fun to be had in this city.
    • 69 Metascore
    • 60 Critic Score
    Resident Evil 5 is a confounding game: it can be criticised for both mirroring its predecessor too closely and also for changing too much. When all's said and done, though, it's a decent romp that's brilliant when it's not bewildering – and when you consider the sheer amount of content included for the asking price, it's worth a punt.
    • 65 Metascore
    • 60 Critic Score
    While fitfully fun and well designed, Sam 4 disappoints as both a sequel and a next-gen product. While it wasn’t particularly optimised on PC it still represents a low for PS5 performance. A compromised port of a game that’s only slightly above average in the first place. A serious shame.
    • 64 Metascore
    • 60 Critic Score
    A game designed for fans. Newcomers may (rightfully) frown at the poor controls and sub-par visuals, but series veterans will be thrilled to find their favourite characters integrated into such a baffling situation.
    • 65 Metascore
    • 60 Critic Score
    When the central gameplay loop of Daemon X Machina: Titanic Scion starts to click, this is an action RPG with serious potential. But all too often, the joys of customising your mech and the thrills of hectic battles are held back by tedious design. With its barren open world structure and constantly expanding progression systems, it feels like Titanic Scion stretches itself too thin — but if you can stomach the missteps, there is a deeply addictive quality at the game's core.
    • 71 Metascore
    • 60 Critic Score
    The fundamentals here are spot on. The racing itself is fun and fast-paced, and the upgrading system works well to keep you coming back for a good few hours. It's just unfortunate that pretty much everything else doesn't quite measure up. The music, the environments, and the presentation all fall behind.
    • 77 Metascore
    • 60 Critic Score
    Even though the figurines are fantastic, Skylanders: Giants struggles to realise its full potential. There's very little depth to the character progression, and the narrative is pretty poor. However, it's tough to shake the appeal of the toys, and while the game is flawed, that's not going to stop the sequel and its catalogue of collectibles from commanding a spot at the top of most kids' Christmas lists.
    • 74 Metascore
    • 60 Critic Score
    Sonic Colors: Ultimate is the best version of an okay game. It's certainly among the hedgehog's better outings since his Genesis heyday, but it suffers from typically frustrating controls and level design. The Wisps provide variety and replay value, and the remaster adds some fun new features in addition to the visual enhancements. This 11-year-old Sonic title is one worth experiencing, but just be aware of its rough edges before you spin dash into the action.
    • 70 Metascore
    • 60 Critic Score
    SpongeBob SquarePants: The Cosmic Shake is an earnest effort to produce another great game for the character, but it hasn't completely worked. The premise is good, the level design is imaginative, and there's a clear love for the IP with its countless references and costumes. However, some of the gameplay feels very dated, while a number of presentational shortcomings and a laundry list of bugs hold it back. If you're a big SpongeBob fan, there's absolutely a good time to be had here, but a general lack of polish and some played-out design mean it's not quite the sweet victory we were hoping for.
    • 64 Metascore
    • 60 Critic Score
    All in all, you can cleave your way through Story of a Gladiator in just a handful of hours, but it's reasonably rewarding while it lasts. Enter the arena with tempered expectations, and you'll find a basic but moreish brawler.
    • 76 Metascore
    • 60 Critic Score
    Masquerada: Songs and Shadows sacrifices depth to tell an intriguing story. Its incredibly linear design keeps things moving, but between unremarkable combat and an over-reliance on exposition through a bloated codex, it's never able to fully capture your imagination. Masquerada is a stunted RPG that's entertaining enough while it lasts, but you probably won't be coming back to Ombre once it's over.
    • 57 Metascore
    • 60 Critic Score
    Little Dragons Café can be fiddly and repetitive, but it's not all together awful. A host of interesting, well-rounded characters provide an engaging story as you raise the world's cutest dragon. It might not be the most taxing game, but it provides a cathartic experience with its simplistic approach to café management.
    • 63 Metascore
    • 60 Critic Score
    Kao the Kangaroo makes his big return in 2022, but the game feels like it's leapt straight out of PS2's back catalogue. Despite many rough edges and old-fashioned design principles, it ultimately succeeds in delivering a fun, breezy 3D platformer for fans of the series. It manages to evoke feelings of nostalgia despite being a brand new title with its simple gameplay and colourful worlds. It does fall apart under modern scrutiny, but it just about gets away with it, thanks to its harmlessly old-school approach.
    • 72 Metascore
    • 60 Critic Score
    Dead or Alive 6 finds itself in this slightly awkward middle space where it's certainly a sequel, but it's not nearly the jump that we were expecting -- especially since it's been almost seven years since Dead or Alive 5. The new additions to combat are welcome but they're not exactly exciting, and the overall package is reasonably robust, but let down by tedious grinds and a terrible story mode. As a fighter, Dead or Alive is still fun, punchy, and accessible, but as an upgrade on the already solid Dead or Alive 5: Last Round, it feels underwhelming, and even a little rushed.
    • 74 Metascore
    • 60 Critic Score
    If you're the type of person that likes to brag on Twitter about how many times Bloodborne has kicked your backside, then Stealth Inc 2: A Game of Clones may just be the challenge that you're looking for. Others should pause before purchasing, as your patience threshold will determine just how much enjoyment you get out of this sneaky sequel.

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