Push Square's Scores

  • Games
For 3,629 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Split Fiction
Lowest review score: 10 Yasai Ninja
Score distribution:
3647 game reviews
    • 34 Metascore
    • 30 Critic Score
    The Walking Dead: Survival Instinct is an appalling, unpolished mess. Gameplay is dull and buggy, there’s very little attempt at a plot, the characters are unlikeable, and bar a couple of interesting mechanics, everything feels rushed and dated. The likenesses and voices are accurate, with Norman Reedus and Michael Rooker reprising their roles as Daryl and Merle respectively, but that isn’t enough to rescue this abomination from the shallow grave of wretchedness that it has dug for itself.
    • 52 Metascore
    • 30 Critic Score
    Destiny is grindy, but it has an immensely satisfying gameplay loop and a rich story. Outriders doesn’t have the best plot or visuals, but each class has a wide variety of powers that synergise brilliantly, meaning each build is unique to how you want to play and combat is worthwhile for its own sake. The First Descendant has the stand-out Colossi battles, but everything leading up to them is so mind-numbingly tedious that they don’t justify the time or monetary investment you’d need to spend to enjoy them. It’s the gaming equivalent of playing with a fidget spinner while on a Discord call — something to keep your hands occupied while you catch up. It’s a game designed to get you to pay to skip it, not play it, so what’s the point of it?
    • 64 Metascore
    • 30 Critic Score
    Every so often, a video game will come along that seemingly defies all preconceived logic and common sense. That can be a good thing, or it can go the way of The Quiet Man. Unfortunately, Last Labyrinth is a PlayStation VR title that very much belongs in the latter category. Its core mechanic is sound enough, if a little stale by this point, but it's the decisions made around the edges that turn this into one of the most baffling experiences we've had inside a virtual reality headset.
    • 63 Metascore
    • 30 Critic Score
    Late in the game, one of the characters has a line where he says “I am a miserable, unfortunate man.” We can’t think of a more perfect way to describe playing this title. From a team capable of making a game as exceptional as Fated: The Silent Oath, the quality of work, or lack thereof, on display here stings.
    • 46 Metascore
    • 30 Critic Score
    LEGO Brawls feels like an insult to LEGO fans after the fantastic LEGO Star Wars: The Skywalker Saga released earlier this year. From the terrible core gameplay to the incredibly grindy unlock system, there are very few redeeming qualities to this package. If you're really desperate to build your own minifigure, most LEGO games already have a character creator of their own. Your time and money are best spent elsewhere.
    • 48 Metascore
    • 30 Critic Score
    Slender: The Arrival was a solid horror title on the PC when it came out in early 2013, and that fact remains unchanged. This PS3 port is unfortunately a shambling nightmare, though, with very few elements working as intended.
    • 58 Metascore
    • 30 Critic Score
    Carnival Games VR is about as entertaining as a funfair organised by gypsies in a community centre's car park. The tracking issues don't help, but the actual moment-to-moment gameplay is so morbidly boring that you may need medical attention to resuscitate you from this virtual reality yawn-fest. In a word: candydross.
    • 37 Metascore
    • 30 Critic Score
    A mashup with good intentions, the title falls a long way short of its admirable aspirations.
    • 46 Metascore
    • 30 Critic Score
    The Deer God may be a beautiful game, but behind its majestic facade lies a dull platformer that fails to challenge. All of the your adversaries are easily bypassed, and the lack of engaging stories or missions leaves this game as one of the worst things to come out of the forest since stinging nettles.
    • 49 Metascore
    • 30 Critic Score
    If you have a burning nostalgia for early 2000s action titles, you might be able to squeeze some semblance of enjoyment from Captain Blood, but even then, you've got to wade through tedious, weightless combat and bafflingly overlooked audio issues.
    • 60 Metascore
    • 30 Critic Score
    Avoid like the C-Virus plague.
    • 45 Metascore
    • 30 Critic Score
    We wish we had more positive things to say about Maize, but unfortunately, it just doesn’t have much going for it. The story and writing are atrocious, the characters are forgettable, and the puzzles themselves are too easy. The game is honestly quite boring, despite its bizarre premise, and the attempts at humour are ham-fisted at best and excruciating at worst. If you’re after something different, Maize is certainly that, but be warned that it may leave a bad taste in your mouth.
    • tbd Metascore
    • 30 Critic Score
    Poor design, sub-par visuals, and dull audio mean that you should dribble right around this release. It’s honestly a bit of a kick in the balls.
    • 31 Metascore
    • 30 Critic Score
    There's a place on the market for simpler, old school sports games that rely on arcade fun rather than authenticity. But this reboot of the franchise is actually a step backwards for the series in some ways, and the lack of a tutorial or help of any kind results in the learning curve being more of a learning brick wall.
    • 53 Metascore
    • 30 Critic Score
    Fallout 76 is a seriously shoddy attempt at trying to cash in on the multiplayer survival market. Fallout with friends is an intriguing concept on paper, but we can't think of many more ways that Bethesda could have screwed it up. Every online aspect of the release is half-baked and poorly implemented, but even as a single player experience, Fallout 76 would fall flat thanks to its archaic design and astoundingly poor world building. If you really, really enjoyed the gameplay loop of Fallout 4 and want to share it with friends, you might just find nuggets of fun scattered throughout, but even then, you're better off waiting to see whether Bethesda can fix the game's unforgivable technical performance. Fallout 76 is a stain on the developer's record, and one that won't be easily scrubbed clean.
    • 43 Metascore
    • 30 Critic Score
    Oh dear. Empire of Sin has a fantastic idea at its core, and the jolly soundtrack perfectly complements the over the top character designs. But the game is a technical mess, littered with a spectacular array of bugs, and crippled by poor design choices that derail whatever little momentum the game may otherwise have had. Empire of Sin? They should have called it Buggy Malone.
    • 50 Metascore
    • 30 Critic Score
    Fear Effect Sedna represented an opportunity to bring a well-remembered series – albeit not always for the right reasons – back to life. As is the case with many games arriving via Kickstarter, though, the ambition of the project fails to translate into the final product. While in theory it ticks all the boxes you’d expect for a story-driven real-time strategy game, the woeful voice acting, rubbish combat encounters, and a cavalcade of other frustrations make this more of a real-time tragedy.
    • 54 Metascore
    • 30 Critic Score
    2Dark tries to do too many things at once. Its stealth mechanics, while occasionally satisfying, are frustrating and pedestrian. Similarly, its attempts at horror, while presented well, are undermined by bad writing and repetitive gameplay. A lack of clear signposting and a terrible UI do nothing to help this maddening experience.
    • tbd Metascore
    • 30 Critic Score
    Though its licence ensures its uniqueness, it is, we're Sorry! to say, a harsh drop off in quality compared to other Hasbro Family Game Night titles, which have previously generally provided decent experiences in the party gaming space.
    • 56 Metascore
    • 30 Critic Score
    Taxi Life has so much promise, but in its current state it’s extremely hard to enjoy. Some menu options still have Xbox buttons assigned to them – press A, we were told. One accident we were in saw our car flipped onto its back (maybe the road rage had gotten to us at that point), and we had to quit the game and reload just to be able to move the taxi again. The lack of polish feels evident throughout the game, and it’s a real shame, because the concept is a compelling one.
    • 49 Metascore
    • 30 Critic Score
    Crude, sexist, and borderline racist, Blue Estate aims low in search of laughs – and still misses the target by a mile.
    • 58 Metascore
    • 30 Critic Score
    One Piece: World Seeker is an unfinished game. Its open world is shockingly barren, its gameplay is clearly undercooked, and its presentation is placeholder. Eventually, Luffy's skill tree does allow for a little more fun, but the title still ends up feeling like an in-house development build that's used for playtesting, not a full price retail release. As a One Piece game it's bad enough, but as an open world title in 2019, it's borderline unacceptable.
    • 56 Metascore
    • 30 Critic Score
    Necromunda: Hired Gun will need a lot of work to get it into a state anywhere close to one we could recommend playing. Actually activating aim assist shouldn't be a tall order, but the same cannot be said of the abysmal frame rate and long list of glitches and issues. Without them, the game could be considered somewhat average. With them, we question how Necromunda: Hired Gun was allowed to ship on PS5 in the first place.
    • 40 Metascore
    • 30 Critic Score
    Then there's the level design. Intended to be somewhat open ended, each environment has dead ends with no reward, and it's never totally clear exactly where you're meant to go. Visually the game is okay but there are some bizarre effects happening that make certain characters and objects look blurry. Overall, it's just not particularly well made; music will drop out occasionally, some collectibles aren't fully explained, the writing isn't good, and it's awkward to control. Add onto all that the strange dual design that has you happily catching fireflies one minute and shooting ants until they explode the next, and we're not sure who this game is for. You may derive some pleasure from its sheer oddness, but that's about it.
    • 64 Metascore
    • 30 Critic Score
    Shameless like a boob tube but about a billion times less interesting, Gal*Gun: Double Peace is a bad rails-shooter that tries tirelessly to get a raise, only to leave you feeling limp and agitated. If firing pheromones in the faces of overly appreciative schoolgirls is the kind of thing that turns you on, then consider giving Net Nanny her marching orders instead.
    • tbd Metascore
    • 30 Critic Score
    It's unfunny, it's fiddly, it's aggravating, and most of all it's an assault on your senses – if there's anything that I Want to Be Human is rebelling against, it's your health. While developer Sinclair Strange has tried to carve out its own artistic style, it doesn't work at all, and the menial, tedious gameplay doesn't help either. This game may want to be human, but it sure isn't fit to be.
    • 45 Metascore
    • 30 Critic Score
    While Spheroids is relatively fun in its early stages and does the basics well, it ruins itself by adding in too much complexity too quickly without thought. The levels are formulaic, frustrating, and suffer from quite a few glitches and bugs, while the story is almost non-existent, the cutscenes awkward, and the ending abrupt.
    • 45 Metascore
    • 30 Critic Score
    There's little to get here that you can't get from a mobile game, except you wouldn't sit in front of a 55-inch screen to play something like Temple Run. Assault Gunners HD Edition doesn't benefit from being on PS4 at all; if anything, it's worse off. With little to no depth or nuance, Assault Gunners HD Edition is a mindless action game that offers very little in return for your dedicated time in front of the TV.
    • 58 Metascore
    • 30 Critic Score
    htoL#NiQ: The Firefly Diary has an interesting story and some decent art, but the touch controls and trial and error puzzles make it a hateful affair.
    • tbd Metascore
    • 30 Critic Score
    Spike Volleyball’s gameplay loop isn’t atrocious, but poor animations and ugly visuals demonstrate the low-budget nature of the project. With glitchy online play and a rudimentary career mode, it’s extremely difficult to recommend this release – especially when you consider that it’s retailing at a price point five times greater than what it realistically deserves.

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