Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Persona 4 Golden
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 52 Metascore
    • 40 Critic Score
    Incredibly bland gameplay and some overly frustrating chase sequences make Silent Hill: The Short Message a chore to play much of the time. While there are some intriguing full-motion cutscenes and heavy story details, they're not worth pushing through the dull sequences in between to experience them. Silent Hill: The Short Message is completely free, though, so all it's asking for is 90 minutes of your time to see if you enjoy it more than us.
    • 70 Metascore
    • 40 Critic Score
    Add to this the various bugs we encountered during play, and Lost Ember becomes a fairly hard sell. We got stuck on geometry a couple of times, and had to reset the game more than once. At one point, some animals failed to spawn, which meant we couldn't progress without reloading the checkpoint. These rough edges don't help a game that's already a little threadbare. Unless you're curious about the narrative, we'd beware of the dog in this case.
    • 65 Metascore
    • 40 Critic Score
    Blair Witch's strongest aspect -- its eerie woodland setting -- is perfect for a focused, streamlined, horror experience. Unfortunately, that's not what this game is, and the superfluous, gimmicky gameplay mechanics that are thrown at you with reckless abandon only serve to make the game less effective as a whole. A disappointing story, frustrating level design, and precious few genuine scares leaves us hoping that this is one franchise that gets lost in the woods.
    • 41 Metascore
    • 40 Critic Score
    Gungrave VR has a poorly implemented control scheme, a lack of story content, it doesn’t take advantage of the technology available in the PSVR headset, and ultimately lacks enjoyment in its core gameplay. Unfortunately, Gungrave VR has failed to raise the series from the grave and we’d advise everyone to let this one lay to rest.
    • 70 Metascore
    • 40 Critic Score
    It's messy, it can look bad, and it feels incomplete, but beneath all of this is core gameplay that isn't without merit – if only for the most hardcore of Nitroplus' fighting game fans.
    • 63 Metascore
    • 40 Critic Score
    Framerate fluctuations render Tetris Ultimate almost unplayable, and while these issues only seem to occur when online, disconnecting tends to strip the title of much of its appeal.
    • 62 Metascore
    • 40 Critic Score
    If you liked the original, then you'll probably enjoy Dead Island: Riptide – but this feels more like a big expansion pack than a standalone sequel. Newcomers will be frustrated by the buggy gameplay, while long term fans will be baffled by the unfixed glitches. The game is at its best in co-op, but, despite some decent presentation, it's still not really worth the admission fee.
    • 48 Metascore
    • 40 Critic Score
    If you can overlook the eroticisms, tune out the monotonous story, and focus purely on the relatively enjoyable button-mashing combat, then you’re gold. But if you're like the rest of us who can’t, Valhalla Knights 3 is probably best left for a really, really rainy day.
    • 49 Metascore
    • 40 Critic Score
    Immortal: Unchained isn’t inherently an awful game, but it has very little going in its favour. Its level design is one shining beacon among a sea of bang average gameplay, unacceptable technical flaws, and a combat system that does little to distinguish itself from its inspirations. Those enamoured with the Souls formula may discover something to like, but they’ll have to sort through a mountain of mediocrity to find it.
    • 62 Metascore
    • 40 Critic Score
    Terminator: Resistance Enhanced is a decent looking PS3 game that’s 10 years too late. It adds little value to the disappointing original release, and will only please hardcore fans of the movies.
    • 55 Metascore
    • 40 Critic Score
    With a dearth of decent games based in the Warhammer 40k universe, Space Hulk: Deathwing seems at first glance to be heading in the right direction. With a reverence for the source material that’ll appeal to Warhammer 40K aficionados, it successfully evokes the space hulk setting and the relentless battles at its heart. While the basic building blocks of a decent experience seem to be here, the undeveloped gameplay, and repetitive structure – that degenerates into tiresome battles of attrition – mean that even transplanting it into the co-op multiplayer mode and adding more unlocks and rewards won’t be enough to keep your finger on the trigger for long.
    • 77 Metascore
    • 40 Critic Score
    An absolutely incredible soundtrack and great environmental art fail to lift the game from a bog of issues. There are some severe technical issues here, but real criticism should be pointed in the direction of the oftentimes incomprehensible narrative, which needed to be much stronger given the general lack of interactivity elsewhere.
    • 67 Metascore
    • 40 Critic Score
    It's apt that the character you play as in Destroy All Humans! 2: Reprobed is named Crypto. Like crypto, the game is an interesting idea on paper, but we don't really need it, we don't want to hear about it, it keeps crashing, and if you invest any money into it then you're probably going to end up with buyer's remorse.
    • 55 Metascore
    • 40 Critic Score
    Anamorphine is a very unique walking simulator which explores very mature themes and has a very well presented intriguing story that successfully raises awareness of depression and the impact it can have on people’s lives. Although Anamorphine’s story is interesting, it ultimately fails to be a truly entertaining and fun experience due to the overwhelming amount of performance issues throughout. If you’re looking for a new walking simulator to enjoy, we’d recommend hopping on your bike and cycling the other way.
    • tbd Metascore
    • 40 Critic Score
    Fat City would be pretty competent if the gameplay wasn't so vapid. The puzzles would be clever if abilities didn't serve as win buttons. And the story would be interesting if it didn't cease to exist after the first 15 seconds. Sadly, despite some fleeting positives, all of these issues combine to make a puzzler that's far from meaty.
    • 64 Metascore
    • 40 Critic Score
    Xenon Racer isn't a terrible racing game, but in order to enjoy it you need to overlook the game's atrocious handling, horrible difficulty spikes, and general mediocrity. Not having big ambitions is fine for a game as long as it's fun, but developer 3D Clouds is wide of the mark on both counts.
    • 64 Metascore
    • 40 Critic Score
    Peaky Blinders: Mastermind is a strategy game that requires very little strategy for much of its short running time. While it does eventually present a little more challenge in the closing chapters, the hum-drum narrative and bargain-basement cut-scenes won't provide you with much incentive to persevere through the duller moments which make up most of the game. If you're a massive fan of the show waiting for the next season, then you're probably better off just forming your own gang while talking in a comedy Brummie accent.
    • 69 Metascore
    • 40 Critic Score
    Skyworld is a somewhat charming title of two halves. On the one hand, its real-time battles for territory make for some mindless fun, but on the other its turn-based grab for resources and progress is nothing short of baffling. Along with clunky controls that frustrate all too often, you’ve got an experience that will struggle to please.
    • 63 Metascore
    • 40 Critic Score
    We were enjoying the lowlife-detective-gets-in-way-over-his-head storyline, but it takes another turn later on into something decidedly more obscure. The final hour or two throw the whole story for a loop, and to make things worse, it feels as though none of the plot threads are resolved — you're just left hanging, probably with a furrowed brow, while the credits roll. It's a shame, as the music and visuals are excellent throughout, but the presentation just isn't enough on its own, and that's about all it has.
    • 49 Metascore
    • 40 Critic Score
    Double Dragon 4 plays the nostalgia card harder than most, but its narrow-sighted reliance on this has left it feeling like a relic that perhaps shouldn't have been disturbed. The combat can be simplistic fun but is ruined by cheap AI, and the trio of modes don't offer much to stick around for. The presentation is a cool look back at the 80s school of design, but once the novelty wears off, you're left with a frustrating beat-em-up that inadvertently highlights the leaps in gameplay, animation, and visuals that games have made over the last three decades.
    • 47 Metascore
    • 40 Critic Score
    Unfortunately, the slow, cumbersome movement undoes the otherwise likeable presentation. We’re glad this era of licensed games is slowly making a comeback, we just wished this was a little bit more fun to play.
    • tbd Metascore
    • 40 Critic Score
    It's no disaster, but it's no disco diva either.
    • 56 Metascore
    • 40 Critic Score
    "We need a new Call of Duty game every single year," the Activision executives bellowed, and out popped Call of Duty: Modern Warfare 3 after the development times caught up with them. A truly anaemic release, there's never been a surer sign to press pause on the series. 14-year-old content is the best thing about this year's entry and if that's not enough of an indictment of where Call of Duty is at in 2023, we don't know what is. A franchise in serious need of a complete reboot, Modern Warfare 3 has to be the straw that breaks the camel's back.
    • 48 Metascore
    • 40 Critic Score
    This game feels like it should've come out over a decade ago, and even then, it still wouldn't have been ready for release. Some sprawling mechanical puzzles, an intriguing world, and a solid soundtrack can't save Syberia 3 from its disappointing delivery. Poor writing and even worse voice acting make its humdrum story a chore to chew through. With major technical issues in tow along with too much errand-like gameplay, the series should've waved a final goodbye like its protagonist in her last outing.
    • 64 Metascore
    • 40 Critic Score
    Biomutant could have been something special, but the ambitious project fails to capitalise on what it does differently. Trapped in the clutches of an open world from a generation past, its own ideas are thwarted by an overload of other mechanics and overwhelming menus. By trying to do so much, Biomutant skipped the part where it built a solid basis to work from. While there's still potential here, Experiment 101's first attempt hasn't realised it.
    • 55 Metascore
    • 40 Critic Score
    Trials of the Blood Dragon is massively disappointing. Its story is muddled and confusing, its jokes fall flat, and its gameplay is frustrating. Fantastic presentation and well-tuned motorbike physics don't make up for what is ultimately a failed experiment.
    • 60 Metascore
    • 40 Critic Score
    Alex Kidd in Miracle World DX is a great looking remake of a terrible game. Level design is dated, bosses are completely luck based and all the hitboxes just feel off. There is a reason that Sonic took over as SEGA’s mascot because no remake can change the fact that Alex Kidd’s first adventure is incredibly frustrating and poorly designed.
    • 40 Metascore
    • 40 Critic Score
    Family Guy: Back to the Multiverse doesn't make the best use of its licence. The humour isn't as funny in this format, and the experience is padded by repetitive fetch quests. Fans of the show may derive some enjoyment out of the in-jokes and multiplayer, but everyone else should avoid at all costs.
    • 60 Metascore
    • 40 Critic Score
    There’s a place for FMV games like The Complex, but this effort is both poorly written and performed. You’ll tire of the cast long before you reach the release’s credits, and while the title does include various branches in its story, it generally feels like you’re on autopilot for the most part. If you’re desperate for a live action experience, the PS4 already has much better alternatives to this.
    • 50 Metascore
    • 40 Critic Score
    Sadly, while a handful of the 20 games on offer in Start the Party! Save the World are highly entertaining, given that this is meant to be a family package that can entertain all ages and indeed start the party, Supermassive Games needs to work harder to give PS3 the Move-enabled party game it truly deserves next time.

Top Trailers