Push Square's Scores
- Games
For 3,629 reviews, this publication has graded:
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31% higher than the average critic
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8% same as the average critic
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61% lower than the average critic
On average, this publication grades 7.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Split Fiction | |
|---|---|---|
| Lowest review score: | Yasai Ninja |
Score distribution:
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Positive: 1,228 out of 3629
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Mixed: 2,087 out of 3629
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Negative: 314 out of 3629
3647
game
reviews
- By Date
- By Critic Score
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- Critic Score
Fibbage is a fun idea, and can be a blast if you play with the right people, but you’re not going to be coming back to it very often.- Push Square
- Posted Oct 9, 2014
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LA Cops has inoffensive intentions, but its execution is as flawed as its characters' fashion sense. The pleasant presentation represents the still-edible icing on this otherwise stale, circular snack – but glaring design issues have left us close to dialling 911.- Push Square
- Posted Apr 26, 2015
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Manual Samuel is a short but interesting title, however its gameplay gets very repetitive and infuriating quickly with the constant blinking and breathing. The game's controversial approach to humour also dampens the experience and makes it difficult to enjoy the best bits without feeling guilty for laughing at something you feel like you really shouldn't.- Push Square
- Posted Oct 11, 2016
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A plethora of technical problems and uninteresting level design win out over the positive aspects, and this experience is below par as a consequence. Listen and look at it by all means – just try to avoid actually playing it.- Push Square
- Posted May 13, 2015
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If all you want is a facsimile of Crazy Taxi that you can play without dusting off your old Dreamcast then Taxi Chaos just about fits the bill. But that's all it does. For anybody coming into this without the benefits of nostalgia or more money than sense, Taxi Chaos is just a dull arcade driver with precious little to offer other than the dubious pleasure of chasing a high score. Send this one to scrap yard.- Push Square
- Posted Mar 1, 2021
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Leaving Lyndow has some promising aspects, but overall it's a frustrating experience. The puzzle sections are poorly thought out and mostly implemented to impede the player's progress and extend the running time for a little while longer, while the technical hiccups shatter your story immersion.- Push Square
- Posted Jul 31, 2017
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For an idol management game with promise and potential, it's a shame to see Neptune and her friends hit such a bum note – and a really repetitive bum note at that.- Push Square
- Posted Jun 8, 2014
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Incredibly bland gameplay and some overly frustrating chase sequences make Silent Hill: The Short Message a chore to play much of the time. While there are some intriguing full-motion cutscenes and heavy story details, they're not worth pushing through the dull sequences in between to experience them. Silent Hill: The Short Message is completely free, though, so all it's asking for is 90 minutes of your time to see if you enjoy it more than us.- Push Square
- Posted Feb 1, 2024
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Add to this the various bugs we encountered during play, and Lost Ember becomes a fairly hard sell. We got stuck on geometry a couple of times, and had to reset the game more than once. At one point, some animals failed to spawn, which meant we couldn't progress without reloading the checkpoint. These rough edges don't help a game that's already a little threadbare. Unless you're curious about the narrative, we'd beware of the dog in this case.- Push Square
- Posted Dec 9, 2019
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Blair Witch's strongest aspect -- its eerie woodland setting -- is perfect for a focused, streamlined, horror experience. Unfortunately, that's not what this game is, and the superfluous, gimmicky gameplay mechanics that are thrown at you with reckless abandon only serve to make the game less effective as a whole. A disappointing story, frustrating level design, and precious few genuine scares leaves us hoping that this is one franchise that gets lost in the woods.- Push Square
- Posted Dec 9, 2019
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Gungrave VR has a poorly implemented control scheme, a lack of story content, it doesn’t take advantage of the technology available in the PSVR headset, and ultimately lacks enjoyment in its core gameplay. Unfortunately, Gungrave VR has failed to raise the series from the grave and we’d advise everyone to let this one lay to rest.- Push Square
- Posted Dec 13, 2018
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It's messy, it can look bad, and it feels incomplete, but beneath all of this is core gameplay that isn't without merit – if only for the most hardcore of Nitroplus' fighting game fans.- Push Square
- Posted Feb 2, 2016
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Framerate fluctuations render Tetris Ultimate almost unplayable, and while these issues only seem to occur when online, disconnecting tends to strip the title of much of its appeal.- Push Square
- Posted Dec 21, 2014
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If you liked the original, then you'll probably enjoy Dead Island: Riptide – but this feels more like a big expansion pack than a standalone sequel. Newcomers will be frustrated by the buggy gameplay, while long term fans will be baffled by the unfixed glitches. The game is at its best in co-op, but, despite some decent presentation, it's still not really worth the admission fee.- Push Square
- Posted Apr 25, 2013
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If you can overlook the eroticisms, tune out the monotonous story, and focus purely on the relatively enjoyable button-mashing combat, then you’re gold. But if you're like the rest of us who can’t, Valhalla Knights 3 is probably best left for a really, really rainy day.- Push Square
- Posted Nov 24, 2013
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Immortal: Unchained isn’t inherently an awful game, but it has very little going in its favour. Its level design is one shining beacon among a sea of bang average gameplay, unacceptable technical flaws, and a combat system that does little to distinguish itself from its inspirations. Those enamoured with the Souls formula may discover something to like, but they’ll have to sort through a mountain of mediocrity to find it.- Push Square
- Posted Sep 11, 2018
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Terminator: Resistance Enhanced is a decent looking PS3 game that’s 10 years too late. It adds little value to the disappointing original release, and will only please hardcore fans of the movies.- Push Square
- Posted May 10, 2021
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With a dearth of decent games based in the Warhammer 40k universe, Space Hulk: Deathwing seems at first glance to be heading in the right direction. With a reverence for the source material that’ll appeal to Warhammer 40K aficionados, it successfully evokes the space hulk setting and the relentless battles at its heart. While the basic building blocks of a decent experience seem to be here, the undeveloped gameplay, and repetitive structure – that degenerates into tiresome battles of attrition – mean that even transplanting it into the co-op multiplayer mode and adding more unlocks and rewards won’t be enough to keep your finger on the trigger for long.- Push Square
- Posted May 24, 2018
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An absolutely incredible soundtrack and great environmental art fail to lift the game from a bog of issues. There are some severe technical issues here, but real criticism should be pointed in the direction of the oftentimes incomprehensible narrative, which needed to be much stronger given the general lack of interactivity elsewhere.- Push Square
- Posted Sep 26, 2016
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It's apt that the character you play as in Destroy All Humans! 2: Reprobed is named Crypto. Like crypto, the game is an interesting idea on paper, but we don't really need it, we don't want to hear about it, it keeps crashing, and if you invest any money into it then you're probably going to end up with buyer's remorse.- Push Square
- Posted Aug 26, 2022
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Anamorphine is a very unique walking simulator which explores very mature themes and has a very well presented intriguing story that successfully raises awareness of depression and the impact it can have on people’s lives. Although Anamorphine’s story is interesting, it ultimately fails to be a truly entertaining and fun experience due to the overwhelming amount of performance issues throughout. If you’re looking for a new walking simulator to enjoy, we’d recommend hopping on your bike and cycling the other way.- Push Square
- Posted Aug 11, 2018
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Fat City would be pretty competent if the gameplay wasn't so vapid. The puzzles would be clever if abilities didn't serve as win buttons. And the story would be interesting if it didn't cease to exist after the first 15 seconds. Sadly, despite some fleeting positives, all of these issues combine to make a puzzler that's far from meaty.- Push Square
- Posted Sep 22, 2015
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Xenon Racer isn't a terrible racing game, but in order to enjoy it you need to overlook the game's atrocious handling, horrible difficulty spikes, and general mediocrity. Not having big ambitions is fine for a game as long as it's fun, but developer 3D Clouds is wide of the mark on both counts.- Push Square
- Posted Apr 1, 2019
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Peaky Blinders: Mastermind is a strategy game that requires very little strategy for much of its short running time. While it does eventually present a little more challenge in the closing chapters, the hum-drum narrative and bargain-basement cut-scenes won't provide you with much incentive to persevere through the duller moments which make up most of the game. If you're a massive fan of the show waiting for the next season, then you're probably better off just forming your own gang while talking in a comedy Brummie accent.- Push Square
- Posted Aug 20, 2020
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Skyworld is a somewhat charming title of two halves. On the one hand, its real-time battles for territory make for some mindless fun, but on the other its turn-based grab for resources and progress is nothing short of baffling. Along with clunky controls that frustrate all too often, you’ve got an experience that will struggle to please.- Push Square
- Posted Mar 26, 2019
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We were enjoying the lowlife-detective-gets-in-way-over-his-head storyline, but it takes another turn later on into something decidedly more obscure. The final hour or two throw the whole story for a loop, and to make things worse, it feels as though none of the plot threads are resolved — you're just left hanging, probably with a furrowed brow, while the credits roll. It's a shame, as the music and visuals are excellent throughout, but the presentation just isn't enough on its own, and that's about all it has.- Push Square
- Posted Oct 27, 2021
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Double Dragon 4 plays the nostalgia card harder than most, but its narrow-sighted reliance on this has left it feeling like a relic that perhaps shouldn't have been disturbed. The combat can be simplistic fun but is ruined by cheap AI, and the trio of modes don't offer much to stick around for. The presentation is a cool look back at the 80s school of design, but once the novelty wears off, you're left with a frustrating beat-em-up that inadvertently highlights the leaps in gameplay, animation, and visuals that games have made over the last three decades.- Push Square
- Posted Feb 8, 2017
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Unfortunately, the slow, cumbersome movement undoes the otherwise likeable presentation. We’re glad this era of licensed games is slowly making a comeback, we just wished this was a little bit more fun to play.- Push Square
- Posted Oct 8, 2024
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- Push Square
- Posted Nov 8, 2011
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"We need a new Call of Duty game every single year," the Activision executives bellowed, and out popped Call of Duty: Modern Warfare 3 after the development times caught up with them. A truly anaemic release, there's never been a surer sign to press pause on the series. 14-year-old content is the best thing about this year's entry and if that's not enough of an indictment of where Call of Duty is at in 2023, we don't know what is. A franchise in serious need of a complete reboot, Modern Warfare 3 has to be the straw that breaks the camel's back.- Push Square
- Posted Nov 15, 2023
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