Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 88 Metascore
    • 70 Critic Score
    Batman: The Enemy Within is some of Telltale’s best work since its previous DC Comics-themed season, and while that’s not exactly a high bar to clear these days, this is still a series well worth your time.
    • 87 Metascore
    • 70 Critic Score
    The Nioh Collection crams two great games and six story expansions into one complete, content-stuffed package. Despite its extensiveness, the lack of exclusive content or noteworthy new features make it a hard sell in its entirety. It gives Ninja Theory a good excuse to try and grab some more attention for some legitimately great games, but calling these remasters is perhaps a bit of an embellishment.
    • 87 Metascore
    • 70 Critic Score
    Shin Megami Tensei V: Vengeance is the definitive way to play Atlus' devilish game of demon fusion, with a new suite of bells and whistles to smooth over what can, at times, still be an abrasive gameplay experience. It's incredibly combat-heavy, which can become oppressive, but working towards raising that perfect demon remains as engaging as ever.
    • 86 Metascore
    • 70 Critic Score
    While the presentation isn't much to write home about, Monster Train's moreish gameplay and nigh-endless replay value more than make up for it. If you've played and enjoyed other deckbuilders, this is another solid example to add to the collection.
    • 86 Metascore
    • 70 Critic Score
    Silent Hill F takes the survival horror series in a new direction, which pays off for the most part. It’s quite different, and hardcore fans will have to accept that. Combat is a heavy focus, and the move to Japan means there’s a different kind of tone and atmosphere in the air. Technical problems aside, it marks a bold new chapter in the Silent Hill saga. Accept it for what it is, and you’ll find one of PS5’s most intense experiences.
    • 86 Metascore
    • 70 Critic Score
    Rocksmith 2014 Edition is certainly more suited to complete beginners than experienced musicians, yet still includes a host of brilliant features that will improve your skills when used daily.
    • 86 Metascore
    • 70 Critic Score
    Cuphead might be a tough cookie, but it charms with superlative art and music. For every time you might be frustrated by a tough section, you'll be delighted by some wonderful animation or new attack. It isn't perfect; the Run and Gun levels don't live up to the bosses, and a lack of feedback can make fights feel futile. Overall, though, the game succeeds in what it sets out to do -- just be prepared for a real challenge.
    • 86 Metascore
    • 70 Critic Score
    Armored Core VI: Fires of Rubicon admirably weds satisfying combat with extensive mech customisation, with short missions letting you quickly experiment with new ideas and builds. However, once you've settled on an optimal loadout, it's those same quick-fire levels that begin to blunt the fun. The result is a game that can be just as enjoyable as it is frustrating. A littering of good boss fights and rock-solid performance on PS5 make it a worthwhile experience as a whole, but Armored Core VI: Fires of Rubicon won't go down as a classic in the same way other FromSoftware titles have for the past decade.
    • 85 Metascore
    • 70 Critic Score
    If you're looking for your next co-op addiction, Deep Rock Galactic could well be it. Brilliantly balanced character classes and engaging, emergent missions make for highly enjoyable underground antics, particularly with pals. Some networking issues and perhaps overly complex design decisions could frustrate, but it's a game worth sticking with for the moments where it all comes together. With replay value through the roof and satisfying gameplay at its core, this is one rock solid game to dig into.
    • 85 Metascore
    • 70 Critic Score
    Despite one or two missteps, Jusant hangs together thanks to a well-realised, unique location and, more importantly, a fun and engaging way to interact with it. The climbing at its core is wonderfully tactile and finds a balance between complexity and accessibility. The spire of rock you're ascending is an interesting place to explore, gradually shifting into new environments as you ascend. We're not totally sold on the story, and the animation and camera can be clumsy every so often, but the game remains a solid, meditative adventure throughout.
    • 85 Metascore
    • 70 Critic Score
    Assault Android Cactus is a very well-polished, entertaining arcade twin-stick shooter. Its only prickles come in the form of some poor level design, occasional difficulty spikes, and a little too much repetition. If you cast these issues aside, what you're left with is a short but sweet experience that's perfect for some competitive couch co-op with your friends.
    • 85 Metascore
    • 70 Critic Score
    For fans of storytelling, The Forgotten City is a solid recommendation. Freed from the shackles of Skyrim, the full game tells a captivating story elevated by clever and humorous writing. With the interesting time loop mechanic creating further situations full of comedy and intrigue, settling down across a few evenings with The Forgotten City will delight. We just wish the combat was either improved or not there at all, and the technical setbacks weren't quite so rampant.
    • 85 Metascore
    • 70 Critic Score
    There's something to be taken from almost every run, though, whether that's knowledge, some sort of permanent progress, or just discovering a room you hadn't seen before. So dense with puzzles, secrets, and lore is Blue Prince that it rarely leaves you empty-handed, even if it can feel that way sometimes. Again, if you have the drive to see the game through on its terms, you'll be handsomely rewarded, but the journey getting to that point may be too inconsistent for some.
    • 85 Metascore
    • 60 Critic Score
    Mass Effect's gameplay is unashamedly stuck in 2007. It's unpolished, frustrating, and much of it feels unnecessary. Fortunately, the plot and writing are enough to carry the experience. If you've already dipped into either of the series' superior sequels, prepare for a learning curve if you absolutely must explore the franchise's roots.
    • 85 Metascore
    • 70 Critic Score
    While nirvanA Initiative doesn’t stray too far from the formula established in the original, the gritty sci-fi story and likeable characters mean that it is a compelling adventure. Piecing together all the threads of the story will lead you on a rollercoaster of a journey and keep you guessing until the very end.
    • 85 Metascore
    • 70 Critic Score
    WipEout Omega Collection is an impressive remaster that shines at high speeds, though elements of this compilation are starting to show their age. Despite being boosted all the way up to 4K on the PS4 Pro, some of the tracks are returning for the fourth time, and while WipEout 2048’s contemporary layouts look luxurious on the big screen, it can be hard to shake the feeling of familiarity on occasion. That said, if anti-grav is your bag, then there’s nothing quite like the original – even with the number of inferior pretenders on the racing scene these days.
    • 85 Metascore
    • 70 Critic Score
    With cross-buy support and a fresh set of Trophies to obtain, this portable port is more than deserving of a place on your handheld’s memory card – just don’t expect to be blown away all over again.
    • 85 Metascore
    • 70 Critic Score
    Moss is sublime throughout, but it’s so good that you’ll wish there was more of it. Much more of it. Clocking in at just a few hours, the game feels like the prologue for a much bigger adventure, and it’ll leave you yearning for more. As a virtual reality experience, only minor technological limitations detract from its lush fantasy world and cunning use of the medium. There's no doubt that Polyarc's built the foundations for something truly special here; it now needs to write a few more chapters in Quill’s tale.
    • 85 Metascore
    • 70 Critic Score
    Terraria proves a snug fit on the Vita.
    • 85 Metascore
    • 70 Critic Score
    428: Shibuya Scramble is a fun addition to the PS4’s growing visual novel stable. Solve a kidnapping, thwart a viral conspiracy, and assist a hapless salesperson in taking off her giant cat costume: Spike Chunsoft’s zany story has charm to spare and is both funny and thrilling while it lasts.
    • 84 Metascore
    • 70 Critic Score
    Octopath Traveler 0 is a perfectly solid instalment in the Square Enix franchise, though its overwhelming familiarity will make large parts of it feel like a retread. Its town-building mechanic and expanded party system are smart expansions, and the move towards a single, centralised story is a benefit. However, Octopath Traveler 0 will still feel largely the same in an experience below that of its predecessors.
    • 84 Metascore
    • 70 Critic Score
    There was an opportunity for a truly great technical fighter in combining Street Fighter and Tekken, but it's denied in favour of a strategy-light, juggle-heavy scrapper that - like Capcom's first cross-company crossover all those years ago - never quite satisfies.
    • 84 Metascore
    • 70 Critic Score
    An intricate, intelligent journey through a well crafted cyberpunk world. Eidos Montreal's creation tries its hand at many things, offering an impressive amount of player choice, but it struggles to excel in any one particular area. As a result, we're left with a game that's solid when taken as a whole, but flawed when analysed piece by piece. Still, a great art style, a compelling plot, and a rewarding sense of progression do a lot to bolster the experience, ultimately contributing to a successful sequel.
    • 84 Metascore
    • 70 Critic Score
    Wargroove is finally on PS4, and despite launching with practically no fanfare, it's very much worthy of your attention. The pixelated exterior houses surprisingly deep tactical gameplay that's easy to grasp but will soon give your grey matter a workout. With highly customisable difficulty and a vast range of modes to enjoy, this is a decent turn based strategy game that fans of the genre shouldn't pass up -- although we suspect many will have played it to death already.
    • 84 Metascore
    • 60 Critic Score
    Senua’s Saga: Hellblade 2 is more enjoyable as a visual and auditory experience than it is to actually play. Even with new modes and a smooth 60fps mode the new Enhanced edition provides, the Ninja Theory sequel fails on two fronts: bad puzzles and repetitive combat. Despite that, you’ll never play anything else quite like Hellblade 2; the game’s very unique approach to the sensory side of video games is exquisite. It just about warrants playing entirely because of that.
    • 84 Metascore
    • 70 Critic Score
    F1 2019 takes all the elements of the previous games and adds a very thin layer of polish. The introduction of F2 makes Career Mode a little more exciting, and the racing gameplay and graphics are still top notch, but there’s no getting away from the fact that this is really just F1 2018 again.
    • 84 Metascore
    • 70 Critic Score
    It’s a stunning package, filled to the brim with content both new and old, and barring the handful of small issues, it's a brilliant way to revisit one of the most iconic shooters in video games.
    • 83 Metascore
    • 70 Critic Score
    The horror element is extremely well done throughout the game, and paves the way for an interesting story as you progress through the game, but things can verge on tedious as the gameplay style does feel very back and forth throughout. Fortunately, with each run lasting just a few hours, it doesn't overstay its welcome, and so comes recommended if you like this era of horror games.
    • 83 Metascore
    • 70 Critic Score
    Fans of the otome genre will find a lot to like within Hakuoki: Kyoto Winds. It offers a rich storyline as well as presenting likeable characters within its well-built world. With personalities based on real-life historical figures, the game offers a charming, albeit brief look at an interesting area of Japanese history, as well as the chance to romance some grade-A anime boys.
    • 83 Metascore
    • 70 Critic Score
    A jam-packed remake that looks and sounds brilliant, Crash Team Racing Nitro-Fueled is a lovingly crafted remake of a much beloved kart racer. Online play and customisation bring it kicking and screaming into the 21st century, but for as fun as the zippy racing is, it sticks perhaps a little too closely to the original model. High difficulty and some unforgiving track design mean this feels slightly dated. However, it's hard not to crack a smile as you drift around familiar tracks, laying down TNT crates, and humming along to the music. Fans will love what Beenox has done, but for everyone else, just be aware of the game's retro tendencies before stepping behind the wheel.
    • 83 Metascore
    • 70 Critic Score
    The Ace Attorney Investigations games are oddities. They're Ace Attorney games without the best thing about Ace Attorney games. They're a fresh start with a different protagonist, but you need to have played the old games to get the most out of them. The wider appeal seems limited here, but for existing fans of the franchise there's plenty to enjoy.
    • 83 Metascore
    • 70 Critic Score
    NieR Replicant remains a memorable and affecting action RPG. Elements of its PS3-era design really haven't aged well, but this remade remaster does a lot to enhance the experience. Incredibly tight and responsive gameplay, tied together with a touching tale of uniquely oddball characters, makes for an adventure that stands the test of time.
    • 83 Metascore
    • 70 Critic Score
    Jamestown+ has a great foundation in that it's an extremely addictive and equally challenging shmup, whether you're playing alone or with friends.
    • 83 Metascore
    • 70 Critic Score
    Hand-holding in this game is virtually non-existent. Aside from a few quick tips here and there, it's up to you to figure out how to manage your zoo. It is nice to let the player choose their own playstyle right from the start, essentially making it a sandbox experience. However, at the same time, you are dumped with a plethora of information, which makes the lack of a proper tutorial noticeable. Talking about chaos, the poor UI aggravates this issue. Navigating through the menu and unlocking items for your zoo can be messy, with the latter having no clear categorical relation as you open up new items to decorate your park. Still, with enough humour and its fun game mechanics, Let’s Build A Zoo will have you sinking hours into your park, if you can get past its poor UI and lack of guidance.
    • 83 Metascore
    • 70 Critic Score
    It's a clever setup; we're surprised it's taken this long for the star signs to be turned into a series of boss characters.
    • 83 Metascore
    • 70 Critic Score
    Think of this as a motoring playset – a production line of components that you need to order and assemble for yourself. Once you get the controls where you want them, your car exactly how you like it, and your race day tactics tightened up, it delivers an exhilarating ride, but few will have the patience – or, indeed, the willpower – to reach that point, and thus it's hard to imagine this outing achieving the mainstream success of other competing motoring series.
    • 83 Metascore
    • 70 Critic Score
    This is still a great game, but it’s not the polished up final product that you may have been hoping for.
    • 83 Metascore
    • 70 Critic Score
    Two Point Museum successfully transposes an effective gameplay formula to another theme, with this game in particular packing some serious variety due to the different types of institutions you can build. It’s laugh out loud funny, moreish, and there’s an enjoyable difficulty curve. But if you’ve never been particularly fond of this type of tycoon title, don’t expect to find anything here that will change your mind.
    • 83 Metascore
    • 70 Critic Score
    Though the single-player campaign is far from a strong point of Call of Duty: Black Ops 2 due to its clumsy narrative, ill-judged sections and short length, the online multiplayer still hits all of the right targets. Some crucial changes ensure that it's a decent fit for a range of skill levels and more flexible than before, and the Zombies mode has been improved once again. It might not fire on all cylinders, but as a multiplayer game, Black Ops 2 is still in the upper ranks.
    • 83 Metascore
    • 70 Critic Score
    Like we said in the beginning, Mortal Kombat 1 is the best and most refreshing entry in the series since Mortal Kombat (2011), but it falls directly into the same traps as those prior entries. The core fighting is great thanks to the excellent Kameo Fighter system and increased pace (as well as ditching the styles and gear-specific moves), and the return of PS2-era fighters is fantastic. But sadly, the selection of modes and character-specific training options feel extremely dated – especially compared to Street Fighter 6.
    • 83 Metascore
    • 70 Critic Score
    Cairn is a great climbing simulator, one that presents you with an entire mountain and complete freedom to traverse it as you please. Some light survival mechanics apply just enough pressure to push you forward, and the purposely slow pace encourages careful climbing and proper planning. Aava's expedition is simultaneously meditative and fraught with danger, with death just one slip away at all times. While we have some small reservations about the story, and the frame rate struggles to measure up to Mount Kami, those looking for a challenging, satisfying journey will find Cairn a unique adventure to conquer.
    • 83 Metascore
    • 70 Critic Score
    Move or Die is a frantic, fast-paced multiplayer game that will have you falling out with your mates in no time. Though your mileage may vary, the rapid pace and variety of gameplay should keep you coming back for more. It's a shame the title is marred by audio bugs, as this is otherwise an accomplished party game with a unique hook.
    • 82 Metascore
    • 70 Critic Score
    One of the more interesting ideas the game posits is actually how it approaches trophies. A collection of “zodiac riddles” give you vague clues about what to do, and are usually weird things you would not do while playing regularly. This is a master stroke as it vastly increases the replayability of the title, which would top out at barely an hour without it. Despite its short length, this is still very much a trip worth taking.
    • 82 Metascore
    • 70 Critic Score
    If you’re looking to bring destruction and pandemonium to motorsports, Wreckfest will suit your needs to a tee. The experience is let down by technical grievances far too often, but what’s left after the fact is more than worth your time.
    • 82 Metascore
    • 70 Critic Score
    The lack of genuine stakes means that Two Point Campus never becomes truly gripping, but the easy, breezy vibe makes for an enjoyable, leisurely build-'em-up. It's the perfect management sim for newcomers or children or even fans of the genre who just want a palette cleanser between more challenging titles. It's the sort of game you play on a Sunday afternoon, still in your pyjamas, with one hand because you've got a Cornetto in the other. And we're totally okay with that.
    • 82 Metascore
    • 70 Critic Score
    This is a game that presents itself in a unique way, and trusts you to put together its compelling mystery without assistance.
    • 82 Metascore
    • 70 Critic Score
    FAR: Lone Sails is a lovely title. Remarkable environments and a strong art direction anchor a brief but compelling title. While the puzzles and amount of resources never really hit a point to make anything truly challenging, the resource management loop is more satisfying here than it usually is in more survival-focused titles. If you don’t mind that the game isn’t terribly challenging, it’s well worth playing. The laser focused design paints a bleak, but still hopeful world, and the wordless narrative has a powerful conclusion that brought us right up to the brink of tears.
    • 82 Metascore
    • 70 Critic Score
    Right now, The Division 2 stands strong as an addictive, well designed, and complete looter shooter. For how dynamic and intricate it is, its open world sets the bar for the genre, and its tense, tactical combat is, for the most part, a real joy. Unlike its competitors, this cover-based outing rarely feels like it's wasting your time -- there's always something worthwhile to work towards. However, the experience does stumble every now and then, usually due to a notable bug or gameplay balancing issue -- but these aren't unsolvable problems. Even before they're fixed, The Division 2 earns a recommendation, but with a few key adjustments, Massive Entertainment is onto something special with this sequel.
    • 82 Metascore
    • 70 Critic Score
    Though the new Longshot mode is ultimately a disappointment and the gameplay hasn't changed much, Madden NFL 18 is still an excellent pigskin sim despite its lack of competition. Welcoming for newcomers and deeply detailed for die-hards, this year's edition of the long-running franchise is certainly not a Maddening experience.
    • 82 Metascore
    • 70 Critic Score
    An undeniable return to form for Bungie's shooter, boasting a very enjoyable campaign and breathing some much needed life into the overall experience. It reestablishes Destiny 2's status as a 'hobby' game, once again giving players good reason to come back on a regular basis, but your mileage will no doubt vary depending on your tolerance for the grind. With a hefty price tag, it's best to make sure that you know what you're getting into before lining up the shot.
    • 82 Metascore
    • 70 Critic Score
    A clear improvement on the original, Yooka-Laylee and the Impossible Lair is a pleasant surprise. It struggles to balance difficulty, but the end result is a robust and compelling platformer. It feels much more cohesive than its older brother and, free from the need to play to nostalgia, gives the characters and the world a better identity. It isn't perfect, but it's certainly a step in the right direction for Playtonic Games.
    • 82 Metascore
    • 70 Critic Score
    Desperados III's Wild West setting makes for a charming backdrop, and the well-balanced, varied cast of bounty hunters means that each mission can be seen off in multiple, equally rewarding ways. But while the blend of refined real-time strategy mechanics and ever-escalating challenge will surely appeal to fans of the genre, novices could be perplexed by the often unforgiving difficulty and occasionally finicky rules.
    • 82 Metascore
    • 70 Critic Score
    PowerWash Simulator 2 isn't reinventing the wheel; it's an overhaul of the original that improves just about every aspect. It won't win over any sceptics, but if you loved the serene, zen-like satisfaction of hosing down houses, this is a no-brainer.
    • 82 Metascore
    • 70 Critic Score
    With a low price, it may be worth splitting the cost between close pals for an evening’s worth of entertainment – just make sure that you know what you’re getting into first.
    • 82 Metascore
    • 70 Critic Score
    No Man's Sky has made enormous leaps forward, and its arrival on PS5 is an opportune time to revisit this ambitious survival game. Whether you upgrade your existing game to the new version or grab it for the very first time, you'll be getting the best experience, with dozens of hours of content and a literal universe waiting to be explored. Some remaining gameplay issues mean it isn't perfect, but it has plenty to offer those who persevere.
    • 82 Metascore
    • 70 Critic Score
    Skullgirls remains a fine fighter with finesse and an interesting solution to excessive imbalance.
    • 82 Metascore
    • 70 Critic Score
    Structural foibles detract from the fact that Mortal Kombat 11 is an excellent fighter with lots to offer. Those yearning for the gore-soaked days of old will find plenty to love, and newcomers will be enthralled by its excellent story and deep fighting system.
    • 82 Metascore
    • 70 Critic Score
    There’s no doubting that Control is a good experience, but it’s not one that’ll go down in the history books. Its explorative and combat-focused gameplay is a major highlight thanks to abilities that give you the chance to get creative, but the unreliable framerate that goes with it puts a stop to the enjoyment far too frequently. This is most definitely worth playing, but that’s about as far as any substantial praise can go.
    • 82 Metascore
    • 60 Critic Score
    Little Nightmares II is worth experiencing for its art direction alone, although its hand-cramping controls can be an obstacle at times. The title relies far too heavily on trial and error, which frustrates, but many of its encounters will live with you long after the credits roll, and so it’s successful at creating a lasting impression. It’s a stiff and rigid release at times, but its puzzles are constantly reinventing themselves, and each frame draws you in with its surreal and unsettling imagery.
    • 82 Metascore
    • 70 Critic Score
    eFootball PES 2020 won't convince any FIFA fans over to Konami's side, but it will certainly appease those who are already enthralled with Master League and myClub. There really isn't too much to write home about this year, but when the gameplay is this enjoyable, there's hardly any reason to complain.
    • 82 Metascore
    • 70 Critic Score
    Streets of Rage 4 makes a valiant attempt to drag the old-school franchise into the modern age. We've ended up with a beautiful beat-'em-up that's perhaps a little too loyal to the original games, but is ultimately a blast to play, especially with others. The appeal might wear off after a little while due to repetitive gameplay, but it's a huge amount of fun while it lasts.
    • 82 Metascore
    • 60 Critic Score
    For many, Race Driver: GRID redefined the racing genre, and while GRID 2 hits many of the same beats as its predecessor, it never feels like it's trying to make the same impact. Instead, this is a fairly conservative effort that dismisses simulation driving in favour of adrenaline fuelled racing, resulting in an experience that, while fun to play, is a little safe. In the end, the loss of ‘Race Driver’ in the title says it all – this is a good arcade racer, but in a market already saturated with similar titles, it struggles to find a place upon the grid.
    • 82 Metascore
    • 70 Critic Score
    With a wealth of songs to learn and excellent arcade minigames that make typically tedious practice exercises actually entertaining, anyone with the right attitude will find real value here.
    • 82 Metascore
    • 70 Critic Score
    The excellently executed Negro Leagues are the MVP of MLB The Show 23, adding an educational and entertaining interactive documentary to an already strong sports game. Diamond Dynasty sees some of its biggest structural changes yet, and has strengthened its respectable single player slate with some smart additions to Mini Seasons. Meanwhile, rebalanced fielding and batter/pitcher matchups add more tension to the gameplay, but the graphics are starting to look stale and Road to the Show feels like it’s almost been abandoned at this point.
    • 82 Metascore
    • 70 Critic Score
    Fuel Tiracas is a solid amalgamation of a number of traditional titles, and is utterly addictive in short bursts. The novelty does wear off eventually, but for the grand sum of £0.40/$0.49, this is well worth adding to your PlayStation Mobile collection.
    • 82 Metascore
    • 70 Critic Score
    Mega Man 11 is another rock solid entry in the long running series. The new presentation style and Double Gear system is largely a success, and aside from some particularly nasty areas and enemy placement, the level design is decent. The level of challenge is what fans will have come to expect of the franchise, but unbelievably strict collision detection can result in some harsh losses. It's a tricky balancing act to make a new Mega Man game for hardcore fans as well as newcomers, and Capcom has just about walked that tricky tightrope, but not without some small wobbles on the way.
    • 82 Metascore
    • 70 Critic Score
    Oblivion Remastered is a welcome reminder of just how special the 2006 RPG can be. Performance issues and tedious design elements aside, Virtuos and Bethesda deserve real credit for bringing Oblivion back in such a way that doesn't detract from the original vision, and the meme-worthy identity that it's fostered over the years. This is, arguably, the definitive Oblivion experience — or at least it will be, once the awkward wrinkles have been ironed out.
    • 82 Metascore
    • 70 Critic Score
    Setting aside the narrative, which is pretty forgettable, this is a largely impressive, compelling puzzle game with a truly unique gameplay hook.
    • 82 Metascore
    • 70 Critic Score
    After its enjoyable outings on previous platforms, Zen Pinball 2 has arrived on the PS4 in good form. Assuming that you can get past the inflexible purchasing options and cut through the sometimes overwhelming digital gloss, you’ll find a flipping fun game with an addictive core at its steel-coated centre.
    • 82 Metascore
    • 60 Critic Score
    If you're the kind of person who appreciates tailored Vita titles, then you'll more than get your money's worth here. It's just a shame that the studio fails to cut the foray off before it gets stale.
    • 82 Metascore
    • 70 Critic Score
    Tales of Graces f Remastered is a fantastic action-RPG where an array of quality-of-life improvements make this a fun adventure for both new and returning players. Push through the sluggish opening hours and you’ll find an entertaining tale with characters who are full of charm.
    • 81 Metascore
    • 60 Critic Score
    A Plague Tale: Innocence deserves respect for daring to be different, funnelling you through a bleak European backdrop that’s seldom seen. Despite some neat ideas, though, the stealth and puzzle mechanics drag, and the story can’t quite make up its mind about what it wants to be. Furthermore, while the presentation is spectacular, the project lacks polish in key areas and overstays its welcome at times.
    • 81 Metascore
    • 70 Critic Score
    The remaster is the best way to play the game on console thanks to improved visuals, technical performance, and mod support – even if the latter is disappointingly limited on PS4.
    • 81 Metascore
    • 70 Critic Score
    The star of the Manifold Garden show is far and away its presentation, and witnessing it in motion is worth the asking price alone. It's just a shame the puzzles themselves can't quite hit those same levels of spectacularity.
    • 81 Metascore
    • 70 Critic Score
    Fantasian Neo Dimension evokes memories of classic Final Fantasy. It's got an impeccable soundtrack, beautiful locales, and a world that inspires wonder. But it's let down a little by likeable but fiercely archetypal characters and a by-the-numbers story, and it's let down a lot by wild and uneven difficulty spikes that make combat a source of constant frustration in the second half of the adventure.
    • 81 Metascore
    • 60 Critic Score
    With a clumsy but empowering track editor there's certainly no danger of this racer running out of gas – it just depends how long you're willing to keep up with the quest to be the best.
    • 81 Metascore
    • 70 Critic Score
    A Criminal Past is a decent last hurrah for Mankind Divided. Its story is fine, but doesn't really add to what's come before. However, the Penthouse is a wonderfully designed and unique level that's well worth exploring for the half-dozen or so hours you're there. It also cleverly demotes your abilities, forcing you to change up your approach. It's a strong effort that tries a lot of new things, and while it's certainly not essential, a little more Deus Ex is always welcome.
    • 81 Metascore
    • 70 Critic Score
    So it's a very, very good remaster (remake? It's unclear when this much has been done over), then, of a rather old loot game that has had many subsequent iterations from other developers. Is it worth going back to Diablo 2, ultimately, when games that we'd argue are somewhat superior — Titan Quest, the sadly PC-only Grim Dawn... even (controversially, yes) its own sequel in Diablo 3: Ultimate Evil Edition, which packs in brilliant local co-op that Diablo 2 entirely (and understandably, given its framework) lacks. As good as Diablo 2 is, it's an unfortunate fact that on console we'd rather play its follow-up, which felt more tailored to the joypad experience. Diablo 2 is a PC game that has been (brilliantly!) transferred to PS5, but it's still a little held back by its origins.
    • 81 Metascore
    • 70 Critic Score
    Just when it feels like puzzles are getting stale, The Entropy Centre introduces a new element. Whether that’s in the early stages and upgrading the HED to have more features, or through different blocks you can use in the puzzles. There are blocks you can jump on to reach higher spots and others which catapult you to new areas. As such, everything is constantly updated and feels fresh.
    • 81 Metascore
    • 70 Critic Score
    FAR: Changing Tides is largely more of the same. With how good the first title is, that’s not a bad thing, but it leaves a little something to be desired. Great sound design and music, as well as incredible environmental art, don’t quite balance out the pacing issues, hard as they try. Your new vessel has more components to juggle than last time, and it’s mechanically satisfying, but you spend too much time doing it. While traveling underwater does add a new gameplay component to account for, the puzzles don’t offer enough of a challenge. All that said, Changing Tides is still worth your time.
    • 81 Metascore
    • 70 Critic Score
    Atelier Ryza 3: Alchemist of the End & the Secret Key is the biggest Atelier game to date. Ryza and her friends are just as charming as ever and this is a fantastic way to end the trilogy. The vibrant open-world areas are a joy to explore, and the slick combat and engaging alchemy system will keep you entertained throughout.
    • 81 Metascore
    • 70 Critic Score
    We will say the gameplay can become repetitive when you need to grind for cash or certain items. Additionally, managing the game's grid-based menus can be pretty fiddly. The remedy for both things is those all-important upgrades, which smooth out frustrations with cramped inventories or limited fishing capabilities. Despite any rocky waters, though, Dredge's rewarding progression and enjoyable premise keep it afloat.
    • 81 Metascore
    • 70 Critic Score
    It appears content to recycle the same sort of brain teasers we've been solving for years now, but it does so in such a chill manner that maybe it doesn't matter quite as much as usual. Your puzzling capabilities will be tested the more you progress, although tranquillity always remains at the heart of the experience.
    • 81 Metascore
    • 60 Critic Score
    Life Is Strange: True Colors had every chance of becoming the series' best game to date, but it's been let down by arguably its most important element: the story. Wonderful character work can only go so far carrying a narrative that just isn't particularly exciting. And while Alex's power crafts one interesting scenario after another, it too isn't enough to offset those dull plot points. With an awful framerate to boot, Life Is Strange: True Colors falls short despite everything it has going for it.
    • 81 Metascore
    • 60 Critic Score
    SSX
    If you're prepared to stick to its well-crafted online modes and endure its over-sensitive handling the fun just about outweighs the moments of frustration brought about by questionable course design and the poorly implemented rewind mechanic.
    • 81 Metascore
    • 70 Critic Score
    Platforming fans would probably be better served by the more streamlined Sly Cooper Collection, but if you've already revisited Sucker Punch's classic trilogy, and you've played Ratchet & Clank's most recent outings, then this collection is your best option for classic platforming on PS3.
    • 81 Metascore
    • 70 Critic Score
    Terraria certainly won’t be appreciated by everyone. It requires a lot of time, effort, and patience if you’re to coax everything out of the experience. For those willing, there’s more than enough enjoyable, diverse content here to keep you busy for hours on end, and it can be even more fun with friends – just be prepared to wrap your head around the incredibly awkward user interface first.
    • 81 Metascore
    • 70 Critic Score
    A very solid Metroidvania-esque platformer that caters to fans old and new. Everything that is loved about this series remains, while a brand new art style and a simple story put the barrier to entry very low.
    • 81 Metascore
    • 70 Critic Score
    Bayonetta may not look the part anymore despite a bump in visual resolution to 4K, but the enhancements this remaster brings to the game's load times and frame rate make it the definitive PlayStation release. Combined with a phenomenal, flashy combat system, the PlatinumGames classic shines brighter than ever.
    • 81 Metascore
    • 70 Critic Score
    Catherine: Full Body is the best way to experience an incredibly unique game. It oozes style eight years after its original release, and although its storytelling does stumble from time to time, this glimpse into the desperate life of Vincent Brooks is still more than worthy of your attention.
    • 81 Metascore
    • 70 Critic Score
    SnowRunner’s glacial pace won’t appeal to everyone, but this unique haulage simulation manages to transform everyday terrain into an enemy you need to tame. This is a game that’s less about the destination and all about the journey you take; in that sense it’s unmatched, and wildly rewarding in a way that few other open worlders are.
    • 81 Metascore
    • 70 Critic Score
    Alas, Sony’s signature baseball simulation has always prided itself on playing a great game of ball, and while this falls short in a few areas, it should still make a nice clean connection with fans of the sport.
    • 81 Metascore
    • 70 Critic Score
    Marvel’s Midnight Suns is a hero on the battlefield, where its card-based combat is a hit. The release’s more adventurous social aspects are conceptually interesting, allowing you to candidly interact with a spectrum of personalities, but the writing and cutscene direction simply isn’t up to scratch. It means that you’ll spend long stretches of gameplay itching to get back to the action, but the lure of the tactical battles with pull you through. It’s an unusual, unfocused title at times, but one with character and ambition that’s easy to appreciate.
    • 81 Metascore
    • 70 Critic Score
    There are huge stretches in between these fights that will leave you wanting for something other than walking to the right. This is somewhat remedied by the “shred” button, where you can play your guitar as you walk everywhere, but fun as that may be, it’s ultimately not a sufficient replacement for proper gameplay. The adventure does ultimately end up being a worthwhile one, with interesting characters, an incredible art style, and great music. But if there were more to the gameplay, the game – and its world – could have offered so much more.
    • 81 Metascore
    • 70 Critic Score
    The running theme of simplicity means that not everyone will enjoy what Minit has to offer, but for less than a tenner, this stripped back adventure title is more interesting than some games ten times its size.
    • 81 Metascore
    • 70 Critic Score
    This instalment feels like it's treading water, waiting for future outings to move things forwards. The humour and characters carry things a bit, but Episode 3 will need to be much better.
    • 81 Metascore
    • 70 Critic Score
    The best thing we can say about Far Cry 5 is that it's competent, and the worst that it's far too safe. Ubisoft is clearly more interested in making an experience that appeals to everyone to satisfy the bottom line. That's a real shame, because there's the makings of a highly entertaining sandbox survival adventure here. Sadly, you won't see any of it, because there's no encouragement to experiment when running and gunning is as effective as it is.
    • 81 Metascore
    • 70 Critic Score
    Pepper Grinder's look is also really sprightly (pun intended): its pixel art is simple and well-executed, with occasionally characterful animations, and the whole thing's backed by a funky soundtrack. This might not be the most substantial of platformers, but it's a spirited entry.
    • 81 Metascore
    • 70 Critic Score
    If you've been wanting to play through Yakuza 0 again, or even get stuck in for the very first time, then you can't really go wrong with Director's Cut. But at the same time, its additions range from superficial to downright dumb, cheapening a game that introduced so many to the franchise.
    • 81 Metascore
    • 70 Critic Score
    F1 2012 is heavily flawed gem. Visually stunning and eminently thrilling one minute, needlessly ugly and overtly annoying the next, it's a game that really doesn't do enough to improve over last season's effort. What's worse is that fans of the series have been voraciously pouncing on any chance to complain about these issues to the developer for two years now, and they – once again – seem to have been ignored. With that said, the game is just as good as it was last year – just not as good as we'd expect it to be by now.

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