Pure Nintendo's Scores

  • Games
For 2,169 reviews, this publication has graded:
  • 48% higher than the average critic
  • 21% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Score distribution:
2169 game reviews
    • tbd Metascore
    • 40 Critic Score
    Overall, this is a disappointing port of a promising game. The game is virtually unplayable but I hope a patch will fix these issues, along with a Switch 2 compatibility update.
    • tbd Metascore
    • 10 Critic Score
    The idea behind this game had the potential to be an important game with a genuine message made accessible and engaging, but it undermines its own premise with weird humour, awkward gameplay and far too many sloppy details. It’s clear Saborus was incredibly lazily made.
    • tbd Metascore
    • 20 Critic Score
    Bye Sweet Carole excels at beautiful art that echoes the style of early animation, but its tension is undermined by poor pacing and clunky controls, and any goodwill towards the spooky atmosphere is ruined by the game-crashing bug that freezes the game midway through.
    • tbd Metascore
    • 40 Critic Score
    If you’re looking for a lengthy, in-depth driving simulator, you won’t find it with Truck Driving. However, if you want to play something on-the-go or share it with a young kid, they might find enjoyment out of it.
    • tbd Metascore
    • 40 Critic Score
    Football Mini Stars is a bland soccer game that will hold your attention for only so long. If you’re looking for a simple sports game, then this is certainly one.
    • 63 Metascore
    • 40 Critic Score
    The Stone of Madness has all the elements required for a fantastic stealth puzzle game – a gorgeous settng, an intriguing story, vibrant characters – but is sadly let down by bugs that cause it crash consistently in one place, leaving the otherwise absorbing story incomplete.
    • tbd Metascore
    • 20 Critic Score
    Dreamless does what it should to get the player from the beginning to the end, but it very nearly actually put me to sleep playing it. If you really want a horror game, keep looking.
    • tbd Metascore
    • 30 Critic Score
    Dragon Takers feels haphazardly slapped together, and the longer I played it, the more boring its stale gameplay became. I don’t know much about the developer (Vanguard), but if KEMCO is going to keep working with them, I hope they can steer them in smarter directions.
    • tbd Metascore
    • 30 Critic Score
    Badminton Time is a multiplayer party game that’s bland at best. There’s plenty of content to keep you busy, but it’s repetitive. The controls are confusing to boot, so you won’t spend much time on this one.
    • tbd Metascore
    • 30 Critic Score
    Mists of Noyah is an ambitious game with many cool features. However, these features unfortunately aren’t polished, making for a frustrating gameplay experience.
    • tbd Metascore
    • 30 Critic Score
    It’s a shame because, despite its flaws, I initially had fun with Cilla. The concept has potential, and the presentation (pixel art backgrounds and music) is pleasing. But the narrative focus demands good writing, and this game lacks it. The same goes for clever enemies, fun weapon variety, and two-player support. Coupled with frequent glitches, this is one alien invasion few will feel compelled to stop.
    • tbd Metascore
    • 30 Critic Score
    The premise of switching between three characters with unique skills is cool in theory. Sadly, it didn’t work well because of the controls. Arcadia: Colony certainly has potential, but it needs a serious tune-up.
    • 48 Metascore
    • 40 Critic Score
    Metal Slug Attack Reloaded is a massive disappointment. The bones of a fun game are there, but unfortunately, it’s dragged down by brutal spikes in difficulty, creating a game that verges on unplayable and certainly unenjoyable.
    • 69 Metascore
    • 40 Critic Score
    Kingdom Come: Deliverance is an open-world immersive world action RPG. You can go anywhere. You can make a lot of choices in terms of what your character will do. There are so many options and choices, in fact, that it becomes intoxicated with how immersive it is and forgets to be fun to play.
    • 60 Metascore
    • 40 Critic Score
    Rose and Camellia Collection offers a glimpse into an intriguing yet tragically under-developed world that has moments of great humour, but teases a much better game than it is. It is brief, inconsistent, and relies on its one unique (and undeniably fun) mechanic far too much to feel complete.
    • 67 Metascore
    • 40 Critic Score
    Class of Heroes 1&2: Complete Edition brings the turn-based, PSP dungeon crawlers Class of Heroes: Anniversary Edition and Class of Heroes 2G: Remaster Edition to the Switch, but not in a way that’s accessible or fun. You have better options. Use them.
    • tbd Metascore
    • 40 Critic Score
    "Ultimate” in terms of content and options but not in enjoyment, Ultimate Racing 2D 2 makes a poor first impression and fails to recover. If it looks interesting to you, I’d suggest its predecessor for half the price. This game has more to it, but it’s a case where less would’ve been more. I hope the devs take a prolonged pitstop before the third entry.
    • tbd Metascore
    • 40 Critic Score
    Rough Justice ‘84 has a great concept and ’80s setting. Unfortunately, it’s executed poorly on the Switch. Despite the cool soundtrack, there are other audio issues. The idea of solving cases might be a fun concept, but this is hard to recommend. The poor controls and user interface make this one to avoid.
    • tbd Metascore
    • 40 Critic Score
    Hammerwatch II’s graphics and world design are amazing, and the soundtrack fits super well into each area. The gameplay is still a little frustrating, though. And with the very real chance of losing all of your progress, I wouldn’t say it’s worth it. It’s sad to see such a well-designed game ruined by such fatal bugs.
    • tbd Metascore
    • 40 Critic Score
    Overall, Enchanted Portals has the potential to be a wonderful game. Unfortunately, it missed the mark with clunky controls, slow loading times, and dull gameplay.
    • 51 Metascore
    • 40 Critic Score
    Any potential Wartales displays as an outlaw fantasy RPG is negated by frequent crashes. There’s fun to be had with party management and a robust turn-based combat system, but until the stability issues are addressed, the game’s not worth the frequent backtracking previous save points.
    • tbd Metascore
    • 40 Critic Score
    Easy Japanesey is anything but. This educational game attempts to teach Japanese vocabulary and character recognition, but it provides little in the way of instructions or context. It also barely provides a user interface and is, therefore, as much fun to use as a fast food self-checkout kiosk.
    • tbd Metascore
    • 35 Critic Score
    While I very much appreciate the efforts game developers put in to entertain (and maybe educate) us, Ultimate Games’ Castle Renovator falls flat in early every way. If one of the selling points is that you can “Choose the shapes and designs of flags and pennants,” you know you’re in trouble.
    • tbd Metascore
    • 30 Critic Score
    If you’re a hardcore fan of Deadliest Catch, you might—might—eke some enjoyment from the video game version’s lazy simulation of the tasks. However, you’d have a much better time just watching the show with a controller in your hand, and pretending. You might get a more responsive experience, too.
    • tbd Metascore
    • 40 Critic Score
    Road Builder had the potential to be a great game. However, the main mode was broken, and there wasn’t much else to do with a limited custom mode and lack of online play.
    • 69 Metascore
    • 40 Critic Score
    For those familiar with this long-time simulation/strategy series, Nobunaga’s Ambition: Awakening may feel like a warm welcome home. But as a newcomer, I found the game a confusing mess, and the Switch version frustrated my every attempt to enjoy playing it.
    • tbd Metascore
    • 30 Critic Score
    Lost Dream Darkness ran smoothly, and I enjoyed listening to twenty minutes of nature. However, this title had no purpose, no direction, and an abrupt, unsatisfying ending.
    • tbd Metascore
    • 30 Critic Score
    While there’s a relaxing tone to putting bikes together and I’m sure someone absolutely obsessed with motorcycles and motorcycle repairs could be intrigued by the title, Motorcycle Mechanic Simulator 2021 is such a broken, poorly optimized experience to find much fun in. I spent most of my time incredibly angry at the controls that constantly fought me and the ridiculous loading times to get into those controls. There are a lot of really great experiences to play on Nintendo Switch but Motorcycle Mechanic Simulator 2021 isn’t one of them.
    • tbd Metascore
    • 30 Critic Score
    Demolish & Build Classic takes you on a tour of the “exciting” world of construction contracting. The big problem is that the world of construction and contracting is more of a mundane job with a lot of hard work and very little excitement. Performance issues and a disheartening beginning lead to lots of work and little fun. But if you can get past that, you do get to drive bulldozers, cranes, and the like.
    • 53 Metascore
    • 40 Critic Score
    Despite great ideas at its foundation, Roller Drama has limited sports management features, minigames that drag and a mysterious dystopian setting that gets glossed over all too often.
    • tbd Metascore
    • 40 Critic Score
    Space Tail comes across as an forgettably mediocre game. While its art direction and strong story start seem to lead to a potential great adventure, the game mechanics you use are fundamentally broken or just boring. This makes the entire experience feel dragged out and not fun. It’s a game that I played for this review and ultimately will never go back to. While it is by no means a bad game, Space Tail is a game I can’t recommend for people. There are plenty of better games on Nintendo Switch for you to check out.
    • tbd Metascore
    • 40 Critic Score
    Trash Sailors has its fun moments and extremely unique art style to help visually stand out. Plus, like every co-op game in this genre, it can be quite hilarious to play with friends as chaos ensues and everyone is yelling at each other to do tasks. Yet a key gameplay aspect of Trash Sailors is completely broken. The combat doesn’t work and isn’t fun, despite it being so integral to the gameplay. Add the fact that it’s unplayable in single player mode and you’ve got a very mixed experience that may not be worth your time. Until these issues get fixed and combat is completely overhauled, Trash Sailors may be more trash than treasure. Especially when much better co-op experiences exist on the Nintendo Switch.
    • 70 Metascore
    • 40 Critic Score
    Paradise Marsh seems less concerned about being an “adventure” and more about delivering feelings. Some will no doubt appreciate its efforts. Others, like me, might feel it needs to work harder at providing what’s advertised. I feel bad knocking a solo dev’s first release, but I sincerely enjoyed little of my short time with this game, same as our contributor with whom I sought a second opinion. The visual and gameplay repetition combine with other shortcomings to make a forgettable title. Next time.
    • 57 Metascore
    • 40 Critic Score
    Splatter – Zombiecalypse Now is a wild, over-the-top, trigger-happy shooter where your ZR button will be worn out if you stick with it for more than a few levels – and well done if you do! Don’t get me wrong, the visuals are gory and chaotic, but they clash with the dark, gritty setting and zoomed out top-down view, resulting in a pretty messy and ‘gets old pretty quickly’ experience.
    • 64 Metascore
    • 45 Critic Score
    DRAGON BALL: THE BREAKERS incorporates a niche but successful formula into a similarly successful franchise, which should be a match made in heaven. However, due to graphical and technical issues paired with the unbalanced gameplay and unclear progression and menus, it results in a bit of a mess of a game. It was worth a shot, but I feel as though Dragon Ball should stick to what it knows best.
    • 61 Metascore
    • 30 Critic Score
    Hell Pie has the beginnings of an entertaining game with a silly sense of humour and classic platformer action, which has sadly been scuppered on the Switch by a glitch that crashes the game as soon as you hit the second level.
    • 52 Metascore
    • 40 Critic Score
    If you are really into the Blade Runner franchise and can put up with the shortcomings, I suppose you can get some enjoyment from Blade Runner: Enhanced Edition. Everyone else should take a pass on this remastered adventure game. Maybe if the studio comes out with a “More Enhanced” edition, with plenty more fixes in place, it may be worth another look.
    • tbd Metascore
    • 45 Critic Score
    Youni is a very short and unfortunately lackluster experience. Once you’ve played the first few levels, you have essentially seen it all. Whilst some of the jump scares are great and some moments are very eerie, there isn’t much else to keep you invested or wanting to play. The poor visuals impact the smoothness of the gameplay, causing frustration on top of the slow pacing.
    • 43 Metascore
    • 40 Critic Score
    XEL
    XEL has the potential to be a great game, but too many elements are left unpolished. Hopefully, a patch will be able to fix these issues, and then it may be a solid adventure game.
    • 59 Metascore
    • 40 Critic Score
    While I can appreciate the wonderful gameplay and can truly be impressed by the fact the game was made by one person, it’s simply not enough of an experience to justify a purchase. The game’s nonsensical story is extremely hard to follow to the point where I just stopped caring. It might be impressive looking, but frequent glitches, enemy desponds, and broken checkpoints frustrate the experience. It’s also over way too soon. Maybe if it goes on sale and more of the major glitches are fixed, then I would say try it out if you’re interested in first-person shooters and action games. For everyone else, it might be best to leave Bright Memory Infinite alone.
    • 40 Metascore
    • 40 Critic Score
    There isn’t too much to say about Robo Wars. I genuinely appreciate the desire to create a simplistic game that is easy to understand and control. The problem is that it gives the game very little depth and provides little replay value. Each of the 10 stages look identical and its simplicity in gameplay ultimately makes you feel bored after a short while. It’s not a bad game, but it’s one that I likely won’t remember anytime soon. It unfortunately falls in that unmemorable category, a game I’ll see in the eShop deals page and say “oh yeah I think I played that game.“ For now, It’s best that you steer clear of Robo Wars.
    • 50 Metascore
    • 30 Critic Score
    Ikai is a first-person psychological horror game that isn’t so much scary as it is confounding. It wastes its effectively chilling setting by simply getting you lost in it. You’ll be annoyed more often than frightened, confused more often than entertained.
    • 54 Metascore
    • 45 Critic Score
    As a concept, Ashwalkers is fascinating, mixing the survival genre with a visual novel. The world created in Ashwalkers is one of hope surrounded by despair, but the execution lacks the polish to make this one a game that I could suggest. The technical issues alone should have been caught before the release. But even with that aside, the lack of character development and a risk and reward system makes for a very dull experience.
    • 58 Metascore
    • 40 Critic Score
    I can’t really give Aztech Forgotten Gods a recommendation. What looked like a grand action adventure with interesting storytelling, exotic imagery, and cool gadgets, turned into a blancmange—several ingredients, but flavorless and unsatisfying. It could be worth the price-tag if it gets cleaned up and organized, but I wouldn’t buy it at this point.
    • 52 Metascore
    • 30 Critic Score
    Moto Roader MC is a poor title. With little in the way of quality updates or polish, this game should’ve stayed a 30-year relic. Even at its budget price, I’d skip this sloppy update.
    • tbd Metascore
    • 30 Critic Score
    Even if the cloud service it uses was running normally, Edge of Eternity is at best an OK game that fails to deliver on its explosive opening. The combat is fun but loses that fun when you’re overwhelmed with enemies in long, drawn-out battles. The open world is interesting but it’s simply way too large and empty for you to enjoy exploring. The story starts off great but fizzles out very quickly into a somewhat uninteresting, boring mess. It might be best to look somewhere else for a more enjoyable tactical game.
    • tbd Metascore
    • 40 Critic Score
    35MM is a messy blend of multiple genres lacking any clear definition or direction. The tense atmosphere that it builds isn’t enough to keep you invested and definitely needs more depth in its gameplay, story, and performance. This is a real shame, as there is clear potential for this to be far better than what we have received.
    • 65 Metascore
    • 40 Critic Score
    While there is fun to be had with Breakout Recharged, I really can’t suggest you go out and buy it at lunch. At $10 the game is simply overpriced and not worth your time. When the game is finally on sale, that would be the best time to experience this version of Breakout. Otherwise there’s a really good Atari Flashback Collection on Switch, which is a much better investment to enjoy these classic games.
    • tbd Metascore
    • 40 Critic Score
    Forgotten Hill Disillusion loses itself trying to be a challenging click-and-point puzzle game. While some of the puzzles are well-designed, the ones that don’t provide enough context outweigh the better riddles and thus make for a frustrating experience. The game does offer a help option, but often it feels like you have to rely on the help all too often to figure out the solution.
    • tbd Metascore
    • 40 Critic Score
    Planet Quiz: Learn & Discover is aimed at a specific audience and is aware that it’s not going to be topping many peoples wishlist, but if you have a love for all things Earth, animals, and culture, I’m sure you’d be able to have a fairly decent, albeit short, time with this. That said, if you are passionate about those subjects, it’s likely that this may not be very challenging at all, and just confirm what you know. Its three quiz modes are the same and do little outside of this to keep gameplay fresh and exciting after a short burst of rounds.
    • 50 Metascore
    • 30 Critic Score
    Poker Club on Nintendo Switch does a good job at providing a truly immersive poker simulation. Unfortunately the entire package of Poker Club isn’t great. The incredibly poor AI will teach you nothing in offline mode and the overall slowness of all action makes for a boring experience. Playing online is even worse, as players can take an impossibly long amount of time on each turn. It’s just painfully slow enough that you’d likely be better off just playing poker in real life.
    • 56 Metascore
    • 30 Critic Score
    Serenity Forge has had a hand in bringing some of my favorite games to the Nintendo Switch. But Date Night Bowling feels like an unfinished proof of concept and failed to hold my interest. It’s a bush league release with much room for improvement. One could argue that it’s a better alternative than going to a real-life alley and running the risk of catching COVID. But given that choice, I think I’d rather skip bowling altogether.
    • tbd Metascore
    • 40 Critic Score
    The Suicide of Rachel Foster is well constructed when it comes to design and mechanics, but is let down if you stop to examine the plot for a moment. The deeper into the game you get, the more it feels like it’s trying to shock rather than effectively engage with serious topics.
    • tbd Metascore
    • 40 Critic Score
    Project Winter is a great game concept that you can clearly see how the game is supposed to work. Yet the game was ruined by bad lobbies and awful players. While this is not the game’s fault on its own but rather its player based Project Winter is a game that can’t really be recommend you go out and purchase, unless you have four other friends that want to play with you. As a solo experience, there are much more enjoyable multiplayer games you can jump into on Nintendo Switch.
    • tbd Metascore
    • 45 Critic Score
    Overall Don’t Touch This Button! is an incredibly average room-based puzzle game that probably isn’t worth your time.
    • 70 Metascore
    • 45 Critic Score
    An otherwise decent racing game, terrible AI choices, and rubber-banding cripple Cruis’n Blast. A real shame.
    • 63 Metascore
    • 40 Critic Score
    Townscaper offers little to keep players engaged and seemingly never will. I have to call it what it is, an early access Steam experiment trying to pass itself off as a full-fledged Switch release. Since the developer admits no DLC’s on the horizon to address expected features that are MIA, this incomplete title’s one to skip, even at just $5.99.
    • tbd Metascore
    • 40 Critic Score
    Ports from mobile games are often a risk. Sadly Kickerinho World is an example of a mobile game that was already on the right platform.
    • tbd Metascore
    • 40 Critic Score
    Freddy Spaghetti 2 has tidied up the bugs that wrecked its predecessor, but the mechanics don’t live up to the potential for fun and silliness in the concept.
    • tbd Metascore
    • 40 Critic Score
    Loopindex, while not bad through and through, simply feels rough around the edges. Throw in a potential game-ending bug, and this is a small virtual world I won’t be returning to any time soon.
    • tbd Metascore
    • 40 Critic Score
    RWBY: Grimm Eclipse Definitive Edition is fun for only a little while before the gameplay becomes too repetitive.
    • tbd Metascore
    • 40 Critic Score
    Regina & Mac World is heavily inspired by platforming greats of the past, yet falls short on delivering the fun homage it aims to provide. It plays more like a demo, with a poorly designed platforming experience and clumsy controls. I am hopeful of an improved version in the future but, for now, this is sadly one to avoid.
    • tbd Metascore
    • 30 Critic Score
    Emily Archer and the Curse of Tutankhamun could’ve been a solid game for genre fans, even with its age. But with so many bugs, there’s no way I can recommend this Switch version in its current state. It’s a weak port of a game best left on the Nintendo DS.
    • 38 Metascore
    • 10 Critic Score
    I find Gallic Wars: Battle Simulator more of a proof of concept than an actual game. There are so many far superior options in the tactics category that this game is even a waste of time for beginners.
    • 56 Metascore
    • 40 Critic Score
    Bob Help Them! is a little game, with a lot of potential. I really liked the concept and feel of the game, it just didn’t have enough going on to keep me interested and it felt very repetitive.
    • tbd Metascore
    • 30 Critic Score
    When it comes to polish, Freddy Spaghetti is molto al dente. Until this game gets a patch to fix its game-breaking bugs, I can’t recommend it on the Nintendo Switch, even for only $4.99.
    • 50 Metascore
    • 30 Critic Score
    Drawn to Life: Two Realms lacks creativity in the gameplay and is overall a pretty dull experience.
    • tbd Metascore
    • 45 Critic Score
    I certainly don’t mind a somewhat easy game, but I need a bit of challenge to hold my attention. After several hours, I think I’ve seen enough of Blacksmith of the Sand Kingdom for the time being. Perhaps it improves, but it should’ve put its best foot forward much earlier. The battles are so simple that the efforts at depth are lost, making crafting less necessary and rewarding.
    • 63 Metascore
    • 40 Critic Score
    Excalibur Games has serious work ahead if they want to make Tracks – Toybox Edition a good game for the Nintendo Switch, especially if targeting whole families. Having a proper tutorial, improved UI, and touch screen support are some of the fundamentals they should revisit.
    • tbd Metascore
    • 20 Critic Score
    I said at the begging of the review I didn’t have high expectations; it’s a shame the game proved less fun than I expected. Unfortunately, I did not get very much entertainment out of it at all. It felt more like an educational game for young kids trying to put things in the right order. Sadly, even those can be more fun. However, fans of the YouTube channel may get some entertainment out of the game, but I cannot justify the $4.99 price tag for anyone. Fans should probably stick to the YouTube channel.
    • 46 Metascore
    • 20 Critic Score
    Art Sqool fails as both an “art school simulator” and a video game. There’s nothing educational here, and its gameplay is the equivalent of scribbles I might’ve drawn as a toddler.
    • tbd Metascore
    • 40 Critic Score
    Bus Driver Simulator deserves some appreciation for its attention to detail, but the details are pretty boring in this case. It doesn’t help that the gameplay is cumbersome and glitchy, and the visuals are dated and drab. Unless you’re really into slow drives through PS2-era depictions of European cities, take the Desert Bus instead. At least then it’s for charity.
    • tbd Metascore
    • 40 Critic Score
    Ramp Car Jumping is a physics-based puzzler that lacks creativity and longevity. It provides a couple hours of silly fun for one or two players on the Nintendo Switch, but it never feels like more than a free-to-play mobile title.
    • tbd Metascore
    • 40 Critic Score
    Memoranda is a stunning game with beautiful graphics and amazing music, only to fall short with lackluster gameplay and an incomplete story.
    • tbd Metascore
    • 45 Critic Score
    This exploration platformer pulls off the essentials, but the amount of time spent backtracking and grinding for upgrades feels much more wasteful rather than satisfying. Micetopia wound up slightly disappointing, but I’ve seen enough positives that I have some optimism for the studio’s next release.
    • tbd Metascore
    • 35 Critic Score
    Limited characters is an issue, but not the only one. The Language of Love has no choices, and thus no replay value. It’s passive, except to hit a button or tap the touch screen to advance the story; this might work were the plot aces, but that’s not the case. So, this one fares poorly compared to other VNs on the Switch.
    • tbd Metascore
    • 40 Critic Score
    While using the premise of the Metroidvania genre, Outpost Delta falls short with its clunky dual-stick shooter gameplay and confusing map. Despite that, there were some interesting collectibles scattered around and some great retro graphics.
    • tbd Metascore
    • 40 Critic Score
    Adventures of Chris is a platformer with smooth controls but unforgiving gameplay that will leave you more frustrated than having fun.
    • tbd Metascore
    • 30 Critic Score
    Maze didn’t live up to my expectations in the slightest. Its aims are too modest, and its execution too lacking.
    • tbd Metascore
    • 30 Critic Score
    The simplicity of Tiki Brawl is reflected in its low price. But it’s still somewhat disappointing compared to the studio’s other games.
    • tbd Metascore
    • 40 Critic Score
    The foundation is here, but, like The Simpson’s orphanage, it needs more walls – “three is not enough.” With subpar controls, music missing the mark, and a disappointing map, Two Parsecs From Earth’s great visual style remains, but it’s not enough to keep me playing.
    • tbd Metascore
    • 40 Critic Score
    Given my fondness for hidden object adventures, I found a smidge of entertainment with The Last Days’ story elements. It’s a bit of a bush-league release overall, though, and the port has some evident issues. So, unless it gets a patch, I struggle to recommend to all but big genre enthusiasts.
    • tbd Metascore
    • 45 Critic Score
    If you really want to try your hand at captaining a Ship of the Line, go ahead and give Her Majesty’s Ship a try. But because of the game’s focus on frustrating micromanagement, you may want to keep a weather-eye on the horizon for something better.
    • tbd Metascore
    • 20 Critic Score
    WeakWood Throne looks charming from the outside, but it still needs a lot of work in terms of feeling like a completed game.
    • 23 Metascore
    • 35 Critic Score
    Can I give Bounty Battle a slight recommendation for character diversity alone? No, I can’t. There are excessive issues through and through, including (but certainly not limited to) lack of fluency, gameplay variety, and depth.
    • tbd Metascore
    • 40 Critic Score
    Golf Zero has an unexpected twist on familiar gameplay, but the execution isn’t in a manner that I found enjoyable. This physics platformer is a bogey on the Switch. Try the mobile version (with touch support) instead.
    • 59 Metascore
    • 30 Critic Score
    RPG Maker MV provides plenty of tools, but the least possible direction on how to use them. The tutorial is embarrassingly bad, and a help section is nonexistent. Unless you’re experienced with this series, skip this Switch port.
    • tbd Metascore
    • 30 Critic Score
    I can say the story of Cubers Arena didn’t really do too much for me. From level to level, the grind of the game left a sour taste in my mouth to where I couldn’t help but wonder what’s the point? Maybe Ballers is happier without his freedom. While the local co-op is a plus, Cubers Arena didn’t have anything else going for it. Playing felt more like a chore than a game.
    • tbd Metascore
    • 30 Critic Score
    Unfortunately, Prehistoric Dude’s problems aren’t minor. Lots of annoyances add up to make this a small game that I disliked. It has a real need for additional polish.
    • tbd Metascore
    • 45 Critic Score
    Sadly, Goosebumps Dead of Night is another failed attempt at converting a franchise we already know and love into a game that lives up to our expectations.
    • tbd Metascore
    • 40 Critic Score
    Brightstone Mysteries: Paranormal Hotel offers a fun premise for puzzle/adventure fans, but it fails to follow through it nearly every regard. The graphics, the puzzles, the story, and even the docked-mode controls combine to make this a crime not worth solving.
    • 56 Metascore
    • 40 Critic Score
    Despite many positive elements that Dodo Peak has to make it satisfying, I must admit that I genuinely didn’t have much fun playing it. It’s challenging, but not in a way that held my interest beyond a few minutes at a time. Further, the familiar three-star setup is weakened by an emphasis on speed and random enemy placement. This Dodo might not take flight on the Nintendo Switch.
    • 34 Metascore
    • 30 Critic Score
    Mittelborg: City of Mages is a simplistic game with dull mechanics and no high stakes within the lackluster story.
    • tbd Metascore
    • 40 Critic Score
    The Otterman Empire is a repetitive third-person shooter that’s more work than play with clunky controls and unpolished graphics.
    • 53 Metascore
    • 40 Critic Score
    Five Nights at Freddy’s: Help Wanted’s port to the Nintendo Switch has proven to be a difficult one. The slippery controls render the game difficult to play, but I don’t consider this a hit against the franchise. FNAF will continue to be a fan favorite, and I’m sure more games are planned for the future.
    • tbd Metascore
    • 40 Critic Score
    Reed 2 is a simple platformer with cheap ways to die and similar mechanics from the first game. For a short game of 52 small levels, it can take a while.
    • tbd Metascore
    • 40 Critic Score
    My time spent with Gun Crazy wasn’t terrible; it also wasn’t anything special. It felt like a half-baked idea that sacrificed length for difficulty. The game in its current state is hard to recommend, especially at the asking price of $4.99.
    • 46 Metascore
    • 40 Critic Score
    Overall, Make War is far from strategy and more simulation as you seemingly try to make the battle the best it can be.
    • 68 Metascore
    • 40 Critic Score
    Playing Fledgling Heroes, it’s hard to shake the feeling that I haven’t somehow time-traveled to the past. It feels like the sort of game I might’ve enjoyed reviewing seven years ago as a mobile port to the 3DS or Wii U eShop. Except it’s 2020, and this is an original game on the Switch. Runners have come a long way, and players expect more from the genre’s console counterparts.
    • tbd Metascore
    • 45 Critic Score
    Chaos Code: New Sign of Catastrophe is an average fighting game. Although the gameplay isn’t bad, there are too many other underlying issues that keep me from recommending this title. Try another fighter instead.

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