Blacksmith of the Sand Kingdom Image
Metascore
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  • Summary: Become the court blacksmith adventuring in the Sand Kingdom in a fantasy RPG. Muspelheim, a nation of desert and wilderness, also named as “the Sand Kingdom.” Volker, a blacksmith's son, always dreamed of becoming an adventurer, but he finds himself adventuring aiming to become a courtBecome the court blacksmith adventuring in the Sand Kingdom in a fantasy RPG. Muspelheim, a nation of desert and wilderness, also named as “the Sand Kingdom.” Volker, a blacksmith's son, always dreamed of becoming an adventurer, but he finds himself adventuring aiming to become a court blacksmith at the same timeAdventure into dungeons, get materials by gathering and looting monsters, then craft high quality equipment. Whether you equip them or display and sell them in your shop is up to you. Find other party members at the Guild and fulfill requests to progress through the story and earn rewards. There are 14 classes, faith selection, and passive skills that grant you free character customization! Expand
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. 70
    Blacksmith of the Sand Kingdom isn't going to turn heads or win awards, and it's not quite to the same standard of refinement as Rideon's tactics JRPGs tend to be. With that being said, it offers an enjoyable, pleasant and pleasing way of spending time in-between meatier fare, and the efficient and bubbly approach makes it very easy to pick up and play. Kemco has a habit of working with some really terrible developers, but between this and Marenian Tavern Story Kemco has found a partner that can produce the kind of cut-price JRPGs that it likes to publish while maintaining a standard that means they're still worth playing.
  2. Jan 19, 2021
    45
    I certainly don’t mind a somewhat easy game, but I need a bit of challenge to hold my attention. After several hours, I think I’ve seen enough of Blacksmith of the Sand Kingdom for the time being. Perhaps it improves, but it should’ve put its best foot forward much earlier. The battles are so simple that the efforts at depth are lost, making crafting less necessary and rewarding.