PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 75 Metascore
    • 60 Critic Score
    By being forced to set-up a premise that MIGHT evolve into something interesting in the long haul, ".hack's" storyline drags and plays second-fiddle to average-at-best (and done better elsewhere), random-dungeon clearing RPG fodder.
    • 66 Metascore
    • 60 Critic Score
    The derivative visuals, unoriginal gameplay, bare-bones multiplayer mode and annoying BGM make this an amusing weekend rental, but that’s it.
    • 69 Metascore
    • 60 Critic Score
    From gameplay modes to bonus stuff and graphics, “IndyCar Series” is to the PS2 what “Flag 2 Flag” was to Dreamcast: a forgettable racing appetizer.
    • 63 Metascore
    • 60 Critic Score
    There simply isn’t lots to do once all the fighters have been unlocked and the stories for each virtual fighter have been experienced.
    • 51 Metascore
    • 60 Critic Score
    A game I expected to match or exceed "Baldur's Gate" doesn't even come close.
    • 57 Metascore
    • 60 Critic Score
    This isn't a terrible or bad fighting game, just an uninspired one.
    • 70 Metascore
    • 60 Critic Score
    The single player campaigns, while engaging, are somewhat lacking in cohesion.
    • 64 Metascore
    • 60 Critic Score
    I see the 2002 version as losing what was decent enough control in the original, but surpassing it in every other way.
    • 77 Metascore
    • 60 Critic Score
    Challenge mode offers lots of goodies to unlock, but its unique physics may turn off as many gamers as it turns on.
    • 64 Metascore
    • 60 Critic Score
    With its bland, repetive gameplay, recycled in-game graphics, mid-battle slowdown, and awkwardly placed musical insertions, it's hard for the game's better features to really shine.
    • 55 Metascore
    • 60 Critic Score
    A fun weekend rental at most (alongside Activision’s port of “Wreckless”), the PS2 version of The Italian Job is left eating the dust of its cheaper and much more enjoyable PSOne counterpart from Rockstar.
    • 57 Metascore
    • 60 Critic Score
    The AI in Driv3r has to be some of the worst AI I have come across in along time, your enemy just stands still and shoots occasionally he will kneel down but it seems the enemy in driv3r are way too lazy to care for there lives.
    • 68 Metascore
    • 60 Critic Score
    Compromises too much of what worked well with "XG3" (graphics and bike maneuverability) for its fans to welcome with open arms the new additions to the series' formula (improved weapon system, wilder-than-ever track design, Season mode, etc.).
    • 66 Metascore
    • 60 Critic Score
    From stiff control to appalling graphics and horrible English voice-overs, Disaster Report is a small-scale disaster in and of itself... It’s surprisingly fun to play despite its numerous flaws.
    • 72 Metascore
    • 60 Critic Score
    Too bad the ultra-colorful saccharine graphics, marching band music, lack of difficulty and three-click arcade set-up reduce Disney Golf’s appeal for those of us that were never enchanted by the Magic Kingdom.
    • 59 Metascore
    • 60 Critic Score
    Wrestler models are detailed and life-like when standing still, but prone to slowdown and awkward-looking animation when moving.
    • 72 Metascore
    • 60 Critic Score
    It lacks the passion of creators like Bungee ("Halo") or Valve ("Half-Life"), who were obviously in love with their projects as they were designing them.
    • 75 Metascore
    • 60 Critic Score
    A game that is not quite what the Sony hype built up for but is fun nonetheless.
    • 77 Metascore
    • 60 Critic Score
    It's very beautiful and easy to control, but there's nothing much that's new or improved here.
    • 68 Metascore
    • 60 Critic Score
    Besides basic online deathmatch options and a new set of PTO locales and situations for new recruit Joseph Griffin to step in and save the day, Rising Sun’s average visuals and linear-to-a-fault level design leave us just as cold as “Frontline” did a year ago.
    • 69 Metascore
    • 60 Critic Score
    A very average game that is perhaps worth a weekend rental. There's too many other games that are more fun out now to give this game a better rating.
    • 50 Metascore
    • 60 Critic Score
    Its unimpressive graphics and unrealistic physics keep it firmly anchored in the 'arcadey' and 'rent before you buy' categories though, despite an above-average attention to small audio details.
    • 48 Metascore
    • 60 Critic Score
    Despite the possibilty of too much repetition or worklike feeling, EF brings the first true traditional RPG to the PS2. The story is interesting, the mini-games unique, the characters vivid and the locations fascinating.
    • 63 Metascore
    • 60 Critic Score
    The low asking price and endearing charm of the Rayman universe prevent this decent attempt at a story-less “Rayman 2” spinoff from completely bombing out
    • 69 Metascore
    • 60 Critic Score
    What we have here is a great engine and design screaming for some character and story help.
    • 71 Metascore
    • 60 Critic Score
    With a little more pizzazz added to its robust simulation mode (dopey translated dialogue notwithstanding), the presentation of G1 Jockey 3 would have placed it on par with Tecmo’s horse sim.
    • 67 Metascore
    • 60 Critic Score
    It's unoriginal and very short (I was able to complete it in a couple of days without really trying to beat it), but a gas while it lasts and home to some of the nicest-looking and best-renderd FMV cinemas your puny little eyes have ever seen.
    • 69 Metascore
    • 60 Critic Score
    Recommendable brain-dead fun provided those buying/renting it know what they’re getting themselves into: fictitious F1-like racing antics with believability and care thrown out the proverbial window.
    • 63 Metascore
    • 60 Critic Score
    Epic in scope but technically flawed (particularly in its framey and load-happy PS2 incarnation), Vexx is begging for a much-improved sequel.
    • 73 Metascore
    • 60 Critic Score
    This game grabbed me from its opening scenes and didn't let go of me DESPITE its average graphics, quirky golf-like control scheme and plain-vanilla soundtrack.

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