PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 65 Metascore
    • 60 Critic Score
    It's fine for now, but you better love pool or be ready to spend time learning 'english' all over again.
    • 52 Metascore
    • 60 Critic Score
    If you're a fan of the show add a point here to take the game from good to very good.
    • 64 Metascore
    • 60 Critic Score
    Controls like its SNK 2D predecessors but lacks meaningful gameplay modes (besides standard one’s) or stellar graphics that would make anyone but hardcore SNK fanboys (and girls!) take notice of its arrival.
    • 72 Metascore
    • 60 Critic Score
    There’s nothing terribly wrong with the game but there’s also nothing terribly special either.
    • 65 Metascore
    • 60 Critic Score
    Continues to uphold Infogrames’ tradition of low-key but fun Looney Tunes videogames that do justice to the license.
    • 67 Metascore
    • 60 Critic Score
    Only hardcore fanboys (and girls) of the 32-bit prequel are likely to be impressed-enough with the battle pyrotechnics to overlook the outdated engine and other negative aspects of its game design.
    • 63 Metascore
    • 60 Critic Score
    Time for everyone involved with this series to either evolve or move on, and leave TXR 3 for the flat-broke and/or uneducated casual gamer that doesn't know any better. Worth a shot (preferably as a rental) if you’ve never played a "TXR" game before this one.
    • 78 Metascore
    • 60 Critic Score
    There’s just something weird about playing a Disney-sanctioned, watered-down version of "Tony Hawk 4" that will put-off as many grown-up players as it will enchant.
    • 88 Metascore
    • 60 Critic Score
    Huge levels are constrained by pre-determined paths, action sequences are harshly pre-determined and any sense that you might have be able to affect the outcome is sapped by the largely obvious mission objectives.
    • 68 Metascore
    • 60 Critic Score
    For better or for worse though, "Vengeance" relies on scripted and very linear, boring and predictable encounters with enemies/NPC's to move the game along by fists and kicks rather than thought.
    • 65 Metascore
    • 60 Critic Score
    "Devil May Cry Lite" would have been a more appropriate name for this somewhat-successful attempt by Capcom’s Studio 6 to add mild RPG trappings to a genre known for button-masher frenzies.
    • 70 Metascore
    • 60 Critic Score
    You don't want to spend your hard-earned (or however you get it... don't ask, don't tell, right?) cash on a game that's just "good," do you?
    • 66 Metascore
    • 60 Critic Score
    The linearity, repetitiveness, price and absence of a second player to share the experience with, however, dramatically drain Crisis Zone’s long-term appeal.
    • 61 Metascore
    • 60 Critic Score
    Oh well, at least the flawed PS2 ports of "Max Payne" and "Blood Omen 2" now have something else to point at that has just as much unfulfilled potential as they did when they were released.
    • 76 Metascore
    • 60 Critic Score
    An acquired RPG taste worth sampling with a rental.
    • 65 Metascore
    • 60 Critic Score
    Playing Gungrave is like having great sex: an intense and thoroughly enjoyable experience while it lasts and you’re in the right state of mind (right B?). Unfortunately the experience isn’t too fulfilling and doesn’t last long-enough to justify paying $50 for it.
    • 69 Metascore
    • 60 Critic Score
    The game looks/sounds/controls remarkably well. Little children that saw the movie will be amused-enough to finish Shark Tale in a rental or two.
    • 65 Metascore
    • 60 Critic Score
    Without the uniqueness of being a blood-sucking mosquito this game would be a clunky action/flying hybrid that'd be closer to first-generation Dreamcast software than PS2-caliber material.
    • 69 Metascore
    • 60 Critic Score
    It's got control and stunt/trick issues to contend with as well as a disregard for real-life sim physics, but the European flavor of the racing antics in "MX Rider" are definitely worth sampling.
    • 57 Metascore
    • 60 Critic Score
    A prettier and slicker version of the same old “Myst” you’ve either loved/hated for close to a decade now.
    • 69 Metascore
    • 60 Critic Score
    An acquired taste of mechanized action warfare that thrives on narrowcasting its offerings to the select few that buy every installment, Silent Line is ultimately more bark (i.e. rental worth) than bite (i.e. purchase consideration).
    • 67 Metascore
    • 60 Critic Score
    Worth playing only if you have time and are a diehard fan of the military strategy genre.
    • 72 Metascore
    • 60 Critic Score
    Technically competent but uninspired and ultimately unsatisfying, “Twilight of the Spirits” is this year’s sacrificial lamb to the altar of the next-generation RPG genre’s rising standards.
    • 73 Metascore
    • 60 Critic Score
    "Rugby" lacks the typical gameplay bells and whistles that have become commonplace in EA Sports' line-up of sims. No Create-A-Player mode, no Season mode, no statistical tracking of teams and/or players, etc.
    • 66 Metascore
    • 60 Critic Score
    Graphics and sound are saddled with an odd ‘cartoony’ vibe and powered by an outdated engine though.
    • 67 Metascore
    • 60 Critic Score
    A sports game on par with Crave's UFC-licensed fighting games. Konami's alternative fighting endeavor will be welcomed by gamers patient-enough to see past the K-1's awkward graphics/sounds and simplistic gameplay.
    • 44 Metascore
    • 60 Critic Score
    I remember a time when there were no boxing games whatsoever on PlayStation, and a game like this could have gotten away with its mediocrecy and sell well on Tyson's name alone.
    • 71 Metascore
    • 60 Critic Score
    This is a PS2 series of riddles you don't want to rely too much on a strategy guide to beat, since solving them on your own or with friends is more than half the fun.
    • 58 Metascore
    • 60 Critic Score
    The biggest problem of them all, though, is the lack of variety in missions. Fun as the run, gun, and hide gameplay trend is, it can only carry a game so far.
    • 24 Metascore
    • 60 Critic Score
    Midway’s first crack at the extreme sports genre has some of the biggest, best-designed and most challenging mini-worlds I’ve ever had the pleasure of cursing at while trying to link BMX tricks/stunts over them.

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