PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 68 Metascore
    • 69 Critic Score
    NASCAR 07 is, quite simply, another NASCAR game. There isn't anything too special about it or anything that makes it stand out, but then again, there also isn't anything to really get in a twist over.
    • 75 Metascore
    • 81 Critic Score
    It’s not a must-play gem due to too many easily noticeable flaws, but Yakuza’s positives greatly outstrip any negatives. And if you’re a fan of a good story, look no further.
    • 72 Metascore
    • 90 Critic Score
    Ultimate mode would test even the best players to their limits. I say this because the entry price is $39.99, which is deserved, but not appropriate for those who’ll get frustrated just trying to make it through the first level. But if you’ve ever had late-night liaisons with a lady dressed in black leather and cracking a whip, then you’ve probably already bought it.
    • 84 Metascore
    • 87 Critic Score
    It’s a fantastic game, to be sure, but it’s catering to a very specific set of gamers.
    • 57 Metascore
    • 65 Critic Score
    Just a completely average game.
    • 73 Metascore
    • 65 Critic Score
    There is a potentially interesting game here, but more often than not, its gimmicks lose their appeal and then you’re just left with a sub-standard and less enjoyable "Burnout."
    • 88 Metascore
    • 92 Critic Score
    Dark Resurrection is so great, that many will argue that it's the best Tekken game ever – and I’d agree. It plays tighter than "Tekken 5" (because it's based on the updated Dark Resurrection arcade update), and it has tons of features not found in the home release.
    • 80 Metascore
    • 90 Critic Score
    For those that have played it before, it remains as engaging as ever.
    • 59 Metascore
    • 39 Critic Score
    I could mention other issues; like the fact that the whole game barely takes 3 hours to complete, the inclusion of a lame 2-D bonus game, or the lack of any sort of multiplayer features; but to complain any further would just be beating a very dead horse.
    • 37 Metascore
    • 50 Critic Score
    For roughly fifteen dollars, you get 20 board games on a single blue-backed disc. That's a great value, assuming you're into board games and have a couple friends nearby.
    • 72 Metascore
    • 78 Critic Score
    If you’re looking for a good “pick up and play” soccer game for the PSP, WTS 06 is a good option. However, if you’re looking for a little more depth, the lack of club teams, customization, and mini-games is hard to look past when FIFA 06 is sitting on the shelves right next to it.
    • 71 Metascore
    • 71 Critic Score
    But the bad is just too prevalent: poor upgrade system, mediocre graphics and sound, and in general, it just feels like an arcade game trying to be a simulator.
    • 73 Metascore
    • 80 Critic Score
    As someone that's pretty much bored to tears with the FPS genre, I personally found Urban Chaos to be a breath of fresh air.
    • 79 Metascore
    • 86 Critic Score
    Unless you're totally averse to 2-D graphics, you definitely need to add Street Fighter Alpha Anthology to your game library.
    • 78 Metascore
    • 84 Critic Score
    The way Konami has transformed Ashley Wood's artwork into a highly-navigable, multimedia presentation is is nothing short of awesome.
    • 76 Metascore
    • 79 Critic Score
    Considering that the biggest problems with this compilation are that the games are exceedingly difficult and don't offer a two-player mode, I'd say Konami has put together a winner with Gradius Collection. If you enjoy old school shmups; the kinds with spaceships; you'll feel right at home here.
    • 78 Metascore
    • 77 Critic Score
    Don’t think of it as a sequel to San Andreas; think of it as an inexpensive way to pass the time while waiting for GTA to appear on the PlayStation 3.
    • 83 Metascore
    • 80 Critic Score
    It’s well worth playing for stealth aficionados, and the PS2 version might be the lesser version, but it’s still quite acceptable.
    • 52 Metascore
    • 70 Critic Score
    It's a reasonable amount of fun at a budget price, but as Martin Brody might say, "I think we're gonna need a better game."
    • 77 Metascore
    • 90 Critic Score
    As a total package, Field Commander is easily one of the best turn-based strategy games ever produced. That's no surprise, since it's basically a knock-off of Nintendo's "Advance Wars."
    • 76 Metascore
    • 72 Critic Score
    If you’re unfamiliar with the game, but you enjoyed "Exit" or some of the older (not the new crappy 3D) "Worms" titles, you’re sure to enjoy the simple yet engaging gameplay that Lemmings has to offer.
    • 52 Metascore
    • 55 Critic Score
    If you’re looking for a great X-Men game, consider the enjoyable Legends series. The generic, thrown together experience known as X-Men: The Official Game is not what you’re looking for.
    • 81 Metascore
    • 69 Critic Score
    There are just too many other, better racers on the PS2 that you should play even before OutRun 2006 comes to mind.
    • 82 Metascore
    • 80 Critic Score
    Good for what it is... a simple, arcade style racer that retains the core concepts of the original OutRun arcade game while incorporating many necessary gameplay and audio-visual enhancements.
    • 75 Metascore
    • 83 Critic Score
    It's got a few noticeable errors, especially when it comes to repetitive gampelay, no drastic enhancements, and erratic enemy AI. But it's extraordinarily pretty, the controls are nearly flawless and quite accessible, and the fun factor remains high throughout.
    • 51 Metascore
    • 53 Critic Score
    In the end, you’ll probably make it through Las Vegas, San Francisco, and London, but after that, if you’re still playing, you’re either immensely bored or far more enamored with the game than I was.
    • 77 Metascore
    • 79 Critic Score
    2006 FIFA World Cup is more robust than the typical World Cup videogame, but even then, its feature set is far below that of FIFA 06.
    • 67 Metascore
    • 76 Critic Score
    All told, WRC: World Rally Championship doesn't break any new ground, but it is, nevertheless, a solid rally racer.
    • 82 Metascore
    • 80 Critic Score
    The best in the entire series. Still, some aspects are scuffed up enough that it is quite as legendary as it could be and I'm not yet convinced that Lara is a truly compelling character.
    • 72 Metascore
    • 75 Critic Score
    Having the menus laid out in different rooms of the school may seem like a good idea on paper, but it’s a chore to navigate, and it’s easy to miss stuff.
    • 70 Metascore
    • 68 Critic Score
    In the offing, 2K Games has made a comprehensive, deep baseball sim that just isn't much fun to watch.
    • 61 Metascore
    • 45 Critic Score
    From Russia With Love is a perfect example of how not to port a game from the PS2 to PSP. It does absolutely nothing new and a host of things much worse.
    • 87 Metascore
    • 90 Critic Score
    An excellent, fun, and whimsical game that once again proves how well Disney and Final Fantasy can play together.
    • 67 Metascore
    • 70 Critic Score
    Beatmania US just isn't the game it should be, bottom line.
    • 72 Metascore
    • 76 Critic Score
    The disc may only have six or seven legitimate classics on it, but those six games truly are milestones that stand the test of time.
    • 75 Metascore
    • 78 Critic Score
    Despite the fact that you can beat it in as little as 12 hours (closer to 20-25 if you do everything), the game also feels artificially lengthened due to the tremendous amount of cross-town driving you’re forced to do.
    • 76 Metascore
    • 80 Critic Score
    Suikoden V by and large shines if you can get through the sticky parts in the beginning.
    • 75 Metascore
    • 78 Critic Score
    Portability is the game's strongest sale point. Deep down, Me & My Katamari may be the same old Katamari Damacy you've played on the PS2, but now you can play it anywhere.
    • 71 Metascore
    • 70 Critic Score
    If you’re not a diehard fan of Country, there’s not a chance in hell you’ll have a good time with this game – unless you’re singing a tune here and there at a party. Harmonix could have done a better job here.
    • 80 Metascore
    • 82 Critic Score
    For some wacky reason, I didn't enjoy it as much as I did the first game. Perhaps it was because the concept of a strategy-based Metal Gear was no longer new to me. Perhaps it was because the levels were shorter. Perhaps it was because there are too many cards and too many options to pick from this time around.
    • 66 Metascore
    • 68 Critic Score
    Role-playing enthusiasts will probably deem it too underdeveloped for their tastes, but Neopets fanatics and younger players should come away satisfied.
    • 87 Metascore
    • 91 Critic Score
    Taken as the sum of its parts, Syphon Filter: Dark Mirror isn't just one of the best games on the PSP; it's one of the best games to come out for any platform, period.
    • 69 Metascore
    • 78 Critic Score
    It’s an overall solid effort, but there are some aspects of the game that should have gotten a bit more work. Maybe next time.
    • 85 Metascore
    • 93 Critic Score
    It's just a really, really well-made platformer and probably one of the best to come along in quite some time.
    • 94 Metascore
    • 99 Critic Score
    Even for those who have played and beaten the original Snake Eater, there is enough completely original content in Subsistence to provide several dozen hours of offline entertainment, not to mention an online multiplayer feature with massive replay value.
    • 68 Metascore
    • 75 Critic Score
    The presentation is fairly good and it's free from the poor technical design that most movie cash-ins fall victim to.
    • 82 Metascore
    • 85 Critic Score
    Mega Man Powered Up is the way a classic game should be remade. Capcom updated the graphics and audio to today's standards, and also tacked on a number of new features that greatly lengthen the game's staying power, but they pretty much left the original gameplay alone.
    • 75 Metascore
    • 75 Critic Score
    It’s fun for a good while, but ultimately it needs more variety or an engaging multi-player component to make it enjoyable for more than a few hours.
    • 81 Metascore
    • 95 Critic Score
    It's fun, lengthy, beautiful, and really, really satisfying.
    • 79 Metascore
    • 70 Critic Score
    Even slightly improved AI would have made the game much more engaging, as would more effective bullets, varied mission objectives, and more freedom to carry whatever guns you wanted.
    • 62 Metascore
    • 75 Critic Score
    While the disparate elements of 24: The Game aren't stellar, they come together like peas and carrots when combined with the solid and engaging storyline.
    • 43 Metascore
    • 30 Critic Score
    What a letdown, considering that the version included with "Capcom Classics Collection" was arcade-perfect.
    • 64 Metascore
    • 55 Critic Score
    The scope of the game is too small (it can be finished in less than 10 hours), the mechanics are really basic and/or sloppy, and the graphics are nothing to get excited about.
    • 41 Metascore
    • 33 Critic Score
    If I was sitting in a dentist’s office, had ten minutes to kill, and someone handed me Street Supremacy, I’d be happy to play it; that way I could be numb for the pain of getting a cavity filled.
    • 83 Metascore
    • 84 Critic Score
    A solid package that offers the authentic gameplay, intricate controls, slick visuals, and unflappable commentary that MLB fans crave.
    • 55 Metascore
    • 48 Critic Score
    Racing games are supposed to be games of skill, not chance. Sonic Riders, despite all of its shortcuts and power-up items, feels like a game of chance. What's more, it's also a real pain in the ass to play.
    • 65 Metascore
    • 70 Critic Score
    This isn't one of those games that'd you'd pawn of for being an entirely wasted effort, but it doesn't really strive to lift itself above mediocrity.
    • 84 Metascore
    • 87 Critic Score
    It strikes a good balance between substance and flash, and does an excellent job of capturing the thrill of the fight.
    • 74 Metascore
    • 80 Critic Score
    The portable go-anywhere nature of the PSP game makes it easy to tolerate that version's rough spots. If you like boxing, either version should make you very happy.
    • 69 Metascore
    • 80 Critic Score
    It's unlike anything else you've played in recent memory.
    • 66 Metascore
    • 60 Critic Score
    Arena Football seems like a good idea on paper, but the execution of the idea is miserable.
    • 80 Metascore
    • 88 Critic Score
    Every aspect of the game; the gameplay, the graphics, the audio, and all of the various play options; just oozes "arcade" quality, except that this version of the game outshines the original arcade release in every conceivable way.
    • 78 Metascore
    • 79 Critic Score
    If you’re simply looking for the best handheld soccer game, FIFA 06 is the far better choice, due to better visuals more licensed teams, online play, mini-games, and the inclusion of commentary.
    • 79 Metascore
    • 90 Critic Score
    With wonderful aesthetics, some cool extra features, a budget price-point ($30 or so), and short loading times, Maverick Hunter X is one of the most pleasant experiences on the PSP.
    • 76 Metascore
    • 77 Critic Score
    The MVP engine truly is the best when it comes to portraying all of the subtle on-field nuances of the game and putting players in complete control over every aspect of play. The switch to college teams and players hasn't hurt the game's playability one bit.
    • 51 Metascore
    • 45 Critic Score
    Incredibly disappointing. Even if you were to find three friends with PSP’s and copies of the game, you could only play four games, which is a complete joke.
    • 77 Metascore
    • 85 Critic Score
    You simply can't deny the charm and light parody afforded by these monkeys. Besides, the action does get quite good near the end; the rest of the game just needs to catch up.
    • 69 Metascore
    • 80 Critic Score
    It's going to slip under the radar for most people, but it is worth the effort. It's a lot of fun to play due to the battle system and dungeon mechanics and even though it wanders too far into the realm of role-playing stereotypes at times, the plot and characters are reasonably enjoyable.
    • 69 Metascore
    • 68 Critic Score
    Long story short, what we have here is an intellectually stimulating maze-based puzzle game that's good for one or two days of play before it ends up on the shelf.
    • 59 Metascore
    • 60 Critic Score
    The hack n’ slash genre has evolved quite a bit over the years, so people have come to expect more out of a game like this.
    • 63 Metascore
    • 67 Critic Score
    Worth your $29.99? If you like the games on the "best" list above, sure. Otherwise, no.
    • 65 Metascore
    • 70 Critic Score
    The best poker video game available for home consoles. Sure, it'd be nice if the presentation were flashier, and if the game offered more configuration options, but the poker itself is damn near perfect. That's what matters most.
    • 65 Metascore
    • 65 Critic Score
    You'll probably want to pass on the PSP game if you've already had your fill of it on the PS2, since the content is mostly identical, but newcomers are encouraged to give it a try.
    • 73 Metascore
    • 80 Critic Score
    If you're looking for a fun game to pick up and play for a few minutes at a time, or if you've heard about the fun of Metroid Prime Pinball (review) but own a PSP instead of a Nintendo DS, you can't go wrong with Pinball Hall of Fame: The Gottlieb Collection.
    • 72 Metascore
    • 78 Critic Score
    The controls and camera need a little work and the supporting cast (as well as the Tokobots) could use some kind of personality outside of being cute and/or evil.
    • 85 Metascore
    • 75 Critic Score
    The basic mechanics and ideas are still fairly cool and I'm always a sucker for a good environmental puzzler with acrobatics aplenty. In that sense Two Thrones is good stuff, but the rest could use some brushing up.
    • 78 Metascore
    • 50 Critic Score
    Technical problems kill any value that Kinetic might have.
    • 61 Metascore
    • 85 Critic Score
    A surprisingly strong game that does so many of the fundamental things right. Smooth, colorful graphics, a respectable score, a working camera (I can't stress this enough), and a 15-20 hour action-adventure quest are good points for which almost any game should strive.
    • 73 Metascore
    • 82 Critic Score
    A solid remake of a classic game.
    • 74 Metascore
    • 76 Critic Score
    Yes, it is repetitive and somewhat light on content, and it doesn't really push the PSP's capabilities, but it is also fun and extremely charming (in a dark, twisted way). Anyone that has been looking for a fast-paced, not-too-complex zombie killing game should definitely check out Infected.
    • 89 Metascore
    • 87 Critic Score
    While not terribly original in terms of storytelling, Dragon Quest VIII offers enough variety in presentation and gameplay to make it worth playing, especially if you're fanatic about your Japanese RPGs.
    • 82 Metascore
    • 80 Critic Score
    While the actual races aren't that interesting, the cop chases are fantastic.
    • 72 Metascore
    • 70 Critic Score
    Racers such as Burnout Legends, Ridge Racer, and Midnight Club (other than the load times) are much better games, so there’s not much of a reason to pick up Most Wanted, though it’s not a bad game.
    • 70 Metascore
    • 65 Critic Score
    An entertaining adventure, but it is not a game for non-Potter fans. The visuals, music and voice acting are beautifully done, but the same can’t be said for the storyline, and controls.
    • 60 Metascore
    • 60 Critic Score
    A menagerie of all the elements of bad game design. It takes many more steps backwards than it does forwards, and awkward (even game-stopping) bugs will frustrate you if the embedded elements don't.
    • 68 Metascore
    • 70 Critic Score
    The good: it’ll take about 40 hours to beat, the character design is great, and RPG veterans will feel right at home with the gameplay. The bad: the dialog localization is poor, there’s a fair amount of backtracking, and the game does nothing new. The good does outweigh the bad, however.
    • 53 Metascore
    • 55 Critic Score
    If you’ve got a child or sibling under twelve with a good imagination, they might have a good time with Operation Spy. Anyone else will likely find the game uninteresting, especially since most of the content is locked.
    • 68 Metascore
    • 68 Critic Score
    The visuals, music and voice acting are beautifully done, but the same can’t be said for the storyline, and controls.
    • 67 Metascore
    • 73 Critic Score
    The best poker video game available for home consoles. Sure, it'd be nice if the presentation were flashier, and if the game offered more configuration options, but the poker itself is damn near perfect. That's what matters most.
    • 82 Metascore
    • 85 Critic Score
    Clearly the most impressive and important aspect of this game is its multi-player mode.
    • 77 Metascore
    • 87 Critic Score
    Gun
    Though the experience may not be long, nor is it as epic as it's made out to be, what's there is genuinely entertaining most of the time and faithfully captures the rough-and-tough atmosphere of the frontier.
    • 78 Metascore
    • 86 Critic Score
    There’s simply no way to please everyone when it comes to a song list, but damned if Harmonix and Konami didn’t try.
    • 78 Metascore
    • 90 Critic Score
    Fatal Frame III really ties the entire series together and provides a good and complex plot with plenty of scares and frantic moments.
    • 64 Metascore
    • 80 Critic Score
    As a total package, Lord of the Rings: Tactics is impressive. It's a reasonably intricate strategy game in its own right, and, thanks to its slickly produced presentation, it's also one of the better video game adaptations of the films made to date.
    • 69 Metascore
    • 78 Critic Score
    Practically every Matrix moment has been tucked up this game’s sleeve. It may not a solid fighting game or as fluid as it could be, but Path of Neo will still satisfy the diehard Matrix fans, if there are any left.
    • 91 Metascore
    • 92 Critic Score
    Guitar Hero is everything a game should be -it’s innovative, it’s tons of fun, has tons of replay value, and it’s accessible to both new and experienced gamers.
    • 69 Metascore
    • 70 Critic Score
    Anyone nostalgic for the glory days of the Bond film franchise will love the inclusion of a classic film as well as the return of Sean Connery. However, it doesn’t try anything new, multi-player stinks, it’s too linear, and it’s too easy, so it’s not worth more than a rental.
    • 63 Metascore
    • 50 Critic Score
    The online is decent if you can stomach the gameplay enough to get into it; and the mini-games do offer some fun diversions. But “The Life” is undercut by poor fundamentals and the restrictive nature of the animations and controls.
    • 53 Metascore
    • 70 Critic Score
    Good for what it is: a repetitive arcade-inspired beat-'em-up based on the Teenage Mutant Ninja Turtles cartoon series.
    • 77 Metascore
    • 85 Critic Score
    Sometimes a little scripting is needed to bring such an important historical event to life, but decisions made on the field, in the heat of combat are what won the war. The next time around, it'd be nice to see a bit more of that flexibility in the progression of the game.

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