PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 73 Metascore
    • 71 Critic Score
    Simply put, it's just not quite good enough.
    • 88 Metascore
    • 90 Critic Score
    It's a visually stunning game running at a superb framerate, with super tight action. While the camera can be a nuisance sometimes and the English voice acting isn't fantastic, the sum of Sigma's parts add up to an experience that no action gamer should be without.
    • 86 Metascore
    • 89 Critic Score
    The single-player campaign is both challenging and satisfying, the online multiplayer is fast and furious (fans of Resistance: Fall of Man should give it a try, even though it's slightly more sensitive due to its pseudo-sim nature), and it looks and sounds exactly the way it should.
    • 54 Metascore
    • 47 Critic Score
    This is the epitome a game that was quickly thrown together with the most basic and juvenile concepts videogaming has.
    • 56 Metascore
    • 48 Critic Score
    This is the epitome a game that was quickly thrown together with the most basic and juvenile concepts videogaming has.
    • 79 Metascore
    • 82 Critic Score
    We were a touch disappointed the sound didn't impress as much as the graphics, and the solid strategy formula tends to flounder in identical environments, but that can't stop it from being extremely entertaining.
    • 80 Metascore
    • 86 Critic Score
    For all its drawbacks and shortcomings, this title makes good on its initial promise - seen right at the start - to deliver a unique and beautifully paced action quest. If only they would've built on the superb foundation just a bit more.
    • 77 Metascore
    • 72 Critic Score
    A proper long-term gameplay mode would've been nice. Rookie Challenge is decent, but some extra meat is needed to justify the price-tag.
    • 67 Metascore
    • 71 Critic Score
    The entire game will take you about 10-15 hours, but you may grow tired of running around in circles, completing menial tasks.
    • 63 Metascore
    • 63 Critic Score
    Just as unique and potentially engrossing as its predecessor, Disaster Report. Unfortunately, we have to say "potentially" because several glaring flaws continually bog down the game, not the least of which are those hopelessly lackluster technicals (the graphics and sound are both major drawbacks).
    • 47 Metascore
    • 45 Critic Score
    This is the epitome a game that was quickly thrown together with the most basic and juvenile concepts videogaming has.
    • 47 Metascore
    • 49 Critic Score
    The whole thing is just completely unexciting and even laborious at times.
    • 27 Metascore
    • 29 Critic Score
    Biker Mice From Mars is a total waste of time. We can't put it any more succinctly than that.
    • 59 Metascore
    • 66 Critic Score
    While the control is pretty solid, and the speed and action is actually very good, there is one significant flaw that permeates the entire experience: the response to your button presses is often erratic and rarely predictable or reliable.
    • 63 Metascore
    • 64 Critic Score
    Sadly, we have to say that both previous Atelier Iris titles were better than this one, although Grand Phantasm does maintain that excellent sense of humor.
    • 83 Metascore
    • 70 Critic Score
    What Odin Sphere does not do very well, however, is the control, as it is extraordinarily unresponsive at times, as well as poorly mapped on the Playstation 2 controller.
    • 55 Metascore
    • 60 Critic Score
    In the end, the Pirates 3 game comes out being the best of the movie-game trilogies, but that isn't saying much.
    • 60 Metascore
    • 50 Critic Score
    Therefore, we can only recommend this for hardcore fans of the franchise, but then again, we assume those people might still have the Neo-Geo with these games. And if you do, don't bother with this anthology: we repeat, it's nothing you haven't seen and experienced before.
    • 67 Metascore
    • 66 Critic Score
    It's almost always fun to reminisce, but how can you reminisce when you never experienced it in the first place? ...get what we're saying, Taito? If you're an old-school gaming fan, you should probably check it out, but examine that list above first. That's really the only requirement.
    • 77 Metascore
    • 87 Critic Score
    The Show may not be a powerhouse looker, but it is still a very sharp looking game with life-like animation that is a sight to see. The commentary is leagues better than anything out there and it really immerses you into the game. Most importantly, though, this is one baseball game that won't drive you crazy with stupid quirks, balance issues, and overly juiced gameplay.
    • 56 Metascore
    • 52 Critic Score
    It's easily the worst of the summer trilogy titles (Pirates, Spidey, Shrek), which is sort of apt, seeing as how it was also the worst among the competing trilogy movies. Poor visuals, dated gameplay, and horrible audio really make this one a game to avoid.
    • 57 Metascore
    • 52 Critic Score
    It's easily the worst of the summer trilogy titles (Pirates, Spidey, Shrek), which is sort of apt, seeing as how it was also the worst among the competing trilogy movies. Poor visuals, dated gameplay, and horrible audio really make this one a game to avoid.
    • 59 Metascore
    • 80 Critic Score
    I feel that fans of the original two Tony Hawk titles and the SSX series will probably enjoy Downhill Jam quite a bit. It takes the series to a territory that it should’ve been at quite some time ago.
    • 60 Metascore
    • 59 Critic Score
    At the end of it all, Spider-Man 3's biggest problem is that it has a camera and framerate that makes the game nearly unplayable.
    • 50 Metascore
    • 55 Critic Score
    Spider-Man 3's biggest problem is that it has a camera and framerate that makes the game nearly unplayable.
    • 60 Metascore
    • 52 Critic Score
    We're left with a very empty feeling after playing Heatseeker for even a few hours. It starts off entertaining but loses all its appeal and fun factor very rapidly.
    • 29 Metascore
    • 27 Critic Score
    This terribly conceived, designed, and produced title isn't worth the cost of the plastic for the case. As we said in the intro, stay as far away from this as humanly possible.
    • 72 Metascore
    • 60 Critic Score
    If the framerate hadn't been as jerky, we'd have a fairly enjoyable game -- nothing ground breaking, but enjoyable, nevertheless.
    • 72 Metascore
    • 67 Critic Score
    The Red Star has a lot going for it, but due to the preceding problems, it falls well short of its ambitious goal. The complete lack of an interesting story, lackluster menu presentation, and spiking and erratic difficulty (along with no checkpoints) can make for an extremely tedious experience.
    • 50 Metascore
    • 52 Critic Score
    We'll finish with a bad pun- it was a good "plan," but it lacked execution, and ultimately got caught in its own web of poorly implemented - yet crafty - techniques.
    • 61 Metascore
    • 60 Critic Score
    The game doesn't take long enough to beat, there's no real reason to play it again, and there isn't anything even remotely special about the experience.
    • 46 Metascore
    • 48 Critic Score
    Tokyo Xtreme Racer DRIFT 2 is little more than the original in disguise, and it's a poor disguise, at that. It suffers from the exact same problems, and we'd actually prefer the original because at least that one was a little more straightforward.
    • 65 Metascore
    • 62 Critic Score
    An amusing game that loses its appeal all too quickly. The adventure is mostly fluid, as is the combat and platforming elements, and the storyline isn't too bad, but the rest is just generic, cut-and-paste design.
    • 64 Metascore
    • 72 Critic Score
    An okay effort, it's just not a "next-gen RPG."
    • 78 Metascore
    • 87 Critic Score
    The good vastly outstrips the bad: it looks great, it sounds great, it controls great, the experience is solid, the depth is outstanding, the intricacy of the abilities, gadgets, and level design is stellar, and yes, there is online multiplayer. It's a little anemic, but the PS3 version does have the benefit of a few added maps.
    • 80 Metascore
    • 85 Critic Score
    Some golden oldies should never die, and all of these Metal Slug titles fall into the category of "should-never-be-forgotten."
    • 63 Metascore
    • 61 Critic Score
    This is the poorest Medal of Honor yet, and we truly hope we can expect a vastly superior experience from the upcoming "Airborne."
    • 79 Metascore
    • 85 Critic Score
    Multiplayer has always been Virtua Tennis' strongest aspect, but you'll be disappointed to know that VT3 only supports 4 players via Ad-Hoc/LAN, as opposed to infrastructure/online.
    • 80 Metascore
    • 84 Critic Score
    It's visually impressive for the PSP, with a smooth framerate, so it shouldn't bother anyone looking for a nice picture.
    • 80 Metascore
    • 76 Critic Score
    Falls a little shy of what we had expected, but it still delivers a solid tennis experience. It remains far too easy on just about every level, and that's not helped by the erratic difficulty in those silly challenges, which are over-emphasized throughout the first few hours of play.
    • 75 Metascore
    • 80 Critic Score
    It has some pretty obscure problems, like incorrect specifications for cars and no control configuration, and only one fifth of the soundtrack is worth listening to. But the rest of it is a pretty enjoyable experience from start to finish, as long as you don’t expect an immense amount of depth.
    • 65 Metascore
    • 62 Critic Score
    The mission structure is broken, and the missions can be very short. The online, while fun, is incomplete. And the visuals leave something to be desired.
    • 93 Metascore
    • 94 Critic Score
    One of those RPGs games that you'll likely play for months and months, without end. The sheer scope is so immense, that it feels as if the game has no end. Furthermore, the sense of freedom is arguably the best an RPG game has ever seen. But most importantly, Oblivion's learning curve is what you make of it.
    • 53 Metascore
    • 59 Critic Score
    There's a lot of game to be had, but with very little depth, innovation, and a lot of frustration. The gameplay isn't very balanced, so you'll end up getting killed by the A.I. constantly, despite your best efforts to stay alive. It's visually decent, but the sound is generic, with the exception of a decent, but short, soundtrack.
    • 70 Metascore
    • 73 Critic Score
    Simply put, it's just not a "next-gen" title. But that doesn't mean it's a bad game. In fact, it's actually quite fun, and similar to "Scarface: The World Is Yours."
    • 93 Metascore
    • 98 Critic Score
    Not only the best action/adventure game ever to grace the Playstation 2, but also one of the most amazing gaming experiences of the entire generation, and one that should not be missed by anyone who can handle the extreme violence and sexual content.
    • 81 Metascore
    • 80 Critic Score
    To put it briefly- for college basketball fans, there's really no better option, even though it's hardly the best basketball game in history.
    • 81 Metascore
    • 90 Critic Score
    It's visually impressive, features a great deal of gameplay, superb online features, a masterfully done soundtrack, and a ton of replay value. NBA Street Homecourt comes highly recommended.
    • 76 Metascore
    • 80 Critic Score
    Almost entirely satisfying from top to bottom, as the control is still wonderfully solid, the speed is still off the wall, and you still get that ol' familiar feeling of "domination" upon performing an ultra-sweet Takedown.
    • 82 Metascore
    • 87 Critic Score
    Overall, the bottom line is that even though this isn't exactly a next-generation game, it's still Tekken. In fact, it's the best iteration of Tekken, thus far.
    • 73 Metascore
    • 74 Critic Score
    Unfortunately, the game does end up feeling underwhelming due to the mysterious lack of style that made the PSP games so darn fun. We can't really put our finger on any one thing, but it's probably the general feeling that the game just doesn't deliver the same level of entertainment.
    • 74 Metascore
    • 87 Critic Score
    A superb racing game. Enthusiasts of the motorsport will eat this up and ask for more. Everything about this game is a quality product, from the visuals to the gameplay.
    • 74 Metascore
    • 71 Critic Score
    Visually it's disappointing, as the field detail and the framerate are the worst offenders. Lastly, the commentary is just barely acceptable, but may get repetitive sooner than you think.
    • 85 Metascore
    • 92 Critic Score
    While it may not offer the amount of extras that Tekken does, it does offer the most well thought out fighting mechanics a fighting game could have, and that's more important than having a bunch of mini-games.
    • 57 Metascore
    • 58 Critic Score
    We couldn't possibly recommend a purchase, regardless of price, simply because it doesn't seem like there's enough here to constitute a whole game.
    • 85 Metascore
    • 90 Critic Score
    After playing Metal Gear Solid: Portable Ops, Daxter, Syphon Filter: Dark Mirror, the Socoms and now Ratchet and Clank: Size Matters...there was a question lingering over my head: is Ratchet the best PS2-to-PSP conversion thus far? And my answer would have to be a resounding 'yes'.
    • 54 Metascore
    • 66 Critic Score
    It's fast-paced, it's accessible enough, there are plenty of moves for the casual gamer, and it's got plenty of unlockable fanservice extras.
    • 78 Metascore
    • 83 Critic Score
    Even though Gurumin borrows quite a bit from other notable adventure games like Zelda, it's still got a soul of its own and a unique charm that few games possess. It's heartwarming in every way, but also an incredibly satisfying experience that fans of the genre absolutely must look into.
    • tbd Metascore
    • 32 Critic Score
    It's not often we get something quite this bad. If you have a sense of humor when it comes to truly awful games, we might actually recommend you rent this one, because you'll be laughing yourself silly within a few minutes of play.
    • 83 Metascore
    • 88 Critic Score
    The sum of Rogue Galaxy's parts add up to a great RPG game that delivers superb action with real-time battle mechanics ("Kingdom Hearts" fans will eat this up). While the audio is certainly average in many respects, everything else about the game is first-rate.
    • 43 Metascore
    • 46 Critic Score
    If you're willing to withstand the constant onslaught of glaring issues regarding the control, you might be able to revel in some of those aforementioned highlights, but it won't last. In the end, you'll find yourself wishing for the good ol' 16-bit days.
    • 36 Metascore
    • 37 Critic Score
    In the end, The Shield really can't even cater to its target audience due to committing one cardinal sin: it couldn't recreate the stylish, immersive atmosphere of the show.
    • 67 Metascore
    • 73 Critic Score
    Indeed a better version of the original released last year. There are several significant improvements, but none of them are enough to vault the game into the enviable "buy-it-now" category.
    • 67 Metascore
    • 66 Critic Score
    Better detailing, smoother frame rate, and a more fully realized Career Mode. But in many other ways, it fails to advance the new series to new heights and in the end, it's very much the same game with a slightly flashier wrapping. That's not what we wanted or expected from this game, but even so, Battlelines does have plenty of appeal.
    • 81 Metascore
    • 80 Critic Score
    Visually it does the job, albeit with a few minor quips here and there - but it does have a good frame rate to be thankful for, and that's imperative.
    • 69 Metascore
    • 68 Critic Score
    While we really can't recommend it for adult gamers who want something like Sim Theme Park, parents might want to consider Thrillville for younger gamers with lofty aspirations of owing an amusement park.
    • 78 Metascore
    • 62 Critic Score
    If you're looking for a deep hack and slash title along the lines of "Baldur's Gate: Dark Alliance," look elsewhere. Marvel Ultimate Alliance is an over simplified attempt at a genre that begs for more. This just isn't hack and slash done right -- it feels more like an arcade game than anything else.
    • 76 Metascore
    • 73 Critic Score
    The core -- the gameplay -- is solid...The lack of an online component really hurts. The Tony Hawk franchise is built for online competition, and to only feature split-screen just doesn't cut it. Then, the absence of a Classic Mode makes things feel sorer.
    • 68 Metascore
    • 90 Critic Score
    It plays well, runs smoothly, and heralds the kind of game play which will keep score-hounds coming back to it again and again.
    • 75 Metascore
    • 81 Critic Score
    The amount of customization options behind the game easily make this the most worthwhile NFS 'tuner' title to date.
    • 82 Metascore
    • 79 Critic Score
    The PS2 version might have a bit more in the way of content, but the Wi-Fi multiplayer and inherent portability provided by the compact PSP makes this version equally attractive.
    • 76 Metascore
    • 73 Critic Score
    It's completely average. As a next-generation title, its visuals leave a lot to be desired. And when you're not peeved at how boring it looks, you'll be peeved at how dull it sounds.
    • 80 Metascore
    • 84 Critic Score
    It’s somewhat unfortunate that it’s not the definitive "best version" out there, as the inconsistent frame rate drops it a bit behind the Xbox 360 version, but that’s okay. It’s not visibly inferior, either, and for the most part, nothing is lacking in the PS3 version. Both are extremely well done, and that’s that.
    • 86 Metascore
    • 93 Critic Score
    The complete package is supremely well done; the immersive atmosphere is second-to-none, the action is always either tense and intimidating or all-out madness, the diversity of the levels is a joy to experience, and the story ain’t half bad.
    • 55 Metascore
    • 55 Critic Score
    There is definitely a lot of potential behind the series, but Genji is far too broken to be enjoyable. The gameplay lacks flow and fluidity, and begs for Devil May Cry-like speed. Moreover the combat is clunky and just isn't fun.
    • 81 Metascore
    • 81 Critic Score
    They didn't manage to fix a couple age-old problems and we're still not quite there yet in terms of next-gen-quality visuals, but none of that hurts the game too much.
    • 51 Metascore
    • 54 Critic Score
    There are simply too many issues that override the tidbits of "good" sprinkled throughout.
    • 63 Metascore
    • 59 Critic Score
    There is no "The Life" or any career-mode variant present in the game, the NBA Replay mode is a novelty that wears thin, and the mini-games leave a lot to be desired.
    • 58 Metascore
    • 58 Critic Score
    Everything in place functions okay, but there’s not one single aspect of the game that excels in terms of quality, and there are just too many problems that ultimately cripple the overall package.
    • 78 Metascore
    • 80 Critic Score
    A serious franchise update. The game fails to impress on just about every level, and ironically enough, manages to stay fun and entertaining thanks to a fully realized online battle mode and the all-important vehicle alterations.
    • 79 Metascore
    • 84 Critic Score
    This is a much better version than the already-decent PS2 version, and is mostly identical to the Xbox 360 version (the only difference being the addition of those Sixaxis motion sensing gameplay controls), so if you've been looking for a great NHL title to slake your appetite, look no further.
    • 33 Metascore
    • 36 Critic Score
    Atrocious gameplay. Avoid this one at all costs, unless you're a huge Gundam fan. A huge, huge fan who hasn't played a video game since Tetris. But even then, no promises.
    • 82 Metascore
    • 80 Critic Score
    Exactly what it should be: a fun-filled romp down memory lane for the old-schoolers, and an entertaining glimpse into the past for the younger gaming class. Besides, one of the best new features is something we can all identify with- you can save.
    • 92 Metascore
    • 100 Critic Score
    Deviations from past Final Fantasies may turn off some players, but this game is so classy, it’s like mouthwash for the nasty taste FFX/X-2 left in gamers’ mouths. It redeems a hallowed series which had begun to spiral into teeny-bopper, pop-idol-infested hell.
    • 77 Metascore
    • 80 Critic Score
    A definite upgrade, plain and simple. It may not be quite enough to summon new fans this late in the day, but that Story Mode and extra modes/content is always intriguing, regardless of whether or not you’re familiar with the franchise.
    • 50 Metascore
    • 56 Critic Score
    Reservoir Dogs has more major flaws regarding the core gameplay, and because it takes a more direct and linear approach, can't cover up the minor problems with open-ended adventure.
    • 75 Metascore
    • 79 Critic Score
    It's a well done port that runs superbly well on Sony's little unit.
    • 87 Metascore
    • 85 Critic Score
    I never felt like it was particularly new or fresh in terms of gameplay mechanics, but it does tackle a setting and issues that rarely come up in the world of video games, because the industry, media, and (sadly) many gamers are too caught up in getting all googly-eyed over empty violence to appreciate when a game tries to rise above such shallow meanderings.
    • 56 Metascore
    • 62 Critic Score
    It's too bad there was never much beyond the most basic of maneuvers, but the fact remains- just about anyone can pick it up and play the whole way through with little difficulty, and still have fun doing it.
    • 64 Metascore
    • 73 Critic Score
    A lot of the game's potential falls flat in the face of occasional mediocrity and blandness, which is in turn offset by bright spots that sometimes pop up during the course of your adventure.
    • 73 Metascore
    • 85 Critic Score
    Whether you picked up the stellar "Okami" or not, give it’s B-game cousin a shot if you’re a fan of challenging games with great mechanics. Oh yeah, the music rules, too!
    • 75 Metascore
    • 78 Critic Score
    An appealing introductory sequence, a huge selection of fighters, multiple and diverse gameplay modes, the option to create and train your own character, and several destructible arenas just waiting to get demolished.
    • 75 Metascore
    • 77 Critic Score
    They do a good job placing you in the Scarface atmosphere, and Tony Montana is as big a badass as ever. With all that music, with all that attitude, and with all that charisma and panache, it can't help but hook every avid fan of the movie.
    • 50 Metascore
    • 57 Critic Score
    Family Guy won't last you very long - maybe 4-6 hours - but for the most part, the ever-changing palette of gameplay styles and top-notch Griffin comedy remains appealing throughout.
    • 67 Metascore
    • 63 Critic Score
    Just Cause is fun for a little while, and if you get sucked into the atmosphere and style, you just might finish it. But there are too many pitfalls that routinely impede your enjoyment.
    • 84 Metascore
    • 88 Critic Score
    There is a giant amount to get used to, but if you take to the style and the atmosphere, you just might lose yourself in role-playing bliss for many, many hours.
    • 65 Metascore
    • 68 Critic Score
    In the end, this title really isn’t half bad. If only beating Billy senseless during the end credits wasn’t the most fun we had with the game.
    • 93 Metascore
    • 100 Critic Score
    Simply one of the best games of the generation and I’d even wager to put it up with some of the best of all time.
    • 58 Metascore
    • 62 Critic Score
    This game just doesn't have the shine, polish, or refinements we should expect from a third game in a franchise. To be brutally honest, the Samurai Warriors series was never very good, and unfortunately, that's the way it's going to stay.
    • 59 Metascore
    • 67 Critic Score
    With sub-par control, a story that could be great but gets lost in a sea of loose ends, and very uninspired, tedious, and infrequent combat, Rule of Rose falls well shy of the intended mark.

Top Trailers