PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 4 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
- By Date
- By Critic Score
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- Critic Score
While it doesn't bring anything truly groundbreaking to the genre, it's executed pretty damn well, overall. [June 2002, p.30]- PSM Magazine
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- Critic Score
It's an addictive, unique, and fun game that definitely delivers the best surfing on a console. [June 2002, p.35]- PSM Magazine
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If you've only encountered Dance Dance Revolution in its American incarnations, it's a godsend. [June 2002, p.32]- PSM Magazine
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- Critic Score
This game is lacking most of the extraordinary depth that gave the first "FIFA 2002" so much replayability. [July 2002, p.40]- PSM Magazine
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The complete Arc The Lad experience (including extra goodies) is an otaku's dream come true. [Jan 2002]- PSM Magazine
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If RedCard Soccer 20-03 leaned a little more to the "extreme" side, we probably would have enjoyed it more. [June 2002, p.40]- PSM Magazine
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- Critic Score
Aside from the obvious graphics enhancements and some minor new gameplay additions, it doesn't accomplish much more than its PSone predecessors did. In fact, in some minor ways, it's worse. [July 2002, p.38]- PSM Magazine
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- Critic Score
The game's enemy AI really shines. These guys (and gals) are smart. [Mar 2002, p.24]- PSM Magazine
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- Critic Score
The generic rock soundtrack can't save the mediocre graphics. [May 2002, p.28]- PSM Magazine
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- Critic Score
A solid, no frills real-time strategy game that is easily one of the best Army Men games ever. [May 2002, p.26]- PSM Magazine
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- Critic Score
What is so great about Deus Ex is the ability to play the game however you want. [May 2002, p.24]- PSM Magazine
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- Critic Score
The action is so slow and the world so depressingly medieval. [Apr 2002]- PSM Magazine
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- Critic Score
Monotony is the main culprit: the whole game consists of flipping switches and slapping around lame enemies. [May 2002, p.31]- PSM Magazine
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- Critic Score
The game seems a bit slow in the response department. [May 2002, p.26]- PSM Magazine
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- Critic Score
I must admit that I enjoyed nearly every minute of my pesky abuse...just don't expect to play it for long. [May 2002, p.28]- PSM Magazine
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- Critic Score
The gameplay isn't as gripping and the characters aren't as interesting as other rhythm action games. [May 2002, p.30]- PSM Magazine
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- Critic Score
The Jedi powers, unfortunately, are pretty lame; they provide quite an underwhelming function, and do little to vary gameplay. [May 2002, p.27]- PSM Magazine
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- Critic Score
Fun and beautiful, with gameplay every bit as fresh as its graphics. [May 2002, p.33]- PSM Magazine
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- Critic Score
The camera problems, and the loose puzzle structure add up to more frustration than fun. [May 2002, p.28]- PSM Magazine
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- Critic Score
It doesn't offer anything that would make us recommend it over a better basketball game. [May 2002, p.26]- PSM Magazine
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- Critic Score
Not only is it an accurate technical recreation, but also a surprisingly engaging one. [Mar 2002, p.26]- PSM Magazine
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- Critic Score
[It] does still suffer from a problematic camera. Often, it's difficult to get the best possible angle necessary for precise platform jumping. [Mar 2002, p.31]- PSM Magazine