Playstation: The Official Magazine (US)'s Scores
- Games
For 952 reviews, this publication has graded:
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48% higher than the average critic
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4% same as the average critic
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48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Red Dead Redemption | |
|---|---|---|
| Lowest review score: | NFL Tour |
Score distribution:
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Positive: 413 out of 952
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Mixed: 450 out of 952
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Negative: 89 out of 952
952
game
reviews
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- Critic Score
With the sole exception of its occasionally genre-elevating aliens-invade-middle-America presentation, Blacksite is a servicable, unremarkable shooter; not bad, just excessively average. [Mar 2008, p.82]- Playstation: The Official Magazine (US)
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One small mistake will leave you eating robbot dust. That's just not the Sonic we used to know and love. [Apr 2008, p.87]- Playstation: The Official Magazine (US)
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Boss fights are mundane affairs with no special mechanics, only larger health pools. [Oct 2009, p.82]- Playstation: The Official Magazine (US)
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Stick to LEGO games, Traveler's Tales. [Aug 2008, p.75]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
Posted Jan 18, 2011 -
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Agarest 2 is a competent strategy RPG with satisfying gameplay, but there are better ones out there that we'd be less ashamed to share with our friends. [Sept 2012, p.,86]- Playstation: The Official Magazine (US)
Posted Aug 1, 2012 -
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Overall, this Dungeon Explorer experience is pleasurable enough for those with a fierce RPG itch, but those who require a compelling story in their RPGs may want to pass. [Mar 2008, p.88]- Playstation: The Official Magazine (US)
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On so many levels, Inversion is like a cheesy action movie. Yet just as there's some joy in losing ourselves to the Under Siege movies, Inversion has undeniable charm once we switch our brain to "simple." [Aug 2012, p.82]- Playstation: The Official Magazine (US)
Posted Jun 29, 2012 -
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Occasionally, the gameplay is as good as the graphics. [Mar 2010, p.72]- Playstation: The Official Magazine (US)
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- Critic Score
Sadly, this party will end quickly and the guests will leave unsatisfied. [Nov 2010, p.70]- Playstation: The Official Magazine (US)
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But for a Hulk title, that's utterly disappointing--the game just doesn't live up to its potential. [Aug 2008, p.75]- Playstation: The Official Magazine (US)
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Consider Grave Danger a guilty pleasure, enjoyable more for its tongue-in-cheek tone than for its actual gameplay. [July 2008, p.81]- Playstation: The Official Magazine (US)
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- Critic Score
At least the single-player campaign--that you can play through co-operatively with three friends--is mercifully short at around eight to 10 hours. [Aug 2008, p.76]- Playstation: The Official Magazine (US)
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Dimwitted enemies and bland looks also make for a subpar experience. [Apr 2012, p.56]- Playstation: The Official Magazine (US)
Posted Mar 5, 2012 -
- Critic Score
In fact, a character in the game even tells you that while you may not like all the mini-games, you have to play them all to get through the game. [Mar 2008, p.89]- Playstation: The Official Magazine (US)
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As it stands, this one needed more time before harvesting. [Holiday 2011, p.75]- Playstation: The Official Magazine (US)
Posted Nov 26, 2011 -
- Critic Score
It's not entirely free from the monotonous grind that's so common to the genre, but the more repetitious moments are balanced by bursts of fun personality and outrageous antics that keep up the zippy pace. [Nov 2012, p.85]- Playstation: The Official Magazine (US)
Posted Sep 20, 2012 -
- Playstation: The Official Magazine (US)
Posted Jan 12, 2012 -
- Critic Score
For those who don't mind slogging through the story, though, there's plenty of comfortably familiar adventuring in Trinity. [Feb 2011, p.85]- Playstation: The Official Magazine (US)
Posted Jan 18, 2011 -
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Babel Rising can be fun and looks great, but needs a lot more refinement before it reaches a biblical level of gaming goodness. [Sept 2012, p.87]- Playstation: The Official Magazine (US)
Posted Aug 1, 2012 -
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How the hell is this considered good enough on a system that just got Gran Turismo? [Dec 2009, p.81]- Playstation: The Official Magazine (US)
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Give Chosen One credit for its polished presentation and solid story mode, but its focus on highlight-reel style gets in the way of its gameplay substance. [June 2008, p.73]- Playstation: The Official Magazine (US)
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With a flashy but limited move list, it's nothing more than a basic arcade scrapper. [June 2012, p.83]- Playstation: The Official Magazine (US)
Posted May 7, 2012 -
- Critic Score
The game nails the atmosphere but fails to implement a single original idea. [May 2009, p.82]- Playstation: The Official Magazine (US)
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- Critic Score
The moody graphics and compelling story remain impressive nearly a decade after its initial release, but Shadow of Destiny is showing its age. [May 2010, p.85]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
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- Critic Score
It's nothing groundbreaking, but it's simple fun for those looking for some self-made party-time entertainment. [June 2011, p.75]- Playstation: The Official Magazine (US)
Posted May 6, 2011 -
- Critic Score
If you're a hardcore LOTR fan, you might play the game and then say you like it(while grimacing), but ultimately, Conquest doesn't do justice to either the movies or the books. [Apr 2009, p.80]- Playstation: The Official Magazine (US)
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When it comes to pure Gundam geekery, though, there still isn't anything better than this. [July 2009, p.83]- Playstation: The Official Magazine (US)
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- Critic Score
It's too easy to beat enemies, even in the tournament, by simply running forward and punching repeatedly. [Oct 2009, p.82]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
Posted Jan 10, 2011 -
- Critic Score
On PSP, it's a half-baked port of the already stripped-down PS2 version. [Jan 2010, p.86]- Playstation: The Official Magazine (US)
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And considering that the game is $14.99, it would be illogical for fans of both strategic games and the Star Trek universe not to give Conquest a spin. [Feb 2008, p.85]- Playstation: The Official Magazine (US)
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Where the Wild Things Are is basically Prince of Persia in footie pajamas. [Jan 2010, p.85]- Playstation: The Official Magazine (US)
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- Critic Score
Still, for a budget title, Time did manage to keep our attention longer than we anticipated. [May 2012, p.85]- Playstation: The Official Magazine (US)
Posted Apr 3, 2012 -
- Critic Score
Rent it for a weekend and collect the easy Trophies, then get back to Buzz! [Feb 2010, p.81]- Playstation: The Official Magazine (US)
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If you're into the cartoon 12-year-olds, adjust the score up a few points. Otherwise, avert your eyes and move along. [Apr 2012, p.77]- Playstation: The Official Magazine (US)
Posted Mar 5, 2012 -
- Playstation: The Official Magazine (US)
Posted May 6, 2011 -
- Critic Score
It's no substitute for a dedicated title starring any one of its three duos, but it still packs plenty of fan-pleasing fun. [May 2011, p.86]- Playstation: The Official Magazine (US)
Posted Apr 15, 2011 -
- Playstation: The Official Magazine (US)
Posted Mar 17, 2011 -
- Critic Score
It may look harmless enough, but that colorful candy shell - which, admittedly, is delightfully goofy - disguises the ashen heart of a hardcore fighting game that, while occasionally quite frustrating, offers a satisfying challenge and an unexpectedly deep and demanding combat system. [Oct 2008, p.84]- Playstation: The Official Magazine (US)
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Fairytale Fights defeats itself with tons of little niggling issues. [Holiday 2009, p.81]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
Posted Jan 6, 2012 -
- Critic Score
What makes this really disappointing, though, is that some aspects actually work well. But without good combat, it's all just academic. [July 2012, p.78]- Playstation: The Official Magazine (US)
Posted May 30, 2012 -
- Critic Score
Arcana, save for a few inventive designs, looks like every other fantasy adventure that didn't go to the trouble, which is the root of its problems. [March 2011, p.79]- Playstation: The Official Magazine (US)
Posted Feb 10, 2011 -
- Critic Score
The core gameplay simply isn't enough to overcome the technical shortcomings. [Sept 2011, p.87]- Playstation: The Official Magazine (US)
Posted Aug 2, 2011 -
- Playstation: The Official Magazine (US)
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- Critic Score
Every step taken toward creating a cohesive, cinematic adventure is sabotaged by bugs and glitches that thwart the game's attempts at immersion. [Feb 2012, p.85]- Playstation: The Official Magazine (US)
Posted Jan 13, 2012 -
- Critic Score
It's a functional squad shooter, but it's one that's probably best suited for series diehards. [May 2012, p.82]- Playstation: The Official Magazine (US)
Posted Apr 3, 2012 -
- Critic Score
We love a challenge, but we can't begin to pretend this game is something for everybody. [Nov 2010, p.81]- Playstation: The Official Magazine (US)
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From dialogue that loads one line at a time to the lack of PS3-level graphics (high-res static art aside), everything seems like a remnant from the early 2000s. [July 2009, p.77]- Playstation: The Official Magazine (US)
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- Critic Score
The game does very little to dispel the notion that if you've played one Warriors game, you've played them all. [Dec 2008, p.92]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
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- Critic Score
That said, 40 bucks is pretty steep for what's basically an arcade action game. To a certain breed of driver, though, the stress relief might be worth it. [Holiday 2012, p.85]- Playstation: The Official Magazine (US)
Posted Nov 20, 2012 -
- Critic Score
Level design and AI are similarly hit-or-miss, and the combat never advances past button-mashing. [Oct 2008, p.82]- Playstation: The Official Magazine (US)
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- Critic Score
Stormrise's innovation is heartilly applauded, but basic gameplay glitches and flaws weaken the experience. [June 2009, p.74]- Playstation: The Official Magazine (US)
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As children's fare, How To Train Your Dragon more than suffices. [Jun 2010, p.83]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
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- Critic Score
There are better games out there, even for the youngest sprogs. [Jan 2010, p.87]- Playstation: The Official Magazine (US)
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- Critic Score
It doesn't exactly harness the power of the PS3, but Denied Ops is one of this spring's pleasant surprises. [Apr 2008, p.80]- Playstation: The Official Magazine (US)
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- Critic Score
The budget price is nice, but all that's keeping Secret Wars from feeling like a PSN title are its decent length and online dogfighting options. [Nov 2011, p.87]- Playstation: The Official Magazine (US)
Posted Oct 7, 2011 -
- Critic Score
Forever eschews any hope for a decent story or interesting gameplay in favor of shoving as many boobs in our face as possible. As a result, the game comes up short in every way possible.- Playstation: The Official Magazine (US)
Posted Aug 2, 2011 -
- Critic Score
While Beowulf doesn't completely shed the stigma that licensed games are by definition mediocre, it does an admirable job of trying to leap beyond your typical hack-and-slash fare. [Jan 2008, p.80]- Playstation: The Official Magazine (US)
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- Critic Score
Unfortunately, the flow of battles and Gretchen's finishing moves aren't enough to overpower the linear "stop the villain from attaining ultimate power" storyline. the conventional action-adventure gameplay, or the near non-existent A.I. [April 2011, p.84]- Playstation: The Official Magazine (US)
Posted Mar 17, 2011 -
- Critic Score
Its detail-starved environments and lackluster narrative can't compete with its contemporaries' richly rendered worlds, but Bodycount's back-to-basics approach shines like a welcome beacon of simple fun in a sea of increasingly complex shooters. [Nov 2011, p.81]- Playstation: The Official Magazine (US)
Posted Oct 7, 2011 -
- Playstation: The Official Magazine (US)
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- Critic Score
There's still some impact here, but the blow is certainly blunted. [July 2010, p.85]- Playstation: The Official Magazine (US)
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- Critic Score
Nice enough for retro fans, but not so much for new gamers. [Jan 2012, p.81]- Playstation: The Official Magazine (US)
Posted Jan 6, 2012 -
- Critic Score
NeverDead does show some promise. Still, these bright spots aren't nearly enough to elevate NeverDead above its frustrating combat and flawed concept. [Mar 2012, p.84]- Playstation: The Official Magazine (US)
Posted Feb 8, 2012 -
- Critic Score
Seriously, if this dungeon crawled any slower, it'd be going backward. [Dec 2008, p.82]- Playstation: The Official Magazine (US)
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- Critic Score
Zero could easily be seen as a reimagining of the first game...only the developers really held back on the "imagining" part, leaving us basically the same game with minor improvements. [July 2011, p.86]- Playstation: The Official Magazine (US)
Posted Jun 7, 2011 -
- Critic Score
Mindless fun, and it's at its best when you don't pay too much mind to the incoherent story and limited gameplay. [Holiday 2008, p.88]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
Posted Jan 18, 2011 -
- Critic Score
Silicon Knights just forgot to give us anything fun to do with our powers, making it hard to recommend Destiny to even diehard fans. [Holiday 2011, p.84]- Playstation: The Official Magazine (US)
Posted Nov 26, 2011 -
- Critic Score
Also, the presentation is a mix of cheesy music, mediocre pre-rendered cutscenes, better in-game cutscenes, and bad voiceovers. [Holiday 2007, p.78]- Playstation: The Official Magazine (US)
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- Critic Score
We'll hope that this either gets improved and rolled into the main "MLB 2K" game, or fully revamped for its sophomore effort. [Mar 2009, p.76]- Playstation: The Official Magazine (US)
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- Critic Score
Alliance is plagued by some rather lengthy load times, which can put the kibosh on short commute playtime. [Apr 2012, p.59]- Playstation: The Official Magazine (US)
Posted Mar 5, 2012 -
- Playstation: The Official Magazine (US)
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- Critic Score
Wants so desperately to be Burnout: Revenge. Unfortunately, the game feels more like a cheap knockoff than a compelling successor. [Apr 2012, p.60]- Playstation: The Official Magazine (US)
Posted Mar 5, 2012 -
- Critic Score
Factor in the semi-frequent bugs and Iron Man 2 bears the all-too-familiar mark of a game rushed to meet its tie-in movie's release date. [Aug 2010, p.85]- Playstation: The Official Magazine (US)
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- Critic Score
Again, it's not revolutionary but it's damned fun. [Feb 2008, p.87]- Playstation: The Official Magazine (US)
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- Playstation: The Official Magazine (US)
Posted Jan 6, 2011 -
- Critic Score
Getting to the little bit of original story just isn't worth the hours of tedious combat, frustrating level design, and finger-numbing R2-spamming. [July 2008, p.83]- Playstation: The Official Magazine (US)
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- Critic Score
Factor in frequent freezing issues and dialogue-tree selections that don't seem to correspond with the resulting actions and Venetica doesn't stand up to current-day RPG standards. [March 2011, p.82]- Playstation: The Official Magazine (US)
Posted Feb 10, 2011 -
- Critic Score
Quests do occasionally offer intriguing objectives, but they're a rarity, and simple kill/fetch structures are the norm. [Nov 2012, p.87]- Playstation: The Official Magazine (US)
Posted Sep 20, 2012 -
- Critic Score
Add in a dull audio track, glitches, and game freezes and Rush 'N Attack had us wishing it had stayed covert for a few more decades. [June 2011, p.80]- Playstation: The Official Magazine (US)
Posted May 6, 2011 -
- Critic Score
With shallow combat that still requires a time commitment to learn, most fights descend into strategy-free buttonmashing in short order. [Dec 2011, p.69]- Playstation: The Official Magazine (US)
Posted Oct 29, 2011 -
- Critic Score
There is, perhaps, no better group to mark for wholesale slaughter than zombies. [Jan 2010, p.84]- Playstation: The Official Magazine (US)
Posted Jan 6, 2011 -
- Playstation: The Official Magazine (US)
Posted Jan 11, 2011 -
- Critic Score
Overall, we recommend passing on this pirating adventure. [Jan 2008, p.84]- Playstation: The Official Magazine (US)
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- Critic Score
Take our advice, vote with your dollars and buy a used copy of "NFL Street 2" instead. [Apr 2008, p.76]- Playstation: The Official Magazine (US)
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- Critic Score
Even for a budget title the combat system is nothing short of a clunky mess, with slow animations and unsatisfying combos. [Holiday 2011, p.83]- Playstation: The Official Magazine (US)
Posted Nov 26, 2011 -
- Critic Score
This Wii-retread gets a second life courtesy of the Move controls and the results are passable yet ultimately forgettable. [Nov 2010, p.72]- Playstation: The Official Magazine (US)
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- Critic Score
Chasing a Mexican drug cartel through the streets of Los Angeles is boring at best, with outdated graphics and gameplay that feel a generation old. [Oct 2011, p.81]- Playstation: The Official Magazine (US)
Posted Aug 25, 2011 -
- Critic Score
Most everyone else can pass this one by and spare their teeth some trauma. [April 2011, p.79]- Playstation: The Official Magazine (US)
Posted Mar 17, 2011 -
- Critic Score
Dumb fun boils over into awful stew when we, as the Greek Achilles, are forced to stab toes during a two-part and cliche-addled boss fight against a giant statue complete with respawning zombie minions, quick-time events, and enough hamartia to choke mighty Zeus himself. [June 2011, p.75]- Playstation: The Official Magazine (US)
Posted May 6, 2011 -
- Critic Score
Combines a mix of good and bad design elements to create a flawed but memorable adventure. [May 2010, p.84]- Playstation: The Official Magazine (US)
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- Critic Score
If that wasn't bad enough, the glitchy, jerky graphics are further ravaged by a spastic camera that literally had me woozy at times. [Holiday 2008, p.84]- Playstation: The Official Magazine (US)
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Paradise's bag of tricks is sadly limited, leaving only a violent juvenile romp we're reluctant to recommend. [Holiday 2012, p.73]- Playstation: The Official Magazine (US)
Posted Nov 20, 2012