Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Red Dead Redemption
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 72 Metascore
    • 70 Critic Score
    2K11's got game, but The Show is deeper, prettier, and more fun. [May 2011, p.79]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 70 Critic Score
    Welcome to the big leagues. Clank. [Aug 2008, p.80]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 80 Critic Score
    Truly great games, it seems, never grow old. [Apr 2012, p.58]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 70 Critic Score
    The biggest issue with Reloaded isn't in the game itself, but in the release date. [Jan 2012, p.80]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 70 Critic Score
    While the brainteasers and competition are addicting, there's not enough substance to make Smart As worth the price; it'd be better off as a $15 download. [Holiday 2012, p.76]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 50 Critic Score
    If you don't know your Grey Elves from your High Elves though, its many flaws probably outweigh its heavily referential charm. [Sept 2009, p.78]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 50 Critic Score
    AT2 features the turn-based combat of RPG yore, albeit broken into offense/defense phases with a rewarding, real-time scheme. [Apr 2009, p.85]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    It's no Call of Duty, true, but then CoD doesn't let you tear apart giant monsters with machine gun turrets or battle Nazis in a zeppelin, does it? [Nov 2009, p.66]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Even with the PSP's imperfect analog nub, the controls are tight and responsive, making the fight combat levels (nearly half the game) a white-knuckle joy. [Holiday 2009, p.80]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    It's an uneven experience that's better with friends and more memorable for its massacring elements than its story and characters. [Nov 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 50 Critic Score
    Once your eyes adjust to the razzle-dazzle, you find that the gameplay isn't nearly as pretty. [July 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Wacky additions like a zombie invasion mission add further punch to the reboot. [Mar 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 60 Critic Score
    The portable Potter has the ingredients of a decent game, but lacks the inspiration and polish needed to conjure a potent gameplay potion. [Oct 2010, p.79]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Simply put: this game looks and sounds great, and after some gimmicky missteps with the last few franchise entries, we're pleasantly surprised to find this is the Spider-Man game we've been yearning for, not just another licensed tie-in. [Sept 2012, p.82]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Newcomers might not understand the appeal(or get the jokes), but gamers who grew up in the '80s will think it's totally rad. [Dec, p.83]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 50 Critic Score
    Despite BC's visible level of technical acumen, questionable design decisions combined with an outrageous game ending have produced one of the most frustrating and disappointing games in recent memory. [July 2009, p.74]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    Bloated, Armageddon loses its luster...For our money, Armageddon needn't linger but rather leap at us with tooth and claw, tear, and then depart. [July 2011, p.78]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    It possesses an undeniable charm that its intended audience will embrace. Who exactly that audience is...well, we're still trying to figure that out. [Apr 2012, p.86]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    This lack of mercy had us cursing the game, but it also made every completed puzzle a truly satisfying victory. [Apr 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Actually, it ccould be said that it's actually more fun to watch the game than it is to play it. [Holiday 2007, p.76]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Much about 13 feels familiar, but considering the quality of this portable package, that's not a bad thing. [May 2012, p.77]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 40 Critic Score
    As a game, it's abo - game ever, please try again. [Jan 2012, p.86]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 50 Critic Score
    The track selection is adequately varied, and online play is functional enough--but on the whole, Ferrari Challenge is just plain forgettable. [Nov 2008, p.89]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 90 Critic Score
    Plan frequent breaks. Your emotional well being will thank you for it. [Dec 2008, p.64]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    Escape Plan could've been a classic. [May 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    The gameplay is as addictive as ever. [Feb 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 60 Critic Score
    While the game's concept and execution are commendable, the horrendous load times constantly interrupt your experience--but if you don't mind waiting five second to access your inventory (or twenty to change zones), you'll find some humorous sandbox fun. [Holiday 2007, p.77]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    There aren't many games like this for consoles, so it shakily fills a niche that most certainly needed filling. [Aug 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    When it all goes just right and the heroes get their heads bit off... Well, it's good to be evil sometimes. [Jan 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 60 Critic Score
    We can't stop wondering how we'd feel about the game is EA had ungraded Jam with modern gameplay fineries. Or better yet, priced it more appropriately. [Jan 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Small issues do exist, such as the goofy storyline and a not-so-useful copilot, but Assault makes an admirable outing for anyone who's ever sought to become Top Gun's Maverick. [Oct 2010, p.79]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    Though Gods Eater Burst is an enjoyable romp, be prepared to go on this hunt alone. [April 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    A strict focus on simple level survival might have alleviated frustration, but Swarm still provides a surprisingly challenging--and splattering--good time. [April 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 80 Critic Score
    Mostly, though, Birthday is about shooting the hell out of big gruesome monsters. This might be all the meaning most of us require. [May 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 70 Critic Score
    At the end of the day, this remains a Star Wars game - and an essential one thanks to its compelling story and, to be fair, engaging gameplay. [Oct 2008, p.74]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    While awaiting a lightsaber-wielding title to justify our Move purchase, Top Darts recreates the favorite pub pastime with an authenticity that had us craving pints of Guinness. [March 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    Still, the simple, accessible premise produces plenty of fun, especially when played with friends. [Holiday 2011, p.74]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    Playing God can be addicting. [Holiday 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    It's not the revolution we were hoping for, bit it's easily the best portable Creed fix yet. [Holiday 2012, p.,70]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    The problem here are the game's actions are not wholly engaging for both parties. [Nov 2010, p.72]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    Seasoned fans that stubbornly stick to solo play can look forward to making plenty of negative comparisons to All 4 One's superior predecessors. [Holiday 2011 ,p.76]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    Space Marine sports some cool visual touches, but its presentation falls shy of the top shooters' slick production values and its camera becomes a bit over-caffeinated during close-quarters combat. [Nov 2011, p.86]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    It's an addictive cycle, and every step has its own interesting challenges, RPG and strategy fans shouldn't let this little sleeper pass by. [Holiday 2012, p.81]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    Minor gripes aside, Sorcery offers up an absorbing adventure and fluid spell-casting controls, making it the most fun we've had behind the Move and a must-play for wizard wannabes of all ages. [Aug 2012, p.81]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    Sluggish combat drains a bit of the excitement from the game, so fast-paced action junkies may look elsewhere, but the hilarious and irrelevant dialogue, paired with solid visuals and a unique replayable game structure, make the quirky Kenka Bancho a worthwhile experience for PSP owners seeking something truly original. [Jan 2010, p.87]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    We'd definitely pick the PS3 version over this, but when it comes to kicking the afterlife ass on the go, Dante's Inferno is a reasonably solid option. [Jun 2010, p.79]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    If you're only planning on buying one hockey title this season, unless you're a diehard 2K fan, we'd recommend at least checking out NHL 09 first. [Nov 2008, p.87]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    In short, if you like non-fiction, history-based RTS games that require lots of thought, planning, and strategizing, this game will be awesome-sauce for you. [Mar 2008, p.78]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    Although it's a decent game overall with a lot of fun moments and a few inventive touches, the sad fact remains that there are plenty of game on the market right now that do everything The Bourne Conspiracy does, but better. [Aug 2008, p.66]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    While the story and settings are the same as on the PS3, the levels and the way the apprentice develops are completely different. [Oct 2008, p.76]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    The third-person gunplay feels clunky when not behind the crosshairs and the deliberate pacing is an acquired taste, but the sharpshooting-focus, campaign co-op, and fresh take on WWII make V2 a welcome alternative to all those Call of Duty clones. [July 2012, p.77]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    If you carry dice in your back pocket, Sacred 2 is worth a shot. [Aug 2009, p.79]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    But credit given where credit is due, SCEA's packaging of one group's library(although hardcore ABBA fans might complain about a few song ommisions)on a single Blu-ray is actually more satisfying than SingStar's usual mishmash collections of songs. [Jan 2009, p.81]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    Those who can overlook the aging process, though, will discover the best versions of two of the genre's greatest games. [May 2012, p.80]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    For fans, Legends is a diverting interactive museum and an interesting expansion of the legends included in more recent Smackdowns. [June 2009, p.78]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    I'm not saying it's not fun, because it is, but as a sequel, a few opportunities to really push the franchise were sadly missed. [Jan 2008, p.85]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    The system exhibits the surging tendency of a car accelerator rather than the smooth steady power flow of an aircraft's thrust lever, making for an irritating dance of micro-inputs during the delicate maneuvers. [Nov 2010, p.80]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    The furthest thing from instant gratification. [May 2010, p.82]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    If you're a seasoned pro of the Virtua Tennis series, the latest tweaks don't necessarily add enough layers to warrant an upgrade. [Sept 2009, p.79]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    Sure, we could complain of minor lapses in visual and audio quality, but Prejudice's high fun-to-price ration make up for its shortcomings. [Oct 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    Does Rainbow Moon pack enough gameplay to pass 15 dollars worth of time? Absolutely, and then some. [Oct 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    If you wall is smothered with Aerosmith posters, you're going to want this game anyway. [Sept 2008, p.79]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    Wet
    It doesn't always work. [Dec 2009, p.77]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 40 Critic Score
    However, quantity comes at the cost of quality--because none of the games are the main focus of the game, they all feel shallow and repetitive. [Holiday 2007, p.82]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    Disney Universe is a nostalgic trip through Disney's history that should provide a fair bit of enjoyment for all Disney fans, small or large, and promises of DLC have us eager for more. [Holiday 2011, p.79]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    We like the LEGO games a lot, but LEGO Indiana Jones 2 is the weakest of the recent pack by a wide margin. [Jan 2010, p.85]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    We came to Homefront for its front lines and its heart, and it's here the war is won. [May 2011, p.80]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    Its biggest downfall is its complete ordinariness. [Nov 2009, p.76]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    The fan service is simply through the roof! [June 2008, p.81]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 50 Critic Score
    It's best a limited test drive. [March 2011, p.74]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 50 Critic Score
    Resident Evil completionists who missed these simple shooters elsewhere may find them briefly amusing, but casual Move enthusiasts needn't snag both. [Sept 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    Despite the surprisingly solid gameplay, not all is perfect: Animations are stiff, close combat can feel clunky, and the voice-acting's more miss than hit. [March 2011, p.78]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 80 Critic Score
    The PSP version of Shaun White Snowboarding isn't as ambitious in size and scope as the PS3 game, but it addresses many of big brother's shortcomings. [Feb 2009, p.71]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 80 Critic Score
    "Quotation Forthcoming"
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    Mana Khemia is hardly innovative, but if you're a fan of classic Japanese-style RPGs, you don't want to miss it. [May 2008, p.87]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    Badman's core mechanic is frustrating in that you can't directly control your troops, so it feels like luck plays as much a role as skill. [Nov 2009, p.84]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    While it's far from an essential download, this beat-'em-up offers old-school fun to the hands of Simpsons fans. [Apr 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    Building on that solid foundation, its more polished sequel gives armchair athletes another great reason to get off the couch. [Holiday 2012, p.76]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 60 Critic Score
    Those looking for a challenge will definitely find some bloody enjoyment in Betrayal, but the easily frustrated may be left seeing red. [Oct 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    It's definitely clever and fun, though, and Inferno's raft of improvements is enough to finally make Alone worth your attention. [Holiday 2008, p.81]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 50 Critic Score
    R-Type Command isn't a bad game per se; it's just incredibly average, with too many flaws to overlook. [Aug 2008, p.79]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 80 Critic Score
    This top-down arcade shooter has a slow and steady pace that's a great match for it's moody, sci-fi horror vibe. [April 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 80 Critic Score
    Looking beyond the kid-friendly presentation, we found a goldmine of fun in this staggeringly deep yet lighthearted civ-management adventure. [Sept 2011, p.87]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 60 Critic Score
    The PSP effort really could've used a little more of the full-sized version's actual evolution. [Dec 2009, p.81]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 50 Critic Score
    Fighting other players online might be new to the portable series, but too much of the game just feels old. [Dec 2010, p.79]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 50 Critic Score
    A poor pace potholes the proceedings...Alice chugs and chugs and chugs. [July 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 80 Critic Score
    Eccentric and bursting with charm. [Apr 2012, p.58]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 60 Critic Score
    A few game modes and a neat Autolog feature that allows us to challenge friends to score-based competitions keep things interesting for a while, but Crash gets quite stale after a few spins around the block. [Dec 2011, p.77]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    Tennis 4 is fun, without being so serious. [June 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 60 Critic Score
    Even the repetitive pacing and level structure can be forgiven, because it's simply fun to annihilate stuff. [Holiday 2009, p.85]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 40 Critic Score
    Rebuilding it using the PS2 game's engine just makes it a much more obvious retread. [Jan 2009, p.83]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 70 Critic Score
    Gameplay-wise, shooting has been simplified with a Circle button hold-and-release, which feels gimped compared to the now almost-standard analog-flipstick of most ballers. [Jan 2009, p.85]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 80 Critic Score
    Final Fantasy Tactic addicts should almost feel right at home. Almost. [Aug 2012, p.81]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 60 Critic Score
    Those that didn't like the way the first Prinny controlled will likely find similar complaints with the sequel. [March 2011, p.79]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 60 Critic Score
    Still, a great selection of familiar characters, weapons, and abilities make the grind semi-rewarding for those willing to stick with it. [Holiday 2011, p.78]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 70 Critic Score
    Nier can be surprisingly rewarding, but learning to appreciate its bizarre charms does require patience. [July 2010, p.78]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 70 Critic Score
    Still, Rock of Ages is a true original and remains quite amusing despite some awkward moments. [Aug 2012, p.80]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 60 Critic Score
    Although it lacks the surprises or intrigue inherent to most Sting-developed games, Hexyz Force still manages to provide a satisfying experience for on-the-go RPGers. [July 2010, p.85]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 60 Critic Score
    For nearly every aspect of the game, awesomeness comes with a caveat. The shooting mechanics are responsive, intuitive...and annoying as hell. The run-and-gun style works just fine - as long as we never let a bullet touch us. [June 2010, p.66]
    • Playstation: The Official Magazine (US)

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