Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 55 Metascore
    • 60 Critic Score
    Chuck in a selection of mini-games and you've got cheap childcare sorted for the next two weeks. [Dec 2007, p.114]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    We just can't help but feel incredibly bored by it. [May 2008, p.115]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Combat is an interminable exercise in smashing the square and triangle buttons. [Dec 2009, p.123]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 50 Critic Score
    As far as party games with mad quiz show hosts go. Jump Stars is serviceable, but there's better out there. [Aug 2017, p.86]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 50 Critic Score
    I’m Hungry could’ve been PS VR’s answer to Overcooked. Sadly, all it offers is an empty grind and stomach-churning monotony that does not leave us hungry for more. [Issue@166, p.87]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 50 Critic Score
    The large open world is filled with props, vehicles, and hazards. While they add variety, the game suffers from a lack of structure. You can attempt deliveries together or solo in any order but there’s generally not enough here to consistently make your own fun (which the game is too reliant on). As sandboxes go, Team OPM did enjoy plenty of hijinks – including one memorable caper where Ian trapped Oscar on a ferris wheel, swiftly followed by Oscar’s revenge. Unfortunately, all too quickly we found we’d had our fill. [Issue#175, p.80]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Trials of the Not-Very-Good Dragon, more like. A collection of mismatched parts, haphazardly assembled, this has to be one of 2016's biggest disappointments so far. [Sept 2016, p.106]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    It's as exciting as waiting on people in real life; which is to say, not very. [May 2007, p.114]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 50 Critic Score
    Best left on the bargain bin's seabed. [Aug 2012, p.113]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Repetitive gameplay, soulless visuals, and uncomfortable fan service. [May 2018, p.80]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 70 Critic Score
    Fun but fraught, muddled but entertaining, Fade To Silence is one of the most ambitious games of the year so far, which unfortunately doesn’t always play in its favour. [Issue#163, p.96]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 30 Critic Score
    Unless you enjoy dressing-up games or cluster headaches, run for your life, and don't look back. [Dec 2012, p.117]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    While it's entertaining at first, the lack of variety leaves a sour taste. [Christmas 2011, p.104]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 60 Critic Score
    Falls well short of the bar set by Everybody's Gone To The Rapture, but this mini-mystery is drowning in atmosphere. The final 20 minutes are great. [July 2016, p.95]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 60 Critic Score
    It works well and is reasonably enjoyable at first as cartoon underlings are crushed by your mighty powers. The difficulty eventually ramps up the challenge, and special characters like element-immune priests are there to shake things up. It only partially works though, and overly long missions and an objective that gets stale too quick stops this building anything impressive on its solid foundation.
    • 55 Metascore
    • 60 Critic Score
    It's on to combat and back into the repetitive rut that the series has ploughed for the last decade. [May 2007, p.114]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 40 Critic Score
    A good narrative could have saved Saint Seiya from bargain bin oblivion. [Feb 2014, p.94]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 30 Critic Score
    As awful as the 'big console' version is great. [Christmas 2009, p.116]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 60 Critic Score
    For a game that should be stacked to the crow's nest with exhilarating swordfights, having such a weak versus mode is an insult. [Aug 2007, p.104]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 60 Critic Score
    Far too serious and combat-heavy. [Jan 2008, p.114]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 50 Critic Score
    Though it’s one of best-looking titles on PS4, Anthem’s uninspired action and obsession with grindy tasks mean BioWare’s mechs aren’t on song. [Issue#160, p.83]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 40 Critic Score
    Mastering hard games can be supremely rewarding, but overcoming a punishing encounter in Knack more often draws a sigh of relief rather than a loud whoop and fist pumps.
    • 54 Metascore
    • 70 Critic Score
    Way superior to rival "Beijing 2008." [Oct 2008, p.103]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 30 Critic Score
    2Dark will not make you feel annoyed, it will make you feel sad, and that's definitely worse. [May 2017, p.96]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 20 Critic Score
    Horrible. [May 2007, p.114]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 70 Critic Score
    A minor multiplayer triumph. [July 2008, p.103]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 60 Critic Score
    There's much more exciting elevator action you could be having. [Nov 2011, p.117]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 40 Critic Score
    In a game build around multiplayer, it's baffling that the developer would undermine any gains made through Infinity being freely available by making it so difficult to play once you have it. [Aug 2014, p.91]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 70 Critic Score
    Crazy fighting wherever you like, personalised contestants and a knowing sense of humour make this far more fun than catching a fly with chopsticks.
    • 54 Metascore
    • 20 Critic Score
    In a game that's only two hours long, being this gnawingly repetitive is actually quite an achievement. [May 2009, p.103]
    • Playstation Official Magazine UK

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