- Summary:
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- Developer: Omega Force
- Genre(s): Action, Beat-'Em-Up
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 1 out of 20
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Mixed: 15 out of 20
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Negative: 4 out of 20
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It improves on the format already established in the previous games, and the strategy level adds another dimension to the game.
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Why are we still playing these games? Because we have a problem, that's why, but it's fine, because so do you. Don't you? You wouldn't be reading this review if you didn't, so let's just both admit we share an addiction and cough up the cash.
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Another sub-par Warriors release, adding only one new mode but demanding 40 dollars. If you're a fan of the series, it may be worth it. Otherwise, pick up one of the older titles cheaper.
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Unfortunately, the game's basic concept, button-mashing combat, really hasn't changed one iota since 2001. But hey, there is a two-person option for co-op play!
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Empires gets old quick. While it is fun to use your superior skills against giant mobs of enemies, game play and skill boil down to your ability to hit the buttons as fast as you possibly can.
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A layer of strategy is draped over the hack-and-slash combat: Players can tweak countless variables, from the training of their steeds to the formations their grunts will assume. But no amount of strategic dressing can hide the fact that the game hinges on button-mashing.
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Pure Magazine UKSamurai Warriors offers the same dull gameplay that doesn't really lead anywhere and if you've played one, you've played them all. [May 2007, p.78]
Score distribution:
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Positive: 0 out of
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Mixed: 0 out of
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Negative: 0 out of