Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 50 Metascore
    • 50 Critic Score
    A superb VR idea mercilessly crushed under the jackboot of mediocrity. Wolfenstein: Cyberpilot has neither the standout quality to be good, nor the memorable identity to be bad. [Issue#166, p.82]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 50 Critic Score
    Perhaps this return is 17 years too late. [May 2018, p.80]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 40 Critic Score
    Ugly and outdated. [Christmas 2010]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 40 Critic Score
    An irritating experience. [June 2012, p.115]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 60 Critic Score
    Involving if arthritic, boring yet fleetingly brilliant, Carnivores’ cerebral shooting is genuinely unique in spite of its miserly unlocks.
    • 50 Metascore
    • 70 Critic Score
    Never Dead might be a scrappy mess in places – it's blighted by severe screen-tearing and dialogue so bad it makes the original Resi look like Citizen Kane. Yet it's a game about throwing a man around who's usually missing 75% of his torso, meaning it's impossible to be too scathing of its faults.
    • 50 Metascore
    • 30 Critic Score
    This would have been an embarrassment in 1987. [Sept 2011, p.116]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 60 Critic Score
    The undeniable charm of using automatic weaponry on magical monsters is just about enough to make it worth a look. [Christmas 2008, p.120]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 40 Critic Score
    Compared to Call of Duty 4's sensitive and intelligent treatment of the same material, Payback is a joyless, hoo-hahing head butt of a videogame. [Feb 2008, p.95]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 50 Critic Score
    The only decent fights and objectives that are there follow the main storyline like a stalker - everything else is just busywork filler. [July 2007, p.112]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 30 Critic Score
    It's the most broken game I've played on PS4. [Apr 2016, p.94]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 10 Critic Score
    An irredeemable mess. [Feb 2011, p.114]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 30 Critic Score
    Absolutely abysmal. [Dec 2011, p.103]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 40 Critic Score
    Lacking the immediacy and fun of Killzone Liberation, this feels criminally outdated. [Christmas 2007, p.109]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 60 Critic Score
    The core fishing can be surprisingly compelling, but tournaments are unlikely to keep you coming back.2 Let’s cut the carp here: Fishing Sim World is great for fishing fans, but unlikely to salmon hordes of new people to the sport. [Issue#155, p.82]
    • Playstation Official Magazine UK
    • 50 Metascore
    • 60 Critic Score
    This is a rugby relic from a bygone age. [Oct 2011, p.116]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 40 Critic Score
    Poor signposting is a problem throughout, compounding frustration in by-the-numbers stealth/chase sequences (though each of these is mercifully to the point once you figure out what you’re supposed to do). Bright spots, such as the early story’s compassionate portrayal of childhood bereavement and some genuinely unsettling sound design, are too often overshadowed. We’re not leaving the light on for this. [Issue#177, p.156]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 40 Critic Score
    The menus are cumbersome. [May 2009, p.99]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    This low-rent top-down alien blaster doesn't even seem to be trying. [Jan 2009, p.104]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 40 Critic Score
    It's so ugly that your Vita will likely look embarrassed at having to play it. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Repetitive missions and drab recitals of dialogue don't justify the price. [Issue#51, p.118]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    A surefire way to induce nausea. [May 2012, p.107]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 70 Critic Score
    At just over two hours Crisis is short. [June 2018, p.80]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    We'd still prefer an actual game of Twister. [Sept 2012, p.105]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 20 Critic Score
    It's basic, ugly and lacks any sense of excitement. [Apr 2012, p.118]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    A lewd, crude on-rails effort that occasionally offers sharp blasting thrills, yet shoots itself in the foot (and mouth) with misjudged gags and gyroscope problems. [Sept 2014, p.104]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Overall this is unimpressive, yet oddly playable through all its flaws. Still, the agonising wait for a formidable rugby game on PS4 goes on. Anyone for tennis? [Issue#172, p.97]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    All in all, this isn't a good month for life on Mars. [July 2011, p.103]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 40 Critic Score
    The 40 levels are deliberately built to be played in fast bursts against the clock for the kudos of scoring high on the online scoreboard, but none are challenging or interesting enough to keep you going back. [May 2007, p.103]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    The striking visual language of Friend & Foe’s stunning world is a painful glimpse of how wonderful an experience Vane could have been. Instead, it’s clumsy, careless, and wholly incoherent. [Issue#159, p.90]
    • Playstation Official Magazine UK

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