Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 74 Metascore
    • 60 Critic Score
    Sadly, many monsters end up feeling repetitive, and the environments are bland. You only have three true party members too (characters from the first game become usable, but to all intents and purposes aren’t an actual presence in your squad). As enthralling as the horrors in La Choara may be, it can be a slog to reach credits even when the game’s only 17 hours or so long. [Issue#179, p.76]
    • Playstation Official Magazine UK
    • 53 Metascore
    • 60 Critic Score
    If it was actually a budget game, rather than just feeling like one, it would be more strongly recommended. [July 2011, p.100]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 60 Critic Score
    A rock-solid combat system is held back by the extremely poor story mode and limited offline options. Not a disaster, but Marvel Vs. Capcom: Infinite still squanders its immense potential. [Nov 2017, p.86]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Silent Hill fans will appreciate the atmosphere, but it's bogged down in old-fashioned gameplay that just doesn't cut it. Sadly, we grew up. Equally sadly, Silent Hill never did.
    • 74 Metascore
    • 60 Critic Score
    The real problem, however, is that these are not the kind of games that should be remade in hi-def. With titles such as Shadow Of The Colossus or Metal Gear Solid 3, it figures: these are unique experiences that no game since has been able to recreate, outdo or even capture the spirit of. Devil May Cry was lauded at the time, but the games simply aren't classics in that same bracket.
    • 71 Metascore
    • 60 Critic Score
    The turn-based combat is Gust at its best, and watching skills evolving into stronger versions, rather than characters learning new moves and making old ones irrelevant, is a nice way to show the characters growing in strength that feels right out of the anime. Mechanically it’s punching above its weight and is more magically charged than some bigger JRPGs, but it’s let down outside combat by stiff animations that feel a generation old, actions rarely feeling like they match up in conversations. Plus, multiple tedious side-quests to level up your guild bottleneck story progression. We love the characters and combat, and it feels like a beloved PS3 game we missed out on, but in 2020 the magic wanes. [Issue#179, p.76]
    • Playstation Official Magazine UK
    • 58 Metascore
    • 60 Critic Score
    The likes of Spider-Man and Just Cause are many knots ahead of this one. Even when you upgrade to get more skills, everything feels oddly stiff. Movement lacks momentum, and fights are either trivial or annoying as you’re peppered with gunfire. World Seeker is an entertaining take on an anime open world game, but this ship’s a fixer-upper. [Issue#161, p.83]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Mindless fun. [Christmas 2010]
    • Playstation Official Magazine UK
    • 53 Metascore
    • 60 Critic Score
    It is, very much, a game of two halves. The production values are low – like kicking a three-legged kitten low – but the combat system is a crazy, unique joy. If someone, er, liberally 'borrowed' it in a title with a triple-A budget we could be looking at something really special.
    • 70 Metascore
    • 60 Critic Score
    Right now we're in a mid-season lull. [June 2015, p.94]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 60 Critic Score
    ProStreet bursts onto the stage dropping frames like a drunken juggler. [Christmas 2007, p.90]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 60 Critic Score
    There's much more exciting elevator action you could be having. [Nov 2011, p.117]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 60 Critic Score
    A game so retro it feels like the illegitimate offspring of early Castlevania and Final Fantasy titles. [June 2011, p.109]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 60 Critic Score
    A poor, watered-down substitute that even the most devoted space junkie can afford to skip. [June 2011, p.110]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Clunky loading times. [July 2011, p.105]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 60 Critic Score
    A game that forgets its key strengths, builds on its weaknesses and throws in a novelty first-person mode that you'll play for ten minutes. [Feb 2008, p.88]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 60 Critic Score
    To be fair, SBK-08 feels built down to a [stringent] price rather than unloved or uninspired. [Oct 2008, p.105]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 60 Critic Score
    A functional dancer, with no signs of its subject's genius. [June 2011, p.110]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    It only takes a few matches to feel like you've seen it all. [Nov 2017, p.92]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 60 Critic Score
    Likeable at times, but the lack of variety will have you reaching for the bottle long before the end. [Feb 2010, p.115]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 60 Critic Score
    Pid
    The alluring design of the world and excellent soundtrack undoubtedly elevate matters. [Jan 2013, p.113]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 60 Critic Score
    An innovative PS VR shooter that too often puts the political message ahead of the fun. It's destined to become a cult classic, but not an essential experience. [May 2018, p.90]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    There are promising ideas here but it's too messy overall for anything to really shine through. [Christmas 2007, p.100]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Sker Hotel is a beautifully realised survival horror location to get lost in for an afternoon– it’s just a shame about the monstrous staff. [Issue#179, p.81]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 60 Critic Score
    File this alongside Early Grey and Eastenders: things that some people apparently enjoy, but for reasons entirely beyond me. [Jan 2013, p.113]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 60 Critic Score
    Possibly the most disappointing aspect of Shadows is that we know these developers could have made this awesome. [Aug 2011, p.102]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Not as inventive as Wes Anderson’s films, as bizarre as Twin Peaks, nor as quirky as Double Fine, Trüberbrook is merely a casual, occasionally surprising, but always gorgeous adventure. [Issue#161, p.90]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 60 Critic Score
    Open world Spyro though? Maybe next time. [Jan 2009, p.97]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 60 Critic Score
    It's all pleasingly brightly coloured. [June 2011, p.111]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 60 Critic Score
    The mechanics just can't rival other PS Plus freebies for depth. [March 2016, p.94]
    • Playstation Official Magazine UK

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