Playstation Official Magazine Australia's Scores
- Games
For 1,202 reviews, this publication has graded:
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47% higher than the average critic
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7% same as the average critic
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46% lower than the average critic
On average, this publication grades 3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Mass Effect 3 | |
|---|---|---|
| Lowest review score: | Leisure Suit Larry: Box Office Bust |
Score distribution:
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Positive: 595 out of 1202
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Mixed: 529 out of 1202
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Negative: 78 out of 1202
1202
game
reviews
- By Date
- By Critic Score
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- Critic Score
Combat is turn-based stuff that's a hasty facsimilie of Dragon Age: Origins. It's hard to get a kick out of any of these battles when your enemies are clones with all the guile of Hodor the village idiot. Expect no thrill from the grind, either, as the skill trees unlock stat 'boosts' more miniscule than Tyrion. Likewise, rare items are ridiculously so and the purchasable gear is so unattainably priced, not even a Lannister could pay their debts. [July 2012, p83]- Playstation Official Magazine Australia
Posted Jul 4, 2012 -
- Critic Score
At its core, Epic Mickey 2 is still an enjoyable throwback to the golden days of mascot platformers – albeit an incredibly unfocused one – but it simply doesn’t shine on the small screen. [September 2013, p74]- Playstation Official Magazine Australia
Posted Aug 12, 2013 -
- Critic Score
Only comes alive with the right four-player crowd. Soloists, avoid. [February 2014, p83]- Playstation Official Magazine Australia
Posted Mar 3, 2014 -
- Critic Score
Perhaps 'ambitious' is the absolute best thing we can say about Hydrophobia Prophecy. List its features and goals as bullet points and it sounds incredible, but in the end it H2-blows. [January 2012, p.75]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
Painkiller Hell & Damnation is a short, unattractive beast that will sink its claws into you if you give it half a chance. But be warned: it could also be a throwback that may fly right over the head of a modern FPS gamer. [September 2013, p76]- Playstation Official Magazine Australia
Posted Aug 12, 2013 -
- Critic Score
You'll spend roughly an hour to an hour-and-a-half on each episode and once you're done, that's it. It's also one of the easiest games to rinse for trophies too, so if you're one of those people who's looking for an easy boost, you've found it. Everyone else, bred on a diet of L.A. Noire and Heavy Rain, will find this fairly pointless. [January 2012, p.78]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
Only for diehard fans interested in the mildly enjoyable, but highly repetitive gameplay. [September 2013, p77]- Playstation Official Magazine Australia
Posted Aug 12, 2013 -
- Critic Score
The augmented reality tech is nifty, but it's let down by some rather bland game design. [January 2012, p.80]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
In many ways, Touch my Katamari feels more like game for your phone than a Vita title: incredibly accessible, yet designed for small bursts only. [April 2012, p76]- Playstation Official Magazine Australia
Posted Apr 11, 2012 -
- Critic Score
The real shining star of Medieval Moves, though is the bow and, considering the game was developed by the same team behind Sports Champions, this comes as little surprise. We regularly ditched the sword and shield in favour of the bow at every opportunity. [January 2012, p.80]- Playstation Official Magazine Australia
Posted Feb 2, 2012 -
- Critic Score
Plenty of Guts, then, but not enough glory. [May 2017, p80]- Playstation Official Magazine Australia
Posted May 2, 2017 -
- Critic Score
BigBig has put its shoddiest mini-games first, and mastering these challenges to get to the 'good' stuff is very tedious. Even if you do stick with it, the sense of reward soon give way to growing disappointment, thanks to re-skinned repetition. Not good. [March 2012, p64]- Playstation Official Magazine Australia
Posted Mar 4, 2012 -
- Critic Score
The biggest problem is a lack of variety in the stages and enemies. Aside from the odd boss fight you're just hewing your way through the same old scum with the same old tactics. Couple that with the fact that this offers less story than a homemade sextape and this gets old, fast. [March 2012, p65]- Playstation Official Magazine Australia
Posted Mar 4, 2012 -
- Critic Score
Dust 514 is ropier than a Japanese adult movie marathon. Movement is clunky, combat feels archaic, and this war takes place on worlds so drab they look like a rip off of Futurama’s Neutral Planet. This is yet another paid DLC bear trap. [September 2013, p80]- Playstation Official Magazine Australia
Posted Aug 12, 2013 -
- Critic Score
A busy-as-hell palette meets repetitive gameplay and an uninspired story with no surprises. [November 2014, p77]- Playstation Official Magazine Australia
Posted Sep 19, 2014 -
- Critic Score
Space prohibits a more comprehensive deconstruction of NeverDead's myriad flaws, so instead here's the pithy summary: this game is utter bullshit. There are heaps of bad games out there, but few that glory in their deficiencies the way this one does. [March 2012, p78]- Playstation Official Magazine Australia
Posted Mar 4, 2012 -
- Critic Score
The power unit mechanic offers too little an incentive to re-buy what is essentially a lesser F1 2013. [Christmas 2014, p80]- Playstation Official Magazine Australia
Posted Nov 28, 2014 -
- Critic Score
Battleship could never work as plain shooter. It's a facsimile of a facsimile that tries to pay homage to some of the biggest shooters out there but ends up ripping them off and in turn ends up being bland, characterless yet functional. The RTS elements definitely add an extra layer, but the strategic payoff is muted by near-constant nannying needed to keep them – and the game – afloat. [June 2012, p79]- Playstation Official Magazine Australia
Posted Jun 12, 2012 -
- Critic Score
What starts out as a delicious parody of The A-Team soon becomes a mess of cramped level design, mediocre graphics and ridiculous difficulty spikes. Couple that with framerate issues and more screen tearing and this is more miss than hit. [October 2013, p83]- Playstation Official Magazine Australia
Posted Sep 8, 2013 -
- Critic Score
Marvel vs Capcom: Origins is a bland and unexciting update of a couple of classics that have long been superseded. [December 2012, p82]- Playstation Official Magazine Australia
Posted Nov 9, 2012 -
- Critic Score
Delivers its subject matter like old people have sexual relations. Dull, rickety, and not recommended. [July 2015, p83]- Playstation Official Magazine Australia
Posted May 26, 2015 -
- Playstation Official Magazine Australia
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- Critic Score
Killzone is only for the most curious of fans who want to see what the franchise was like before it got good (see: Killzone 2). Everybody else should dodge this draft and enlist elsewhere. [January 2013, p65]- Playstation Official Magazine Australia
Posted Jan 28, 2013 -
- Critic Score
Red Barrels has tried to create something rather different to the first Outlast, but the result is a game that, while feeling undeniably grander than its forebear, is considerably less enjoyable. [July 2017, p68]- Playstation Official Magazine Australia
Posted Jul 7, 2017 -
- Critic Score
Taken on its own, this is a vaguely competent racer let down by some horrible technical issues. [Summer 2009, p.64]- Playstation Official Magazine Australia
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- Critic Score
Unfortunately, there's just not a lot of meat to Spy Hunter: the campaign is a decent length, but rarely does it go anywhere new or interesting. This isn't the sort of game that requires strategy or nuance, and failing a mission – which happens often, as the difficulty tends to spike in places – means replaying the whole damn thing, which is a big turnoff. [January 2013, p71]- Playstation Official Magazine Australia
Posted Jan 28, 2013 -
- Critic Score
But no mask – no matter how flamboyant – can fully hide The Sexy Brutale’s faults. [July 2017, p74]- Playstation Official Magazine Australia
Posted Jul 7, 2017 -
- Critic Score
Like a dry cracker for dinner, this is very bland, very boring, and not much fun at all. [Jan 2010, p.75]- Playstation Official Magazine Australia
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- Critic Score
It's anything but predictable, which is good, and there's lots to see, which is great, but it's also a bit sluggish, which isn't. [January 2013, p78]- Playstation Official Magazine Australia
Posted Jan 28, 2013 -
- Critic Score
Superb concept, poor execution. Needed more balancing. [August 2012, p81]- Playstation Official Magazine Australia
Posted Jul 16, 2012