Playstation Official Magazine Australia's Scores

  • Games
For 1,202 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Last of Us
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1202 game reviews
    • 59 Metascore
    • 60 Critic Score
    The 2017 model splutters far too often. For starters, the handling rarely feels right – it’s a strange mix of too heavy and too floaty. [October 2017, p80]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 60 Critic Score
    For every moment awed in the presence of a monumental celestial body, there are ten in which you’re lonely, humbled, and really quite bored. [October 2017, p79]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 70 Critic Score
    Superhot VR was a proof of concept that won the hearts and minds of any non-gamer we handed it to. But for serious gamers, this is an offering lazier than the bullets depicted. [October 2017, p77]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 70 Critic Score
    Gorgeous eye-candy (mostly) and tunes that stay with you for decades. But years of rhythm games make the once revolutionary Patapon feel simplistic. [October 2017, p76]
    • Playstation Official Magazine Australia
    • 63 Metascore
    • 70 Critic Score
    Kinda ugly and bereft of new ideas, but also challenging and fun. Sets a higher bar for PS VR co-op, too. [September 2017, p76]
    • Playstation Official Magazine Australia
    • 60 Metascore
    • 50 Critic Score
    There’s simply not enough variety to the various insult chunks on offer to sustain more than a few rounds before the repetition sucks the fun dry. [September 2017, p73]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 72 Critic Score
    Veterans should vacay here. New players from Skyrim will still get hit with the culture shock of lots of grinding over emergent exploration and nuanced combat. [September 2017, p74]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 70 Critic Score
    It can be a little frustrating, but thankfully these flaws are not so insurmountable that Shards of Darkness stops being a diverting and fun misadventure [June 2017, p81]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 50 Critic Score
    It’s an imaginative concept, executed poorly. Unless you’re a Lego fan with acres of patience, stick with Minecraft, block enthusiasts. [June 2017, p79]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 60 Critic Score
    Don’t put out an APB on what is a hilarious yet technically flawed Lego adventure. Apprehend it for little ‘uns at a reduced price. [June 2017, p77]
    • Playstation Official Magazine Australia
    • 59 Metascore
    • 70 Critic Score
    Rain World may not be the most forgiving adventure, but stick with it through its trickier times, and when it all comes together it’s capable of producing some genuinely brilliant moments. [June 2017, p76]
    • Playstation Official Magazine Australia
    • 68 Metascore
    • 70 Critic Score
    Much more fun than it is frustrating, and don’t go in expecting evolution. That said, this is still a quill in the cap for a genre that is slowly making a comeback. [June 2017, p72]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 70 Critic Score
    Bulletstorm has been lavished with a fine new coat of 4K paint. Its linear, skill-based shooting is worth revisiting, too, even if new content is thin. [June 2017, p70]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 70 Critic Score
    While it’s underwhelming in places, there’s a lot to like as you venture into the weirder parts of Andromeda. Frequent technical issues hamper the experience a bit, as does an uninspiring main story. [June 2017, p66]
    • Playstation Official Magazine Australia
    • 56 Metascore
    • 60 Critic Score
    Alright, the new Overwatch it ain’t – but it’s far from tearable. (Sorry.) [July 2017, p83]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 70 Critic Score
    Deck13 has stepped up to take a lash at Souls’ patented sadism. Some swings are short of the target, but the bulk have landed where they should. [July 2017, p80]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 70 Critic Score
    Not exactly taxing in the puzzles department, and its price-to-runtime ratio is a little out of whack. But gorgeous, memorable and oozing with atmosphere and love. [July 2017, p78]
    • Playstation Official Magazine Australia
    • 55 Metascore
    • 60 Critic Score
    You need to sit patiently and wait for the perfect opportunity. Only mark this as a serious target after much time, patching, and price drops. [July 2017, p77]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 50 Critic Score
    But no mask – no matter how flamboyant – can fully hide The Sexy Brutale’s faults. [July 2017, p74]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 60 Critic Score
    The result is a charmingly clunky yarn that doesn’t wow, but has more to offer than clichés alone. [July 2017, p73]
    • Playstation Official Magazine Australia
    • 68 Metascore
    • 50 Critic Score
    Red Barrels has tried to create something rather different to the first Outlast, but the result is a game that, while feeling undeniably grander than its forebear, is considerably less enjoyable. [July 2017, p68]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 70 Critic Score
    A chill platform puzzler whose dazzling production values aren’t matched by stable framerates or especially memorable moments. Rime’s only reasonable. [August 2017, p79] [August 2017, p81]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 60 Critic Score
    Get Even needed to get even better to be more than a chocolatey handful of our favourite things.[August 2017, p76]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 70 Critic Score
    The result? A flawed, beautiful contraption – which is appropriate, given how common those are in Tides’ Ninth World. [May 2017, p82]
    • Playstation Official Magazine Australia
    • 66 Metascore
    • 50 Critic Score
    Plenty of Guts, then, but not enough glory. [May 2017, p80]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 60 Critic Score
    Flatout’s schtick is its physics-heavy racing, but that engine is antiquated now. Like the nitro it ungenerously ekes out – fun in short bursts only [May 2017, p79]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 70 Critic Score
    While Rhombus is a fun, self-referential, VR puzzle-playroom, it’s also a stopgap. [May 2017, p77]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 70 Critic Score
    The campaign might disappoint, but the game’s one-on-one online duels will take you to Valhalla. [May 2017, p75]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 60 Critic Score
    Top co-op, but solo is forgettable. Unpolished, too. Drug addicts with severe delusional parasitosis will see fewer bugs than a Wildlands player. [May 2017, p73]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 70 Critic Score
    There’s a level of complexity and polish that belies the lo-fi visuals, the gore, the bonkers story and the motley crew of nutbags that you encounter. Under new ownership, Grasshopper has – dare we say it? – grown up. [March 2016, p70]
    • Playstation Official Magazine Australia

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